35 lines
977 B
C++
35 lines
977 B
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/base/debugging.h"
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#include "xenia/base/platform_win.h"
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#include "xenia/base/string_buffer.h"
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namespace xe {
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namespace debugging {
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bool IsDebuggerAttached() { return IsDebuggerPresent() ? true : false; }
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void Break() { __debugbreak(); }
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void DebugPrint(const char* fmt, ...) {
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StringBuffer buff;
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va_list va;
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va_start(va, fmt);
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buff.AppendVarargs(fmt, va);
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va_end(va);
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OutputDebugStringA(buff.GetString());
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}
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} // namespace debugging
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} // namespace xe
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