9016a3ea08
xenia-build: Make release the default config. (no longer need --config=Release) Add --cpu_arch argument; Valid options are SSE2 (default), AVX, AVX2, and AVX512. CI: Remove unneeded env vars since we're only building Release for Windows anyway. Only do tests on AppVeyor since they only work there. AppVeyor: Remove empty tab/space. Remove unneeded cmds. Turn deploy off since it didn't do anything. GitHub Actions: Rename GitHub Actions artifacts. Premake: Remove commented out garbage. |
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assets | ||
docs | ||
src/xenia | ||
third_party | ||
tools | ||
.appveyor.yml | ||
.azure-pipelines.yml | ||
.clang-format | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
LICENSE | ||
README.md | ||
premake5.lua | ||
xb | ||
xb.bat | ||
xenia-build | ||
xeniarc |
README.md
Xenia - Xbox 360 Emulator
Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.
See current Pull Request status here.
Interested in supporting the core contributors? Visit Xenia Project on Patreon.
Come chat with us about emulator-related topics on Discord
Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.
Discussing illegal activities will get you banned.
Status
Buildbot | Status |
---|---|
Windows |
Quite a few real games run. Quite a few don't. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.
Disclaimer
The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).
Quickstart
See the Quickstart page.
Building
See building.md for setup and information about the
xb
script. When writing code, check the style guide
and be sure to run clang-format!
Contributors Wanted!
Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.
For general rules and guidelines please see CONTRIBUTING.md.
Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:
- Help work through missing functionality/bugs in games
- Add input drivers for DualShock4 (PS4) controllers (or anything else)
- Skilled with Linux? A strong contributor is needed to help with porting
See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.
FAQ
See the frequently asked questions page.