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@ -639,12 +639,6 @@ void SpirvShaderTranslator::ProcessTextureFetchInstruction(
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dim_idx = 2;
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dim_idx = 2;
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} break;
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} break;
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case TextureDimension::kCube: {
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case TextureDimension::kCube: {
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auto s0 = b.createCompositeExtract(src, float_type_, 0);
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auto s1 = b.createCompositeExtract(src, float_type_, 1);
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auto s2 = b.createCompositeExtract(src, float_type_, 2);
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auto s3 = b.createCompositeExtract(src, float_type_, 3);
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src = b.createCompositeConstruct(vec4_float_type_,
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std::vector<Id>({s0, s1, s2, s3}));
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dim_idx = 3;
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dim_idx = 3;
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} break;
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} break;
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default:
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default:
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