49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/debug_info.h"
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#include <cstdio>
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#include <cstdlib>
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namespace xe {
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namespace cpu {
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DebugInfo::DebugInfo()
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: source_disasm_(nullptr),
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raw_hir_disasm_(nullptr),
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hir_disasm_(nullptr),
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machine_code_disasm_(nullptr) {}
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DebugInfo::~DebugInfo() {
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free(source_disasm_);
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free(raw_hir_disasm_);
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free(hir_disasm_);
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free(machine_code_disasm_);
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}
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void DebugInfo::Dump() {
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if (source_disasm_) {
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printf("PPC:\n%s\n", source_disasm_);
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}
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if (raw_hir_disasm_) {
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printf("Unoptimized HIR:\n%s\n", raw_hir_disasm_);
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}
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if (hir_disasm_) {
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printf("Optimized HIR:\n%s\n", hir_disasm_);
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}
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if (machine_code_disasm_) {
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printf("Machine Code:\n%s\n", machine_code_disasm_);
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}
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fflush(stdout);
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}
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} // namespace cpu
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} // namespace xe
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