2013-12-07 06:57:16 +00:00
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/alloy.h>
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2014-07-14 04:15:37 +00:00
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#include <alloy/backend/ivm/ivm_backend.h>
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#include <alloy/backend/x64/x64_backend.h>
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2014-07-30 05:44:56 +00:00
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#include <alloy/frontend/ppc/ppc_context.h>
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#include <alloy/frontend/ppc/ppc_frontend.h>
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2013-12-07 06:57:16 +00:00
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#include <alloy/runtime/raw_module.h>
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2014-08-16 23:34:04 +00:00
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#include <poly/main.h>
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2014-07-30 03:29:50 +00:00
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#include <poly/poly.h>
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2013-12-07 06:57:16 +00:00
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#include <gflags/gflags.h>
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2014-07-30 05:44:56 +00:00
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namespace alloy {
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namespace sandbox {
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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using alloy::frontend::ppc::PPCContext;
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using alloy::runtime::Runtime;
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class ThreadState : public alloy::runtime::ThreadState {
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public:
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ThreadState(Runtime* runtime, uint32_t thread_id, size_t stack_size,
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2014-08-20 04:02:15 +00:00
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uint64_t thread_state_address, uint64_t thread_stack_address)
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2014-07-30 05:44:56 +00:00
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: alloy::runtime::ThreadState(runtime, thread_id),
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2014-08-20 04:02:15 +00:00
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stack_address_(thread_stack_address),
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2014-07-30 05:44:56 +00:00
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stack_size_(stack_size),
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thread_state_address_(thread_state_address) {
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2014-08-20 04:02:15 +00:00
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memset(memory_->Translate(stack_address_), 0, stack_size_);
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2014-07-30 05:44:56 +00:00
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// Allocate with 64b alignment.
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2014-08-21 05:22:47 +00:00
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context_ = (PPCContext*)calloc(1, sizeof(PPCContext));
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2014-07-30 05:44:56 +00:00
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assert_true((reinterpret_cast<uint64_t>(context_) & 0xF) == 0);
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// Stash pointers to common structures that callbacks may need.
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context_->reserve_address = memory_->reserve_address();
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context_->membase = memory_->membase();
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context_->runtime = runtime;
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context_->thread_state = this;
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// Set initial registers.
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context_->r[1] = stack_address_ + stack_size;
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context_->r[13] = thread_state_address_;
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// Pad out stack a bit, as some games seem to overwrite the caller by about
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// 16 to 32b.
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context_->r[1] -= 64;
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raw_context_ = context_;
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runtime_->debugger()->OnThreadCreated(this);
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}
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~ThreadState() override {
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runtime_->debugger()->OnThreadDestroyed(this);
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2014-08-21 05:22:47 +00:00
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free(context_);
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2014-07-30 05:44:56 +00:00
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}
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2014-05-28 05:54:40 +00:00
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2014-07-30 05:44:56 +00:00
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PPCContext* context() const { return context_; }
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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private:
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uint64_t stack_address_;
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size_t stack_size_;
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uint64_t thread_state_address_;
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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// NOTE: must be 64b aligned for SSE ops.
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PPCContext* context_;
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};
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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// TODO(benvanik): simple memory? move more into core?
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2014-08-16 23:34:04 +00:00
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int main(std::vector<std::wstring>& args) {
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2014-08-21 05:37:01 +00:00
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#if XE_OPTION_PROFILING
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2014-07-30 05:44:56 +00:00
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xe::Profiler::Initialize();
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xe::Profiler::ThreadEnter("main");
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2014-08-21 05:37:01 +00:00
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#endif // XE_OPTION_PROFILING
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2014-07-30 05:44:56 +00:00
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2014-08-20 04:02:15 +00:00
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size_t memory_size = 16 * 1024 * 1024;
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auto memory = std::make_unique<SimpleMemory>(memory_size);
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2014-07-30 05:44:56 +00:00
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auto runtime = std::make_unique<Runtime>(memory.get());
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auto frontend =
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std::make_unique<alloy::frontend::ppc::PPCFrontend>(runtime.get());
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std::unique_ptr<alloy::backend::Backend> backend;
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// auto backend =
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// std::make_unique<alloy::backend::ivm::IVMBackend>(runtime.get());
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// auto backend =
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// std::make_unique<alloy::backend::x64::X64Backend>(runtime.get());
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runtime->Initialize(std::move(frontend), std::move(backend));
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auto module = std::make_unique<alloy::runtime::RawModule>(runtime.get());
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2014-08-22 04:23:35 +00:00
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module->LoadFile(0x00001000, "test\\codegen\\instr_add.bin");
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2014-07-14 04:53:31 +00:00
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runtime->AddModule(std::move(module));
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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{
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2014-08-20 04:02:15 +00:00
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uint64_t thread_state_address = 0;
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uint64_t stack_address = memory_size - 1024;
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uint64_t stack_size = 64 * 1024;
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auto thread_state = std::make_unique<ThreadState>(
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runtime.get(), 100, stack_address, stack_size, thread_state_address);
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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alloy::runtime::Function* fn;
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2014-08-20 04:02:15 +00:00
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runtime->ResolveFunction(0x1000, &fn);
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2014-07-30 05:44:56 +00:00
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auto ctx = thread_state->context();
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ctx->lr = 0xBEBEBEBE;
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ctx->r[5] = 10;
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ctx->r[25] = 25;
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fn->Call(thread_state.get(), ctx->lr);
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auto result = ctx->r[11];
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printf("%llu", result);
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}
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2013-12-07 06:57:16 +00:00
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2014-07-30 05:44:56 +00:00
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runtime.reset();
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memory.reset();
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2013-12-07 06:57:16 +00:00
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2014-08-21 05:37:01 +00:00
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#if XE_OPTION_PROFILING
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2014-05-28 05:54:40 +00:00
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xe::Profiler::Dump();
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xe::Profiler::ThreadExit();
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2014-08-21 05:37:01 +00:00
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#endif // XE_OPTION_PROFILING
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2014-05-28 05:54:40 +00:00
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2013-12-25 00:23:53 +00:00
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return 0;
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2013-12-07 06:57:16 +00:00
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}
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2014-07-30 05:44:56 +00:00
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} // namespace sandbox
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} // namespace alloy
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2014-08-16 23:34:04 +00:00
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DEFINE_ENTRY_POINT(L"alloy-sandbox", L"?", alloy::sandbox::main);
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