1487 lines
47 KiB
C
1487 lines
47 KiB
C
|
//
|
||
|
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||
|
// Copyright (C) 2012-2016 LunarG, Inc.
|
||
|
//
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
//
|
||
|
// Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
//
|
||
|
// Redistributions in binary form must reproduce the above
|
||
|
// copyright notice, this list of conditions and the following
|
||
|
// disclaimer in the documentation and/or other materials provided
|
||
|
// with the distribution.
|
||
|
//
|
||
|
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||
|
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||
|
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
|
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||
|
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||
|
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||
|
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||
|
// POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
|
||
|
//
|
||
|
// Definition of the in-memory high-level intermediate representation
|
||
|
// of shaders. This is a tree that parser creates.
|
||
|
//
|
||
|
// Nodes in the tree are defined as a hierarchy of classes derived from
|
||
|
// TIntermNode. Each is a node in a tree. There is no preset branching factor;
|
||
|
// each node can have it's own type of list of children.
|
||
|
//
|
||
|
|
||
|
#ifndef __INTERMEDIATE_H
|
||
|
#define __INTERMEDIATE_H
|
||
|
|
||
|
#if _MSC_VER >= 1900
|
||
|
#pragma warning(disable : 4464) // relative include path contains '..'
|
||
|
#pragma warning(disable : 5026) // 'glslang::TIntermUnary': move constructor was implicitly defined as deleted
|
||
|
#endif
|
||
|
|
||
|
#include "../Include/Common.h"
|
||
|
#include "../Include/Types.h"
|
||
|
#include "../Include/ConstantUnion.h"
|
||
|
|
||
|
namespace glslang {
|
||
|
|
||
|
class TIntermediate;
|
||
|
|
||
|
//
|
||
|
// Operators used by the high-level (parse tree) representation.
|
||
|
//
|
||
|
enum TOperator {
|
||
|
EOpNull, // if in a node, should only mean a node is still being built
|
||
|
EOpSequence, // denotes a list of statements, or parameters, etc.
|
||
|
EOpLinkerObjects, // for aggregate node of objects the linker may need, if not reference by the rest of the AST
|
||
|
EOpFunctionCall,
|
||
|
EOpFunction, // For function definition
|
||
|
EOpParameters, // an aggregate listing the parameters to a function
|
||
|
|
||
|
//
|
||
|
// Unary operators
|
||
|
//
|
||
|
|
||
|
EOpNegative,
|
||
|
EOpLogicalNot,
|
||
|
EOpVectorLogicalNot,
|
||
|
EOpBitwiseNot,
|
||
|
|
||
|
EOpPostIncrement,
|
||
|
EOpPostDecrement,
|
||
|
EOpPreIncrement,
|
||
|
EOpPreDecrement,
|
||
|
|
||
|
EOpConvIntToBool,
|
||
|
EOpConvUintToBool,
|
||
|
EOpConvFloatToBool,
|
||
|
EOpConvDoubleToBool,
|
||
|
EOpConvInt64ToBool,
|
||
|
EOpConvUint64ToBool,
|
||
|
EOpConvBoolToFloat,
|
||
|
EOpConvIntToFloat,
|
||
|
EOpConvUintToFloat,
|
||
|
EOpConvDoubleToFloat,
|
||
|
EOpConvInt64ToFloat,
|
||
|
EOpConvUint64ToFloat,
|
||
|
EOpConvUintToInt,
|
||
|
EOpConvFloatToInt,
|
||
|
EOpConvBoolToInt,
|
||
|
EOpConvDoubleToInt,
|
||
|
EOpConvInt64ToInt,
|
||
|
EOpConvUint64ToInt,
|
||
|
EOpConvIntToUint,
|
||
|
EOpConvFloatToUint,
|
||
|
EOpConvBoolToUint,
|
||
|
EOpConvDoubleToUint,
|
||
|
EOpConvInt64ToUint,
|
||
|
EOpConvUint64ToUint,
|
||
|
EOpConvIntToDouble,
|
||
|
EOpConvUintToDouble,
|
||
|
EOpConvFloatToDouble,
|
||
|
EOpConvBoolToDouble,
|
||
|
EOpConvInt64ToDouble,
|
||
|
EOpConvUint64ToDouble,
|
||
|
EOpConvBoolToInt64,
|
||
|
EOpConvIntToInt64,
|
||
|
EOpConvUintToInt64,
|
||
|
EOpConvFloatToInt64,
|
||
|
EOpConvDoubleToInt64,
|
||
|
EOpConvUint64ToInt64,
|
||
|
EOpConvBoolToUint64,
|
||
|
EOpConvIntToUint64,
|
||
|
EOpConvUintToUint64,
|
||
|
EOpConvFloatToUint64,
|
||
|
EOpConvDoubleToUint64,
|
||
|
EOpConvInt64ToUint64,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConvBoolToFloat16,
|
||
|
EOpConvIntToFloat16,
|
||
|
EOpConvUintToFloat16,
|
||
|
EOpConvFloatToFloat16,
|
||
|
EOpConvDoubleToFloat16,
|
||
|
EOpConvInt64ToFloat16,
|
||
|
EOpConvUint64ToFloat16,
|
||
|
EOpConvFloat16ToBool,
|
||
|
EOpConvFloat16ToInt,
|
||
|
EOpConvFloat16ToUint,
|
||
|
EOpConvFloat16ToFloat,
|
||
|
EOpConvFloat16ToDouble,
|
||
|
EOpConvFloat16ToInt64,
|
||
|
EOpConvFloat16ToUint64,
|
||
|
|
||
|
EOpConvBoolToInt16,
|
||
|
EOpConvIntToInt16,
|
||
|
EOpConvUintToInt16,
|
||
|
EOpConvFloatToInt16,
|
||
|
EOpConvDoubleToInt16,
|
||
|
EOpConvFloat16ToInt16,
|
||
|
EOpConvInt64ToInt16,
|
||
|
EOpConvUint64ToInt16,
|
||
|
EOpConvUint16ToInt16,
|
||
|
EOpConvInt16ToBool,
|
||
|
EOpConvInt16ToInt,
|
||
|
EOpConvInt16ToUint,
|
||
|
EOpConvInt16ToFloat,
|
||
|
EOpConvInt16ToDouble,
|
||
|
EOpConvInt16ToFloat16,
|
||
|
EOpConvInt16ToInt64,
|
||
|
EOpConvInt16ToUint64,
|
||
|
|
||
|
EOpConvBoolToUint16,
|
||
|
EOpConvIntToUint16,
|
||
|
EOpConvUintToUint16,
|
||
|
EOpConvFloatToUint16,
|
||
|
EOpConvDoubleToUint16,
|
||
|
EOpConvFloat16ToUint16,
|
||
|
EOpConvInt64ToUint16,
|
||
|
EOpConvUint64ToUint16,
|
||
|
EOpConvInt16ToUint16,
|
||
|
EOpConvUint16ToBool,
|
||
|
EOpConvUint16ToInt,
|
||
|
EOpConvUint16ToUint,
|
||
|
EOpConvUint16ToFloat,
|
||
|
EOpConvUint16ToDouble,
|
||
|
EOpConvUint16ToFloat16,
|
||
|
EOpConvUint16ToInt64,
|
||
|
EOpConvUint16ToUint64,
|
||
|
#endif
|
||
|
|
||
|
//
|
||
|
// binary operations
|
||
|
//
|
||
|
|
||
|
EOpAdd,
|
||
|
EOpSub,
|
||
|
EOpMul,
|
||
|
EOpDiv,
|
||
|
EOpMod,
|
||
|
EOpRightShift,
|
||
|
EOpLeftShift,
|
||
|
EOpAnd,
|
||
|
EOpInclusiveOr,
|
||
|
EOpExclusiveOr,
|
||
|
EOpEqual,
|
||
|
EOpNotEqual,
|
||
|
EOpVectorEqual,
|
||
|
EOpVectorNotEqual,
|
||
|
EOpLessThan,
|
||
|
EOpGreaterThan,
|
||
|
EOpLessThanEqual,
|
||
|
EOpGreaterThanEqual,
|
||
|
EOpComma,
|
||
|
|
||
|
EOpVectorTimesScalar,
|
||
|
EOpVectorTimesMatrix,
|
||
|
EOpMatrixTimesVector,
|
||
|
EOpMatrixTimesScalar,
|
||
|
|
||
|
EOpLogicalOr,
|
||
|
EOpLogicalXor,
|
||
|
EOpLogicalAnd,
|
||
|
|
||
|
EOpIndexDirect,
|
||
|
EOpIndexIndirect,
|
||
|
EOpIndexDirectStruct,
|
||
|
|
||
|
EOpVectorSwizzle,
|
||
|
|
||
|
EOpMethod,
|
||
|
EOpScoping,
|
||
|
|
||
|
//
|
||
|
// Built-in functions mapped to operators
|
||
|
//
|
||
|
|
||
|
EOpRadians,
|
||
|
EOpDegrees,
|
||
|
EOpSin,
|
||
|
EOpCos,
|
||
|
EOpTan,
|
||
|
EOpAsin,
|
||
|
EOpAcos,
|
||
|
EOpAtan,
|
||
|
EOpSinh,
|
||
|
EOpCosh,
|
||
|
EOpTanh,
|
||
|
EOpAsinh,
|
||
|
EOpAcosh,
|
||
|
EOpAtanh,
|
||
|
|
||
|
EOpPow,
|
||
|
EOpExp,
|
||
|
EOpLog,
|
||
|
EOpExp2,
|
||
|
EOpLog2,
|
||
|
EOpSqrt,
|
||
|
EOpInverseSqrt,
|
||
|
|
||
|
EOpAbs,
|
||
|
EOpSign,
|
||
|
EOpFloor,
|
||
|
EOpTrunc,
|
||
|
EOpRound,
|
||
|
EOpRoundEven,
|
||
|
EOpCeil,
|
||
|
EOpFract,
|
||
|
EOpModf,
|
||
|
EOpMin,
|
||
|
EOpMax,
|
||
|
EOpClamp,
|
||
|
EOpMix,
|
||
|
EOpStep,
|
||
|
EOpSmoothStep,
|
||
|
|
||
|
EOpIsNan,
|
||
|
EOpIsInf,
|
||
|
|
||
|
EOpFma,
|
||
|
|
||
|
EOpFrexp,
|
||
|
EOpLdexp,
|
||
|
|
||
|
EOpFloatBitsToInt,
|
||
|
EOpFloatBitsToUint,
|
||
|
EOpIntBitsToFloat,
|
||
|
EOpUintBitsToFloat,
|
||
|
EOpDoubleBitsToInt64,
|
||
|
EOpDoubleBitsToUint64,
|
||
|
EOpInt64BitsToDouble,
|
||
|
EOpUint64BitsToDouble,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpFloat16BitsToInt16,
|
||
|
EOpFloat16BitsToUint16,
|
||
|
EOpInt16BitsToFloat16,
|
||
|
EOpUint16BitsToFloat16,
|
||
|
#endif
|
||
|
EOpPackSnorm2x16,
|
||
|
EOpUnpackSnorm2x16,
|
||
|
EOpPackUnorm2x16,
|
||
|
EOpUnpackUnorm2x16,
|
||
|
EOpPackSnorm4x8,
|
||
|
EOpUnpackSnorm4x8,
|
||
|
EOpPackUnorm4x8,
|
||
|
EOpUnpackUnorm4x8,
|
||
|
EOpPackHalf2x16,
|
||
|
EOpUnpackHalf2x16,
|
||
|
EOpPackDouble2x32,
|
||
|
EOpUnpackDouble2x32,
|
||
|
EOpPackInt2x32,
|
||
|
EOpUnpackInt2x32,
|
||
|
EOpPackUint2x32,
|
||
|
EOpUnpackUint2x32,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpPackFloat2x16,
|
||
|
EOpUnpackFloat2x16,
|
||
|
EOpPackInt2x16,
|
||
|
EOpUnpackInt2x16,
|
||
|
EOpPackUint2x16,
|
||
|
EOpUnpackUint2x16,
|
||
|
EOpPackInt4x16,
|
||
|
EOpUnpackInt4x16,
|
||
|
EOpPackUint4x16,
|
||
|
EOpUnpackUint4x16,
|
||
|
#endif
|
||
|
|
||
|
EOpLength,
|
||
|
EOpDistance,
|
||
|
EOpDot,
|
||
|
EOpCross,
|
||
|
EOpNormalize,
|
||
|
EOpFaceForward,
|
||
|
EOpReflect,
|
||
|
EOpRefract,
|
||
|
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpMin3,
|
||
|
EOpMax3,
|
||
|
EOpMid3,
|
||
|
#endif
|
||
|
|
||
|
EOpDPdx, // Fragment only
|
||
|
EOpDPdy, // Fragment only
|
||
|
EOpFwidth, // Fragment only
|
||
|
EOpDPdxFine, // Fragment only
|
||
|
EOpDPdyFine, // Fragment only
|
||
|
EOpFwidthFine, // Fragment only
|
||
|
EOpDPdxCoarse, // Fragment only
|
||
|
EOpDPdyCoarse, // Fragment only
|
||
|
EOpFwidthCoarse, // Fragment only
|
||
|
|
||
|
EOpInterpolateAtCentroid, // Fragment only
|
||
|
EOpInterpolateAtSample, // Fragment only
|
||
|
EOpInterpolateAtOffset, // Fragment only
|
||
|
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpInterpolateAtVertex,
|
||
|
#endif
|
||
|
|
||
|
EOpMatrixTimesMatrix,
|
||
|
EOpOuterProduct,
|
||
|
EOpDeterminant,
|
||
|
EOpMatrixInverse,
|
||
|
EOpTranspose,
|
||
|
|
||
|
EOpFtransform,
|
||
|
|
||
|
EOpNoise,
|
||
|
|
||
|
EOpEmitVertex, // geometry only
|
||
|
EOpEndPrimitive, // geometry only
|
||
|
EOpEmitStreamVertex, // geometry only
|
||
|
EOpEndStreamPrimitive, // geometry only
|
||
|
|
||
|
EOpBarrier,
|
||
|
EOpMemoryBarrier,
|
||
|
EOpMemoryBarrierAtomicCounter,
|
||
|
EOpMemoryBarrierBuffer,
|
||
|
EOpMemoryBarrierImage,
|
||
|
EOpMemoryBarrierShared, // compute only
|
||
|
EOpGroupMemoryBarrier, // compute only
|
||
|
|
||
|
EOpBallot,
|
||
|
EOpReadInvocation,
|
||
|
EOpReadFirstInvocation,
|
||
|
|
||
|
EOpAnyInvocation,
|
||
|
EOpAllInvocations,
|
||
|
EOpAllInvocationsEqual,
|
||
|
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpMinInvocations,
|
||
|
EOpMaxInvocations,
|
||
|
EOpAddInvocations,
|
||
|
EOpMinInvocationsNonUniform,
|
||
|
EOpMaxInvocationsNonUniform,
|
||
|
EOpAddInvocationsNonUniform,
|
||
|
EOpMinInvocationsInclusiveScan,
|
||
|
EOpMaxInvocationsInclusiveScan,
|
||
|
EOpAddInvocationsInclusiveScan,
|
||
|
EOpMinInvocationsInclusiveScanNonUniform,
|
||
|
EOpMaxInvocationsInclusiveScanNonUniform,
|
||
|
EOpAddInvocationsInclusiveScanNonUniform,
|
||
|
EOpMinInvocationsExclusiveScan,
|
||
|
EOpMaxInvocationsExclusiveScan,
|
||
|
EOpAddInvocationsExclusiveScan,
|
||
|
EOpMinInvocationsExclusiveScanNonUniform,
|
||
|
EOpMaxInvocationsExclusiveScanNonUniform,
|
||
|
EOpAddInvocationsExclusiveScanNonUniform,
|
||
|
EOpSwizzleInvocations,
|
||
|
EOpSwizzleInvocationsMasked,
|
||
|
EOpWriteInvocation,
|
||
|
EOpMbcnt,
|
||
|
|
||
|
EOpCubeFaceIndex,
|
||
|
EOpCubeFaceCoord,
|
||
|
EOpTime,
|
||
|
#endif
|
||
|
|
||
|
EOpAtomicAdd,
|
||
|
EOpAtomicMin,
|
||
|
EOpAtomicMax,
|
||
|
EOpAtomicAnd,
|
||
|
EOpAtomicOr,
|
||
|
EOpAtomicXor,
|
||
|
EOpAtomicExchange,
|
||
|
EOpAtomicCompSwap,
|
||
|
|
||
|
EOpAtomicCounterIncrement, // results in pre-increment value
|
||
|
EOpAtomicCounterDecrement, // results in post-decrement value
|
||
|
EOpAtomicCounter,
|
||
|
EOpAtomicCounterAdd,
|
||
|
EOpAtomicCounterSubtract,
|
||
|
EOpAtomicCounterMin,
|
||
|
EOpAtomicCounterMax,
|
||
|
EOpAtomicCounterAnd,
|
||
|
EOpAtomicCounterOr,
|
||
|
EOpAtomicCounterXor,
|
||
|
EOpAtomicCounterExchange,
|
||
|
EOpAtomicCounterCompSwap,
|
||
|
|
||
|
EOpAny,
|
||
|
EOpAll,
|
||
|
|
||
|
//
|
||
|
// Branch
|
||
|
//
|
||
|
|
||
|
EOpKill, // Fragment only
|
||
|
EOpReturn,
|
||
|
EOpBreak,
|
||
|
EOpContinue,
|
||
|
EOpCase,
|
||
|
EOpDefault,
|
||
|
|
||
|
//
|
||
|
// Constructors
|
||
|
//
|
||
|
|
||
|
EOpConstructGuardStart,
|
||
|
EOpConstructInt, // these first scalar forms also identify what implicit conversion is needed
|
||
|
EOpConstructUint,
|
||
|
EOpConstructInt64,
|
||
|
EOpConstructUint64,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConstructInt16,
|
||
|
EOpConstructUint16,
|
||
|
#endif
|
||
|
EOpConstructBool,
|
||
|
EOpConstructFloat,
|
||
|
EOpConstructDouble,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConstructFloat16,
|
||
|
#endif
|
||
|
EOpConstructVec2,
|
||
|
EOpConstructVec3,
|
||
|
EOpConstructVec4,
|
||
|
EOpConstructDVec2,
|
||
|
EOpConstructDVec3,
|
||
|
EOpConstructDVec4,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConstructF16Vec2,
|
||
|
EOpConstructF16Vec3,
|
||
|
EOpConstructF16Vec4,
|
||
|
#endif
|
||
|
EOpConstructBVec2,
|
||
|
EOpConstructBVec3,
|
||
|
EOpConstructBVec4,
|
||
|
EOpConstructIVec2,
|
||
|
EOpConstructIVec3,
|
||
|
EOpConstructIVec4,
|
||
|
EOpConstructUVec2,
|
||
|
EOpConstructUVec3,
|
||
|
EOpConstructUVec4,
|
||
|
EOpConstructI64Vec2,
|
||
|
EOpConstructI64Vec3,
|
||
|
EOpConstructI64Vec4,
|
||
|
EOpConstructU64Vec2,
|
||
|
EOpConstructU64Vec3,
|
||
|
EOpConstructU64Vec4,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConstructI16Vec2,
|
||
|
EOpConstructI16Vec3,
|
||
|
EOpConstructI16Vec4,
|
||
|
EOpConstructU16Vec2,
|
||
|
EOpConstructU16Vec3,
|
||
|
EOpConstructU16Vec4,
|
||
|
#endif
|
||
|
EOpConstructMat2x2,
|
||
|
EOpConstructMat2x3,
|
||
|
EOpConstructMat2x4,
|
||
|
EOpConstructMat3x2,
|
||
|
EOpConstructMat3x3,
|
||
|
EOpConstructMat3x4,
|
||
|
EOpConstructMat4x2,
|
||
|
EOpConstructMat4x3,
|
||
|
EOpConstructMat4x4,
|
||
|
EOpConstructDMat2x2,
|
||
|
EOpConstructDMat2x3,
|
||
|
EOpConstructDMat2x4,
|
||
|
EOpConstructDMat3x2,
|
||
|
EOpConstructDMat3x3,
|
||
|
EOpConstructDMat3x4,
|
||
|
EOpConstructDMat4x2,
|
||
|
EOpConstructDMat4x3,
|
||
|
EOpConstructDMat4x4,
|
||
|
EOpConstructIMat2x2,
|
||
|
EOpConstructIMat2x3,
|
||
|
EOpConstructIMat2x4,
|
||
|
EOpConstructIMat3x2,
|
||
|
EOpConstructIMat3x3,
|
||
|
EOpConstructIMat3x4,
|
||
|
EOpConstructIMat4x2,
|
||
|
EOpConstructIMat4x3,
|
||
|
EOpConstructIMat4x4,
|
||
|
EOpConstructUMat2x2,
|
||
|
EOpConstructUMat2x3,
|
||
|
EOpConstructUMat2x4,
|
||
|
EOpConstructUMat3x2,
|
||
|
EOpConstructUMat3x3,
|
||
|
EOpConstructUMat3x4,
|
||
|
EOpConstructUMat4x2,
|
||
|
EOpConstructUMat4x3,
|
||
|
EOpConstructUMat4x4,
|
||
|
EOpConstructBMat2x2,
|
||
|
EOpConstructBMat2x3,
|
||
|
EOpConstructBMat2x4,
|
||
|
EOpConstructBMat3x2,
|
||
|
EOpConstructBMat3x3,
|
||
|
EOpConstructBMat3x4,
|
||
|
EOpConstructBMat4x2,
|
||
|
EOpConstructBMat4x3,
|
||
|
EOpConstructBMat4x4,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpConstructF16Mat2x2,
|
||
|
EOpConstructF16Mat2x3,
|
||
|
EOpConstructF16Mat2x4,
|
||
|
EOpConstructF16Mat3x2,
|
||
|
EOpConstructF16Mat3x3,
|
||
|
EOpConstructF16Mat3x4,
|
||
|
EOpConstructF16Mat4x2,
|
||
|
EOpConstructF16Mat4x3,
|
||
|
EOpConstructF16Mat4x4,
|
||
|
#endif
|
||
|
EOpConstructStruct,
|
||
|
EOpConstructTextureSampler,
|
||
|
EOpConstructGuardEnd,
|
||
|
|
||
|
//
|
||
|
// moves
|
||
|
//
|
||
|
|
||
|
EOpAssign,
|
||
|
EOpAddAssign,
|
||
|
EOpSubAssign,
|
||
|
EOpMulAssign,
|
||
|
EOpVectorTimesMatrixAssign,
|
||
|
EOpVectorTimesScalarAssign,
|
||
|
EOpMatrixTimesScalarAssign,
|
||
|
EOpMatrixTimesMatrixAssign,
|
||
|
EOpDivAssign,
|
||
|
EOpModAssign,
|
||
|
EOpAndAssign,
|
||
|
EOpInclusiveOrAssign,
|
||
|
EOpExclusiveOrAssign,
|
||
|
EOpLeftShiftAssign,
|
||
|
EOpRightShiftAssign,
|
||
|
|
||
|
//
|
||
|
// Array operators
|
||
|
//
|
||
|
|
||
|
EOpArrayLength, // "Array" distinguishes from length(v) built-in function, but it applies to vectors and matrices as well.
|
||
|
|
||
|
//
|
||
|
// Image operations
|
||
|
//
|
||
|
|
||
|
EOpImageGuardBegin,
|
||
|
|
||
|
EOpImageQuerySize,
|
||
|
EOpImageQuerySamples,
|
||
|
EOpImageLoad,
|
||
|
EOpImageStore,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpImageLoadLod,
|
||
|
EOpImageStoreLod,
|
||
|
#endif
|
||
|
EOpImageAtomicAdd,
|
||
|
EOpImageAtomicMin,
|
||
|
EOpImageAtomicMax,
|
||
|
EOpImageAtomicAnd,
|
||
|
EOpImageAtomicOr,
|
||
|
EOpImageAtomicXor,
|
||
|
EOpImageAtomicExchange,
|
||
|
EOpImageAtomicCompSwap,
|
||
|
|
||
|
EOpSubpassLoad,
|
||
|
EOpSubpassLoadMS,
|
||
|
EOpSparseImageLoad,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpSparseImageLoadLod,
|
||
|
#endif
|
||
|
|
||
|
EOpImageGuardEnd,
|
||
|
|
||
|
//
|
||
|
// Texture operations
|
||
|
//
|
||
|
|
||
|
EOpTextureGuardBegin,
|
||
|
|
||
|
EOpTextureQuerySize,
|
||
|
EOpTextureQueryLod,
|
||
|
EOpTextureQueryLevels,
|
||
|
EOpTextureQuerySamples,
|
||
|
|
||
|
EOpSamplingGuardBegin,
|
||
|
|
||
|
EOpTexture,
|
||
|
EOpTextureProj,
|
||
|
EOpTextureLod,
|
||
|
EOpTextureOffset,
|
||
|
EOpTextureFetch,
|
||
|
EOpTextureFetchOffset,
|
||
|
EOpTextureProjOffset,
|
||
|
EOpTextureLodOffset,
|
||
|
EOpTextureProjLod,
|
||
|
EOpTextureProjLodOffset,
|
||
|
EOpTextureGrad,
|
||
|
EOpTextureGradOffset,
|
||
|
EOpTextureProjGrad,
|
||
|
EOpTextureProjGradOffset,
|
||
|
EOpTextureGather,
|
||
|
EOpTextureGatherOffset,
|
||
|
EOpTextureGatherOffsets,
|
||
|
EOpTextureClamp,
|
||
|
EOpTextureOffsetClamp,
|
||
|
EOpTextureGradClamp,
|
||
|
EOpTextureGradOffsetClamp,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpTextureGatherLod,
|
||
|
EOpTextureGatherLodOffset,
|
||
|
EOpTextureGatherLodOffsets,
|
||
|
EOpFragmentMaskFetch,
|
||
|
EOpFragmentFetch,
|
||
|
#endif
|
||
|
|
||
|
EOpSparseTextureGuardBegin,
|
||
|
|
||
|
EOpSparseTexture,
|
||
|
EOpSparseTextureLod,
|
||
|
EOpSparseTextureOffset,
|
||
|
EOpSparseTextureFetch,
|
||
|
EOpSparseTextureFetchOffset,
|
||
|
EOpSparseTextureLodOffset,
|
||
|
EOpSparseTextureGrad,
|
||
|
EOpSparseTextureGradOffset,
|
||
|
EOpSparseTextureGather,
|
||
|
EOpSparseTextureGatherOffset,
|
||
|
EOpSparseTextureGatherOffsets,
|
||
|
EOpSparseTexelsResident,
|
||
|
EOpSparseTextureClamp,
|
||
|
EOpSparseTextureOffsetClamp,
|
||
|
EOpSparseTextureGradClamp,
|
||
|
EOpSparseTextureGradOffsetClamp,
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
EOpSparseTextureGatherLod,
|
||
|
EOpSparseTextureGatherLodOffset,
|
||
|
EOpSparseTextureGatherLodOffsets,
|
||
|
#endif
|
||
|
|
||
|
EOpSparseTextureGuardEnd,
|
||
|
EOpSamplingGuardEnd,
|
||
|
EOpTextureGuardEnd,
|
||
|
|
||
|
//
|
||
|
// Integer operations
|
||
|
//
|
||
|
|
||
|
EOpAddCarry,
|
||
|
EOpSubBorrow,
|
||
|
EOpUMulExtended,
|
||
|
EOpIMulExtended,
|
||
|
EOpBitfieldExtract,
|
||
|
EOpBitfieldInsert,
|
||
|
EOpBitFieldReverse,
|
||
|
EOpBitCount,
|
||
|
EOpFindLSB,
|
||
|
EOpFindMSB,
|
||
|
|
||
|
//
|
||
|
// HLSL operations
|
||
|
//
|
||
|
|
||
|
EOpClip, // discard if input value < 0
|
||
|
EOpIsFinite,
|
||
|
EOpLog10, // base 10 log
|
||
|
EOpRcp, // 1/x
|
||
|
EOpSaturate, // clamp from 0 to 1
|
||
|
EOpSinCos, // sin and cos in out parameters
|
||
|
EOpGenMul, // mul(x,y) on any of mat/vec/scalars
|
||
|
EOpDst, // x = 1, y=src0.y * src1.y, z=src0.z, w=src1.w
|
||
|
EOpInterlockedAdd, // atomic ops, but uses [optional] out arg instead of return
|
||
|
EOpInterlockedAnd, // ...
|
||
|
EOpInterlockedCompareExchange, // ...
|
||
|
EOpInterlockedCompareStore, // ...
|
||
|
EOpInterlockedExchange, // ...
|
||
|
EOpInterlockedMax, // ...
|
||
|
EOpInterlockedMin, // ...
|
||
|
EOpInterlockedOr, // ...
|
||
|
EOpInterlockedXor, // ...
|
||
|
EOpAllMemoryBarrierWithGroupSync, // memory barriers without non-hlsl AST equivalents
|
||
|
EOpDeviceMemoryBarrier, // ...
|
||
|
EOpDeviceMemoryBarrierWithGroupSync, // ...
|
||
|
EOpWorkgroupMemoryBarrier, // ...
|
||
|
EOpWorkgroupMemoryBarrierWithGroupSync, // ...
|
||
|
EOpEvaluateAttributeSnapped, // InterpolateAtOffset with int position on 16x16 grid
|
||
|
EOpF32tof16, // HLSL conversion: half of a PackHalf2x16
|
||
|
EOpF16tof32, // HLSL conversion: half of an UnpackHalf2x16
|
||
|
EOpLit, // HLSL lighting coefficient vector
|
||
|
EOpTextureBias, // HLSL texture bias: will be lowered to EOpTexture
|
||
|
EOpAsDouble, // slightly different from EOpUint64BitsToDouble
|
||
|
EOpD3DCOLORtoUBYTE4, // convert and swizzle 4-component color to UBYTE4 range
|
||
|
|
||
|
EOpMethodSample, // Texture object methods. These are translated to existing
|
||
|
EOpMethodSampleBias, // AST methods, and exist to represent HLSL semantics until that
|
||
|
EOpMethodSampleCmp, // translation is performed. See HlslParseContext::decomposeSampleMethods().
|
||
|
EOpMethodSampleCmpLevelZero, // ...
|
||
|
EOpMethodSampleGrad, // ...
|
||
|
EOpMethodSampleLevel, // ...
|
||
|
EOpMethodLoad, // ...
|
||
|
EOpMethodGetDimensions, // ...
|
||
|
EOpMethodGetSamplePosition, // ...
|
||
|
EOpMethodGather, // ...
|
||
|
EOpMethodCalculateLevelOfDetail, // ...
|
||
|
EOpMethodCalculateLevelOfDetailUnclamped, // ...
|
||
|
|
||
|
// Load already defined above for textures
|
||
|
EOpMethodLoad2, // Structure buffer object methods. These are translated to existing
|
||
|
EOpMethodLoad3, // AST methods, and exist to represent HLSL semantics until that
|
||
|
EOpMethodLoad4, // translation is performed. See HlslParseContext::decomposeSampleMethods().
|
||
|
EOpMethodStore, // ...
|
||
|
EOpMethodStore2, // ...
|
||
|
EOpMethodStore3, // ...
|
||
|
EOpMethodStore4, // ...
|
||
|
EOpMethodIncrementCounter, // ...
|
||
|
EOpMethodDecrementCounter, // ...
|
||
|
// EOpMethodAppend is defined for geo shaders below
|
||
|
EOpMethodConsume,
|
||
|
|
||
|
// SM5 texture methods
|
||
|
EOpMethodGatherRed, // These are covered under the above EOpMethodSample comment about
|
||
|
EOpMethodGatherGreen, // translation to existing AST opcodes. They exist temporarily
|
||
|
EOpMethodGatherBlue, // because HLSL arguments are slightly different.
|
||
|
EOpMethodGatherAlpha, // ...
|
||
|
EOpMethodGatherCmp, // ...
|
||
|
EOpMethodGatherCmpRed, // ...
|
||
|
EOpMethodGatherCmpGreen, // ...
|
||
|
EOpMethodGatherCmpBlue, // ...
|
||
|
EOpMethodGatherCmpAlpha, // ...
|
||
|
|
||
|
// geometry methods
|
||
|
EOpMethodAppend, // Geometry shader methods
|
||
|
EOpMethodRestartStrip, // ...
|
||
|
|
||
|
// matrix
|
||
|
EOpMatrixSwizzle, // select multiple matrix components (non-column)
|
||
|
};
|
||
|
|
||
|
class TIntermTraverser;
|
||
|
class TIntermOperator;
|
||
|
class TIntermAggregate;
|
||
|
class TIntermUnary;
|
||
|
class TIntermBinary;
|
||
|
class TIntermConstantUnion;
|
||
|
class TIntermSelection;
|
||
|
class TIntermSwitch;
|
||
|
class TIntermBranch;
|
||
|
class TIntermTyped;
|
||
|
class TIntermMethod;
|
||
|
class TIntermSymbol;
|
||
|
class TIntermLoop;
|
||
|
|
||
|
} // end namespace glslang
|
||
|
|
||
|
//
|
||
|
// Base class for the tree nodes
|
||
|
//
|
||
|
// (Put outside the glslang namespace, as it's used as part of the external interface.)
|
||
|
//
|
||
|
class TIntermNode {
|
||
|
public:
|
||
|
POOL_ALLOCATOR_NEW_DELETE(glslang::GetThreadPoolAllocator())
|
||
|
|
||
|
TIntermNode() { loc.init(); }
|
||
|
virtual const glslang::TSourceLoc& getLoc() const { return loc; }
|
||
|
virtual void setLoc(const glslang::TSourceLoc& l) { loc = l; }
|
||
|
virtual void traverse(glslang::TIntermTraverser*) = 0;
|
||
|
virtual glslang::TIntermTyped* getAsTyped() { return 0; }
|
||
|
virtual glslang::TIntermOperator* getAsOperator() { return 0; }
|
||
|
virtual glslang::TIntermConstantUnion* getAsConstantUnion() { return 0; }
|
||
|
virtual glslang::TIntermAggregate* getAsAggregate() { return 0; }
|
||
|
virtual glslang::TIntermUnary* getAsUnaryNode() { return 0; }
|
||
|
virtual glslang::TIntermBinary* getAsBinaryNode() { return 0; }
|
||
|
virtual glslang::TIntermSelection* getAsSelectionNode() { return 0; }
|
||
|
virtual glslang::TIntermSwitch* getAsSwitchNode() { return 0; }
|
||
|
virtual glslang::TIntermMethod* getAsMethodNode() { return 0; }
|
||
|
virtual glslang::TIntermSymbol* getAsSymbolNode() { return 0; }
|
||
|
virtual glslang::TIntermBranch* getAsBranchNode() { return 0; }
|
||
|
virtual glslang::TIntermLoop* getAsLoopNode() { return 0; }
|
||
|
|
||
|
virtual const glslang::TIntermTyped* getAsTyped() const { return 0; }
|
||
|
virtual const glslang::TIntermOperator* getAsOperator() const { return 0; }
|
||
|
virtual const glslang::TIntermConstantUnion* getAsConstantUnion() const { return 0; }
|
||
|
virtual const glslang::TIntermAggregate* getAsAggregate() const { return 0; }
|
||
|
virtual const glslang::TIntermUnary* getAsUnaryNode() const { return 0; }
|
||
|
virtual const glslang::TIntermBinary* getAsBinaryNode() const { return 0; }
|
||
|
virtual const glslang::TIntermSelection* getAsSelectionNode() const { return 0; }
|
||
|
virtual const glslang::TIntermSwitch* getAsSwitchNode() const { return 0; }
|
||
|
virtual const glslang::TIntermMethod* getAsMethodNode() const { return 0; }
|
||
|
virtual const glslang::TIntermSymbol* getAsSymbolNode() const { return 0; }
|
||
|
virtual const glslang::TIntermBranch* getAsBranchNode() const { return 0; }
|
||
|
virtual const glslang::TIntermLoop* getAsLoopNode() const { return 0; }
|
||
|
virtual ~TIntermNode() { }
|
||
|
|
||
|
protected:
|
||
|
TIntermNode(const TIntermNode&);
|
||
|
TIntermNode& operator=(const TIntermNode&);
|
||
|
glslang::TSourceLoc loc;
|
||
|
};
|
||
|
|
||
|
namespace glslang {
|
||
|
|
||
|
//
|
||
|
// This is just to help yacc.
|
||
|
//
|
||
|
struct TIntermNodePair {
|
||
|
TIntermNode* node1;
|
||
|
TIntermNode* node2;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Intermediate class for nodes that have a type.
|
||
|
//
|
||
|
class TIntermTyped : public TIntermNode {
|
||
|
public:
|
||
|
TIntermTyped(const TType& t) { type.shallowCopy(t); }
|
||
|
TIntermTyped(TBasicType basicType) { TType bt(basicType); type.shallowCopy(bt); }
|
||
|
virtual TIntermTyped* getAsTyped() { return this; }
|
||
|
virtual const TIntermTyped* getAsTyped() const { return this; }
|
||
|
virtual void setType(const TType& t) { type.shallowCopy(t); }
|
||
|
virtual const TType& getType() const { return type; }
|
||
|
virtual TType& getWritableType() { return type; }
|
||
|
|
||
|
virtual TBasicType getBasicType() const { return type.getBasicType(); }
|
||
|
virtual TQualifier& getQualifier() { return type.getQualifier(); }
|
||
|
virtual const TQualifier& getQualifier() const { return type.getQualifier(); }
|
||
|
virtual void propagatePrecision(TPrecisionQualifier);
|
||
|
virtual int getVectorSize() const { return type.getVectorSize(); }
|
||
|
virtual int getMatrixCols() const { return type.getMatrixCols(); }
|
||
|
virtual int getMatrixRows() const { return type.getMatrixRows(); }
|
||
|
virtual bool isMatrix() const { return type.isMatrix(); }
|
||
|
virtual bool isArray() const { return type.isArray(); }
|
||
|
virtual bool isVector() const { return type.isVector(); }
|
||
|
virtual bool isScalar() const { return type.isScalar(); }
|
||
|
virtual bool isStruct() const { return type.isStruct(); }
|
||
|
virtual bool isFloatingDomain() const { return type.isFloatingDomain(); }
|
||
|
virtual bool isIntegerDomain() const { return type.isIntegerDomain(); }
|
||
|
TString getCompleteString() const { return type.getCompleteString(); }
|
||
|
|
||
|
protected:
|
||
|
TIntermTyped& operator=(const TIntermTyped&);
|
||
|
TType type;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Handle for, do-while, and while loops.
|
||
|
//
|
||
|
class TIntermLoop : public TIntermNode {
|
||
|
public:
|
||
|
TIntermLoop(TIntermNode* aBody, TIntermTyped* aTest, TIntermTyped* aTerminal, bool testFirst) :
|
||
|
body(aBody),
|
||
|
test(aTest),
|
||
|
terminal(aTerminal),
|
||
|
first(testFirst),
|
||
|
unroll(false),
|
||
|
dontUnroll(false),
|
||
|
dependency(0)
|
||
|
{ }
|
||
|
|
||
|
virtual TIntermLoop* getAsLoopNode() { return this; }
|
||
|
virtual const TIntermLoop* getAsLoopNode() const { return this; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
TIntermNode* getBody() const { return body; }
|
||
|
TIntermTyped* getTest() const { return test; }
|
||
|
TIntermTyped* getTerminal() const { return terminal; }
|
||
|
bool testFirst() const { return first; }
|
||
|
|
||
|
void setUnroll() { unroll = true; }
|
||
|
void setDontUnroll() { dontUnroll = true; }
|
||
|
bool getUnroll() const { return unroll; }
|
||
|
bool getDontUnroll() const { return dontUnroll; }
|
||
|
|
||
|
static const unsigned int dependencyInfinite = 0xFFFFFFFF;
|
||
|
void setLoopDependency(int d) { dependency = d; }
|
||
|
int getLoopDependency() const { return dependency; }
|
||
|
|
||
|
protected:
|
||
|
TIntermNode* body; // code to loop over
|
||
|
TIntermTyped* test; // exit condition associated with loop, could be 0 for 'for' loops
|
||
|
TIntermTyped* terminal; // exists for for-loops
|
||
|
bool first; // true for while and for, not for do-while
|
||
|
bool unroll; // true if unroll requested
|
||
|
bool dontUnroll; // true if request to not unroll
|
||
|
unsigned int dependency; // loop dependency hint; 0 means not set or unknown
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Handle case, break, continue, return, and kill.
|
||
|
//
|
||
|
class TIntermBranch : public TIntermNode {
|
||
|
public:
|
||
|
TIntermBranch(TOperator op, TIntermTyped* e) :
|
||
|
flowOp(op),
|
||
|
expression(e) { }
|
||
|
virtual TIntermBranch* getAsBranchNode() { return this; }
|
||
|
virtual const TIntermBranch* getAsBranchNode() const { return this; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
TOperator getFlowOp() const { return flowOp; }
|
||
|
TIntermTyped* getExpression() const { return expression; }
|
||
|
protected:
|
||
|
TOperator flowOp;
|
||
|
TIntermTyped* expression;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Represent method names before seeing their calling signature
|
||
|
// or resolving them to operations. Just an expression as the base object
|
||
|
// and a textural name.
|
||
|
//
|
||
|
class TIntermMethod : public TIntermTyped {
|
||
|
public:
|
||
|
TIntermMethod(TIntermTyped* o, const TType& t, const TString& m) : TIntermTyped(t), object(o), method(m) { }
|
||
|
virtual TIntermMethod* getAsMethodNode() { return this; }
|
||
|
virtual const TIntermMethod* getAsMethodNode() const { return this; }
|
||
|
virtual const TString& getMethodName() const { return method; }
|
||
|
virtual TIntermTyped* getObject() const { return object; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
protected:
|
||
|
TIntermTyped* object;
|
||
|
TString method;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Nodes that correspond to symbols or constants in the source code.
|
||
|
//
|
||
|
class TIntermSymbol : public TIntermTyped {
|
||
|
public:
|
||
|
// if symbol is initialized as symbol(sym), the memory comes from the pool allocator of sym. If sym comes from
|
||
|
// per process threadPoolAllocator, then it causes increased memory usage per compile
|
||
|
// it is essential to use "symbol = sym" to assign to symbol
|
||
|
TIntermSymbol(int i, const TString& n, const TType& t)
|
||
|
: TIntermTyped(t), id(i),
|
||
|
#ifdef ENABLE_HLSL
|
||
|
flattenSubset(-1),
|
||
|
#endif
|
||
|
constSubtree(nullptr)
|
||
|
{ name = n; }
|
||
|
virtual int getId() const { return id; }
|
||
|
virtual const TString& getName() const { return name; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual TIntermSymbol* getAsSymbolNode() { return this; }
|
||
|
virtual const TIntermSymbol* getAsSymbolNode() const { return this; }
|
||
|
void setConstArray(const TConstUnionArray& c) { constArray = c; }
|
||
|
const TConstUnionArray& getConstArray() const { return constArray; }
|
||
|
void setConstSubtree(TIntermTyped* subtree) { constSubtree = subtree; }
|
||
|
TIntermTyped* getConstSubtree() const { return constSubtree; }
|
||
|
#ifdef ENABLE_HLSL
|
||
|
void setFlattenSubset(int subset) { flattenSubset = subset; }
|
||
|
int getFlattenSubset() const { return flattenSubset; } // -1 means full object
|
||
|
#endif
|
||
|
|
||
|
// This is meant for cases where a node has already been constructed, and
|
||
|
// later on, it becomes necessary to switch to a different symbol.
|
||
|
virtual void switchId(int newId) { id = newId; }
|
||
|
|
||
|
protected:
|
||
|
int id; // the unique id of the symbol this node represents
|
||
|
#ifdef ENABLE_HLSL
|
||
|
int flattenSubset; // how deeply the flattened object rooted at id has been dereferenced
|
||
|
#endif
|
||
|
TString name; // the name of the symbol this node represents
|
||
|
TConstUnionArray constArray; // if the symbol is a front-end compile-time constant, this is its value
|
||
|
TIntermTyped* constSubtree;
|
||
|
};
|
||
|
|
||
|
class TIntermConstantUnion : public TIntermTyped {
|
||
|
public:
|
||
|
TIntermConstantUnion(const TConstUnionArray& ua, const TType& t) : TIntermTyped(t), constArray(ua), literal(false) { }
|
||
|
const TConstUnionArray& getConstArray() const { return constArray; }
|
||
|
virtual TIntermConstantUnion* getAsConstantUnion() { return this; }
|
||
|
virtual const TIntermConstantUnion* getAsConstantUnion() const { return this; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual TIntermTyped* fold(TOperator, const TIntermTyped*) const;
|
||
|
virtual TIntermTyped* fold(TOperator, const TType&) const;
|
||
|
void setLiteral() { literal = true; }
|
||
|
void setExpression() { literal = false; }
|
||
|
bool isLiteral() const { return literal; }
|
||
|
|
||
|
protected:
|
||
|
TIntermConstantUnion& operator=(const TIntermConstantUnion&);
|
||
|
|
||
|
const TConstUnionArray constArray;
|
||
|
bool literal; // true if node represents a literal in the source code
|
||
|
};
|
||
|
|
||
|
// Represent the independent aspects of a texturing TOperator
|
||
|
struct TCrackedTextureOp {
|
||
|
bool query;
|
||
|
bool proj;
|
||
|
bool lod;
|
||
|
bool fetch;
|
||
|
bool offset;
|
||
|
bool offsets;
|
||
|
bool gather;
|
||
|
bool grad;
|
||
|
bool subpass;
|
||
|
bool lodClamp;
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
bool fragMask;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Intermediate class for node types that hold operators.
|
||
|
//
|
||
|
class TIntermOperator : public TIntermTyped {
|
||
|
public:
|
||
|
virtual TIntermOperator* getAsOperator() { return this; }
|
||
|
virtual const TIntermOperator* getAsOperator() const { return this; }
|
||
|
TOperator getOp() const { return op; }
|
||
|
void setOp(TOperator newOp) { op = newOp; }
|
||
|
bool modifiesState() const;
|
||
|
bool isConstructor() const;
|
||
|
bool isTexture() const { return op > EOpTextureGuardBegin && op < EOpTextureGuardEnd; }
|
||
|
bool isSampling() const { return op > EOpSamplingGuardBegin && op < EOpSamplingGuardEnd; }
|
||
|
bool isImage() const { return op > EOpImageGuardBegin && op < EOpImageGuardEnd; }
|
||
|
bool isSparseTexture() const { return op > EOpSparseTextureGuardBegin && op < EOpSparseTextureGuardEnd; }
|
||
|
bool isSparseImage() const { return op == EOpSparseImageLoad; }
|
||
|
|
||
|
void setOperationPrecision(TPrecisionQualifier p) { operationPrecision = p; }
|
||
|
TPrecisionQualifier getOperationPrecision() const { return operationPrecision != EpqNone ?
|
||
|
operationPrecision :
|
||
|
type.getQualifier().precision; }
|
||
|
TString getCompleteString() const
|
||
|
{
|
||
|
TString cs = type.getCompleteString();
|
||
|
if (getOperationPrecision() != type.getQualifier().precision) {
|
||
|
cs += ", operation at ";
|
||
|
cs += GetPrecisionQualifierString(getOperationPrecision());
|
||
|
}
|
||
|
|
||
|
return cs;
|
||
|
}
|
||
|
|
||
|
// Crack the op into the individual dimensions of texturing operation.
|
||
|
void crackTexture(TSampler sampler, TCrackedTextureOp& cracked) const
|
||
|
{
|
||
|
cracked.query = false;
|
||
|
cracked.proj = false;
|
||
|
cracked.lod = false;
|
||
|
cracked.fetch = false;
|
||
|
cracked.offset = false;
|
||
|
cracked.offsets = false;
|
||
|
cracked.gather = false;
|
||
|
cracked.grad = false;
|
||
|
cracked.subpass = false;
|
||
|
cracked.lodClamp = false;
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
cracked.fragMask = false;
|
||
|
#endif
|
||
|
|
||
|
switch (op) {
|
||
|
case EOpImageQuerySize:
|
||
|
case EOpImageQuerySamples:
|
||
|
case EOpTextureQuerySize:
|
||
|
case EOpTextureQueryLod:
|
||
|
case EOpTextureQueryLevels:
|
||
|
case EOpTextureQuerySamples:
|
||
|
case EOpSparseTexelsResident:
|
||
|
cracked.query = true;
|
||
|
break;
|
||
|
case EOpTexture:
|
||
|
case EOpSparseTexture:
|
||
|
break;
|
||
|
case EOpTextureClamp:
|
||
|
case EOpSparseTextureClamp:
|
||
|
cracked.lodClamp = true;
|
||
|
break;
|
||
|
case EOpTextureProj:
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureLod:
|
||
|
case EOpSparseTextureLod:
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureOffset:
|
||
|
case EOpSparseTextureOffset:
|
||
|
cracked.offset = true;
|
||
|
break;
|
||
|
case EOpTextureOffsetClamp:
|
||
|
case EOpSparseTextureOffsetClamp:
|
||
|
cracked.offset = true;
|
||
|
cracked.lodClamp = true;
|
||
|
break;
|
||
|
case EOpTextureFetch:
|
||
|
case EOpSparseTextureFetch:
|
||
|
cracked.fetch = true;
|
||
|
if (sampler.dim == Esd1D || (sampler.dim == Esd2D && ! sampler.ms) || sampler.dim == Esd3D)
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureFetchOffset:
|
||
|
case EOpSparseTextureFetchOffset:
|
||
|
cracked.fetch = true;
|
||
|
cracked.offset = true;
|
||
|
if (sampler.dim == Esd1D || (sampler.dim == Esd2D && ! sampler.ms) || sampler.dim == Esd3D)
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureProjOffset:
|
||
|
cracked.offset = true;
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureLodOffset:
|
||
|
case EOpSparseTextureLodOffset:
|
||
|
cracked.offset = true;
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureProjLod:
|
||
|
cracked.lod = true;
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureProjLodOffset:
|
||
|
cracked.offset = true;
|
||
|
cracked.lod = true;
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureGrad:
|
||
|
case EOpSparseTextureGrad:
|
||
|
cracked.grad = true;
|
||
|
break;
|
||
|
case EOpTextureGradClamp:
|
||
|
case EOpSparseTextureGradClamp:
|
||
|
cracked.grad = true;
|
||
|
cracked.lodClamp = true;
|
||
|
break;
|
||
|
case EOpTextureGradOffset:
|
||
|
case EOpSparseTextureGradOffset:
|
||
|
cracked.grad = true;
|
||
|
cracked.offset = true;
|
||
|
break;
|
||
|
case EOpTextureProjGrad:
|
||
|
cracked.grad = true;
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureProjGradOffset:
|
||
|
cracked.grad = true;
|
||
|
cracked.offset = true;
|
||
|
cracked.proj = true;
|
||
|
break;
|
||
|
case EOpTextureGradOffsetClamp:
|
||
|
case EOpSparseTextureGradOffsetClamp:
|
||
|
cracked.grad = true;
|
||
|
cracked.offset = true;
|
||
|
cracked.lodClamp = true;
|
||
|
break;
|
||
|
case EOpTextureGather:
|
||
|
case EOpSparseTextureGather:
|
||
|
cracked.gather = true;
|
||
|
break;
|
||
|
case EOpTextureGatherOffset:
|
||
|
case EOpSparseTextureGatherOffset:
|
||
|
cracked.gather = true;
|
||
|
cracked.offset = true;
|
||
|
break;
|
||
|
case EOpTextureGatherOffsets:
|
||
|
case EOpSparseTextureGatherOffsets:
|
||
|
cracked.gather = true;
|
||
|
cracked.offsets = true;
|
||
|
break;
|
||
|
#ifdef AMD_EXTENSIONS
|
||
|
case EOpTextureGatherLod:
|
||
|
case EOpSparseTextureGatherLod:
|
||
|
cracked.gather = true;
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureGatherLodOffset:
|
||
|
case EOpSparseTextureGatherLodOffset:
|
||
|
cracked.gather = true;
|
||
|
cracked.offset = true;
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpTextureGatherLodOffsets:
|
||
|
case EOpSparseTextureGatherLodOffsets:
|
||
|
cracked.gather = true;
|
||
|
cracked.offsets = true;
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpImageLoadLod:
|
||
|
case EOpImageStoreLod:
|
||
|
case EOpSparseImageLoadLod:
|
||
|
cracked.lod = true;
|
||
|
break;
|
||
|
case EOpFragmentMaskFetch:
|
||
|
cracked.subpass = sampler.dim == EsdSubpass;
|
||
|
cracked.fragMask = true;
|
||
|
break;
|
||
|
case EOpFragmentFetch:
|
||
|
cracked.subpass = sampler.dim == EsdSubpass;
|
||
|
cracked.fragMask = true;
|
||
|
break;
|
||
|
#endif
|
||
|
case EOpSubpassLoad:
|
||
|
case EOpSubpassLoadMS:
|
||
|
cracked.subpass = true;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
TIntermOperator(TOperator o) : TIntermTyped(EbtFloat), op(o), operationPrecision(EpqNone) {}
|
||
|
TIntermOperator(TOperator o, TType& t) : TIntermTyped(t), op(o), operationPrecision(EpqNone) {}
|
||
|
TOperator op;
|
||
|
// The result precision is in the inherited TType, and is usually meant to be both
|
||
|
// the operation precision and the result precision. However, some more complex things,
|
||
|
// like built-in function calls, distinguish between the two, in which case non-EqpNone
|
||
|
// 'operationPrecision' overrides the result precision as far as operation precision
|
||
|
// is concerned.
|
||
|
TPrecisionQualifier operationPrecision;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Nodes for all the basic binary math operators.
|
||
|
//
|
||
|
class TIntermBinary : public TIntermOperator {
|
||
|
public:
|
||
|
TIntermBinary(TOperator o) : TIntermOperator(o) {}
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual void setLeft(TIntermTyped* n) { left = n; }
|
||
|
virtual void setRight(TIntermTyped* n) { right = n; }
|
||
|
virtual TIntermTyped* getLeft() const { return left; }
|
||
|
virtual TIntermTyped* getRight() const { return right; }
|
||
|
virtual TIntermBinary* getAsBinaryNode() { return this; }
|
||
|
virtual const TIntermBinary* getAsBinaryNode() const { return this; }
|
||
|
virtual void updatePrecision();
|
||
|
protected:
|
||
|
TIntermTyped* left;
|
||
|
TIntermTyped* right;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Nodes for unary math operators.
|
||
|
//
|
||
|
class TIntermUnary : public TIntermOperator {
|
||
|
public:
|
||
|
TIntermUnary(TOperator o, TType& t) : TIntermOperator(o, t), operand(0) {}
|
||
|
TIntermUnary(TOperator o) : TIntermOperator(o), operand(0) {}
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual void setOperand(TIntermTyped* o) { operand = o; }
|
||
|
virtual TIntermTyped* getOperand() { return operand; }
|
||
|
virtual const TIntermTyped* getOperand() const { return operand; }
|
||
|
virtual TIntermUnary* getAsUnaryNode() { return this; }
|
||
|
virtual const TIntermUnary* getAsUnaryNode() const { return this; }
|
||
|
virtual void updatePrecision();
|
||
|
protected:
|
||
|
TIntermTyped* operand;
|
||
|
};
|
||
|
|
||
|
typedef TVector<TIntermNode*> TIntermSequence;
|
||
|
typedef TVector<TStorageQualifier> TQualifierList;
|
||
|
//
|
||
|
// Nodes that operate on an arbitrary sized set of children.
|
||
|
//
|
||
|
class TIntermAggregate : public TIntermOperator {
|
||
|
public:
|
||
|
TIntermAggregate() : TIntermOperator(EOpNull), userDefined(false), pragmaTable(nullptr) { }
|
||
|
TIntermAggregate(TOperator o) : TIntermOperator(o), pragmaTable(nullptr) { }
|
||
|
~TIntermAggregate() { delete pragmaTable; }
|
||
|
virtual TIntermAggregate* getAsAggregate() { return this; }
|
||
|
virtual const TIntermAggregate* getAsAggregate() const { return this; }
|
||
|
virtual void setOperator(TOperator o) { op = o; }
|
||
|
virtual TIntermSequence& getSequence() { return sequence; }
|
||
|
virtual const TIntermSequence& getSequence() const { return sequence; }
|
||
|
virtual void setName(const TString& n) { name = n; }
|
||
|
virtual const TString& getName() const { return name; }
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual void setUserDefined() { userDefined = true; }
|
||
|
virtual bool isUserDefined() { return userDefined; }
|
||
|
virtual TQualifierList& getQualifierList() { return qualifier; }
|
||
|
virtual const TQualifierList& getQualifierList() const { return qualifier; }
|
||
|
void setOptimize(bool o) { optimize = o; }
|
||
|
void setDebug(bool d) { debug = d; }
|
||
|
bool getOptimize() const { return optimize; }
|
||
|
bool getDebug() const { return debug; }
|
||
|
void setPragmaTable(const TPragmaTable& pTable);
|
||
|
const TPragmaTable& getPragmaTable() const { return *pragmaTable; }
|
||
|
protected:
|
||
|
TIntermAggregate(const TIntermAggregate&); // disallow copy constructor
|
||
|
TIntermAggregate& operator=(const TIntermAggregate&); // disallow assignment operator
|
||
|
TIntermSequence sequence;
|
||
|
TQualifierList qualifier;
|
||
|
TString name;
|
||
|
bool userDefined; // used for user defined function names
|
||
|
bool optimize;
|
||
|
bool debug;
|
||
|
TPragmaTable* pragmaTable;
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// For if tests.
|
||
|
//
|
||
|
class TIntermSelection : public TIntermTyped {
|
||
|
public:
|
||
|
TIntermSelection(TIntermTyped* cond, TIntermNode* trueB, TIntermNode* falseB) :
|
||
|
TIntermTyped(EbtVoid), condition(cond), trueBlock(trueB), falseBlock(falseB),
|
||
|
flatten(false), dontFlatten(false) {}
|
||
|
TIntermSelection(TIntermTyped* cond, TIntermNode* trueB, TIntermNode* falseB, const TType& type) :
|
||
|
TIntermTyped(type), condition(cond), trueBlock(trueB), falseBlock(falseB),
|
||
|
flatten(false), dontFlatten(false) {}
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual TIntermTyped* getCondition() const { return condition; }
|
||
|
virtual TIntermNode* getTrueBlock() const { return trueBlock; }
|
||
|
virtual TIntermNode* getFalseBlock() const { return falseBlock; }
|
||
|
virtual TIntermSelection* getAsSelectionNode() { return this; }
|
||
|
virtual const TIntermSelection* getAsSelectionNode() const { return this; }
|
||
|
|
||
|
void setFlatten() { flatten = true; }
|
||
|
void setDontFlatten() { dontFlatten = true; }
|
||
|
bool getFlatten() const { return flatten; }
|
||
|
bool getDontFlatten() const { return dontFlatten; }
|
||
|
|
||
|
protected:
|
||
|
TIntermTyped* condition;
|
||
|
TIntermNode* trueBlock;
|
||
|
TIntermNode* falseBlock;
|
||
|
bool flatten; // true if flatten requested
|
||
|
bool dontFlatten; // true if requested to not flatten
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// For switch statements. Designed use is that a switch will have sequence of nodes
|
||
|
// that are either case/default nodes or a *single* node that represents all the code
|
||
|
// in between (if any) consecutive case/defaults. So, a traversal need only deal with
|
||
|
// 0 or 1 nodes per case/default statement.
|
||
|
//
|
||
|
class TIntermSwitch : public TIntermNode {
|
||
|
public:
|
||
|
TIntermSwitch(TIntermTyped* cond, TIntermAggregate* b) : condition(cond), body(b),
|
||
|
flatten(false), dontFlatten(false) {}
|
||
|
virtual void traverse(TIntermTraverser*);
|
||
|
virtual TIntermNode* getCondition() const { return condition; }
|
||
|
virtual TIntermAggregate* getBody() const { return body; }
|
||
|
virtual TIntermSwitch* getAsSwitchNode() { return this; }
|
||
|
virtual const TIntermSwitch* getAsSwitchNode() const { return this; }
|
||
|
|
||
|
void setFlatten() { flatten = true; }
|
||
|
void setDontFlatten() { dontFlatten = true; }
|
||
|
bool getFlatten() const { return flatten; }
|
||
|
bool getDontFlatten() const { return dontFlatten; }
|
||
|
|
||
|
protected:
|
||
|
TIntermTyped* condition;
|
||
|
TIntermAggregate* body;
|
||
|
bool flatten; // true if flatten requested
|
||
|
bool dontFlatten; // true if requested to not flatten
|
||
|
};
|
||
|
|
||
|
enum TVisit
|
||
|
{
|
||
|
EvPreVisit,
|
||
|
EvInVisit,
|
||
|
EvPostVisit
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// For traversing the tree. User should derive from this,
|
||
|
// put their traversal specific data in it, and then pass
|
||
|
// it to a Traverse method.
|
||
|
//
|
||
|
// When using this, just fill in the methods for nodes you want visited.
|
||
|
// Return false from a pre-visit to skip visiting that node's subtree.
|
||
|
//
|
||
|
// Explicitly set postVisit to true if you want post visiting, otherwise,
|
||
|
// filled in methods will only be called at pre-visit time (before processing
|
||
|
// the subtree). Similarly for inVisit for in-order visiting of nodes with
|
||
|
// multiple children.
|
||
|
//
|
||
|
// If you only want post-visits, explicitly turn off preVisit (and inVisit)
|
||
|
// and turn on postVisit.
|
||
|
//
|
||
|
// In general, for the visit*() methods, return true from interior nodes
|
||
|
// to have the traversal continue on to children.
|
||
|
//
|
||
|
// If you process children yourself, or don't want them processed, return false.
|
||
|
//
|
||
|
class TIntermTraverser {
|
||
|
public:
|
||
|
POOL_ALLOCATOR_NEW_DELETE(glslang::GetThreadPoolAllocator())
|
||
|
TIntermTraverser(bool preVisit = true, bool inVisit = false, bool postVisit = false, bool rightToLeft = false) :
|
||
|
preVisit(preVisit),
|
||
|
inVisit(inVisit),
|
||
|
postVisit(postVisit),
|
||
|
rightToLeft(rightToLeft),
|
||
|
depth(0),
|
||
|
maxDepth(0) { }
|
||
|
virtual ~TIntermTraverser() { }
|
||
|
|
||
|
virtual void visitSymbol(TIntermSymbol*) { }
|
||
|
virtual void visitConstantUnion(TIntermConstantUnion*) { }
|
||
|
virtual bool visitBinary(TVisit, TIntermBinary*) { return true; }
|
||
|
virtual bool visitUnary(TVisit, TIntermUnary*) { return true; }
|
||
|
virtual bool visitSelection(TVisit, TIntermSelection*) { return true; }
|
||
|
virtual bool visitAggregate(TVisit, TIntermAggregate*) { return true; }
|
||
|
virtual bool visitLoop(TVisit, TIntermLoop*) { return true; }
|
||
|
virtual bool visitBranch(TVisit, TIntermBranch*) { return true; }
|
||
|
virtual bool visitSwitch(TVisit, TIntermSwitch*) { return true; }
|
||
|
|
||
|
int getMaxDepth() const { return maxDepth; }
|
||
|
|
||
|
void incrementDepth(TIntermNode *current)
|
||
|
{
|
||
|
depth++;
|
||
|
maxDepth = (std::max)(maxDepth, depth);
|
||
|
path.push_back(current);
|
||
|
}
|
||
|
|
||
|
void decrementDepth()
|
||
|
{
|
||
|
depth--;
|
||
|
path.pop_back();
|
||
|
}
|
||
|
|
||
|
TIntermNode *getParentNode()
|
||
|
{
|
||
|
return path.size() == 0 ? NULL : path.back();
|
||
|
}
|
||
|
|
||
|
const bool preVisit;
|
||
|
const bool inVisit;
|
||
|
const bool postVisit;
|
||
|
const bool rightToLeft;
|
||
|
|
||
|
protected:
|
||
|
TIntermTraverser& operator=(TIntermTraverser&);
|
||
|
|
||
|
int depth;
|
||
|
int maxDepth;
|
||
|
|
||
|
// All the nodes from root to the current node's parent during traversing.
|
||
|
TVector<TIntermNode *> path;
|
||
|
};
|
||
|
|
||
|
// KHR_vulkan_glsl says "Two arrays sized with specialization constants are the same type only if
|
||
|
// sized with the same symbol, involving no operations"
|
||
|
inline bool SameSpecializationConstants(TIntermTyped* node1, TIntermTyped* node2)
|
||
|
{
|
||
|
return node1->getAsSymbolNode() && node2->getAsSymbolNode() &&
|
||
|
node1->getAsSymbolNode()->getId() == node2->getAsSymbolNode()->getId();
|
||
|
}
|
||
|
|
||
|
} // end namespace glslang
|
||
|
|
||
|
#endif // __INTERMEDIATE_H
|