xenia-canary/src/xenia/kernel/runtime.h

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1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_RUNTIME_H_
#define XENIA_KERNEL_RUNTIME_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/cpu/cpu.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/xex2.h>
#include <xenia/kernel/fs/filesystem.h>
namespace xe {
namespace cpu {
class Processor;
}
namespace kernel {
namespace xboxkrnl {
class XboxkrnlModule;
}
namespace xam {
class XamModule;
}
}
}
namespace xe {
namespace kernel {
class KernelModule;
class Runtime {
public:
Runtime(shared_ptr<cpu::Processor> processor, const xechar_t* command_line);
~Runtime();
const xechar_t* command_line();
xe_memory_ref memory();
shared_ptr<cpu::Processor> processor();
shared_ptr<ExportResolver> export_resolver();
shared_ptr<fs::FileSystem> filesystem();
int LaunchXexFile(const xechar_t* path);
int LaunchDiscImage(const xechar_t* path);
private:
xechar_t command_line_[XE_MAX_PATH];
xe_memory_ref memory_;
shared_ptr<cpu::Processor> processor_;
shared_ptr<ExportResolver> export_resolver_;
shared_ptr<fs::FileSystem> filesystem_;
auto_ptr<xboxkrnl::XboxkrnlModule> xboxkrnl_;
auto_ptr<xam::XamModule> xam_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_RUNTIME_H_