LookupObject helper.

This commit is contained in:
Ben Vanik 2015-05-24 21:25:58 -07:00
parent 120e09f8e7
commit 018e9a96e1
2 changed files with 54 additions and 20 deletions

View File

@ -21,7 +21,7 @@ ObjectTable::ObjectTable()
: table_capacity_(0), table_(nullptr), last_free_entry_(0) {}
ObjectTable::~ObjectTable() {
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
// Release all objects.
for (uint32_t n = 0; n < table_capacity_; n++) {
@ -89,7 +89,7 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
uint32_t slot = 0;
{
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
// Find a free slot.
result = FindFreeSlot(&slot);
@ -122,7 +122,7 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
XObject* object = NULL;
{
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
// Lower 2 bits are ignored.
uint32_t slot = handle >> 2;
@ -153,16 +153,12 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
X_STATUS ObjectTable::GetObject(X_HANDLE handle, XObject** out_object,
bool already_locked) {
assert_not_null(out_object);
X_STATUS result = X_STATUS_SUCCESS;
handle = TranslateHandle(handle);
if (!handle) {
return X_STATUS_INVALID_HANDLE;
}
XObject* object = NULL;
XObject* object = nullptr;
if (!already_locked) {
table_mutex_.lock();
}
@ -171,14 +167,10 @@ X_STATUS ObjectTable::GetObject(X_HANDLE handle, XObject** out_object,
uint32_t slot = handle >> 2;
// Verify slot.
if (slot > table_capacity_) {
result = X_STATUS_INVALID_HANDLE;
} else {
if (slot < table_capacity_) {
ObjectTableEntry& entry = table_[slot];
if (entry.object) {
object = entry.object;
} else {
result = X_STATUS_INVALID_HANDLE;
}
}
@ -192,7 +184,41 @@ X_STATUS ObjectTable::GetObject(X_HANDLE handle, XObject** out_object,
}
*out_object = object;
return result;
return object ? X_STATUS_SUCCESS : X_STATUS_INVALID_HANDLE;
}
XObject* ObjectTable::LookupObject(X_HANDLE handle, bool already_locked) {
handle = TranslateHandle(handle);
if (!handle) {
return nullptr;
}
XObject* object = nullptr;
if (!already_locked) {
table_mutex_.lock();
}
// Lower 2 bits are ignored.
uint32_t slot = handle >> 2;
// Verify slot.
if (slot < table_capacity_) {
ObjectTableEntry& entry = table_[slot];
if (entry.object) {
object = entry.object;
}
}
// Retain the object pointer.
if (object) {
object->Retain();
}
if (!already_locked) {
table_mutex_.unlock();
}
return object;
}
X_HANDLE ObjectTable::TranslateHandle(X_HANDLE handle) {
@ -209,7 +235,7 @@ X_HANDLE ObjectTable::TranslateHandle(X_HANDLE handle) {
}
X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
if (name_table_.count(name)) {
return X_STATUS_OBJECT_NAME_COLLISION;
}
@ -218,7 +244,7 @@ X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
}
void ObjectTable::RemoveNameMapping(const std::string& name) {
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
auto it = name_table_.find(name);
if (it != name_table_.end()) {
name_table_.erase(it);
@ -227,7 +253,7 @@ void ObjectTable::RemoveNameMapping(const std::string& name) {
X_STATUS ObjectTable::GetObjectByName(const std::string& name,
X_HANDLE* out_handle) {
std::lock_guard<std::mutex> lock(table_mutex_);
std::lock_guard<xe::mutex> lock(table_mutex_);
auto it = name_table_.find(name);
if (it == name_table_.end()) {
*out_handle = X_INVALID_HANDLE_VALUE;
@ -236,8 +262,8 @@ X_STATUS ObjectTable::GetObjectByName(const std::string& name,
*out_handle = it->second;
// We need to ref the handle. I think.
XObject* obj = nullptr;
if (XSUCCEEDED(GetObject(it->second, &obj, true))) {
auto obj = LookupObject(it->second, true);
if (obj) {
obj->RetainHandle();
obj->Release();
}

View File

@ -30,18 +30,26 @@ class ObjectTable {
X_STATUS RemoveHandle(X_HANDLE handle);
X_STATUS GetObject(X_HANDLE handle, XObject** out_object,
bool already_locked = false);
template <typename T>
object_ref<T> LookupObject(X_HANDLE handle) {
auto object = LookupObject(handle, false);
auto result = object_ref<T>(reinterpret_cast<T*>(object));
return result;
}
X_STATUS AddNameMapping(const std::string& name, X_HANDLE handle);
void RemoveNameMapping(const std::string& name);
X_STATUS GetObjectByName(const std::string& name, X_HANDLE* out_handle);
private:
XObject* LookupObject(X_HANDLE handle, bool already_locked);
X_HANDLE TranslateHandle(X_HANDLE handle);
X_STATUS FindFreeSlot(uint32_t* out_slot);
typedef struct { XObject* object; } ObjectTableEntry;
std::mutex table_mutex_;
xe::mutex table_mutex_;
uint32_t table_capacity_;
ObjectTableEntry* table_;
uint32_t last_free_entry_;