Removing xe_thread_t.
This commit is contained in:
parent
bca49bed4b
commit
01f0b14250
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#include <poly/config.h>
|
||||
|
||||
|
@ -25,6 +26,9 @@ uint64_t ticks();
|
|||
// purposes only.
|
||||
uint32_t current_thread_id();
|
||||
|
||||
// Sets the current thread name.
|
||||
void set_name(const std::string& name);
|
||||
|
||||
// Yields the current thread to the scheduler. Maybe.
|
||||
void Yield();
|
||||
|
||||
|
|
|
@ -24,6 +24,14 @@ uint32_t current_thread_id() {
|
|||
return static_cast<uint32_t>(tid);
|
||||
}
|
||||
|
||||
void set_name(const std::string& name) {
|
||||
#if XE_LIKE_OSX
|
||||
pthread_setname_np(name.c_str());
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), name.c_str());
|
||||
#endif // XE_LIKE_OSX
|
||||
}
|
||||
|
||||
void Yield() { pthread_yield_np(); }
|
||||
|
||||
void Sleep(std::chrono::microseconds duration) {
|
||||
|
|
|
@ -27,6 +27,36 @@ uint32_t current_thread_id() {
|
|||
return static_cast<uint32_t>(GetCurrentThreadId());
|
||||
}
|
||||
|
||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
|
||||
#pragma pack(push, 8)
|
||||
struct THREADNAME_INFO {
|
||||
DWORD dwType; // Must be 0x1000.
|
||||
LPCSTR szName; // Pointer to name (in user addr space).
|
||||
DWORD dwThreadID; // Thread ID (-1=caller thread).
|
||||
DWORD dwFlags; // Reserved for future use, must be zero.
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
void set_name(DWORD thread_id, const std::string& name) {
|
||||
if (!IsDebuggerPresent()) {
|
||||
return;
|
||||
}
|
||||
THREADNAME_INFO info;
|
||||
info.dwType = 0x1000;
|
||||
info.szName = name.c_str();
|
||||
info.dwThreadID = thread_id;
|
||||
info.dwFlags = 0;
|
||||
__try {
|
||||
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(ULONG_PTR),
|
||||
reinterpret_cast<ULONG_PTR*>(&info));
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER) {}
|
||||
}
|
||||
|
||||
void set_name(const std::string& name) {
|
||||
set_name(static_cast<DWORD>(-1), name);
|
||||
}
|
||||
|
||||
void Yield() { SwitchToThread(); }
|
||||
|
||||
void Sleep(std::chrono::microseconds duration) {
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include <xenia/apu/audio_system.h>
|
||||
#include <xenia/apu/audio_driver.h>
|
||||
|
||||
#include <poly/threading.h>
|
||||
#include <xenia/emulator.h>
|
||||
#include <xenia/cpu/processor.h>
|
||||
#include <xenia/cpu/xenon_thread_state.h>
|
||||
|
@ -22,7 +23,7 @@ using namespace xe::cpu;
|
|||
|
||||
AudioSystem::AudioSystem(Emulator* emulator) :
|
||||
emulator_(emulator), memory_(emulator->memory()),
|
||||
thread_(0), running_(false) {
|
||||
running_(false) {
|
||||
memset(clients_, 0, sizeof(clients_));
|
||||
for (size_t i = 0; i < maximum_client_count_; ++i) {
|
||||
client_wait_handles_[i] = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
|
@ -61,15 +62,15 @@ X_STATUS AudioSystem::Setup() {
|
|||
// Init needs to happen there so that any thread-local stuff
|
||||
// is created on the right thread.
|
||||
running_ = true;
|
||||
thread_ = xe_thread_create(
|
||||
"AudioSystem",
|
||||
(xe_thread_callback)ThreadStartThunk, this);
|
||||
xe_thread_start(thread_);
|
||||
thread_ = std::thread(std::bind(&AudioSystem::ThreadStart, this));
|
||||
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
void AudioSystem::ThreadStart() {
|
||||
poly::threading::set_name("AudioSystemThread");
|
||||
xe::Profiler::ThreadEnter("AudioSystemThread");
|
||||
|
||||
// Initialize driver and ringbuffer.
|
||||
Initialize();
|
||||
|
||||
|
@ -113,6 +114,8 @@ void AudioSystem::ThreadStart() {
|
|||
running_ = false;
|
||||
|
||||
// TODO(benvanik): call module API to kill?
|
||||
|
||||
xe::Profiler::ThreadExit();
|
||||
}
|
||||
|
||||
void AudioSystem::Initialize() {
|
||||
|
@ -120,8 +123,7 @@ void AudioSystem::Initialize() {
|
|||
|
||||
void AudioSystem::Shutdown() {
|
||||
running_ = false;
|
||||
xe_thread_join(thread_);
|
||||
xe_thread_release(thread_);
|
||||
thread_.join();
|
||||
|
||||
delete thread_state_;
|
||||
memory()->HeapFree(thread_block_, 0);
|
||||
|
|
|
@ -10,8 +10,10 @@
|
|||
#ifndef XENIA_APU_AUDIO_SYSTEM_H_
|
||||
#define XENIA_APU_AUDIO_SYSTEM_H_
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <thread>
|
||||
|
||||
#include <xenia/core.h>
|
||||
#include <xenia/xbox.h>
|
||||
|
@ -50,9 +52,6 @@ protected:
|
|||
virtual void Initialize();
|
||||
|
||||
private:
|
||||
static void ThreadStartThunk(AudioSystem* this_ptr) {
|
||||
this_ptr->ThreadStart();
|
||||
}
|
||||
void ThreadStart();
|
||||
|
||||
static uint64_t MMIOReadRegisterThunk(AudioSystem* as, uint64_t addr) {
|
||||
|
@ -70,10 +69,10 @@ protected:
|
|||
Memory* memory_;
|
||||
cpu::Processor* processor_;
|
||||
|
||||
xe_thread_ref thread_;
|
||||
std::thread thread_;
|
||||
cpu::XenonThreadState* thread_state_;
|
||||
uint32_t thread_block_;
|
||||
bool running_;
|
||||
std::atomic<bool> running_;
|
||||
|
||||
std::mutex lock_;
|
||||
|
||||
|
|
|
@ -24,6 +24,5 @@ namespace xe {
|
|||
#include <xenia/core/ref.h>
|
||||
#include <xenia/core/run_loop.h>
|
||||
#include <xenia/core/socket.h>
|
||||
#include <xenia/core/thread.h>
|
||||
|
||||
#endif // XENIA_CORE_H_
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
|
||||
#include <xenia/core/run_loop.h>
|
||||
|
||||
#include <xenia/core/thread.h>
|
||||
|
||||
|
||||
typedef struct xe_run_loop {
|
||||
xe_ref_t ref;
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
'ref.h',
|
||||
'run_loop.h',
|
||||
'socket.h',
|
||||
'thread.cc',
|
||||
'thread.h',
|
||||
],
|
||||
|
||||
'conditions': [
|
||||
|
|
|
@ -1,153 +0,0 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include <xenia/core/thread.h>
|
||||
|
||||
|
||||
typedef struct xe_thread {
|
||||
xe_ref_t ref;
|
||||
|
||||
char* name;
|
||||
|
||||
xe_thread_callback callback;
|
||||
void* callback_param;
|
||||
|
||||
void* handle;
|
||||
} xe_thread_t;
|
||||
|
||||
|
||||
|
||||
xe_thread_ref xe_thread_create(
|
||||
const char* name, xe_thread_callback callback, void* param) {
|
||||
xe_thread_ref thread = (xe_thread_ref)xe_calloc(sizeof(xe_thread_t));
|
||||
xe_ref_init((xe_ref)thread);
|
||||
|
||||
thread->name = xestrdupa(name);
|
||||
thread->callback = callback;
|
||||
thread->callback_param = param;
|
||||
|
||||
return thread;
|
||||
}
|
||||
|
||||
void xe_thread_dealloc(xe_thread_ref thread) {
|
||||
thread->handle = NULL;
|
||||
xe_free(thread->name);
|
||||
}
|
||||
|
||||
xe_thread_ref xe_thread_retain(xe_thread_ref thread) {
|
||||
xe_ref_retain((xe_ref)thread);
|
||||
return thread;
|
||||
}
|
||||
|
||||
void xe_thread_release(xe_thread_ref thread) {
|
||||
xe_ref_release((xe_ref)thread, (xe_ref_dealloc_t)xe_thread_dealloc);
|
||||
}
|
||||
|
||||
#if XE_PLATFORM_WIN32
|
||||
|
||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
|
||||
#pragma pack(push,8)
|
||||
typedef struct tagTHREADNAME_INFO
|
||||
{
|
||||
DWORD dwType; // Must be 0x1000.
|
||||
LPCSTR szName; // Pointer to name (in user addr space).
|
||||
DWORD dwThreadID; // Thread ID (-1=caller thread).
|
||||
DWORD dwFlags; // Reserved for future use, must be zero.
|
||||
} THREADNAME_INFO;
|
||||
#pragma pack(pop)
|
||||
|
||||
#pragma warning(disable : 6320; disable : 6322)
|
||||
static uint32_t __stdcall xe_thread_callback_win32(void* param) {
|
||||
xe_thread_t* thread = reinterpret_cast<xe_thread_t*>(param);
|
||||
|
||||
if (IsDebuggerPresent()) {
|
||||
THREADNAME_INFO info;
|
||||
info.dwType = 0x1000;
|
||||
info.szName = thread->name;
|
||||
info.dwThreadID = (DWORD)-1;
|
||||
info.dwFlags = 0;
|
||||
__try {
|
||||
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(ULONG_PTR),
|
||||
(ULONG_PTR*)&info);
|
||||
} __except(EXCEPTION_EXECUTE_HANDLER) {
|
||||
}
|
||||
}
|
||||
|
||||
xe::Profiler::ThreadEnter(thread->name);
|
||||
thread->callback(thread->callback_param);
|
||||
xe::Profiler::ThreadExit();
|
||||
return 0;
|
||||
}
|
||||
#pragma warning(default : 6320; default : 6322)
|
||||
|
||||
int xe_thread_start(xe_thread_ref thread) {
|
||||
HANDLE thread_handle = CreateThread(
|
||||
NULL,
|
||||
0,
|
||||
(LPTHREAD_START_ROUTINE)xe_thread_callback_win32,
|
||||
thread,
|
||||
0,
|
||||
NULL);
|
||||
if (!thread_handle) {
|
||||
uint32_t last_error = GetLastError();
|
||||
// TODO(benvanik): translate?
|
||||
XELOGE("CreateThread failed with %d", last_error);
|
||||
return last_error;
|
||||
}
|
||||
|
||||
thread->handle = reinterpret_cast<void*>(thread_handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void xe_thread_join(xe_thread_ref thread) {
|
||||
HANDLE thread_handle = (HANDLE)thread->handle;
|
||||
WaitForSingleObject(thread_handle, INFINITE);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* xe_thread_callback_pthreads(void* param) {
|
||||
xe_thread_t* thread = reinterpret_cast<xe_thread_t*>(param);
|
||||
#if XE_LIKE_OSX
|
||||
XEIGNORE(pthread_setname_np(thread->name));
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), thread->name);
|
||||
#endif // OSX
|
||||
xe::Profiler::ThreadEnter(thread->name);
|
||||
thread->callback(thread->callback_param);
|
||||
xe::Profiler::ThreadExit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int xe_thread_start(xe_thread_ref thread) {
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
|
||||
pthread_t thread_handle;
|
||||
int result_code = pthread_create(
|
||||
&thread_handle,
|
||||
&attr,
|
||||
&xe_thread_callback_pthreads,
|
||||
thread);
|
||||
pthread_attr_destroy(&attr);
|
||||
if (result_code) {
|
||||
return result_code;
|
||||
}
|
||||
|
||||
thread->handle = reinterpret_cast<void*>(thread_handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void xe_thread_join(xe_thread_ref thread) {
|
||||
pthread_join((pthread_t)thread->handle, NULL);
|
||||
}
|
||||
|
||||
#endif // WIN32
|
|
@ -1,34 +0,0 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_CORE_THREAD_H_
|
||||
#define XENIA_CORE_THREAD_H_
|
||||
|
||||
#include <xenia/common.h>
|
||||
#include <xenia/core/pal.h>
|
||||
#include <xenia/core/ref.h>
|
||||
|
||||
|
||||
struct xe_thread;
|
||||
typedef struct xe_thread* xe_thread_ref;
|
||||
|
||||
|
||||
typedef void (*xe_thread_callback)(void* param);
|
||||
|
||||
|
||||
xe_thread_ref xe_thread_create(
|
||||
const char* name, xe_thread_callback callback, void* param);
|
||||
xe_thread_ref xe_thread_retain(xe_thread_ref thread);
|
||||
void xe_thread_release(xe_thread_ref thread);
|
||||
|
||||
int xe_thread_start(xe_thread_ref thread);
|
||||
void xe_thread_join(xe_thread_ref thread);
|
||||
|
||||
|
||||
#endif // XENIA_CORE_THREAD_H_
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include <xenia/gpu/graphics_system.h>
|
||||
|
||||
#include <poly/threading.h>
|
||||
#include <xenia/emulator.h>
|
||||
#include <xenia/cpu/processor.h>
|
||||
#include <xenia/gpu/command_processor.h>
|
||||
|
@ -25,7 +26,7 @@ using namespace xe::gpu::xenos;
|
|||
|
||||
GraphicsSystem::GraphicsSystem(Emulator* emulator) :
|
||||
emulator_(emulator), memory_(emulator->memory()),
|
||||
thread_(nullptr), running_(false), driver_(nullptr),
|
||||
running_(false), driver_(nullptr),
|
||||
command_processor_(nullptr),
|
||||
interrupt_callback_(0), interrupt_callback_data_(0),
|
||||
last_interrupt_time_(0), thread_wait_(nullptr) {
|
||||
|
@ -59,15 +60,15 @@ X_STATUS GraphicsSystem::Setup() {
|
|||
// Init needs to happen there so that any thread-local stuff
|
||||
// is created on the right thread.
|
||||
running_ = true;
|
||||
thread_ = xe_thread_create(
|
||||
"GraphicsSystem",
|
||||
(xe_thread_callback)ThreadStartThunk, this);
|
||||
xe_thread_start(thread_);
|
||||
thread_ = std::thread(std::bind(&GraphicsSystem::ThreadStart, this));
|
||||
WaitForSingleObject(thread_wait_, INFINITE);
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
void GraphicsSystem::ThreadStart() {
|
||||
poly::threading::set_name("GraphicsSystemThread");
|
||||
xe::Profiler::ThreadEnter("GraphicsSystemThread");
|
||||
|
||||
xe_run_loop_ref run_loop = xe_run_loop_retain(run_loop_);
|
||||
|
||||
// Initialize driver and ringbuffer.
|
||||
|
@ -101,6 +102,8 @@ void GraphicsSystem::ThreadStart() {
|
|||
running_ = false;
|
||||
|
||||
xe_run_loop_release(run_loop);
|
||||
|
||||
xe::Profiler::ThreadExit();
|
||||
}
|
||||
|
||||
void GraphicsSystem::Initialize() {
|
||||
|
@ -108,8 +111,7 @@ void GraphicsSystem::Initialize() {
|
|||
|
||||
void GraphicsSystem::Shutdown() {
|
||||
running_ = false;
|
||||
xe_thread_join(thread_);
|
||||
xe_thread_release(thread_);
|
||||
thread_.join();
|
||||
|
||||
delete command_processor_;
|
||||
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
#ifndef XENIA_GPU_GRAPHICS_SYSTEM_H_
|
||||
#define XENIA_GPU_GRAPHICS_SYSTEM_H_
|
||||
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
|
||||
#include <xenia/core.h>
|
||||
#include <xenia/xbox.h>
|
||||
|
||||
|
@ -52,9 +55,6 @@ protected:
|
|||
virtual void Pump() = 0;
|
||||
|
||||
private:
|
||||
static void ThreadStartThunk(GraphicsSystem* this_ptr) {
|
||||
this_ptr->ThreadStart();
|
||||
}
|
||||
void ThreadStart();
|
||||
|
||||
static uint64_t MMIOReadRegisterThunk(GraphicsSystem* gs, uint64_t addr) {
|
||||
|
@ -73,8 +73,8 @@ protected:
|
|||
cpu::Processor* processor_;
|
||||
|
||||
xe_run_loop_ref run_loop_;
|
||||
xe_thread_ref thread_;
|
||||
bool running_;
|
||||
std::thread thread_;
|
||||
std::atomic<bool> running_;
|
||||
|
||||
GraphicsDriver* driver_;
|
||||
CommandProcessor* command_processor_;
|
||||
|
|
Loading…
Reference in New Issue