HIR->LIR flow.
This commit is contained in:
parent
cd9172ed62
commit
08cff81f6a
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@ -0,0 +1,47 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_BACKEND_X64_LIR_LIR_BLOCK_H_
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#define ALLOY_BACKEND_X64_LIR_LIR_BLOCK_H_
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#include <alloy/core.h>
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namespace alloy {
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namespace backend {
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namespace x64 {
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namespace lir {
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class LIRBuilder;
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class LIRInstr;
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class LIRLabel;
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class LIRBlock {
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public:
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Arena* arena;
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LIRBlock* next;
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LIRBlock* prev;
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LIRLabel* label_head;
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LIRLabel* label_tail;
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LIRInstr* instr_head;
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LIRInstr* instr_tail;
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};
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} // namespace lir
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} // namespace x64
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} // namespace backend
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} // namespace alloy
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#endif // ALLOY_BACKEND_X64_LIR_LIR_BLOCK_H_
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@ -16,12 +16,20 @@ using namespace alloy::backend::x64::lir;
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LIRBuilder::LIRBuilder(X64Backend* backend) :
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backend_(backend) {
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arena_ = new Arena();
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Reset();
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}
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LIRBuilder::~LIRBuilder() {
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Reset();
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delete arena_;
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}
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void LIRBuilder::Reset() {
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next_label_id_ = 0;
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block_head_ = block_tail_ = NULL;
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current_block_ = NULL;
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arena_->Reset();
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}
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int LIRBuilder::Finalize() {
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@ -29,4 +37,140 @@ int LIRBuilder::Finalize() {
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}
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void LIRBuilder::Dump(StringBuffer* str) {
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uint32_t block_ordinal = 0;
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auto block = block_head_;
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while (block) {
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if (block == block_head_) {
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str->Append("<entry>:\n");
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} else if (!block->label_head) {
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str->Append("<block%d>:\n", block_ordinal);
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}
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block_ordinal++;
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auto label = block->label_head;
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while (label) {
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if (label->name) {
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str->Append("%s:\n", label->name);
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} else {
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str->Append("label%d:\n", label->id);
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}
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label = label->next;
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}
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auto i = block->instr_head;
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while (i) {
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if (i->opcode->flags & LIR_OPCODE_FLAG_HIDE) {
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i = i->next;
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continue;
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}
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// TODO(benvanik): handle comment
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const LIROpcodeInfo* info = i->opcode;
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str->Append(" ");
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if (i->flags) {
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str->Append("%s.%d", info->name, i->flags);
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} else {
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str->Append("%s", info->name);
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}
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// TODO(benvanik): args based on signature
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str->Append("\n");
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i = i->next;
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}
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block = block->next;
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}
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}
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LIRBlock* LIRBuilder::current_block() const {
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return current_block_;
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}
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LIRInstr* LIRBuilder::last_instr() const {
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if (current_block_ && current_block_->instr_tail) {
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return current_block_->instr_tail;
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} else if (block_tail_) {
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return block_tail_->instr_tail;
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}
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return NULL;
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}
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LIRLabel* LIRBuilder::NewLabel() {
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LIRLabel* label = arena_->Alloc<LIRLabel>();
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label->next = label->prev = NULL;
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label->block = NULL;
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label->id = next_label_id_++;
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label->name = NULL;
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return label;
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}
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void LIRBuilder::MarkLabel(LIRLabel* label, LIRBlock* block) {
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if (!block) {
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if (current_block_ && current_block_->instr_tail) {
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EndBlock();
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}
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if (!current_block_) {
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AppendBlock();
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}
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block = current_block_;
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}
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label->block = block;
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label->prev = block->label_tail;
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label->next = NULL;
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if (label->prev) {
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label->prev->next = label;
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block->label_tail = label;
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} else {
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block->label_head = block->label_tail = label;
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}
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}
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LIRBlock* LIRBuilder::AppendBlock() {
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LIRBlock* block = arena_->Alloc<LIRBlock>();
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block->arena = arena_;
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block->next = NULL;
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block->prev = block_tail_;
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if (block_tail_) {
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block_tail_->next = block;
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}
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block_tail_ = block;
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if (!block_head_) {
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block_head_ = block;
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}
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current_block_ = block;
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block->label_head = block->label_tail = NULL;
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block->instr_head = block->instr_tail = NULL;
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return block;
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}
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void LIRBuilder::EndBlock() {
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if (current_block_ && !current_block_->instr_tail) {
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// Block never had anything added to it. Since it likely has an
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// incoming edge, just keep it around.
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return;
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}
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current_block_ = NULL;
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}
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LIRInstr* LIRBuilder::AppendInstr(
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const LIROpcodeInfo& opcode_info, uint16_t flags) {
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if (!current_block_) {
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AppendBlock();
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}
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LIRBlock* block = current_block_;
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LIRInstr* instr = arena_->Alloc<LIRInstr>();
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instr->next = NULL;
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instr->prev = block->instr_tail;
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if (block->instr_tail) {
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block->instr_tail->next = instr;
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}
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block->instr_tail = instr;
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if (!block->instr_head) {
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block->instr_head = instr;
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}
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instr->block = block;
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instr->opcode = &opcode_info;
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instr->flags = flags;
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return instr;
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}
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@ -11,6 +11,9 @@
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#define ALLOY_BACKEND_X64_LIR_LIR_BUILDER_H_
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#include <alloy/core.h>
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#include <alloy/backend/x64/lir/lir_block.h>
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#include <alloy/backend/x64/lir/lir_instr.h>
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#include <alloy/backend/x64/lir/lir_label.h>
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#include <alloy/backend/x64/lir/lir_opcodes.h>
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Arena* arena() const { return arena_; }
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LIRBlock* first_block() const { return block_head_; }
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LIRBlock* current_block() const;
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LIRInstr* last_instr() const;
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LIRLabel* NewLabel();
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void MarkLabel(LIRLabel* label, LIRBlock* block = 0);
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// TODO(benvanik): allocations
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LIRBlock* AppendBlock();
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void EndBlock();
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LIRInstr* AppendInstr(const LIROpcodeInfo& opcode, uint16_t flags);
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protected:
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X64Backend* backend_;
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Arena* arena_;
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uint32_t next_label_id_;
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LIRBlock* block_head_;
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LIRBlock* block_tail_;
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LIRBlock* current_block_;
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};
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@ -11,17 +11,85 @@
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#define ALLOY_BACKEND_X64_LIR_LIR_INSTR_H_
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#include <alloy/core.h>
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#include <alloy/backend/x64/lir/lir_block.h>
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#include <alloy/backend/x64/lir/lir_label.h>
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#include <alloy/backend/x64/lir/lir_opcodes.h>
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namespace alloy { namespace runtime { class FunctionInfo; } }
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namespace alloy {
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namespace backend {
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namespace x64 {
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namespace lir {
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enum LIRRegister {
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REG8, REG16, REG32, REG64, REGXMM,
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AL, AX, EAX, RAX,
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BL, BX, EBX, RBX,
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CL, CX, ECX, RCX,
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DL, DX, EDX, RDX,
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R8B, R8W, R8D, R8,
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R9B, R9W, R9D, R9,
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R10B, R10W, R10D, R10,
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R11B, R11W, R11D, R11,
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R12B, R12W, R12D, R12,
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R13B, R13W, R13D, R13,
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R14B, R14W, R14D, R14,
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R15B, R15W, R15D, R15,
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SIL, SI, ESI, RSI,
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DIL, DI, EDI, RDI,
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RBP,
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RSP,
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XMM0,
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XMM1,
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XMM2,
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XMM3,
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XMM4,
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XMM5,
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XMM6,
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XMM7,
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XMM8,
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XMM9,
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XMM10,
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XMM11,
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XMM12,
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XMM13,
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XMM14,
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XMM15,
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};
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class LIRInstr {
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public:
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LIRBlock* block;
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LIRInstr* next;
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LIRInstr* prev;
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const LIROpcodeInfo* opcode;
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uint16_t flags;
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typedef union {
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runtime::FunctionInfo* symbol_info;
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LIRLabel* label;
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LIRRegister reg;
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int8_t i8;
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int16_t i16;
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int32_t i32;
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int64_t i64;
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float f32;
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double f64;
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uint64_t offset;
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} Op;
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// TODO(benvanik): make this variable width?
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Op arg[4];
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};
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@ -0,0 +1,43 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_BACKEND_X64_LIR_LIR_LABEL_H_
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#define ALLOY_BACKEND_X64_LIR_LIR_LABEL_H_
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#include <alloy/core.h>
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namespace alloy {
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namespace backend {
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namespace x64 {
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namespace lir {
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class LIRBlock;
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class LIRLabel {
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public:
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LIRBlock* block;
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LIRLabel* next;
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LIRLabel* prev;
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uint32_t id;
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char* name;
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void* tag;
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};
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} // namespace lir
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} // namespace x64
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} // namespace backend
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} // namespace alloy
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#endif // ALLOY_BACKEND_X64_LIR_LIR_LABEL_H_
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@ -1,9 +1,11 @@
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# Copyright 2013 Ben Vanik. All Rights Reserved.
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{
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'sources': [
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'lir_block.h',
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'lir_builder.cc',
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'lir_builder.h',
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'lir_instr.h',
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'lir_label.h',
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'lir_opcodes.cc',
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'lir_opcodes.h',
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'lir_opcodes.inl',
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@ -395,46 +395,6 @@ public:
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#include <alloy/backend/x64/lowering/lowering_lir_opcodes.inl>
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}
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enum {
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REG8, REG16, REG32, REG64, REGXMM,
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AL, AX, EAX, RAX,
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BL, BX, EBX, RBX,
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CL, CX, ECX, RCX,
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DL, DX, EDX, RDX,
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R8B, R8W, R8D, R8,
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R9B, R9W, R9D, R9,
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R10B, R10W, R10D, R10,
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R11B, R11W, R11D, R11,
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R12B, R12W, R12D, R12,
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R13B, R13W, R13D, R13,
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R14B, R14W, R14D, R14,
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R15B, R15W, R15D, R15,
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SIL, SI, ESI, RSI,
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DIL, DI, EDI, RDI,
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RBP,
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RSP,
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XMM0,
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XMM1,
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XMM2,
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XMM3,
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XMM4,
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XMM5,
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XMM6,
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XMM7,
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XMM8,
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XMM9,
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XMM10,
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XMM11,
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XMM12,
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XMM13,
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XMM14,
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XMM15,
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};
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void alloy::backend::x64::lowering::RegisterSequences(LoweringTable* table) {
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Translate<tuple<
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@ -43,14 +43,60 @@ void LoweringTable::AddSequence(hir::Opcode starting_opcode, FnWrapper* fn) {
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lookup_[starting_opcode] = fn;
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}
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int LoweringTable::Process(lir::LIRBuilder* builder) {
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/*LIRInstr* instr = 0;
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auto fn = lookup_[instr->opcode->num];
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int LoweringTable::Process(
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hir::HIRBuilder* hir_builder, lir::LIRBuilder* lir_builder) {
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lir_builder->EndBlock();
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// Translate all labels ahead of time.
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// We stash them on tags to make things easier later on.
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auto hir_block = hir_builder->first_block();
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while (hir_block) {
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auto hir_label = hir_block->label_head;
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while (hir_label) {
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// TODO(benvanik): copy name to LIR label.
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hir_label->tag = lir_builder->NewLabel();
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hir_label = hir_label->next;
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}
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hir_block = hir_block->next;
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}
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// Process each block.
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hir_block = hir_builder->first_block();
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while (hir_block) {
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// Force a new block.
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lir_builder->AppendBlock();
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// Mark labels.
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auto hir_label = hir_block->label_head;
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while (hir_label) {
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auto lir_label = (lir::LIRLabel*)hir_label->tag;
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lir_builder->MarkLabel(lir_label);
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hir_label = hir_label->next;
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}
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// Process instructions.
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auto hir_instr = hir_block->instr_head;
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while (hir_instr) {
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bool processed = false;
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auto fn = lookup_[hir_instr->opcode->num];
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while (fn) {
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if ((*fn)(builder, instr)) {
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return true;
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if ((*fn)(lir_builder, hir_instr)) {
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processed = true;
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break;
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}
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fn = fn->next;
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}*/
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}
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if (!processed) {
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// No sequence found!
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XELOGE("Unable to process HIR opcode %s", hir_instr->opcode->name);
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return 1;
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hir_instr = hir_instr->next;
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}
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}
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lir_builder->EndBlock();
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hir_block = hir_block->next;
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}
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return 0;
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}
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@ -11,15 +11,15 @@
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#define ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_TABLE_H_
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#include <alloy/core.h>
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#include <alloy/backend/x64/lir/lir_builder.h>
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#include <alloy/backend/x64/lir/lir_instr.h>
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#include <alloy/hir/instr.h>
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#include <alloy/hir/hir_builder.h>
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namespace alloy {
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namespace backend {
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namespace x64 {
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class X64Backend;
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namespace lir { class LIRBuilder; }
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namespace lowering {
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@ -30,7 +30,7 @@ public:
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int Initialize();
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int Process(lir::LIRBuilder* builder);
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int Process(hir::HIRBuilder* hir_builder, lir::LIRBuilder* lir_builder);
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public:
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class FnWrapper {
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@ -75,7 +75,7 @@ int X64Assembler::Assemble(
|
|||
|
||||
// Lower HIR -> LIR.
|
||||
auto lowering_table = x64_backend_->lowering_table();
|
||||
result = lowering_table->Process(builder_);
|
||||
result = lowering_table->Process(hir_builder, builder_);
|
||||
XEEXPECTZERO(result);
|
||||
|
||||
// Stash raw LIR.
|
||||
|
@ -98,6 +98,15 @@ int X64Assembler::Assemble(
|
|||
|
||||
// Emit machine code.
|
||||
// TODO(benvanik): machine code.
|
||||
//result = emitter_->Emit(builder_, &machine_code, &length);
|
||||
XEEXPECTZERO(result);
|
||||
|
||||
// Stash generated machine code.
|
||||
if (debug_info) {
|
||||
//emitter_->Dump(&string_buffer_);
|
||||
debug_info->set_machine_code_disasm(string_buffer_.ToString());
|
||||
string_buffer_.Reset();
|
||||
}
|
||||
|
||||
X64Function* fn = new X64Function(symbol_info);
|
||||
fn->set_debug_info(debug_info);
|
||||
|
|
|
@ -46,6 +46,7 @@ PPCTranslator::PPCTranslator(PPCFrontend* frontend) :
|
|||
|
||||
Backend* backend = frontend->runtime()->backend();
|
||||
assembler_ = backend->CreateAssembler();
|
||||
assembler_->Initialize();
|
||||
}
|
||||
|
||||
PPCTranslator::~PPCTranslator() {
|
||||
|
|
Loading…
Reference in New Issue