[D3D12] SHM upload range cleanup and mask index buffer address

This commit is contained in:
Triang3l 2018-09-23 18:37:41 +03:00
parent ecfa70284e
commit 005e590c92
3 changed files with 20 additions and 28 deletions

View File

@ -1037,7 +1037,8 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
? sizeof(uint32_t)
: sizeof(uint16_t);
assert_false(index_buffer_info->guest_base & (index_size - 1));
uint32_t index_base = index_buffer_info->guest_base & ~(index_size - 1);
uint32_t index_base =
index_buffer_info->guest_base & 0x1FFFFFFF & ~(index_size - 1);
D3D12_INDEX_BUFFER_VIEW index_buffer_view;
index_buffer_view.Format = index_buffer_info->format == IndexFormat::kInt32
? DXGI_FORMAT_R32_UINT

View File

@ -274,10 +274,7 @@ bool SharedMemory::RequestRange(uint32_t start, uint32_t length) {
}
// Upload and protect used ranges.
GetRangesToUpload(start >> page_size_log2_,
((start & ((1 << page_size_log2_) - 1)) + length +
((1 << page_size_log2_) - 1)) >>
page_size_log2_);
GetRangesToUpload(start >> page_size_log2_, last >> page_size_log2_);
if (upload_ranges_.size() == 0) {
return true;
}
@ -402,14 +399,12 @@ void SharedMemory::UnlinkWatchRange(WatchRange* range) {
}
void SharedMemory::GetRangesToUpload(uint32_t request_page_first,
uint32_t request_page_count) {
uint32_t request_page_last) {
upload_ranges_.clear();
if (request_page_first >= page_count_ || request_page_count == 0) {
request_page_last = std::min(request_page_last, page_count_ - 1u);
if (request_page_first > request_page_last) {
return;
}
request_page_count =
std::min(request_page_count, page_count_ - request_page_first);
uint32_t request_page_last = request_page_first + request_page_count - 1;
uint32_t request_block_first = request_page_first >> 6;
uint32_t request_block_last = request_page_last >> 6;
@ -418,43 +413,39 @@ void SharedMemory::GetRangesToUpload(uint32_t request_page_first,
uint32_t range_start = UINT32_MAX;
for (uint32_t i = request_block_first; i <= request_block_last; ++i) {
uint64_t block_valid = valid_pages_[i];
uint64_t block_invalid = ~block_valid;
// Ignore pages outside the requested range in bits scans completely.
uint64_t bits_to_keep;
// Consider pages in the block outside the requested range valid.
if (i == request_block_first) {
bits_to_keep = ~((1ull << (request_page_first & 63)) - 1);
block_valid &= bits_to_keep;
block_invalid &= bits_to_keep;
block_valid |= (1ull << (request_page_first & 63)) - 1;
}
if (i == request_block_last && (request_page_last & 63) != 63) {
bits_to_keep = (1ull << ((request_page_last & 63) + 1)) - 1;
block_valid &= bits_to_keep;
block_invalid &= bits_to_keep;
block_valid |= ~((1ull << ((request_page_last & 63) + 1)) - 1);
}
while (true) {
uint32_t block_page;
if (range_start == UINT32_MAX) {
// Check if need to open a new range.
if (!xe::bit_scan_forward(block_invalid, &block_page)) {
if (!xe::bit_scan_forward(~block_valid, &block_page)) {
break;
}
range_start = (i << 6) + block_page;
} else {
// Check if need to close the range.
if (!xe::bit_scan_forward(block_valid, &block_page)) {
// Ignore the valid pages before the beginning of the range.
uint64_t block_valid_from_start = block_valid;
if (i == (range_start >> 6)) {
block_valid_from_start &= ~((1ull << (range_start & 63)) - 1);
}
if (!xe::bit_scan_forward(block_valid_from_start, &block_page)) {
break;
}
upload_ranges_.push_back(
std::make_pair(range_start, (i << 6) + block_page - range_start));
// In the next interation within this block, consider this range valid
// since it has been queued for upload.
block_valid |= (1ull << block_page) - 1;
range_start = UINT32_MAX;
}
// There may be multiple ranges within a single block, so ignore the bits
// that have already been processed.
bits_to_keep = ~((1ull << block_page) - 1);
block_valid &= bits_to_keep;
block_invalid &= bits_to_keep;
}
}
if (range_start != UINT32_MAX) {

View File

@ -200,7 +200,7 @@ class SharedMemory {
// persistently allocated vector).
std::vector<UploadRange> upload_ranges_;
void GetRangesToUpload(uint32_t request_page_first,
uint32_t request_page_count);
uint32_t request_page_last);
std::unique_ptr<ui::d3d12::UploadBufferPool> upload_buffer_pool_ = nullptr;
void TransitionBuffer(D3D12_RESOURCE_STATES new_state);