From 05399b1292868625a172ec052c16b2d5774f0724 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Sat, 18 Apr 2020 13:06:21 +0300 Subject: [PATCH] [Shader Playground] Fix typos leaving XBOX undefined --- tools/shader-playground/Editor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/shader-playground/Editor.cs b/tools/shader-playground/Editor.cs index 3401e1122..8a28860a4 100644 --- a/tools/shader-playground/Editor.cs +++ b/tools/shader-playground/Editor.cs @@ -134,7 +134,7 @@ namespace shader_playground { shaderSourceCode += "\ncnop"; var preprocessorDefines = new CompilerMacro[2]; preprocessorDefines[0].Name = "XBOX"; - preprocessorDefines[0].Name = "XBOX360"; + preprocessorDefines[1].Name = "XBOX360"; var includeHandler = new NopIncludeHandler(); var options = CompilerOptions.None; var compiledShader = ShaderCompiler.AssembleFromSource( @@ -254,7 +254,7 @@ namespace shader_playground { var shaderSourceCode = sourcePrefix + compilerSource; var preprocessorDefines = new CompilerMacro[2]; preprocessorDefines[0].Name = "XBOX"; - preprocessorDefines[0].Name = "XBOX360"; + preprocessorDefines[1].Name = "XBOX360"; var includeHandler = new NopIncludeHandler(); var options = CompilerOptions.None; var compiledShader = ShaderCompiler.AssembleFromSource(