[Vulkan v2] Frames and fences
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@ -9,7 +9,9 @@
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#include "xenia/ui/vk/vulkan_context.h"
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#include "xenia/base/logging.h"
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#include "xenia/ui/vk/vulkan_immediate_drawer.h"
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#include "xenia/ui/vk/vulkan_util.h"
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namespace xe {
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namespace ui {
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@ -21,8 +23,31 @@ VulkanContext::VulkanContext(VulkanProvider* provider, Window* target_window)
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VulkanContext::~VulkanContext() { Shutdown(); }
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bool VulkanContext::Initialize() {
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auto device = GetVulkanProvider()->GetDevice();
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context_lost_ = false;
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current_frame_ = 1;
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// No frames have been completed yet.
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last_completed_frame_ = 0;
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// Keep in sync with the modulo because why not.
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current_queue_frame_ = 1;
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// Create fences for synchronization of reuse and destruction of transient
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// objects (like command buffers) and for global shutdown.
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VkFenceCreateInfo fence_create_info;
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fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fence_create_info.pNext = nullptr;
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fence_create_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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for (uint32_t i = 0; i < kQueuedFrames; ++i) {
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if (vkCreateFence(device, &fence_create_info, nullptr, &fences_[i]) !=
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VK_SUCCESS) {
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XELOGE("Failed to create a Vulkan fence");
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Shutdown();
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return false;
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}
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}
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if (target_window_) {
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// Initialize the immediate mode drawer if not offscreen.
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immediate_drawer_ = std::make_unique<VulkanImmediateDrawer>(this);
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@ -36,9 +61,19 @@ bool VulkanContext::Initialize() {
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}
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void VulkanContext::Shutdown() {
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auto device = GetVulkanProvider()->GetDevice();
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if (initialized_fully_ && !context_lost_) {
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AwaitAllFramesCompletion();
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}
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initialized_fully_ = false;
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immediate_drawer_.reset();
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for (uint32_t i = 0; i < kQueuedFrames; ++i) {
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util::DestroyAndNullHandle(vkDestroyFence, device, fences_[i]);
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}
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}
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ImmediateDrawer* VulkanContext::immediate_drawer() {
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@ -51,15 +86,70 @@ bool VulkanContext::MakeCurrent() { return true; }
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void VulkanContext::ClearCurrent() {}
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void VulkanContext::BeginSwap() {}
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void VulkanContext::BeginSwap() {
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if (context_lost_) {
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return;
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}
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void VulkanContext::EndSwap() {}
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auto device = GetVulkanProvider()->GetDevice();
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// Await the availability of transient objects for the new frame.
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// The frame number is incremented in EndSwap so it can be treated the same
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// way both when inside a frame and when outside of it (it's tied to actual
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// submissions).
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if (vkWaitForFences(device, 1, &fences_[current_queue_frame_], VK_TRUE,
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UINT64_MAX) != VK_SUCCESS) {
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context_lost_ = true;
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return;
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}
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// Update the completed frame if didn't explicitly await all queued frames.
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if (last_completed_frame_ + kQueuedFrames < current_frame_) {
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last_completed_frame_ = current_frame_ - kQueuedFrames;
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}
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}
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void VulkanContext::EndSwap() {
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if (context_lost_) {
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return;
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}
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// Go to the next transient object frame.
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auto queue = GetVulkanProvider()->GetGraphicsQueue();
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if (vkQueueSubmit(queue, 0, nullptr, fences_[current_queue_frame_]) !=
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VK_SUCCESS) {
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context_lost_ = true;
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return;
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}
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++current_queue_frame_;
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if (current_queue_frame_ >= kQueuedFrames) {
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current_queue_frame_ -= kQueuedFrames;
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}
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++current_frame_;
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}
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std::unique_ptr<RawImage> VulkanContext::Capture() {
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// TODO(Triang3l): Read back swap chain front buffer.
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return nullptr;
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}
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void VulkanContext::AwaitAllFramesCompletion() {
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// Await the last frame since previous frames must be completed before it.
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if (context_lost_) {
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return;
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}
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auto device = GetVulkanProvider()->GetDevice();
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uint32_t await_frame = current_queue_frame_ + (kQueuedFrames - 1);
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if (await_frame >= kQueuedFrames) {
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await_frame -= kQueuedFrames;
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}
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if (vkWaitForFences(device, 1, &fences_[await_frame], VK_TRUE, UINT64_MAX) !=
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VK_SUCCESS) {
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context_lost_ = true;
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return;
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}
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last_completed_frame_ = current_frame_ - 1;
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}
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} // namespace vk
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} // namespace ui
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} // namespace xe
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@ -39,6 +39,20 @@ class VulkanContext : public GraphicsContext {
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std::unique_ptr<RawImage> Capture() override;
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VulkanProvider* GetVulkanProvider() const {
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return static_cast<VulkanProvider*>(provider_);
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}
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// The count of copies of transient objects (like command buffers, dynamic
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// descriptor pools) that must be kept when rendering with this context.
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static constexpr uint32_t kQueuedFrames = 3;
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// The current absolute frame number.
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uint64_t GetCurrentFrame() { return current_frame_; }
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// The last completed frame - it's fine to destroy objects used in it.
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uint64_t GetLastCompletedFrame() { return last_completed_frame_; }
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uint32_t GetCurrentQueueFrame() { return current_queue_frame_; }
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void AwaitAllFramesCompletion();
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private:
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friend class VulkanProvider;
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@ -52,6 +66,11 @@ class VulkanContext : public GraphicsContext {
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bool context_lost_ = false;
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uint64_t current_frame_ = 1;
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uint64_t last_completed_frame_ = 0;
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uint32_t current_queue_frame_ = 1;
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VkFence fences_[kQueuedFrames] = {};
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std::unique_ptr<VulkanImmediateDrawer> immediate_drawer_ = nullptr;
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};
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@ -59,7 +59,7 @@ VulkanProvider::~VulkanProvider() {
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bool VulkanProvider::Initialize() {
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if (volkInitialize() != VK_SUCCESS) {
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XELOGE("Failed to initialize the Vulkan loader volk.");
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XELOGE("Failed to initialize the Vulkan loader volk");
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return false;
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}
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@ -101,7 +101,7 @@ bool VulkanProvider::Initialize() {
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instance_create_info.ppEnabledExtensionNames = instance_extensions;
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if (vkCreateInstance(&instance_create_info, nullptr, &instance_) !=
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VK_SUCCESS) {
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XELOGE("Failed to create a Vulkan instance.");
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XELOGE("Failed to create a Vulkan instance");
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return false;
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}
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volkLoadInstance(instance_);
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@ -112,13 +112,13 @@ bool VulkanProvider::Initialize() {
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uint32_t physical_device_count;
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if (vkEnumeratePhysicalDevices(instance_, &physical_device_count, nullptr) !=
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VK_SUCCESS) {
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XELOGE("Failed to get Vulkan physical device count.");
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XELOGE("Failed to get Vulkan physical device count");
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return false;
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}
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physical_devices.resize(physical_device_count);
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if (vkEnumeratePhysicalDevices(instance_, &physical_device_count,
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physical_devices.data()) != VK_SUCCESS) {
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XELOGE("Failed to get Vulkan physical devices.");
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XELOGE("Failed to get Vulkan physical devices");
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return false;
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}
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physical_devices.resize(physical_device_count);
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@ -215,7 +215,7 @@ bool VulkanProvider::Initialize() {
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break;
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}
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if (physical_device_ == VK_NULL_HANDLE) {
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XELOGE("Failed to get a supported Vulkan physical device.");
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XELOGE("Failed to get a supported Vulkan physical device");
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return false;
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}
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// TODO(Triang3l): Check if VK_EXT_fragment_shader_interlock and
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@ -254,9 +254,10 @@ bool VulkanProvider::Initialize() {
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device_create_info.pEnabledFeatures = nullptr;
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if (vkCreateDevice(physical_device_, &device_create_info, nullptr,
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&device_) != VK_SUCCESS) {
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XELOGE("Failed to create a Vulkan device.");
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XELOGE("Failed to create a Vulkan device");
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return false;
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}
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volkLoadDevice(device_);
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vkGetDeviceQueue(device_, queue_family, 0, &graphics_queue_);
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return true;
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@ -34,6 +34,12 @@ class VulkanProvider : public GraphicsProvider {
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Window* target_window) override;
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std::unique_ptr<GraphicsContext> CreateOffscreenContext() override;
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const VkPhysicalDeviceFeatures& GetPhysicalDeviceFeatures() const {
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return physical_device_features_;
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}
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VkDevice GetDevice() const { return device_; }
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VkQueue GetGraphicsQueue() const { return graphics_queue_; }
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private:
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explicit VulkanProvider(Window* main_window);
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@ -27,6 +27,17 @@ inline bool DestroyAndNullHandle(F* destroy_function, T& handle) {
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return false;
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}
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template <typename F, typename T>
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inline bool DestroyAndNullHandle(F* destroy_function, VkDevice device,
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T& handle) {
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if (handle != VK_NULL_HANDLE) {
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destroy_function(device, handle, nullptr);
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handle = VK_NULL_HANDLE;
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return true;
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}
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return false;
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}
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} // namespace util
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} // namespace vk
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} // namespace ui
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