/**
 ******************************************************************************
 * Xenia : Xbox 360 Emulator Research Project                                 *
 ******************************************************************************
 * Copyright 2021 Ben Vanik. All rights reserved.                             *
 * Released under the BSD license - see LICENSE in the root for more details. *
 ******************************************************************************
 */

#include <cstring>

#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/string_util.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xam/xam_private.h"
#include "xenia/kernel/xenumerator.h"
#include "xenia/kernel/xthread.h"
#include "xenia/xbox.h"

namespace xe {
namespace kernel {
namespace xam {

X_HRESULT_result_t XamUserGetXUID(dword_t user_index, dword_t type_mask,
                                  lpqword_t xuid_ptr) {
  assert_true(type_mask == 1 || type_mask == 2 || type_mask == 3 ||
              type_mask == 4 || type_mask == 7);
  if (!xuid_ptr) {
    return X_E_INVALIDARG;
  }
  uint32_t result = X_E_NO_SUCH_USER;
  uint64_t xuid = 0;
  if (user_index < 4) {
    if (user_index == 0) {
      const auto& user_profile = kernel_state()->user_profile();
      auto type = user_profile->type() & type_mask;
      if (type & (2 | 4)) {
        // maybe online profile?
        xuid = user_profile->xuid();
        result = X_E_SUCCESS;
      } else if (type & 1) {
        // maybe offline profile?
        xuid = user_profile->xuid();
        result = X_E_SUCCESS;
      }
    }
  } else {
    result = X_E_INVALIDARG;
  }
  *xuid_ptr = xuid;
  return result;
}
DECLARE_XAM_EXPORT1(XamUserGetXUID, kUserProfiles, kImplemented);

dword_result_t XamUserGetSigninState(dword_t user_index) {
  // Yield, as some games spam this.
  xe::threading::MaybeYield();
  uint32_t signin_state = 0;
  if (user_index < 4) {
    if (user_index == 0) {
      const auto& user_profile = kernel_state()->user_profile();
      signin_state = user_profile->signin_state();
    }
  }
  return signin_state;
}
DECLARE_XAM_EXPORT2(XamUserGetSigninState, kUserProfiles, kImplemented,
                    kHighFrequency);

typedef struct {
  xe::be<uint64_t> xuid;
  xe::be<uint32_t> unk08;  // maybe zero?
  xe::be<uint32_t> signin_state;
  xe::be<uint32_t> unk10;  // ?
  xe::be<uint32_t> unk14;  // ?
  char name[16];
} X_USER_SIGNIN_INFO;
static_assert_size(X_USER_SIGNIN_INFO, 40);

X_HRESULT_result_t XamUserGetSigninInfo(dword_t user_index, dword_t flags,
                                        pointer_t<X_USER_SIGNIN_INFO> info) {
  if (!info) {
    return X_E_INVALIDARG;
  }

  std::memset(info, 0, sizeof(X_USER_SIGNIN_INFO));
  if (user_index) {
    return X_E_NO_SUCH_USER;
  }

  const auto& user_profile = kernel_state()->user_profile();
  info->xuid = user_profile->xuid();
  info->signin_state = user_profile->signin_state();
  xe::string_util::copy_truncating(info->name, user_profile->name(),
                                   xe::countof(info->name));
  return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetSigninInfo, kUserProfiles, kImplemented);

dword_result_t XamUserGetName(dword_t user_index, lpstring_t buffer,
                              dword_t buffer_len) {
  if (user_index >= 4) {
    return X_E_INVALIDARG;
  }

  if (user_index) {
    return X_E_NO_SUCH_USER;
  }

  const auto& user_profile = kernel_state()->user_profile();
  const auto& user_name = user_profile->name();
  xe::string_util::copy_truncating(buffer, user_name,
                                   std::min(buffer_len.value(), uint32_t(16)));
  return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetName, kUserProfiles, kImplemented);

dword_result_t XamUserGetGamerTag(dword_t user_index, lpu16string_t buffer,
                                  dword_t buffer_len) {
  if (user_index >= 4) {
    return X_E_INVALIDARG;
  }

  if (user_index) {
    return X_E_NO_SUCH_USER;
  }

  if (!buffer || buffer_len < 16) {
    return X_E_INVALIDARG;
  }

  const auto& user_profile = kernel_state()->user_profile();
  auto user_name = xe::to_utf16(user_profile->name());
  xe::string_util::copy_and_swap_truncating(
      buffer, user_name, std::min(buffer_len.value(), uint32_t(16)));
  return X_E_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserGetGamerTag, kUserProfiles, kImplemented);

typedef struct {
  xe::be<uint32_t> setting_count;
  xe::be<uint32_t> settings_ptr;
} X_USER_READ_PROFILE_SETTINGS;
static_assert_size(X_USER_READ_PROFILE_SETTINGS, 8);

typedef struct {
  xe::be<uint32_t> from;
  xe::be<uint32_t> unk04;
  xe::be<uint32_t> user_index;
  xe::be<uint32_t> unk0C;
  xe::be<uint32_t> setting_id;
  xe::be<uint32_t> unk14;
  uint8_t setting_data[16];
} X_USER_READ_PROFILE_SETTING;
static_assert_size(X_USER_READ_PROFILE_SETTING, 40);

// https://github.com/oukiar/freestyledash/blob/master/Freestyle/Tools/Generic/xboxtools.cpp
uint32_t xeXamUserReadProfileSettingsEx(uint32_t title_id, uint32_t user_index,
                                        uint32_t xuid_count, lpqword_t xuids,
                                        uint32_t setting_count,
                                        lpdword_t setting_ids, uint32_t unk,
                                        lpdword_t buffer_size_ptr,
                                        lpvoid_t buffer_ptr,
                                        uint32_t overlapped_ptr) {
  if (!xuid_count) {
    assert_null(xuids);
  } else {
    assert_true(xuid_count == 1);
    assert_not_null(xuids);
    // TODO(gibbed): allow proper lookup of arbitrary XUIDs
    const auto& user_profile = kernel_state()->user_profile();
    assert_true(static_cast<uint64_t>(xuids[0]) == user_profile->xuid());
  }
  assert_zero(unk);

  // must have at least 1 to 32 settings
  if (setting_count < 1 || setting_count > 32) {
    return X_ERROR_INVALID_PARAMETER;
  }

  // buffer size pointer must be valid
  if (!buffer_size_ptr) {
    return X_ERROR_INVALID_PARAMETER;
  }

  // if buffer size is non-zero, buffer pointer must be valid
  auto buffer_size = static_cast<uint32_t>(*buffer_size_ptr);
  if (buffer_size && !buffer_ptr) {
    return X_ERROR_INVALID_PARAMETER;
  }

  uint32_t needed_header_size = 0;
  uint32_t needed_extra_size = 0;
  for (uint32_t i = 0; i < setting_count; ++i) {
    needed_header_size += sizeof(X_USER_READ_PROFILE_SETTING);
    UserProfile::Setting::Key setting_key;
    setting_key.value = static_cast<uint32_t>(setting_ids[i]);
    switch (static_cast<UserProfile::Setting::Type>(setting_key.type)) {
      case UserProfile::Setting::Type::WSTRING:
      case UserProfile::Setting::Type::BINARY: {
        needed_extra_size += setting_key.size;
        break;
      }
      default: {
        break;
      }
    }
  }
  if (xuids) {
    // needed_header_size *= xuid_count;
    // needed_extra_size *= !xuid_count;
  }
  needed_header_size += sizeof(X_USER_READ_PROFILE_SETTINGS);

  uint32_t needed_size = needed_header_size + needed_extra_size;
  if (!buffer_ptr || buffer_size < needed_size) {
    if (!buffer_size) {
      *buffer_size_ptr = needed_size;
    }
    return X_ERROR_INSUFFICIENT_BUFFER;
  }

  // Title ID = 0 means us.
  // 0xfffe07d1 = profile?

  if (user_index) {
    // Only support user 0.
    if (overlapped_ptr) {
      kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                  X_ERROR_NO_SUCH_USER);
      return X_ERROR_IO_PENDING;
    }
    return X_ERROR_NO_SUCH_USER;
  }

  const auto& user_profile = kernel_state()->user_profile();

  // First call asks for size (fill buffer_size_ptr).
  // Second call asks for buffer contents with that size.

  // TODO(gibbed): setting validity checking without needing a user profile
  // object.
  bool any_missing = false;
  for (uint32_t i = 0; i < setting_count; ++i) {
    auto setting_id = static_cast<uint32_t>(setting_ids[i]);
    auto setting = user_profile->GetSetting(setting_id);
    if (!setting) {
      any_missing = true;
      XELOGE(
          "xeXamUserReadProfileSettingsEx requested unimplemented setting "
          "{:08X}",
          setting_id);
    }
  }
  if (any_missing) {
    // TODO(benvanik): don't fail? most games don't even check!
    if (overlapped_ptr) {
      kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                  X_ERROR_INVALID_PARAMETER);
      return X_ERROR_IO_PENDING;
    }
    return X_ERROR_INVALID_PARAMETER;
  }

  auto out_header = buffer_ptr.as<X_USER_READ_PROFILE_SETTINGS*>();
  out_header->setting_count = static_cast<uint32_t>(setting_count);
  out_header->settings_ptr = buffer_ptr.guest_address() + 8;

  auto out_setting =
      reinterpret_cast<X_USER_READ_PROFILE_SETTING*>(&out_header[1]);

  size_t buffer_offset = needed_header_size;
  for (uint32_t n = 0; n < setting_count; ++n) {
    uint32_t setting_id = setting_ids[n];
    auto setting = user_profile->GetSetting(setting_id);

    std::memset(out_setting, 0, sizeof(X_USER_READ_PROFILE_SETTING));
    out_setting->from =
        !setting || !setting->is_set ? 0 : setting->is_title_specific() ? 2 : 1;
    out_setting->user_index = static_cast<uint32_t>(user_index);
    out_setting->setting_id = setting_id;

    if (setting && setting->is_set) {
      buffer_offset =
          setting->Append(&out_setting->setting_data[0], buffer_ptr,
                          buffer_ptr.guest_address(), buffer_offset);
    }
    // TODO(benvanik): why did I do this?
    /*else {
      std::memset(&out_setting->setting_data[0], 0,
                  sizeof(out_setting->setting_data));
    }*/
    ++out_setting;
  }

  if (overlapped_ptr) {
    kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                X_ERROR_SUCCESS);
    return X_ERROR_IO_PENDING;
  }
  return X_ERROR_SUCCESS;
}

dword_result_t XamUserReadProfileSettings(
    dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids,
    dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr,
    lpvoid_t buffer_ptr, dword_t overlapped_ptr) {
  return xeXamUserReadProfileSettingsEx(
      title_id, user_index, xuid_count, xuids, setting_count, setting_ids, 0,
      buffer_size_ptr, buffer_ptr, overlapped_ptr);
}
DECLARE_XAM_EXPORT1(XamUserReadProfileSettings, kUserProfiles, kImplemented);

dword_result_t XamUserReadProfileSettingsEx(
    dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids,
    dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr,
    dword_t unk_2, lpvoid_t buffer_ptr, dword_t overlapped_ptr) {
  return xeXamUserReadProfileSettingsEx(
      title_id, user_index, xuid_count, xuids, setting_count, setting_ids,
      unk_2, buffer_size_ptr, buffer_ptr, overlapped_ptr);
}
DECLARE_XAM_EXPORT1(XamUserReadProfileSettingsEx, kUserProfiles, kImplemented);

typedef struct {
  xe::be<uint32_t> from;
  xe::be<uint32_t> unk_04;
  xe::be<uint32_t> unk_08;
  xe::be<uint32_t> unk_0c;
  xe::be<uint32_t> setting_id;
  xe::be<uint32_t> unk_14;

  // UserProfile::Setting::Type. Appears to be 8-in-32 field, and the upper 24
  // are not always zeroed by the game.
  uint8_t type;

  xe::be<uint32_t> unk_1c;
  // TODO(sabretooth): not sure if this is a union, but it seems likely.
  // Haven't run into cases other than "binary data" yet.
  union {
    struct {
      xe::be<uint32_t> length;
      xe::be<uint32_t> ptr;
    } binary;
  };
} X_USER_WRITE_PROFILE_SETTING;

dword_result_t XamUserWriteProfileSettings(
    dword_t title_id, dword_t user_index, dword_t setting_count,
    pointer_t<X_USER_WRITE_PROFILE_SETTING> settings, dword_t overlapped_ptr) {
  if (!setting_count || !settings) {
    return X_ERROR_INVALID_PARAMETER;
  }

  if (user_index) {
    // Only support user 0.
    if (overlapped_ptr) {
      kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                  X_ERROR_NO_SUCH_USER);
      return X_ERROR_IO_PENDING;
    }
    return X_ERROR_NO_SUCH_USER;
  }

  // Update and save settings.
  const auto& user_profile = kernel_state()->user_profile();

  for (uint32_t n = 0; n < setting_count; ++n) {
    const X_USER_WRITE_PROFILE_SETTING& settings_data = settings[n];
    XELOGD(
        "XamUserWriteProfileSettings: setting index [{}]:"
        " from={} setting_id={:08X} data.type={}",
        n, (uint32_t)settings_data.from, (uint32_t)settings_data.setting_id,
        settings_data.type);

    xam::UserProfile::Setting::Type settingType =
        static_cast<xam::UserProfile::Setting::Type>(settings_data.type);

    switch (settingType) {
      case UserProfile::Setting::Type::CONTENT:
      case UserProfile::Setting::Type::BINARY: {
        uint8_t* settings_data_ptr = kernel_state()->memory()->TranslateVirtual(
            settings_data.binary.ptr);
        size_t settings_data_len = settings_data.binary.length;
        std::vector<uint8_t> data_vec;

        if (settings_data.binary.ptr) {
          // Copy provided data
          data_vec.resize(settings_data_len);
          std::memcpy(data_vec.data(), settings_data_ptr, settings_data_len);
        } else {
          // Data pointer was NULL, so just fill with zeroes
          data_vec.resize(settings_data_len, 0);
        }

        user_profile->AddSetting(
            std::make_unique<xam::UserProfile::BinarySetting>(
                settings_data.setting_id, data_vec));

      } break;

      case UserProfile::Setting::Type::WSTRING:
      case UserProfile::Setting::Type::DOUBLE:
      case UserProfile::Setting::Type::FLOAT:
      case UserProfile::Setting::Type::INT32:
      case UserProfile::Setting::Type::INT64:
      case UserProfile::Setting::Type::DATETIME:
      default: {
        XELOGE("XamUserWriteProfileSettings: Unimplemented data type {}",
               settingType);
      } break;
    };
  }

  if (overlapped_ptr) {
    kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                X_ERROR_SUCCESS);
    return X_ERROR_IO_PENDING;
  }
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserWriteProfileSettings, kUserProfiles, kImplemented);

dword_result_t XamUserCheckPrivilege(dword_t user_index, dword_t mask,
                                     lpdword_t out_value) {
  // checking all users?
  if (user_index != 0xFF) {
    if (user_index >= 4) {
      return X_ERROR_INVALID_PARAMETER;
    }

    if (user_index) {
      return X_ERROR_NO_SUCH_USER;
    }
  }

  // If we deny everything, games should hopefully not try to do stuff.
  *out_value = 0;
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserCheckPrivilege, kUserProfiles, kStub);

dword_result_t XamUserContentRestrictionGetFlags(dword_t user_index,
                                                 lpdword_t out_flags) {
  if (user_index) {
    return X_ERROR_NO_SUCH_USER;
  }

  // No restrictions?
  *out_flags = 0;
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetFlags, kUserProfiles, kStub);

dword_result_t XamUserContentRestrictionGetRating(dword_t user_index,
                                                  dword_t unk1,
                                                  lpdword_t out_unk2,
                                                  lpdword_t out_unk3) {
  if (user_index) {
    return X_ERROR_NO_SUCH_USER;
  }

  // Some games have special case paths for 3F that differ from the failure
  // path, so my guess is that's 'don't care'.
  *out_unk2 = 0x3F;
  *out_unk3 = 0;
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetRating, kUserProfiles, kStub);

dword_result_t XamUserContentRestrictionCheckAccess(dword_t user_index,
                                                    dword_t unk1, dword_t unk2,
                                                    dword_t unk3, dword_t unk4,
                                                    lpdword_t out_unk5,
                                                    dword_t overlapped_ptr) {
  *out_unk5 = 1;

  if (overlapped_ptr) {
    // TODO(benvanik): does this need the access arg on it?
    kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                X_ERROR_SUCCESS);
  }

  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserContentRestrictionCheckAccess, kUserProfiles, kStub);

dword_result_t XamUserIsOnlineEnabled(dword_t user_index) { return 1; }
DECLARE_XAM_EXPORT1(XamUserIsOnlineEnabled, kUserProfiles, kStub);

dword_result_t XamUserGetMembershipTier(dword_t user_index) {
  if (user_index >= 4) {
    return X_ERROR_INVALID_PARAMETER;
  }
  if (user_index) {
    return X_ERROR_NO_SUCH_USER;
  }
  return 6 /* 6 appears to be Gold */;
}
DECLARE_XAM_EXPORT1(XamUserGetMembershipTier, kUserProfiles, kStub);

dword_result_t XamUserAreUsersFriends(dword_t user_index, dword_t unk1,
                                      dword_t unk2, lpdword_t out_value,
                                      dword_t overlapped_ptr) {
  uint32_t are_friends = 0;
  X_RESULT result;

  if (user_index >= 4) {
    result = X_ERROR_INVALID_PARAMETER;
  } else {
    if (user_index == 0) {
      const auto& user_profile = kernel_state()->user_profile();
      if (user_profile->signin_state() == 0) {
        result = X_ERROR_NOT_LOGGED_ON;
      } else {
        // No friends!
        are_friends = 0;
        result = X_ERROR_SUCCESS;
      }
    } else {
      // Only support user 0.
      result =
          X_ERROR_NO_SUCH_USER;  // if user is local -> X_ERROR_NOT_LOGGED_ON
    }
  }

  if (out_value) {
    assert_true(!overlapped_ptr);
    *out_value = result == X_ERROR_SUCCESS ? are_friends : 0;
    return result;
  } else if (overlapped_ptr) {
    assert_true(!out_value);
    kernel_state()->CompleteOverlappedImmediateEx(
        overlapped_ptr,
        result == X_ERROR_SUCCESS ? X_ERROR_SUCCESS : X_ERROR_FUNCTION_FAILED,
        X_HRESULT_FROM_WIN32(result),
        result == X_ERROR_SUCCESS ? are_friends : 0);
    return X_ERROR_IO_PENDING;
  } else {
    assert_always();
    return X_ERROR_INVALID_PARAMETER;
  }
}
DECLARE_XAM_EXPORT1(XamUserAreUsersFriends, kUserProfiles, kStub);

dword_result_t XamShowSigninUI(dword_t unk, dword_t unk_mask) {
  // Mask values vary. Probably matching user types? Local/remote?

  // To fix game modes that display a 4 profile signin UI (even if playing alone):
  // XN_SYS_SIGNINCHANGED
  kernel_state()->BroadcastNotification(0x0000000A, 1);
  // Games seem to sit and loop until we trigger this notification:
  // XN_SYS_UI (off)
  kernel_state()->BroadcastNotification(0x00000009, 0);
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kStub);

// TODO(gibbed): probably a FILETIME/LARGE_INTEGER, unknown currently
struct X_ACHIEVEMENT_UNLOCK_TIME {
  xe::be<uint32_t> unk_0;
  xe::be<uint32_t> unk_4;
};

struct X_ACHIEVEMENT_DETAILS {
  xe::be<uint32_t> id;
  xe::be<uint32_t> label_ptr;
  xe::be<uint32_t> description_ptr;
  xe::be<uint32_t> unachieved_ptr;
  xe::be<uint32_t> image_id;
  xe::be<uint32_t> gamerscore;
  X_ACHIEVEMENT_UNLOCK_TIME unlock_time;
  xe::be<uint32_t> flags;

  static const size_t kStringBufferSize = 464;
};
static_assert_size(X_ACHIEVEMENT_DETAILS, 36);

class XStaticAchievementEnumerator : public XEnumerator {
 public:
  struct AchievementDetails {
    uint32_t id;
    std::u16string label;
    std::u16string description;
    std::u16string unachieved;
    uint32_t image_id;
    uint32_t gamerscore;
    struct {
      uint32_t unk_0;
      uint32_t unk_4;
    } unlock_time;
    uint32_t flags;
  };

  XStaticAchievementEnumerator(KernelState* kernel_state,
                               size_t items_per_enumerate, uint32_t flags)
      : XEnumerator(
            kernel_state, items_per_enumerate,
            sizeof(X_ACHIEVEMENT_DETAILS) +
                (!!(flags & 7) ? X_ACHIEVEMENT_DETAILS::kStringBufferSize : 0)),
        flags_(flags) {}

  void AppendItem(AchievementDetails item) {
    items_.push_back(std::move(item));
  }

  uint32_t WriteItems(uint32_t buffer_ptr, uint8_t* buffer_data,
                      uint32_t buffer_size, uint32_t* written_count) override {
    size_t count =
        std::min(items_.size() - current_item_, items_per_enumerate());
    if (!count) {
      return X_ERROR_NO_MORE_FILES;
    }

    size_t size = count * item_size();
    if (size > buffer_size) {
      return X_ERROR_INSUFFICIENT_BUFFER;
    }

    auto details = reinterpret_cast<X_ACHIEVEMENT_DETAILS*>(buffer_data);
    size_t string_offset =
        items_per_enumerate() * sizeof(X_ACHIEVEMENT_DETAILS);
    auto string_buffer =
        StringBuffer{buffer_ptr + static_cast<uint32_t>(string_offset),
                     &buffer_data[string_offset],
                     count * X_ACHIEVEMENT_DETAILS::kStringBufferSize};
    for (size_t i = 0, o = current_item_; i < count; ++i, ++current_item_) {
      const auto& item = items_[current_item_];
      details[i].id = item.id;
      details[i].label_ptr =
          !!(flags_ & 1) ? AppendString(string_buffer, item.label) : 0;
      details[i].description_ptr =
          !!(flags_ & 2) ? AppendString(string_buffer, item.description) : 0;
      details[i].unachieved_ptr =
          !!(flags_ & 4) ? AppendString(string_buffer, item.unachieved) : 0;
      details[i].image_id = item.image_id;
      details[i].gamerscore = item.gamerscore;
      details[i].unlock_time.unk_0 = item.unlock_time.unk_0;
      details[i].unlock_time.unk_4 = item.unlock_time.unk_4;
      details[i].flags = item.flags;
    }

    if (written_count) {
      *written_count = static_cast<uint32_t>(count);
    }

    return X_ERROR_SUCCESS;
  }

 private:
  struct StringBuffer {
    uint32_t ptr;
    uint8_t* data;
    size_t remaining_bytes;
  };

  uint32_t AppendString(StringBuffer& sb, const std::u16string_view string) {
    size_t count = string.length() + 1;
    size_t size = count * sizeof(char16_t);
    if (size > sb.remaining_bytes) {
      assert_always();
      return 0;
    }
    auto ptr = sb.ptr;
    string_util::copy_and_swap_truncating(reinterpret_cast<char16_t*>(sb.data),
                                          string, count);
    sb.ptr += static_cast<uint32_t>(size);
    sb.data += size;
    sb.remaining_bytes -= size;
    return ptr;
  }

 private:
  uint32_t flags_;
  std::vector<AchievementDetails> items_;
  size_t current_item_ = 0;
};

dword_result_t XamUserCreateAchievementEnumerator(dword_t title_id,
                                                  dword_t user_index,
                                                  dword_t xuid, dword_t flags,
                                                  dword_t offset, dword_t count,
                                                  lpdword_t buffer_size_ptr,
                                                  lpdword_t handle_ptr) {
  if (!count || !buffer_size_ptr || !handle_ptr) {
    return X_ERROR_INVALID_PARAMETER;
  }

  if (user_index >= 4) {
    return X_ERROR_INVALID_PARAMETER;
  }

  size_t entry_size = sizeof(X_ACHIEVEMENT_DETAILS);
  if (flags & 7) {
    entry_size += X_ACHIEVEMENT_DETAILS::kStringBufferSize;
  }

  if (buffer_size_ptr) {
    *buffer_size_ptr = static_cast<uint32_t>(entry_size) * count;
  }

  auto e = object_ref<XStaticAchievementEnumerator>(
      new XStaticAchievementEnumerator(kernel_state(), count, flags));
  auto result = e->Initialize(user_index, 0xFB, 0xB000A, 0xB000B, 0);
  if (XFAILED(result)) {
    return result;
  }

  uint32_t dummy_count = std::min(100u, uint32_t(count));
  for (uint32_t i = 1; i <= dummy_count; ++i) {
    auto item = XStaticAchievementEnumerator::AchievementDetails{
        i,  // dummy achievement id
        fmt::format(u"Dummy {}", i),
        u"Dummy description",
        u"Dummy unachieved",
        i,  // dummy image id
        0,
        {0, 0},
        8};  // flags=8 makes dummy achievements show up in Crackdown's
             // achievements list.
    e->AppendItem(item);
  }

  *handle_ptr = e->handle();
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamUserCreateAchievementEnumerator, kUserProfiles,
                    kSketchy);

dword_result_t XamParseGamerTileKey(lpdword_t key_ptr, lpdword_t out1_ptr,
                                    lpdword_t out2_ptr, lpdword_t out3_ptr) {
  *out1_ptr = 0xC0DE0001;
  *out2_ptr = 0xC0DE0002;
  *out3_ptr = 0xC0DE0003;
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamParseGamerTileKey, kUserProfiles, kStub);

dword_result_t XamReadTileToTexture(dword_t unknown, dword_t title_id,
                                    qword_t tile_id, dword_t user_index,
                                    lpvoid_t buffer_ptr, dword_t stride,
                                    dword_t height, dword_t overlapped_ptr) {
  // TODO(gibbed): unknown=0,2,3,9
  if (!tile_id) {
    return X_ERROR_INVALID_PARAMETER;
  }

  size_t size = size_t(stride) * size_t(height);
  std::memset(buffer_ptr, 0xFF, size);

  if (overlapped_ptr) {
    kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                X_ERROR_SUCCESS);
    return X_ERROR_IO_PENDING;
  }
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamReadTileToTexture, kUserProfiles, kStub);

dword_result_t XamWriteGamerTile(dword_t arg1, dword_t arg2, dword_t arg3,
                                 dword_t arg4, dword_t arg5,
                                 dword_t overlapped_ptr) {
  if (overlapped_ptr) {
    kernel_state()->CompleteOverlappedImmediate(overlapped_ptr,
                                                X_ERROR_SUCCESS);
    return X_ERROR_IO_PENDING;
  }
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamWriteGamerTile, kUserProfiles, kStub);

dword_result_t XamSessionCreateHandle(lpdword_t handle_ptr) {
  *handle_ptr = 0xCAFEDEAD;
  return X_ERROR_SUCCESS;
}
DECLARE_XAM_EXPORT1(XamSessionCreateHandle, kUserProfiles, kStub);

dword_result_t XamSessionRefObjByHandle(dword_t handle, lpdword_t obj_ptr) {
  assert_true(handle == 0xCAFEDEAD);
  *obj_ptr = 0;
  return X_ERROR_FUNCTION_FAILED;
}
DECLARE_XAM_EXPORT1(XamSessionRefObjByHandle, kUserProfiles, kStub);

}  // namespace xam
}  // namespace kernel
}  // namespace xe

void xe::kernel::xam::RegisterUserExports(
    xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}
