[Vulkan v2] Frames and fences

This commit is contained in:
Triang3l 2019-08-08 23:58:02 +03:00
parent 5744e6ba38
commit 001120605b
5 changed files with 135 additions and 8 deletions

View File

@ -9,7 +9,9 @@
#include "xenia/ui/vk/vulkan_context.h"
#include "xenia/base/logging.h"
#include "xenia/ui/vk/vulkan_immediate_drawer.h"
#include "xenia/ui/vk/vulkan_util.h"
namespace xe {
namespace ui {
@ -21,8 +23,31 @@ VulkanContext::VulkanContext(VulkanProvider* provider, Window* target_window)
VulkanContext::~VulkanContext() { Shutdown(); }
bool VulkanContext::Initialize() {
auto device = GetVulkanProvider()->GetDevice();
context_lost_ = false;
current_frame_ = 1;
// No frames have been completed yet.
last_completed_frame_ = 0;
// Keep in sync with the modulo because why not.
current_queue_frame_ = 1;
// Create fences for synchronization of reuse and destruction of transient
// objects (like command buffers) and for global shutdown.
VkFenceCreateInfo fence_create_info;
fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fence_create_info.pNext = nullptr;
fence_create_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (uint32_t i = 0; i < kQueuedFrames; ++i) {
if (vkCreateFence(device, &fence_create_info, nullptr, &fences_[i]) !=
VK_SUCCESS) {
XELOGE("Failed to create a Vulkan fence");
Shutdown();
return false;
}
}
if (target_window_) {
// Initialize the immediate mode drawer if not offscreen.
immediate_drawer_ = std::make_unique<VulkanImmediateDrawer>(this);
@ -36,9 +61,19 @@ bool VulkanContext::Initialize() {
}
void VulkanContext::Shutdown() {
auto device = GetVulkanProvider()->GetDevice();
if (initialized_fully_ && !context_lost_) {
AwaitAllFramesCompletion();
}
initialized_fully_ = false;
immediate_drawer_.reset();
for (uint32_t i = 0; i < kQueuedFrames; ++i) {
util::DestroyAndNullHandle(vkDestroyFence, device, fences_[i]);
}
}
ImmediateDrawer* VulkanContext::immediate_drawer() {
@ -51,15 +86,70 @@ bool VulkanContext::MakeCurrent() { return true; }
void VulkanContext::ClearCurrent() {}
void VulkanContext::BeginSwap() {}
void VulkanContext::BeginSwap() {
if (context_lost_) {
return;
}
void VulkanContext::EndSwap() {}
auto device = GetVulkanProvider()->GetDevice();
// Await the availability of transient objects for the new frame.
// The frame number is incremented in EndSwap so it can be treated the same
// way both when inside a frame and when outside of it (it's tied to actual
// submissions).
if (vkWaitForFences(device, 1, &fences_[current_queue_frame_], VK_TRUE,
UINT64_MAX) != VK_SUCCESS) {
context_lost_ = true;
return;
}
// Update the completed frame if didn't explicitly await all queued frames.
if (last_completed_frame_ + kQueuedFrames < current_frame_) {
last_completed_frame_ = current_frame_ - kQueuedFrames;
}
}
void VulkanContext::EndSwap() {
if (context_lost_) {
return;
}
// Go to the next transient object frame.
auto queue = GetVulkanProvider()->GetGraphicsQueue();
if (vkQueueSubmit(queue, 0, nullptr, fences_[current_queue_frame_]) !=
VK_SUCCESS) {
context_lost_ = true;
return;
}
++current_queue_frame_;
if (current_queue_frame_ >= kQueuedFrames) {
current_queue_frame_ -= kQueuedFrames;
}
++current_frame_;
}
std::unique_ptr<RawImage> VulkanContext::Capture() {
// TODO(Triang3l): Read back swap chain front buffer.
return nullptr;
}
void VulkanContext::AwaitAllFramesCompletion() {
// Await the last frame since previous frames must be completed before it.
if (context_lost_) {
return;
}
auto device = GetVulkanProvider()->GetDevice();
uint32_t await_frame = current_queue_frame_ + (kQueuedFrames - 1);
if (await_frame >= kQueuedFrames) {
await_frame -= kQueuedFrames;
}
if (vkWaitForFences(device, 1, &fences_[await_frame], VK_TRUE, UINT64_MAX) !=
VK_SUCCESS) {
context_lost_ = true;
return;
}
last_completed_frame_ = current_frame_ - 1;
}
} // namespace vk
} // namespace ui
} // namespace xe

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@ -39,6 +39,20 @@ class VulkanContext : public GraphicsContext {
std::unique_ptr<RawImage> Capture() override;
VulkanProvider* GetVulkanProvider() const {
return static_cast<VulkanProvider*>(provider_);
}
// The count of copies of transient objects (like command buffers, dynamic
// descriptor pools) that must be kept when rendering with this context.
static constexpr uint32_t kQueuedFrames = 3;
// The current absolute frame number.
uint64_t GetCurrentFrame() { return current_frame_; }
// The last completed frame - it's fine to destroy objects used in it.
uint64_t GetLastCompletedFrame() { return last_completed_frame_; }
uint32_t GetCurrentQueueFrame() { return current_queue_frame_; }
void AwaitAllFramesCompletion();
private:
friend class VulkanProvider;
@ -52,6 +66,11 @@ class VulkanContext : public GraphicsContext {
bool context_lost_ = false;
uint64_t current_frame_ = 1;
uint64_t last_completed_frame_ = 0;
uint32_t current_queue_frame_ = 1;
VkFence fences_[kQueuedFrames] = {};
std::unique_ptr<VulkanImmediateDrawer> immediate_drawer_ = nullptr;
};

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@ -59,7 +59,7 @@ VulkanProvider::~VulkanProvider() {
bool VulkanProvider::Initialize() {
if (volkInitialize() != VK_SUCCESS) {
XELOGE("Failed to initialize the Vulkan loader volk.");
XELOGE("Failed to initialize the Vulkan loader volk");
return false;
}
@ -101,7 +101,7 @@ bool VulkanProvider::Initialize() {
instance_create_info.ppEnabledExtensionNames = instance_extensions;
if (vkCreateInstance(&instance_create_info, nullptr, &instance_) !=
VK_SUCCESS) {
XELOGE("Failed to create a Vulkan instance.");
XELOGE("Failed to create a Vulkan instance");
return false;
}
volkLoadInstance(instance_);
@ -112,13 +112,13 @@ bool VulkanProvider::Initialize() {
uint32_t physical_device_count;
if (vkEnumeratePhysicalDevices(instance_, &physical_device_count, nullptr) !=
VK_SUCCESS) {
XELOGE("Failed to get Vulkan physical device count.");
XELOGE("Failed to get Vulkan physical device count");
return false;
}
physical_devices.resize(physical_device_count);
if (vkEnumeratePhysicalDevices(instance_, &physical_device_count,
physical_devices.data()) != VK_SUCCESS) {
XELOGE("Failed to get Vulkan physical devices.");
XELOGE("Failed to get Vulkan physical devices");
return false;
}
physical_devices.resize(physical_device_count);
@ -215,7 +215,7 @@ bool VulkanProvider::Initialize() {
break;
}
if (physical_device_ == VK_NULL_HANDLE) {
XELOGE("Failed to get a supported Vulkan physical device.");
XELOGE("Failed to get a supported Vulkan physical device");
return false;
}
// TODO(Triang3l): Check if VK_EXT_fragment_shader_interlock and
@ -254,9 +254,10 @@ bool VulkanProvider::Initialize() {
device_create_info.pEnabledFeatures = nullptr;
if (vkCreateDevice(physical_device_, &device_create_info, nullptr,
&device_) != VK_SUCCESS) {
XELOGE("Failed to create a Vulkan device.");
XELOGE("Failed to create a Vulkan device");
return false;
}
volkLoadDevice(device_);
vkGetDeviceQueue(device_, queue_family, 0, &graphics_queue_);
return true;

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@ -34,6 +34,12 @@ class VulkanProvider : public GraphicsProvider {
Window* target_window) override;
std::unique_ptr<GraphicsContext> CreateOffscreenContext() override;
const VkPhysicalDeviceFeatures& GetPhysicalDeviceFeatures() const {
return physical_device_features_;
}
VkDevice GetDevice() const { return device_; }
VkQueue GetGraphicsQueue() const { return graphics_queue_; }
private:
explicit VulkanProvider(Window* main_window);

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@ -27,6 +27,17 @@ inline bool DestroyAndNullHandle(F* destroy_function, T& handle) {
return false;
}
template <typename F, typename T>
inline bool DestroyAndNullHandle(F* destroy_function, VkDevice device,
T& handle) {
if (handle != VK_NULL_HANDLE) {
destroy_function(device, handle, nullptr);
handle = VK_NULL_HANDLE;
return true;
}
return false;
}
} // namespace util
} // namespace vk
} // namespace ui