[GPU] ucode doc: A2xx ALU names, DX9 rules, cube
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@ -653,8 +653,8 @@ static_assert_size(TextureFetchInstruction, 12);
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// What follows is largely a mash up of the microcode assembly naming and the
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// R600 docs that have a near 1:1 with the instructions available in the xenos
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// GPU. Some of the behavior has been experimentally verified. Some has been
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// guessed.
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// GPU, and Adreno 2xx instruction names found in Freedreno. Some of the
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// behavior has been experimentally verified. Some has been guessed.
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// Docs: https://www.x.org/docs/AMD/old/r600isa.pdf
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//
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// Conventions:
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@ -665,100 +665,101 @@ static_assert_size(TextureFetchInstruction, 12);
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// - Scalar ops write the result to the entire destination register.
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// - pv and ps are the previous results of a vector or scalar ALU operation.
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// Both are valid only within the current ALU clause. They are not modified
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// when write masks are disabled or the instruction that would write them
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// fails its predication check.
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// when the instruction that would write them fails its predication check.
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// - Direct3D 9 rules (like in GCN v_*_legacy_f32 instructions) for
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// multiplication (0 * anything = 0) and for NaN in min/max.
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enum class AluScalarOpcode : uint32_t {
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// Floating-Point Add
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// adds dest, src0.ab
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// adds/ADDs dest, src0.ab
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// dest.xyzw = src0.a + src0.b;
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kAdds = 0,
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// Floating-Point Add (with Previous)
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// adds_prev dest, src0.a
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// adds_prev/ADD_PREVs dest, src0.a
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// dest.xyzw = src0.a + ps;
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kAddsPrev = 1,
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// Floating-Point Multiply
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// muls dest, src0.ab
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// muls/MULs dest, src0.ab
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// dest.xyzw = src0.a * src0.b;
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kMuls = 2,
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// Floating-Point Multiply (with Previous)
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// muls_prev dest, src0.a
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// muls_prev/MUL_PREVs dest, src0.a
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// dest.xyzw = src0.a * ps;
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kMulsPrev = 3,
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// Scalar Multiply Emulating LIT Operation
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// muls_prev2 dest, src0.ab
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// muls_prev2/MUL_PREV2s dest, src0.ab
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// dest.xyzw =
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// ps == -FLT_MAX || !isfinite(ps) || !isfinite(src0.b) || src0.b <= 0
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// ? -FLT_MAX : src0.a * ps;
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kMulsPrev2 = 4,
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// Floating-Point Maximum
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// maxs dest, src0.ab
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// maxs/MAXs dest, src0.ab
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// dest.xyzw = src0.a >= src0.b ? src0.a : src0.b;
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kMaxs = 5,
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// Floating-Point Minimum
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// mins dest, src0.ab
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// mins/MINs dest, src0.ab
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// dest.xyzw = src0.a < src0.b ? src0.a : src0.b;
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kMins = 6,
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// Floating-Point Set If Equal
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// seqs dest, src0.a
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// seqs/SETEs dest, src0.a
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// dest.xyzw = src0.a == 0.0 ? 1.0 : 0.0;
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kSeqs = 7,
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// Floating-Point Set If Greater Than
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// sgts dest, src0.a
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// sgts/SETGTs dest, src0.a
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// dest.xyzw = src0.a > 0.0 ? 1.0 : 0.0;
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kSgts = 8,
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// Floating-Point Set If Greater Than Or Equal
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// sges dest, src0.a
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// sges/SETGTEs dest, src0.a
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// dest.xyzw = src0.a >= 0.0 ? 1.0 : 0.0;
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kSges = 9,
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// Floating-Point Set If Not Equal
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// snes dest, src0.a
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// snes/SETNEs dest, src0.a
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// dest.xyzw = src0.a != 0.0 ? 1.0 : 0.0;
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kSnes = 10,
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// Floating-Point Fractional
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// frcs dest, src0.a
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// frcs/FRACs dest, src0.a
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// dest.xyzw = src0.a - floor(src0.a);
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kFrcs = 11,
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// Floating-Point Truncate
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// truncs dest, src0.a
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// truncs/TRUNCs dest, src0.a
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// dest.xyzw = src0.a >= 0 ? floor(src0.a) : -floor(-src0.a);
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kTruncs = 12,
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// Floating-Point Floor
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// floors dest, src0.a
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// floors/FLOORs dest, src0.a
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// dest.xyzw = floor(src0.a);
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kFloors = 13,
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// Scalar Base-2 Exponent, IEEE
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// exp dest, src0.a
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// exp/EXP_IEEE dest, src0.a
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// dest.xyzw = src0.a == 0.0 ? 1.0 : pow(2, src0.a);
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kExp = 14,
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// Scalar Base-2 Log
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// logc dest, src0.a
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// logc/LOG_CLAMP dest, src0.a
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// float t = src0.a == 1.0 ? 0.0 : log(src0.a) / log(2.0);
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// dest.xyzw = t == -INF ? -FLT_MAX : t;
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kLogc = 15,
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// Scalar Base-2 IEEE Log
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// log dest, src0.a
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// log/LOG_IEEE dest, src0.a
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// dest.xyzw = src0.a == 1.0 ? 0.0 : log(src0.a) / log(2.0);
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kLog = 16,
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// Scalar Reciprocal, Clamp to Maximum
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// rcpc dest, src0.a
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// rcpc/RECIP_CLAMP dest, src0.a
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// float t = src0.a == 1.0 ? 1.0 : 1.0 / src0.a;
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// if (t == -INF) t = -FLT_MAX;
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// else if (t == INF) t = FLT_MAX;
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@ -766,7 +767,8 @@ enum class AluScalarOpcode : uint32_t {
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kRcpc = 17,
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// Scalar Reciprocal, Clamp to Zero
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// rcpf dest, src0.a
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// Mimicking the behavior of the fixed-function pipeline.
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// rcpf/RECIP_FF dest, src0.a
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// float t = src0.a == 1.0 ? 1.0 : 1.0 / src0.a;
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// if (t == -INF) t = -0.0;
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// else if (t == INF) t = 0.0;
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@ -774,12 +776,12 @@ enum class AluScalarOpcode : uint32_t {
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kRcpf = 18,
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// Scalar Reciprocal, IEEE Approximation
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// rcp dest, src0.a
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// rcp/RECIP_IEEE dest, src0.a
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// dest.xyzw = src0.a == 1.0 ? 1.0 : 1.0 / src0.a;
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kRcp = 19,
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// Scalar Reciprocal Square Root, Clamp to Maximum
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// rsqc dest, src0.a
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// rsqc/RECIPSQ_CLAMP dest, src0.a
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// float t = src0.a == 1.0 ? 1.0 : 1.0 / sqrt(src0.a);
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// if (t == -INF) t = -FLT_MAX;
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// else if (t == INF) t = FLT_MAX;
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@ -787,7 +789,7 @@ enum class AluScalarOpcode : uint32_t {
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kRsqc = 20,
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// Scalar Reciprocal Square Root, Clamp to Zero
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// rsqc dest, src0.a
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// rsqf/RECIPSQ_FF dest, src0.a
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// float t = src0.a == 1.0 ? 1.0 : 1.0 / sqrt(src0.a);
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// if (t == -INF) t = -0.0;
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// else if (t == INF) t = 0.0;
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@ -795,13 +797,13 @@ enum class AluScalarOpcode : uint32_t {
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kRsqf = 21,
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// Scalar Reciprocal Square Root, IEEE Approximation
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// rsq dest, src0.a
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// rsq/RECIPSQ_IEEE dest, src0.a
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// dest.xyzw = src0.a == 1.0 ? 1.0 : 1.0 / sqrt(src0.a);
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kRsq = 22,
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// Floating-Point Maximum with Copy To Integer in AR
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// maxas dest, src0.ab
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// movas dest, src0.aa
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// movas/MOVAs dest, src0.aa
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// int result = (int)floor(src0.a + 0.5);
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// a0 = clamp(result, -256, 255);
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// dest.xyzw = src0.a >= src0.b ? src0.a : src0.b;
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@ -809,24 +811,24 @@ enum class AluScalarOpcode : uint32_t {
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// Floating-Point Maximum with Copy Truncated To Integer in AR
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// maxasf dest, src0.ab
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// movasf dest, src0.aa
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// movasf/MOVA_FLOORs dest, src0.aa
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// int result = (int)floor(src0.a);
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// a0 = clamp(result, -256, 255);
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// dest.xyzw = src0.a >= src0.b ? src0.a : src0.b;
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kMaxAsf = 24,
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// Floating-Point Subtract
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// subs dest, src0.ab
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// subs/SUBs dest, src0.ab
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// dest.xyzw = src0.a - src0.b;
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kSubs = 25,
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// Floating-Point Subtract (with Previous)
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// subs_prev dest, src0.a
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// subs_prev/SUB_PREVs dest, src0.a
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// dest.xyzw = src0.a - ps;
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kSubsPrev = 26,
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// Floating-Point Predicate Set If Equal
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// setp_eq dest, src0.a
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// setp_eq/PRED_SETEs dest, src0.a
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// if (src0.a == 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -837,7 +839,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpEq = 27,
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// Floating-Point Predicate Set If Not Equal
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// setp_ne dest, src0.a
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// setp_ne/PRED_SETNEs dest, src0.a
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// if (src0.a != 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -848,7 +850,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpNe = 28,
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// Floating-Point Predicate Set If Greater Than
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// setp_gt dest, src0.a
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// setp_gt/PRED_SETGTs dest, src0.a
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// if (src0.a > 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -859,7 +861,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpGt = 29,
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// Floating-Point Predicate Set If Greater Than Or Equal
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// setp_ge dest, src0.a
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// setp_ge/PRED_SETGTEs dest, src0.a
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// if (src0.a >= 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -870,7 +872,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpGe = 30,
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// Predicate Counter Invert
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// setp_inv dest, src0.a
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// setp_inv/PRED_SET_INVs dest, src0.a
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// if (src0.a == 1.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -885,7 +887,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpInv = 31,
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// Predicate Counter Pop
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// setp_pop dest, src0.a
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// setp_pop/PRED_SET_POPs dest, src0.a
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// if (src0.a - 1.0 <= 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -896,13 +898,13 @@ enum class AluScalarOpcode : uint32_t {
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kSetpPop = 32,
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// Predicate Counter Clear
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// setp_clr dest
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// setp_clr/PRED_SET_CLRs dest
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// dest.xyzw = FLT_MAX;
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// p0 = 0;
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kSetpClr = 33,
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// Predicate Counter Restore
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// setp_rstr dest, src0.a
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// setp_rstr/PRED_SET_RESTOREs dest, src0.a
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// if (src0.a == 0.0) {
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// dest.xyzw = 0.0;
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// p0 = 1;
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@ -913,7 +915,7 @@ enum class AluScalarOpcode : uint32_t {
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kSetpRstr = 34,
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// Floating-Point Pixel Kill If Equal
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// kills_eq dest, src0.a
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// kills_eq/KILLEs dest, src0.a
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// if (src0.a == 0.0) {
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// dest.xyzw = 1.0;
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// discard;
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@ -923,7 +925,7 @@ enum class AluScalarOpcode : uint32_t {
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kKillsEq = 35,
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// Floating-Point Pixel Kill If Greater Than
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// kills_gt dest, src0.a
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// kills_gt/KILLGTs dest, src0.a
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// if (src0.a > 0.0) {
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// dest.xyzw = 1.0;
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// discard;
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@ -933,7 +935,7 @@ enum class AluScalarOpcode : uint32_t {
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kKillsGt = 36,
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// Floating-Point Pixel Kill If Greater Than Or Equal
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// kills_ge dest, src0.a
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// kills_ge/KILLGTEs dest, src0.a
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// if (src0.a >= 0.0) {
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// dest.xyzw = 1.0;
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// discard;
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@ -943,7 +945,7 @@ enum class AluScalarOpcode : uint32_t {
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kKillsGe = 37,
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// Floating-Point Pixel Kill If Not Equal
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// kills_ne dest, src0.a
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// kills_ne/KILLNEs dest, src0.a
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// if (src0.a != 0.0) {
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// dest.xyzw = 1.0;
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// discard;
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@ -953,7 +955,7 @@ enum class AluScalarOpcode : uint32_t {
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kKillsNe = 38,
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// Floating-Point Pixel Kill If One
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// kills_one dest, src0.a
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// kills_one/KILLONEs dest, src0.a
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// if (src0.a == 1.0) {
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// dest.xyzw = 1.0;
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// discard;
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@ -963,41 +965,41 @@ enum class AluScalarOpcode : uint32_t {
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kKillsOne = 39,
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// Scalar Square Root, IEEE Aproximation
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// sqrt dest, src0.a
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// sqrt/SQRT_IEEE dest, src0.a
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// dest.xyzw = sqrt(src0.a);
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kSqrt = 40,
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// mulsc dest, src0.a, src1.a
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// mulsc/MUL_CONST_0 dest, src0.a, src1.a
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kMulsc0 = 42,
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// mulsc dest, src0.a, src1.a
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// mulsc/MUL_CONST_1 dest, src0.a, src1.a
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kMulsc1 = 43,
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// addsc dest, src0.a, src1.a
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// addsc/ADD_CONST_0 dest, src0.a, src1.a
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kAddsc0 = 44,
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// addsc dest, src0.a, src1.a
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// addsc/ADD_CONST_1 dest, src0.a, src1.a
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kAddsc1 = 45,
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// subsc dest, src0.a, src1.a
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// subsc/SUB_CONST_0 dest, src0.a, src1.a
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kSubsc0 = 46,
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// subsc dest, src0.a, src1.a
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// subsc/SUB_CONST_1 dest, src0.a, src1.a
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kSubsc1 = 47,
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// Scalar Sin
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// sin dest, src0.a
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// sin/SIN dest, src0.a
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// dest.xyzw = sin(src0.a);
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kSin = 48,
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// Scalar Cos
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// cos dest, src0.a
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// cos/COS dest, src0.a
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// dest.xyzw = cos(src0.a);
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kCos = 49,
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// retain_prev dest
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// retain_prev/RETAIN_PREV dest
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// dest.xyzw = ps;
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kRetainPrev = 50,
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};
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enum class AluVectorOpcode : uint32_t {
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// Per-Component Floating-Point Add
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// add dest, src0, src1
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// add/ADDv dest, src0, src1
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// dest.x = src0.x + src1.x;
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// dest.y = src0.y + src1.y;
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// dest.z = src0.z + src1.z;
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kAdd = 0,
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// Per-Component Floating-Point Multiply
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// mul dest, src0, src1
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// mul/MULv dest, src0, src1
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// dest.x = src0.x * src1.x;
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// dest.y = src0.y * src1.y;
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// dest.z = src0.z * src1.z;
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@ -1013,7 +1015,7 @@ enum class AluVectorOpcode : uint32_t {
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kMul = 1,
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// Per-Component Floating-Point Maximum
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// max dest, src0, src1
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// max/MAXv dest, src0, src1
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// dest.x = src0.x >= src1.x ? src0.x : src1.x;
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// dest.y = src0.x >= src1.y ? src0.y : src1.y;
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// dest.z = src0.x >= src1.z ? src0.z : src1.z;
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@ -1021,7 +1023,7 @@ enum class AluVectorOpcode : uint32_t {
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kMax = 2,
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// Per-Component Floating-Point Minimum
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// min dest, src0, src1
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// min/MINv dest, src0, src1
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// dest.x = src0.x < src1.x ? src0.x : src1.x;
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// dest.y = src0.x < src1.y ? src0.y : src1.y;
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// dest.z = src0.x < src1.z ? src0.z : src1.z;
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@ -1029,7 +1031,7 @@ enum class AluVectorOpcode : uint32_t {
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kMin = 3,
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// Per-Component Floating-Point Set If Equal
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// seq dest, src0, src1
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// seq/SETEv dest, src0, src1
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// dest.x = src0.x == src1.x ? 1.0 : 0.0;
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// dest.y = src0.y == src1.y ? 1.0 : 0.0;
|
||||
// dest.z = src0.z == src1.z ? 1.0 : 0.0;
|
||||
|
@ -1037,7 +1039,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSeq = 4,
|
||||
|
||||
// Per-Component Floating-Point Set If Greater Than
|
||||
// sgt dest, src0, src1
|
||||
// sgt/SETGTv dest, src0, src1
|
||||
// dest.x = src0.x > src1.x ? 1.0 : 0.0;
|
||||
// dest.y = src0.y > src1.y ? 1.0 : 0.0;
|
||||
// dest.z = src0.z > src1.z ? 1.0 : 0.0;
|
||||
|
@ -1045,7 +1047,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSgt = 5,
|
||||
|
||||
// Per-Component Floating-Point Set If Greater Than Or Equal
|
||||
// sge dest, src0, src1
|
||||
// sge/SETGTEv dest, src0, src1
|
||||
// dest.x = src0.x >= src1.x ? 1.0 : 0.0;
|
||||
// dest.y = src0.y >= src1.y ? 1.0 : 0.0;
|
||||
// dest.z = src0.z >= src1.z ? 1.0 : 0.0;
|
||||
|
@ -1053,7 +1055,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSge = 6,
|
||||
|
||||
// Per-Component Floating-Point Set If Not Equal
|
||||
// sne dest, src0, src1
|
||||
// sne/SETNEv dest, src0, src1
|
||||
// dest.x = src0.x != src1.x ? 1.0 : 0.0;
|
||||
// dest.y = src0.y != src1.y ? 1.0 : 0.0;
|
||||
// dest.z = src0.z != src1.z ? 1.0 : 0.0;
|
||||
|
@ -1061,7 +1063,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSne = 7,
|
||||
|
||||
// Per-Component Floating-Point Fractional
|
||||
// frc dest, src0
|
||||
// frc/FRACv dest, src0
|
||||
// dest.x = src0.x - floor(src0.x);
|
||||
// dest.y = src0.y - floor(src0.y);
|
||||
// dest.z = src0.z - floor(src0.z);
|
||||
|
@ -1069,7 +1071,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kFrc = 8,
|
||||
|
||||
// Per-Component Floating-Point Truncate
|
||||
// trunc dest, src0
|
||||
// trunc/TRUNCv dest, src0
|
||||
// dest.x = src0.x >= 0 ? floor(src0.x) : -floor(-src0.x);
|
||||
// dest.y = src0.y >= 0 ? floor(src0.y) : -floor(-src0.y);
|
||||
// dest.z = src0.z >= 0 ? floor(src0.z) : -floor(-src0.z);
|
||||
|
@ -1077,7 +1079,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kTrunc = 9,
|
||||
|
||||
// Per-Component Floating-Point Floor
|
||||
// floor dest, src0
|
||||
// floor/FLOORv dest, src0
|
||||
// dest.x = floor(src0.x);
|
||||
// dest.y = floor(src0.y);
|
||||
// dest.z = floor(src0.z);
|
||||
|
@ -1085,7 +1087,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kFloor = 10,
|
||||
|
||||
// Per-Component Floating-Point Multiply-Add
|
||||
// mad dest, src0, src1, src2
|
||||
// mad/MULADDv dest, src0, src1, src2
|
||||
// dest.x = src0.x * src1.x + src2.x;
|
||||
// dest.y = src0.y * src1.y + src2.y;
|
||||
// dest.z = src0.z * src1.z + src2.z;
|
||||
|
@ -1093,7 +1095,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kMad = 11,
|
||||
|
||||
// Per-Component Floating-Point Conditional Move If Equal
|
||||
// cndeq dest, src0, src1, src2
|
||||
// cndeq/CNDEv dest, src0, src1, src2
|
||||
// dest.x = src0.x == 0.0 ? src1.x : src2.x;
|
||||
// dest.y = src0.y == 0.0 ? src1.y : src2.y;
|
||||
// dest.z = src0.z == 0.0 ? src1.z : src2.z;
|
||||
|
@ -1101,7 +1103,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kCndEq = 12,
|
||||
|
||||
// Per-Component Floating-Point Conditional Move If Greater Than Or Equal
|
||||
// cndge dest, src0, src1, src2
|
||||
// cndge/CNDGTEv dest, src0, src1, src2
|
||||
// dest.x = src0.x >= 0.0 ? src1.x : src2.x;
|
||||
// dest.y = src0.y >= 0.0 ? src1.y : src2.y;
|
||||
// dest.z = src0.z >= 0.0 ? src1.z : src2.z;
|
||||
|
@ -1109,7 +1111,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kCndGe = 13,
|
||||
|
||||
// Per-Component Floating-Point Conditional Move If Greater Than
|
||||
// cndgt dest, src0, src1, src2
|
||||
// cndgt/CNDGTv dest, src0, src1, src2
|
||||
// dest.x = src0.x > 0.0 ? src1.x : src2.x;
|
||||
// dest.y = src0.y > 0.0 ? src1.y : src2.y;
|
||||
// dest.z = src0.z > 0.0 ? src1.z : src2.z;
|
||||
|
@ -1117,43 +1119,60 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kCndGt = 14,
|
||||
|
||||
// Four-Element Dot Product
|
||||
// dp4 dest, src0, src1
|
||||
// dp4/DOT4v dest, src0, src1
|
||||
// dest.xyzw = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z +
|
||||
// src0.w * src1.w;
|
||||
// Note: only pv.x contains the value.
|
||||
kDp4 = 15,
|
||||
|
||||
// Three-Element Dot Product
|
||||
// dp3 dest, src0, src1
|
||||
// dp3/DOT3v dest, src0, src1
|
||||
// dest.xyzw = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z;
|
||||
// Note: only pv.x contains the value.
|
||||
kDp3 = 16,
|
||||
|
||||
// Two-Element Dot Product and Add
|
||||
// dp2add dest, src0, src1, src2
|
||||
// dp2add/DOT2ADDv dest, src0, src1, src2
|
||||
// dest.xyzw = src0.x * src1.x + src0.y * src1.y + src2.x;
|
||||
// Note: only pv.x contains the value.
|
||||
kDp2Add = 17,
|
||||
|
||||
// Cube Map
|
||||
// cube dest, src0, src1
|
||||
// dest.x = T cube coordinate;
|
||||
// cube/CUBEv dest, src0, src1
|
||||
// dest.x = T cube coordinate:
|
||||
// dest.y = S cube coordinate;
|
||||
// dest.z = 2.0 * MajorAxis;
|
||||
// dest.w = FaceID;
|
||||
// https://developer.amd.com/wordpress/media/2012/12/AMD_Southern_Islands_Instruction_Set_Architecture.pdf
|
||||
// if (abs(z) >= abs(x) && abs(z) >= abs(y)) {
|
||||
// tc = -y;
|
||||
// sc = z < 0.0 ? -x : x;
|
||||
// ma = 2.0 * z;
|
||||
// id = z < 0.0 ? 5.0 : 4.0;
|
||||
// } else if (abs(y) >= abs(x)) {
|
||||
// tc = y < 0.0 ? -z : z;
|
||||
// sc = x;
|
||||
// ma = 2.0 * y;
|
||||
// id = y < 0.0 ? 3.0 : 2.0;
|
||||
// } else {
|
||||
// tc = -y;
|
||||
// sc = x < 0.0 ? z : -z;
|
||||
// ma = 2.0 * x;
|
||||
// id = x < 0.0 ? 1.0 : 0.0;
|
||||
// }
|
||||
// Expects src0.zzxy and src1.yxzz swizzles.
|
||||
// FaceID is D3DCUBEMAP_FACES:
|
||||
// https://msdn.microsoft.com/en-us/library/windows/desktop/bb172528(v=vs.85).aspx
|
||||
kCube = 18,
|
||||
|
||||
// Four-Element Maximum
|
||||
// max4 dest, src0
|
||||
// max4/MAX4v dest, src0
|
||||
// dest.xyzw = max(src0.x, src0.y, src0.z, src0.w);
|
||||
// Note: only pv.x contains the value.
|
||||
kMax4 = 19,
|
||||
|
||||
// Floating-Point Predicate Counter Increment If Equal
|
||||
// setp_eq_push dest, src0, src1
|
||||
// setp_eq_push/PRED_SETE_PUSHv dest, src0, src1
|
||||
// if (src0.w == 0.0 && src1.w == 0.0) {
|
||||
// p0 = 1;
|
||||
// } else {
|
||||
|
@ -1167,7 +1186,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSetpEqPush = 20,
|
||||
|
||||
// Floating-Point Predicate Counter Increment If Not Equal
|
||||
// setp_ne_push dest, src0, src1
|
||||
// setp_ne_push/PRED_SETNE_PUSHv dest, src0, src1
|
||||
// if (src0.w == 0.0 && src1.w != 0.0) {
|
||||
// p0 = 1;
|
||||
// } else {
|
||||
|
@ -1181,7 +1200,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSetpNePush = 21,
|
||||
|
||||
// Floating-Point Predicate Counter Increment If Greater Than
|
||||
// setp_gt_push dest, src0, src1
|
||||
// setp_gt_push/PRED_SETGT_PUSHv dest, src0, src1
|
||||
// if (src0.w == 0.0 && src1.w > 0.0) {
|
||||
// p0 = 1;
|
||||
// } else {
|
||||
|
@ -1195,7 +1214,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSetpGtPush = 22,
|
||||
|
||||
// Floating-Point Predicate Counter Increment If Greater Than Or Equal
|
||||
// setp_ge_push dest, src0, src1
|
||||
// setp_ge_push/PRED_SETGTE_PUSHv dest, src0, src1
|
||||
// if (src0.w == 0.0 && src1.w >= 0.0) {
|
||||
// p0 = 1;
|
||||
// } else {
|
||||
|
@ -1209,7 +1228,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kSetpGePush = 23,
|
||||
|
||||
// Floating-Point Pixel Kill If Equal
|
||||
// kill_eq dest, src0, src1
|
||||
// kill_eq/KILLEv dest, src0, src1
|
||||
// if (src0.x == src1.x ||
|
||||
// src0.y == src1.y ||
|
||||
// src0.z == src1.z ||
|
||||
|
@ -1222,7 +1241,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kKillEq = 24,
|
||||
|
||||
// Floating-Point Pixel Kill If Greater Than
|
||||
// kill_gt dest, src0, src1
|
||||
// kill_gt/KILLGTv dest, src0, src1
|
||||
// if (src0.x > src1.x ||
|
||||
// src0.y > src1.y ||
|
||||
// src0.z > src1.z ||
|
||||
|
@ -1235,7 +1254,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kKillGt = 25,
|
||||
|
||||
// Floating-Point Pixel Kill If Equal
|
||||
// kill_ge dest, src0, src1
|
||||
// kill_ge/KILLGTEv dest, src0, src1
|
||||
// if (src0.x >= src1.x ||
|
||||
// src0.y >= src1.y ||
|
||||
// src0.z >= src1.z ||
|
||||
|
@ -1248,7 +1267,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
kKillGe = 26,
|
||||
|
||||
// Floating-Point Pixel Kill If Equal
|
||||
// kill_ne dest, src0, src1
|
||||
// kill_ne/KILLNEv dest, src0, src1
|
||||
// if (src0.x != src1.x ||
|
||||
// src0.y != src1.y ||
|
||||
// src0.z != src1.z ||
|
||||
|
@ -1260,7 +1279,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
// }
|
||||
kKillNe = 27,
|
||||
|
||||
// dst dest, src0, src1
|
||||
// dst/DSTv dest, src0, src1
|
||||
// dest.x = 1.0;
|
||||
// dest.y = src0.y * src1.y;
|
||||
// dest.z = src0.z;
|
||||
|
@ -1269,7 +1288,7 @@ enum class AluVectorOpcode : uint32_t {
|
|||
|
||||
// Per-Component Floating-Point Maximum with Copy To Integer in AR
|
||||
// maxa dest, src0, src1
|
||||
// This is a combined max + mova.
|
||||
// This is a combined max + mova/MOVAv.
|
||||
// int result = (int)floor(src0.w + 0.5);
|
||||
// a0 = clamp(result, -256, 255);
|
||||
// dest.x = src0.x >= src1.x ? src0.x : src1.x;
|
||||
|
|
Loading…
Reference in New Issue