diff --git a/src/xenia/gpu/vulkan/render_cache.cc b/src/xenia/gpu/vulkan/render_cache.cc index 8288706e0..6b048ad53 100644 --- a/src/xenia/gpu/vulkan/render_cache.cc +++ b/src/xenia/gpu/vulkan/render_cache.cc @@ -220,8 +220,8 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) { device_->DbgSetObjectName( reinterpret_cast(image), VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, - xe::format_string("RT: 0x%.8X 0x%.8X(%d)", key.tile_offset, key.tile_width, - key.tile_width)); + xe::format_string("RT: 0x%.8X 0x%.8X(%d)", key.tile_offset, + key.tile_width, key.tile_width)); VkMemoryRequirements memory_requirements; vkGetImageMemoryRequirements(*device_, image, &memory_requirements); diff --git a/src/xenia/gpu/vulkan/texture_cache.cc b/src/xenia/gpu/vulkan/texture_cache.cc index 5c89059e8..bb98501d4 100644 --- a/src/xenia/gpu/vulkan/texture_cache.cc +++ b/src/xenia/gpu/vulkan/texture_cache.cc @@ -134,10 +134,10 @@ static const TextureConfig texture_configs[64] = { const char* get_dimension_name(Dimension dimension) { static const char* names[] = { - "1D", - "2D", - "3D", - "cube", + "1D", + "2D", + "3D", + "cube", }; auto value = static_cast(dimension); if (value < xe::countof(names)) { @@ -534,11 +534,11 @@ TextureCache::Texture* TextureCache::Demand(const TextureInfo& texture_info, device_->DbgSetObjectName( reinterpret_cast(texture->image), VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, - xe::format_string( - "T: 0x%.8X - 0x%.8X (%s, %s)", texture_info.guest_address, - texture_info.guest_address + texture_info.input_length, - texture_info.format_info()->name, - get_dimension_name(texture_info.dimension))); + xe::format_string("T: 0x%.8X - 0x%.8X (%s, %s)", + texture_info.guest_address, + texture_info.guest_address + texture_info.input_length, + texture_info.format_info()->name, + get_dimension_name(texture_info.dimension))); textures_[texture_hash] = texture; COUNT_profile_set("gpu/texture_cache/textures", textures_.size()); @@ -946,8 +946,8 @@ bool TextureCache::ConvertTexture2D(uint8_t* dest, src.format_info()->block_height * src.format_info()->bits_per_pixel / 8; uint32_t src_pitch = xe::round_up(block_width * bytes_per_block, 256); - uint32_t dst_pitch = (input_width / src.format_info()->block_width) * - bytes_per_block; + uint32_t dst_pitch = + (input_width / src.format_info()->block_width) * bytes_per_block; assert_true(dst_pitch <= src_pitch); const uint8_t* src_mem = reinterpret_cast(host_address); src_mem += offset_y * src_pitch; @@ -990,7 +990,8 @@ bool TextureCache::ConvertTextureCube(uint8_t* dest, } else { block_width = xe::next_pow2(src.size.block_width) >> mip; block_width = xe::round_up(block_width, 32); - input_block_height = block_height = xe::next_pow2(src.size.block_height) >> mip; + block_height = xe::next_pow2(src.size.block_height) >> mip; + input_block_height = block_height; block_height = xe::round_up(block_height, 32); } @@ -1011,16 +1012,16 @@ bool TextureCache::ConvertTextureCube(uint8_t* dest, src.format_info()->block_height * src.format_info()->bits_per_pixel / 8; uint32_t src_pitch = xe::round_up(block_width * bytes_per_block, 256); - uint32_t dst_pitch = (input_width / src.format_info()->block_width) * - bytes_per_block; + uint32_t dst_pitch = + (input_width / src.format_info()->block_width) * bytes_per_block; assert_true(dst_pitch <= src_pitch); const uint8_t* src_mem = reinterpret_cast(host_address); for (int face = 0; face < 6; face++) { src_mem += offset_y * src_pitch; src_mem += offset_x * bytes_per_block; for (uint32_t y = 0; y < block_height; y++) { - TextureSwap(src.endianness, dest + y * dst_pitch, src_mem + y * src_pitch, - dst_pitch); + TextureSwap(src.endianness, dest + y * dst_pitch, + src_mem + y * src_pitch, dst_pitch); } src_mem += src_pitch * block_height; dest += dst_pitch * input_block_height; @@ -1031,8 +1032,8 @@ bool TextureCache::ConvertTextureCube(uint8_t* dest, src.format_info()->block_height * src.format_info()->bits_per_pixel / 8; uint32_t src_pitch = block_width * bytes_per_block; - uint32_t dst_pitch = (input_width / src.format_info()->block_width) * - bytes_per_block; + uint32_t dst_pitch = + (input_width / src.format_info()->block_width) * bytes_per_block; assert_true(dst_pitch <= src_pitch); const uint8_t* src_mem = reinterpret_cast(host_address); for (int face = 0; face < 6; face++) { @@ -1075,12 +1076,12 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer, SCOPE_profile_cpu_f("gpu"); #endif // FINE_GRAINED_DRAW_SCOPES - XELOGGPU("Uploading texture @ 0x%.8X (%dx%d, length: 0x%.8X, format: %s, dim: %s, levels: %d, tiled: %s)", - src.guest_address, src.width + 1, src.height + 1, src.input_length, - src.format_info()->name, - get_dimension_name(src.dimension), - src.mip_levels, - src.is_tiled ? "yes" : "no"); + XELOGGPU( + "Uploading texture @ 0x%.8X (%dx%d, length: 0x%.8X, format: %s, dim: %s, " + "levels: %d, tiled: %s)", + src.guest_address, src.width + 1, src.height + 1, src.input_length, + src.format_info()->name, get_dimension_name(src.dimension), + src.mip_levels, src.is_tiled ? "yes" : "no"); size_t unpack_length; if (!ComputeTextureStorage(&unpack_length, src)) { XELOGW("Failed to compute texture storage");