/**
 ******************************************************************************
 * Xenia : Xbox 360 Emulator Research Project                                 *
 ******************************************************************************
 * Copyright 2013 Ben Vanik. All rights reserved.                             *
 * Released under the BSD license - see LICENSE in the root for more details. *
 ******************************************************************************
 */

#include "xenia/cpu/hir/value.h"

#include <cmath>
#include <cstdlib>

#include "xenia/base/assert.h"
#include "xenia/base/byte_order.h"
#include "xenia/base/math.h"

namespace xe {
namespace cpu {
namespace hir {

Value::Use* Value::AddUse(Arena* arena, Instr* instr) {
  Use* use = arena->Alloc<Use>();
  use->instr = instr;
  use->prev = NULL;
  use->next = use_head;
  if (use_head) {
    use_head->prev = use;
  }
  use_head = use;
  return use;
}

void Value::RemoveUse(Use* use) {
  if (use == use_head) {
    use_head = use->next;
  } else {
    use->prev->next = use->next;
  }
  if (use->next) {
    use->next->prev = use->prev;
  }
}

uint32_t Value::AsUint32() {
  assert_true(IsConstant());
  switch (type) {
    case INT8_TYPE:
      return constant.u8;
    case INT16_TYPE:
      return constant.u16;
    case INT32_TYPE:
      return constant.u32;
    case INT64_TYPE:
      return (uint32_t)constant.u64;
    default:
      assert_unhandled_case(type);
      return 0;
  }
}

uint64_t Value::AsUint64() {
  assert_true(IsConstant());
  switch (type) {
    case INT8_TYPE:
      return constant.u8;
    case INT16_TYPE:
      return constant.u16;
    case INT32_TYPE:
      return constant.u32;
    case INT64_TYPE:
      return constant.u64;
    default:
      assert_unhandled_case(type);
      return 0;
  }
}

void Value::Cast(TypeName target_type) {
  // Only need a type change.
  type = target_type;
}

void Value::ZeroExtend(TypeName target_type) {
  switch (type) {
    case INT8_TYPE:
      type = target_type;
      constant.u64 = constant.u8;
      return;
    case INT16_TYPE:
      type = target_type;
      constant.u64 = constant.u16;
      return;
    case INT32_TYPE:
      type = target_type;
      constant.u64 = constant.u32;
      return;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::SignExtend(TypeName target_type) {
  switch (type) {
    case INT8_TYPE:
      type = target_type;
      switch (target_type) {
        case INT16_TYPE:
          constant.i16 = constant.i8;
          return;
        case INT32_TYPE:
          constant.i32 = constant.i8;
          return;
        case INT64_TYPE:
          constant.i64 = constant.i8;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case INT16_TYPE:
      type = target_type;
      switch (target_type) {
        case INT32_TYPE:
          constant.i32 = constant.i16;
          return;
        case INT64_TYPE:
          constant.i64 = constant.i16;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case INT32_TYPE:
      type = target_type;
      switch (target_type) {
        case INT64_TYPE:
          constant.i64 = constant.i32;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    default:
      assert_unhandled_case(type);
      return;
  }
}

void Value::Truncate(TypeName target_type) {
  switch (type) {
    case INT16_TYPE:
      switch (target_type) {
        case INT8_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFF;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case INT32_TYPE:
      switch (target_type) {
        case INT8_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFF;
          return;
        case INT16_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFFFF;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case INT64_TYPE:
      switch (target_type) {
        case INT8_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFF;
          return;
        case INT16_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFFFF;
          return;
        case INT32_TYPE:
          type = target_type;
          constant.i64 = constant.i64 & 0xFFFFFFFF;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    default:
      assert_unhandled_case(type);
      return;
  }
}

void Value::Convert(TypeName target_type, RoundMode round_mode) {
  switch (type) {
    case FLOAT32_TYPE:
      switch (target_type) {
        case FLOAT64_TYPE:
          type = target_type;
          constant.f64 = constant.f32;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case INT64_TYPE:
      switch (target_type) {
        case FLOAT64_TYPE:
          type = target_type;
          constant.f64 = (double)constant.i64;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    case FLOAT64_TYPE:
      switch (target_type) {
        case FLOAT32_TYPE:
          type = target_type;
          constant.f32 = (float)constant.f64;
          return;
        case INT32_TYPE:
          type = target_type;
          constant.i32 = (int32_t)constant.f64;
          return;
        case INT64_TYPE:
          type = target_type;
          constant.i64 = (int64_t)constant.f64;
          return;
        default:
          assert_unhandled_case(target_type);
          return;
      }
    default:
      assert_unhandled_case(type);
      return;
  }
}

void Value::Round(RoundMode round_mode) {
  switch (type) {
    case FLOAT32_TYPE:
      switch (round_mode) {
        case ROUND_TO_ZERO:
          constant.f32 = std::trunc(constant.f32);
          break;
        case ROUND_TO_NEAREST:
          constant.f32 = std::round(constant.f32);
          return;
        case ROUND_TO_MINUS_INFINITY:
          constant.f32 = std::floor(constant.f32);
          break;
        case ROUND_TO_POSITIVE_INFINITY:
          constant.f32 = std::ceil(constant.f32);
          break;
        default:
          assert_unhandled_case(round_mode);
          return;
      }
      return;
    case FLOAT64_TYPE:
      switch (round_mode) {
        case ROUND_TO_ZERO:
          constant.f64 = std::trunc(constant.f64);
          break;
        case ROUND_TO_NEAREST:
          constant.f64 = std::round(constant.f64);
          return;
        case ROUND_TO_MINUS_INFINITY:
          constant.f64 = std::floor(constant.f64);
          break;
        case ROUND_TO_POSITIVE_INFINITY:
          constant.f64 = std::ceil(constant.f64);
          break;
        default:
          assert_unhandled_case(round_mode);
          return;
      }
      return;
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        switch (round_mode) {
          case ROUND_TO_ZERO:
            constant.v128.f32[i] = std::trunc(constant.v128.f32[i]);
            break;
          case ROUND_TO_NEAREST:
            constant.v128.f32[i] = std::round(constant.v128.f32[i]);
            break;
          case ROUND_TO_MINUS_INFINITY:
            constant.v128.f32[i] = std::floor(constant.v128.f32[i]);
            break;
          case ROUND_TO_POSITIVE_INFINITY:
            constant.v128.f32[i] = std::ceil(constant.v128.f32[i]);
            break;
          default:
            assert_unhandled_case(round_mode);
            return;
        }
      }
      return;
    default:
      assert_unhandled_case(type);
      return;
  }
}

bool Value::Add(Value* other) {
#define CHECK_DID_CARRY(v1, v2) (((uint64_t)v2) > ~((uint64_t)v1))
#define ADD_DID_CARRY(a, b) CHECK_DID_CARRY(a, b)
  assert_true(type == other->type);
  bool did_carry = false;
  switch (type) {
    case INT8_TYPE:
      did_carry = ADD_DID_CARRY(constant.i8, other->constant.i8);
      constant.i8 += other->constant.i8;
      break;
    case INT16_TYPE:
      did_carry = ADD_DID_CARRY(constant.i16, other->constant.i16);
      constant.i16 += other->constant.i16;
      break;
    case INT32_TYPE:
      did_carry = ADD_DID_CARRY(constant.i32, other->constant.i32);
      constant.i32 += other->constant.i32;
      break;
    case INT64_TYPE:
      did_carry = ADD_DID_CARRY(constant.i64, other->constant.i64);
      constant.i64 += other->constant.i64;
      break;
    case FLOAT32_TYPE:
      constant.f32 += other->constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 += other->constant.f64;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
  return did_carry;
}

bool Value::Sub(Value* other) {
#define SUB_DID_CARRY(a, b) (b == 0 || a > (~(0 - b)))
  assert_true(type == other->type);
  bool did_carry = false;
  switch (type) {
    case INT8_TYPE:
      did_carry =
          SUB_DID_CARRY(uint16_t(constant.i8), uint16_t(other->constant.i8));
      constant.i8 -= other->constant.i8;
      break;
    case INT16_TYPE:
      did_carry =
          SUB_DID_CARRY(uint16_t(constant.i16), uint16_t(other->constant.i16));
      constant.i16 -= other->constant.i16;
      break;
    case INT32_TYPE:
      did_carry =
          SUB_DID_CARRY(uint32_t(constant.i32), uint32_t(other->constant.i32));
      constant.i32 -= other->constant.i32;
      break;
    case INT64_TYPE:
      did_carry =
          SUB_DID_CARRY(uint64_t(constant.i64), uint64_t(other->constant.i64));
      constant.i64 -= other->constant.i64;
      break;
    case FLOAT32_TYPE:
      constant.f32 -= other->constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 -= other->constant.f64;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
  return did_carry;
}

void Value::Mul(Value* other) {
  assert_true(type == other->type);
  switch (type) {
    case INT8_TYPE:
      constant.i8 *= other->constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 *= other->constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 *= other->constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 *= other->constant.i64;
      break;
    case FLOAT32_TYPE:
      constant.f32 *= other->constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 *= other->constant.f64;
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.f32[i] *= other->constant.v128.f32[i];
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::MulHi(Value* other, bool is_unsigned) {
  assert_true(type == other->type);
  switch (type) {
    case INT32_TYPE:
      if (is_unsigned) {
        constant.i32 = (int32_t)(((uint64_t)((uint32_t)constant.i32) *
                                  (uint32_t)other->constant.i32) >>
                                 32);
      } else {
        constant.i32 = (int32_t)(
            ((int64_t)constant.i32 * (int64_t)other->constant.i32) >> 32);
      }
      break;
    case INT64_TYPE:
#if XE_COMPILER_MSVC
      if (is_unsigned) {
        constant.i64 = __umulh(constant.i64, other->constant.i64);
      } else {
        constant.i64 = __mulh(constant.i64, other->constant.i64);
      }
#else
      if (is_unsigned) {
        constant.i64 = static_cast<uint64_t>(
            static_cast<unsigned __int128>(constant.i64) *
            static_cast<unsigned __int128>(other->constant.i64));
      } else {
        constant.i64 =
            static_cast<uint64_t>(static_cast<__int128>(constant.i64) *
                                  static_cast<__int128>(other->constant.i64));
      }
#endif  // XE_COMPILER_MSVC
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Div(Value* other, bool is_unsigned) {
  assert_true(type == other->type);
  switch (type) {
    case INT8_TYPE:
      if (is_unsigned) {
        constant.i8 /= uint8_t(other->constant.i8);
      } else {
        constant.i8 /= other->constant.i8;
      }
      break;
    case INT16_TYPE:
      if (is_unsigned) {
        constant.i16 /= uint16_t(other->constant.i16);
      } else {
        constant.i16 /= other->constant.i16;
      }
      break;
    case INT32_TYPE:
      if (is_unsigned) {
        constant.i32 /= uint32_t(other->constant.i32);
      } else {
        constant.i32 /= other->constant.i32;
      }
      break;
    case INT64_TYPE:
      if (is_unsigned) {
        constant.i64 /= uint64_t(other->constant.i64);
      } else {
        constant.i64 /= other->constant.i64;
      }
      break;
    case FLOAT32_TYPE:
      constant.f32 /= other->constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 /= other->constant.f64;
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.f32[i] /= other->constant.v128.f32[i];
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Max(Value* other) {
  assert_true(type == other->type);
  switch (type) {
    case FLOAT32_TYPE:
      constant.f32 = std::max(constant.f32, other->constant.f32);
      break;
    case FLOAT64_TYPE:
      constant.f64 = std::max(constant.f64, other->constant.f64);
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.f32[i] =
            std::max(constant.v128.f32[i], other->constant.v128.f32[i]);
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::MulAdd(Value* dest, Value* value1, Value* value2, Value* value3) {
  switch (dest->type) {
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        dest->constant.v128.f32[i] =
            (value1->constant.v128.f32[i] * value2->constant.v128.f32[i]) +
            value3->constant.v128.f32[i];
      }
      break;
    case FLOAT32_TYPE:
      dest->constant.f32 =
          (value1->constant.f32 * value2->constant.f32) + value3->constant.f32;
      break;
    case FLOAT64_TYPE:
      dest->constant.f64 =
          (value1->constant.f64 * value2->constant.f64) + value3->constant.f64;
      break;
    default:
      assert_unhandled_case(dest->type);
      break;
  }
}

void Value::MulSub(Value* dest, Value* value1, Value* value2, Value* value3) {
  switch (dest->type) {
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        dest->constant.v128.f32[i] =
            (value1->constant.v128.f32[i] * value2->constant.v128.f32[i]) -
            value3->constant.v128.f32[i];
      }
      break;
    case FLOAT32_TYPE:
      dest->constant.f32 =
          (value1->constant.f32 * value2->constant.f32) - value3->constant.f32;
      break;
    case FLOAT64_TYPE:
      dest->constant.f64 =
          (value1->constant.f64 * value2->constant.f64) - value3->constant.f64;
      break;
    default:
      assert_unhandled_case(dest->type);
      break;
  }
}

void Value::Neg() {
  switch (type) {
    case INT8_TYPE:
      constant.i8 = -constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 = -constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 = -constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 = -constant.i64;
      break;
    case FLOAT32_TYPE:
      constant.f32 = -constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 = -constant.f64;
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; ++i) {
        constant.v128.f32[i] = -constant.v128.f32[i];
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Abs() {
  switch (type) {
    case INT8_TYPE:
      constant.i8 = int8_t(std::abs(constant.i8));
      break;
    case INT16_TYPE:
      constant.i16 = int16_t(std::abs(constant.i16));
      break;
    case INT32_TYPE:
      constant.i32 = std::abs(constant.i32);
      break;
    case INT64_TYPE:
      constant.i64 = std::abs(constant.i64);
      break;
    case FLOAT32_TYPE:
      constant.f32 = std::abs(constant.f32);
      break;
    case FLOAT64_TYPE:
      constant.f64 = std::abs(constant.f64);
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; ++i) {
        constant.v128.f32[i] = std::abs(constant.v128.f32[i]);
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Sqrt() {
  switch (type) {
    case FLOAT32_TYPE:
      constant.f32 = std::sqrt(constant.f32);
      break;
    case FLOAT64_TYPE:
      constant.f64 = std::sqrt(constant.f64);
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::RSqrt() {
  switch (type) {
    case FLOAT32_TYPE:
      constant.f32 = 1.0f / std::sqrt(constant.f32);
      break;
    case FLOAT64_TYPE:
      constant.f64 = 1.0f / std::sqrt(constant.f64);
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; ++i) {
        constant.v128.f32[i] = 1.0f / std::sqrt(constant.v128.f32[i]);
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Recip() {
  switch (type) {
    case FLOAT32_TYPE:
      constant.f32 = 1.0f / constant.f32;
      break;
    case FLOAT64_TYPE:
      constant.f64 = 1.0f / constant.f64;
      break;
    case VEC128_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.f32[i] = 1.0f / constant.v128.f32[i];
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::And(Value* other) {
  assert_true(type == other->type);
  switch (type) {
    case INT8_TYPE:
      constant.i8 &= other->constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 &= other->constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 &= other->constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 &= other->constant.i64;
      break;
    case VEC128_TYPE:
      constant.v128 &= other->constant.v128;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Or(Value* other) {
  assert_true(type == other->type);
  switch (type) {
    case INT8_TYPE:
      constant.i8 |= other->constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 |= other->constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 |= other->constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 |= other->constant.i64;
      break;
    case VEC128_TYPE:
      constant.v128 |= other->constant.v128;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Xor(Value* other) {
  assert_true(type == other->type);
  switch (type) {
    case INT8_TYPE:
      constant.i8 ^= other->constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 ^= other->constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 ^= other->constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 ^= other->constant.i64;
      break;
    case VEC128_TYPE:
      constant.v128 ^= other->constant.v128;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Not() {
  switch (type) {
    case INT8_TYPE:
      constant.i8 = ~constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 = ~constant.i16;
      break;
    case INT32_TYPE:
      constant.i32 = ~constant.i32;
      break;
    case INT64_TYPE:
      constant.i64 = ~constant.i64;
      break;
    case VEC128_TYPE:
      constant.v128.low = ~constant.v128.low;
      constant.v128.high = ~constant.v128.high;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Shl(Value* other) {
  assert_true(other->type == INT8_TYPE);
  switch (type) {
    case INT8_TYPE:
      constant.u8 <<= other->constant.u8;
      break;
    case INT16_TYPE:
      constant.u16 <<= other->constant.u8;
      break;
    case INT32_TYPE:
      constant.u32 <<= other->constant.u8;
      break;
    case INT64_TYPE:
      constant.u64 <<= other->constant.u8;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Shr(Value* other) {
  assert_true(other->type == INT8_TYPE);
  switch (type) {
    case INT8_TYPE:
      constant.u8 = constant.u8 >> other->constant.u8;
      break;
    case INT16_TYPE:
      constant.u16 = constant.u16 >> other->constant.u8;
      break;
    case INT32_TYPE:
      constant.u32 = constant.u32 >> other->constant.u8;
      break;
    case INT64_TYPE:
      constant.u64 = constant.u64 >> other->constant.u8;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Sha(Value* other) {
  assert_true(other->type == INT8_TYPE);
  switch (type) {
    case INT8_TYPE:
      constant.i8 = constant.i8 >> other->constant.u8;
      break;
    case INT16_TYPE:
      constant.i16 = constant.i16 >> other->constant.u8;
      break;
    case INT32_TYPE:
      constant.i32 = constant.i32 >> other->constant.u8;
      break;
    case INT64_TYPE:
      constant.i64 = constant.i64 >> other->constant.u8;
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Extract(Value* vec, Value* index) {
  assert_true(vec->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      constant.u8 = vec->constant.v128.u8[index->constant.u8 & 0x1F];
      break;
    case INT16_TYPE:
      constant.u16 = vec->constant.v128.u16[index->constant.u16 & 0x7];
      break;
    case INT32_TYPE:
      constant.u32 = vec->constant.v128.u32[index->constant.u32 & 0x3];
      break;
    case INT64_TYPE:
      constant.u64 = vec->constant.v128.u64[index->constant.u64 & 0x1];
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::Select(Value* other, Value* ctrl) {
  // TODO
  assert_always();
}

void Value::Splat(Value* other) {
  assert_true(type == VEC128_TYPE);
  switch (other->type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.i8[i] = other->constant.i8;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.i16[i] = other->constant.i16;
      }
      break;
    case INT32_TYPE:
    case FLOAT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.i32[i] = other->constant.i32;
      }
      break;
    case INT64_TYPE:
    case FLOAT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.i64[i] = other->constant.i64;
      }
      break;
    default:
      assert_unhandled_case(other->type);
      break;
  }
}

void Value::VectorCompareEQ(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] =
            constant.v128.u8[i] == other->constant.v128.u8[i] ? -1 : 0;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] =
            constant.v128.u16[i] == other->constant.v128.u16[i] ? -1 : 0;
      }
      break;
    case INT32_TYPE:
    case FLOAT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.u32[i] == other->constant.v128.u32[i] ? -1 : 0;
      }
      break;
    case INT64_TYPE:
    case FLOAT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.u64[i] =
            constant.v128.u64[i] == other->constant.v128.u64[i] ? -1 : 0;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorCompareSGT(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] =
            constant.v128.i8[i] > other->constant.v128.i8[i] ? -1 : 0;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] =
            constant.v128.i16[i] > other->constant.v128.i16[i] ? -1 : 0;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.i32[i] > other->constant.v128.i32[i] ? -1 : 0;
      }
      break;
    case INT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.u64[i] =
            constant.v128.i64[i] > other->constant.v128.i64[i] ? -1 : 0;
      }
      break;
    case FLOAT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.f32[i] > other->constant.v128.f32[i] ? -1 : 0;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorCompareSGE(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] =
            constant.v128.i8[i] >= other->constant.v128.i8[i] ? -1 : 0;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] =
            constant.v128.i16[i] >= other->constant.v128.i16[i] ? -1 : 0;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.i32[i] >= other->constant.v128.i32[i] ? -1 : 0;
      }
      break;
    case INT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.u64[i] =
            constant.v128.i64[i] >= other->constant.v128.i64[i] ? -1 : 0;
      }
      break;
    case FLOAT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.f32[i] >= other->constant.v128.f32[i] ? -1 : 0;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorCompareUGT(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] =
            constant.v128.u8[i] > other->constant.v128.u8[i] ? -1 : 0;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] =
            constant.v128.u16[i] > other->constant.v128.u16[i] ? -1 : 0;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.u32[i] > other->constant.v128.u32[i] ? -1 : 0;
      }
      break;
    case INT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.u64[i] =
            constant.v128.u64[i] > other->constant.v128.u64[i] ? -1 : 0;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorCompareUGE(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] =
            constant.v128.u8[i] >= other->constant.v128.u8[i] ? -1 : 0;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] =
            constant.v128.u16[i] >= other->constant.v128.u16[i] ? -1 : 0;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] =
            constant.v128.u32[i] >= other->constant.v128.u32[i] ? -1 : 0;
      }
      break;
    case INT64_TYPE:
      for (int i = 0; i < 2; i++) {
        constant.v128.u64[i] =
            constant.v128.u64[i] >= other->constant.v128.u64[i] ? -1 : 0;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorConvertI2F(Value* other, bool is_unsigned) {
  assert_true(type == VEC128_TYPE);
  for (int i = 0; i < 4; i++) {
    if (is_unsigned) {
      constant.v128.f32[i] = (float)other->constant.v128.u32[i];
    } else {
      constant.v128.f32[i] = (float)other->constant.v128.i32[i];
    }
  }
}

void Value::VectorConvertF2I(Value* other, bool is_unsigned) {
  assert_true(type == VEC128_TYPE);

  // FIXME(DrChat): This does not saturate!
  for (int i = 0; i < 4; i++) {
    if (is_unsigned) {
      constant.v128.u32[i] = (uint32_t)other->constant.v128.f32[i];
    } else {
      constant.v128.i32[i] = (int32_t)other->constant.v128.f32[i];
    }
  }
}

void Value::VectorShl(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] <<= other->constant.v128.u8[i] & 0x7;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] <<= other->constant.v128.u16[i] & 0xF;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] <<= other->constant.v128.u32[i] & 0x1F;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorShr(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] >>= other->constant.v128.u8[i] & 0x7;
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] >>= other->constant.v128.u16[i] & 0xF;
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] >>= other->constant.v128.u32[i] & 0x1F;
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorRol(Value* other, TypeName type) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE:
      for (int i = 0; i < 16; i++) {
        constant.v128.u8[i] = xe::rotate_left(constant.v128.u8[i],
                                              other->constant.v128.i8[i] & 0x7);
      }
      break;
    case INT16_TYPE:
      for (int i = 0; i < 8; i++) {
        constant.v128.u16[i] = xe::rotate_left(
            constant.v128.u16[i], other->constant.v128.u16[i] & 0xF);
      }
      break;
    case INT32_TYPE:
      for (int i = 0; i < 4; i++) {
        constant.v128.u32[i] = xe::rotate_left(
            constant.v128.u32[i], other->constant.v128.u32[i] & 0x1F);
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorAdd(Value* other, TypeName type, bool is_unsigned,
                      bool saturate) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case FLOAT32_TYPE:
      if (saturate) {
        assert_always();
      } else {
        constant.v128.x += other->constant.v128.x;
        constant.v128.y += other->constant.v128.y;
        constant.v128.z += other->constant.v128.z;
        constant.v128.w += other->constant.v128.w;
      }
      break;
    case FLOAT64_TYPE:
      if (saturate) {
        assert_always();
      } else {
        constant.v128.f64[0] += other->constant.v128.f64[0];
        constant.v128.f64[1] += other->constant.v128.f64[1];
      }
      break;
    case INT8_TYPE:
      if (saturate) {
        for (int i = 0; i < 16; i++) {
          if (is_unsigned) {
            constant.v128.u8[i] =
                xe::sat_add(constant.v128.u8[i], other->constant.v128.u8[i]);
          } else {
            constant.v128.i8[i] =
                xe::sat_add(constant.v128.i8[i], other->constant.v128.i8[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 16; i++) {
          if (is_unsigned) {
            constant.v128.u8[i] += other->constant.v128.u8[i];
          } else {
            constant.v128.i8[i] += other->constant.v128.i8[i];
          }
        }
      }
      break;
    case INT16_TYPE:
      if (saturate) {
        for (int i = 0; i < 8; i++) {
          if (is_unsigned) {
            constant.v128.u16[i] =
                xe::sat_add(constant.v128.u16[i], other->constant.v128.u16[i]);
          } else {
            constant.v128.i16[i] =
                xe::sat_add(constant.v128.i16[i], other->constant.v128.i16[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 8; i++) {
          if (is_unsigned) {
            constant.v128.u16[i] += other->constant.v128.u16[i];
          } else {
            constant.v128.i16[i] += other->constant.v128.i16[i];
          }
        }
      }
      break;
    case INT32_TYPE:
      if (saturate) {
        for (int i = 0; i < 4; i++) {
          if (is_unsigned) {
            constant.v128.u32[i] =
                xe::sat_add(constant.v128.u32[i], other->constant.v128.u32[i]);
          } else {
            constant.v128.i32[i] =
                xe::sat_add(constant.v128.i32[i], other->constant.v128.i32[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 4; i++) {
          if (is_unsigned) {
            constant.v128.u32[i] += other->constant.v128.u32[i];
          } else {
            constant.v128.i32[i] += other->constant.v128.i32[i];
          }
        }
      }
      break;
    case INT64_TYPE:
      if (saturate) {
        for (int i = 0; i < 2; i++) {
          if (is_unsigned) {
            constant.v128.u64[i] =
                xe::sat_add(constant.v128.u64[i], other->constant.v128.u64[i]);
          } else {
            constant.v128.i64[i] =
                xe::sat_add(constant.v128.i64[i], other->constant.v128.i64[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        if (is_unsigned) {
          constant.v128.u64[0] += other->constant.v128.u64[0];
          constant.v128.u64[1] += other->constant.v128.u64[1];
        } else {
          constant.v128.i64[0] += other->constant.v128.i64[0];
          constant.v128.i64[1] += other->constant.v128.i64[1];
        }
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorSub(Value* other, TypeName type, bool is_unsigned,
                      bool saturate) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case FLOAT32_TYPE:
      if (saturate) {
        assert_always();
      } else {
        constant.v128.x -= other->constant.v128.x;
        constant.v128.y -= other->constant.v128.y;
        constant.v128.z -= other->constant.v128.z;
        constant.v128.w -= other->constant.v128.w;
      }
      break;
    case FLOAT64_TYPE:
      if (saturate) {
        assert_always();
      } else {
        constant.v128.f64[0] -= other->constant.v128.f64[0];
        constant.v128.f64[1] -= other->constant.v128.f64[1];
      }
      break;
    case INT8_TYPE:
      if (saturate) {
        for (int i = 0; i < 16; i++) {
          if (is_unsigned) {
            constant.v128.u8[i] =
                xe::sat_sub(constant.v128.u8[i], other->constant.v128.u8[i]);
          } else {
            constant.v128.i8[i] =
                xe::sat_sub(constant.v128.i8[i], other->constant.v128.i8[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 16; i++) {
          if (is_unsigned) {
            constant.v128.u8[i] -= other->constant.v128.u8[i];
          } else {
            constant.v128.i8[i] -= other->constant.v128.i8[i];
          }
        }
      }
      break;
    case INT16_TYPE:
      if (saturate) {
        for (int i = 0; i < 8; i++) {
          if (is_unsigned) {
            constant.v128.u16[i] =
                xe::sat_sub(constant.v128.u16[i], other->constant.v128.u16[i]);
          } else {
            constant.v128.i16[i] =
                xe::sat_sub(constant.v128.i16[i], other->constant.v128.i16[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 8; i++) {
          if (is_unsigned) {
            constant.v128.u16[i] -= other->constant.v128.u16[i];
          } else {
            constant.v128.i16[i] -= other->constant.v128.i16[i];
          }
        }
      }
      break;
    case INT32_TYPE:
      if (saturate) {
        for (int i = 0; i < 4; i++) {
          if (is_unsigned) {
            constant.v128.u32[i] =
                xe::sat_sub(constant.v128.u32[i], other->constant.v128.u32[i]);
          } else {
            constant.v128.i32[i] =
                xe::sat_sub(constant.v128.i32[i], other->constant.v128.i32[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        for (int i = 0; i < 4; i++) {
          if (is_unsigned) {
            constant.v128.u32[i] -= other->constant.v128.u32[i];
          } else {
            constant.v128.i32[i] -= other->constant.v128.i32[i];
          }
        }
      }
      break;
    case INT64_TYPE:
      if (saturate) {
        for (int i = 0; i < 2; i++) {
          if (is_unsigned) {
            constant.v128.u64[i] =
                xe::sat_sub(constant.v128.u64[i], other->constant.v128.u64[i]);
          } else {
            constant.v128.i64[i] =
                xe::sat_sub(constant.v128.i64[i], other->constant.v128.i64[i]);
          }
        }
        // TODO(Triang3l): Trace DID_SATURATE.
      } else {
        if (is_unsigned) {
          constant.v128.u64[0] -= other->constant.v128.u64[0];
          constant.v128.u64[1] -= other->constant.v128.u64[1];
        } else {
          constant.v128.i64[0] -= other->constant.v128.i64[0];
          constant.v128.i64[1] -= other->constant.v128.i64[1];
        }
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::DotProduct3(Value* other) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case VEC128_TYPE: {
      alignas(16) float result[4];
      __m128 src1 = _mm_load_ps(constant.v128.f32);
      __m128 src2 = _mm_load_ps(other->constant.v128.f32);
      __m128 dest = _mm_dp_ps(src1, src2, 0b01110001);
      _mm_store_ps(result, dest);
      // TODO(rick): is this sane?
      type = FLOAT32_TYPE;
      constant.f32 = result[0];
    } break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::DotProduct4(Value* other) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case VEC128_TYPE: {
      alignas(16) float result[4];
      __m128 src1 = _mm_load_ps(constant.v128.f32);
      __m128 src2 = _mm_load_ps(other->constant.v128.f32);
      __m128 dest = _mm_dp_ps(src1, src2, 0b11110001);
      _mm_store_ps(result, dest);
      // TODO(rick): is this sane?
      type = FLOAT32_TYPE;
      constant.f32 = result[0];
    } break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::VectorAverage(Value* other, TypeName type, bool is_unsigned,
                          bool saturate) {
  assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
  switch (type) {
    case INT8_TYPE: {
      for (int i = 0; i < 16; i++) {
        if (is_unsigned) {
          constant.v128.u8[i] =
              uint8_t((uint16_t(constant.v128.u8[i]) +
                       uint16_t(other->constant.v128.u8[i]) + 1) >>
                      1);
        } else {
          constant.v128.i8[i] =
              int8_t((int16_t(constant.v128.i8[i]) +
                      int16_t(other->constant.v128.i8[i]) + 1) >>
                     1);
        }
      }
    } break;
    case INT16_TYPE: {
      for (int i = 0; i < 8; i++) {
        if (is_unsigned) {
          constant.v128.u16[i] =
              uint16_t((uint32_t(constant.v128.u16[i]) +
                        uint32_t(other->constant.v128.u16[i]) + 1) >>
                       1);
        } else {
          constant.v128.i16[i] =
              int16_t((int32_t(constant.v128.i16[i]) +
                       int32_t(other->constant.v128.i16[i]) + 1) >>
                      1);
        }
      }
    } break;
    case INT32_TYPE: {
      for (int i = 0; i < 4; i++) {
        if (is_unsigned) {
          constant.v128.u32[i] =
              uint32_t((uint64_t(constant.v128.u32[i]) +
                        uint64_t(other->constant.v128.u32[i]) + 1) >>
                       1);
        } else {
          constant.v128.i32[i] =
              int32_t((int64_t(constant.v128.i32[i]) +
                       int64_t(other->constant.v128.i32[i]) + 1) >>
                      1);
        }
      }
    } break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::ByteSwap() {
  switch (type) {
    case INT8_TYPE:
      constant.i8 = constant.i8;
      break;
    case INT16_TYPE:
      constant.i16 = xe::byte_swap(constant.i16);
      break;
    case INT32_TYPE:
      constant.i32 = xe::byte_swap(constant.i32);
      break;
    case INT64_TYPE:
      constant.i64 = xe::byte_swap(constant.i64);
      break;
    case VEC128_TYPE:
      for (int n = 0; n < 4; n++) {
        constant.v128.u32[n] = xe::byte_swap(constant.v128.u32[n]);
      }
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

void Value::CountLeadingZeros(const Value* other) {
  switch (other->type) {
    case INT8_TYPE:
      constant.i8 = xe::lzcnt(other->constant.i8);
      break;
    case INT16_TYPE:
      constant.i8 = xe::lzcnt(other->constant.i16);
      break;
    case INT32_TYPE:
      constant.i8 = xe::lzcnt(other->constant.i32);
      break;
    case INT64_TYPE:
      constant.i8 = xe::lzcnt(other->constant.i64);
      break;
    default:
      assert_unhandled_case(type);
      break;
  }
}

bool Value::Compare(Opcode opcode, Value* other) {
  assert_true(type == other->type);
  switch (other->type) {
    case INT8_TYPE:
      return CompareInt8(opcode, this, other);
    case INT16_TYPE:
      return CompareInt16(opcode, this, other);
    case INT32_TYPE:
      return CompareInt32(opcode, this, other);
    case INT64_TYPE:
      return CompareInt64(opcode, this, other);
    default:
      assert_unhandled_case(type);
      return false;
  }
}

bool Value::CompareInt8(Opcode opcode, Value* a, Value* b) {
  switch (opcode) {
    case OPCODE_COMPARE_EQ:
      return a->constant.i8 == b->constant.i8;
    case OPCODE_COMPARE_NE:
      return a->constant.i8 != b->constant.i8;
    case OPCODE_COMPARE_SLT:
      return a->constant.i8 < b->constant.i8;
    case OPCODE_COMPARE_SLE:
      return a->constant.i8 <= b->constant.i8;
    case OPCODE_COMPARE_SGT:
      return a->constant.i8 > b->constant.i8;
    case OPCODE_COMPARE_SGE:
      return a->constant.i8 >= b->constant.i8;
    case OPCODE_COMPARE_ULT:
      return uint8_t(a->constant.i8) < uint8_t(b->constant.i8);
    case OPCODE_COMPARE_ULE:
      return uint8_t(a->constant.i8) <= uint8_t(b->constant.i8);
    case OPCODE_COMPARE_UGT:
      return uint8_t(a->constant.i8) > uint8_t(b->constant.i8);
    case OPCODE_COMPARE_UGE:
      return uint8_t(a->constant.i8) >= uint8_t(b->constant.i8);
    default:
      assert_unhandled_case(opcode);
      return false;
  }
}

bool Value::CompareInt16(Opcode opcode, Value* a, Value* b) {
  switch (opcode) {
    case OPCODE_COMPARE_EQ:
      return a->constant.i16 == b->constant.i16;
    case OPCODE_COMPARE_NE:
      return a->constant.i16 != b->constant.i16;
    case OPCODE_COMPARE_SLT:
      return a->constant.i16 < b->constant.i16;
    case OPCODE_COMPARE_SLE:
      return a->constant.i16 <= b->constant.i16;
    case OPCODE_COMPARE_SGT:
      return a->constant.i16 > b->constant.i16;
    case OPCODE_COMPARE_SGE:
      return a->constant.i16 >= b->constant.i16;
    case OPCODE_COMPARE_ULT:
      return uint16_t(a->constant.i16) < uint16_t(b->constant.i16);
    case OPCODE_COMPARE_ULE:
      return uint16_t(a->constant.i16) <= uint16_t(b->constant.i16);
    case OPCODE_COMPARE_UGT:
      return uint16_t(a->constant.i16) > uint16_t(b->constant.i16);
    case OPCODE_COMPARE_UGE:
      return uint16_t(a->constant.i16) >= uint16_t(b->constant.i16);
    default:
      assert_unhandled_case(opcode);
      return false;
  }
}

bool Value::CompareInt32(Opcode opcode, Value* a, Value* b) {
  switch (opcode) {
    case OPCODE_COMPARE_EQ:
      return a->constant.i32 == b->constant.i32;
    case OPCODE_COMPARE_NE:
      return a->constant.i32 != b->constant.i32;
    case OPCODE_COMPARE_SLT:
      return a->constant.i32 < b->constant.i32;
    case OPCODE_COMPARE_SLE:
      return a->constant.i32 <= b->constant.i32;
    case OPCODE_COMPARE_SGT:
      return a->constant.i32 > b->constant.i32;
    case OPCODE_COMPARE_SGE:
      return a->constant.i32 >= b->constant.i32;
    case OPCODE_COMPARE_ULT:
      return uint32_t(a->constant.i32) < uint32_t(b->constant.i32);
    case OPCODE_COMPARE_ULE:
      return uint32_t(a->constant.i32) <= uint32_t(b->constant.i32);
    case OPCODE_COMPARE_UGT:
      return uint32_t(a->constant.i32) > uint32_t(b->constant.i32);
    case OPCODE_COMPARE_UGE:
      return uint32_t(a->constant.i32) >= uint32_t(b->constant.i32);
    default:
      assert_unhandled_case(opcode);
      return false;
  }
}

bool Value::CompareInt64(Opcode opcode, Value* a, Value* b) {
  switch (opcode) {
    case OPCODE_COMPARE_EQ:
      return a->constant.i64 == b->constant.i64;
    case OPCODE_COMPARE_NE:
      return a->constant.i64 != b->constant.i64;
    case OPCODE_COMPARE_SLT:
      return a->constant.i64 < b->constant.i64;
    case OPCODE_COMPARE_SLE:
      return a->constant.i64 <= b->constant.i64;
    case OPCODE_COMPARE_SGT:
      return a->constant.i64 > b->constant.i64;
    case OPCODE_COMPARE_SGE:
      return a->constant.i64 >= b->constant.i64;
    case OPCODE_COMPARE_ULT:
      return uint64_t(a->constant.i64) < uint64_t(b->constant.i64);
    case OPCODE_COMPARE_ULE:
      return uint64_t(a->constant.i64) <= uint64_t(b->constant.i64);
    case OPCODE_COMPARE_UGT:
      return uint64_t(a->constant.i64) > uint64_t(b->constant.i64);
    case OPCODE_COMPARE_UGE:
      return uint64_t(a->constant.i64) >= uint64_t(b->constant.i64);
    default:
      assert_unhandled_case(opcode);
      return false;
  }
}

}  // namespace hir
}  // namespace cpu
}  // namespace xe
