Update Options.mediawiki

Margen67 2023-06-11 00:32:45 -07:00 committed by GitHub
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1 changed files with 16 additions and 26 deletions

@ -96,18 +96,6 @@ Leave this option blank for auto-selection.
==== Resolution scaling ==== ==== Resolution scaling ====
This is a hack, and as such, '''bugs should be expected'''. This is a hack, and as such, '''bugs should be expected'''.
<!--Most games run at 720p, however, there are a few exceptions:
{|
! Title
! Resolution(s)
|-
| Halo 3<br>Halo 3 ODST<br>Halo 3 Mythic<br>Halo CE Anniversary
| 1152x640
|-
| Banjo Kazooie<br>Banjo Tooie<br>Bean (GoldenEye 007 HD/Remaster)<br>Perfect Dark
| 1280x720 (default), 1920x1080
|}
-->
Horizontal scale: Horizontal scale:
@ -167,8 +155,7 @@ Vertical scale:
==== CPU readback after render target resolving ==== ==== CPU readback after render target resolving ====
* This is needed for certain games, including but not limited to: * This is needed for certain games, including but not limited to:
** Orange Box (text/save icons) ** https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Agpu-readback
** SSX (2012, core temp missions)
{| {|
! <code>d3d12_readback_resolve</code> = ! <code>d3d12_readback_resolve</code> =
@ -246,7 +233,7 @@ Allow texture and vertex fetch constants with invalid type - generally unsafe be
| Keyboard | Keyboard
| <code>winkey</code> | <code>winkey</code>
|} |}
*When using SDL: If your game controller is not mapped correctly, [https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt download gamecontrollerdb.txt] and place it in the folder next to your xenia executable. *When using SDL: If your game controller is not mapped correctly, [https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt download gamecontrollerdb.txt] and place it in the folder next to your Xenia executable.
== Hacks == == Hacks ==
=== Protect zero === === Protect zero ===
@ -261,8 +248,8 @@ Allow texture and vertex fetch constants with invalid type - generally unsafe be
| <code>false</code> | <code>false</code>
|} |}
* Certain games require this to set be set to false to work around crashes. This includes, but isn't limited to: * Certain games require this to set be set to false to work around crashes. This includes, but isn't limited to:
** Saints Row 1 ** https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Arequires_protect_zero_false
<!--
=== Break on unimplemented instruction === === Break on unimplemented instruction ===
{| {|
! <code>break_on_unimplemented_instruction</code> = ! <code>break_on_unimplemented_instruction</code> =
@ -275,16 +262,19 @@ Allow texture and vertex fetch constants with invalid type - generally unsafe be
| <code>false</code> | <code>false</code>
|} |}
* Certain games require this to set be set to false to work around crashes. This includes, but isn't limited to: * Certain games require this to set be set to false to work around crashes. This includes, but isn't limited to:
** Source Engine/Valve games: ** https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Acpu-unimplemented-instruction
*** The Orange Box
*** Counter Strike: Global Offensive
*** <s>Portal 2</s> ''(crashes before the menu)''
*** Left 4 Dead 1+2''(?)''
**** These games additionally require the following:
***** <code>cl</code> set to <code>-dvd -retail -nosound</code>
-->
= Canary = = Canary =
{|
! Description
! Filename
|-
| Executable
| <code>xenia_canary.exe</code> (older builds are called <code>xenia-canary.exe</code>)
|-
| config
| <code>xenia-canary-config.toml</code>
|}
== Video == == Video ==
=== Vsync interval === === Vsync interval ===
{| {|
@ -324,7 +314,7 @@ Allow texture and vertex fetch constants with invalid type - generally unsafe be
| PAL-60 SCART | PAL-60 SCART
| <code>2</code> | <code>2</code>
|- |-
| Unused | <s>Unused</s>
| <s><code>1</code></s> | <s><code>1</code></s>
|- |-
| PAL-60 Component(SD) | PAL-60 Component(SD)