xenia-canary/src/xenia/cpu/test_module.cc

108 lines
4.0 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/test_module.h"
#include "xenia/base/assert.h"
#include "xenia/base/platform.h"
#include "xenia/base/reset_scope.h"
#include "xenia/base/string.h"
#include "xenia/cpu/compiler/compiler_passes.h"
#include "xenia/cpu/processor.h"
namespace xe {
namespace cpu {
using xe::cpu::backend::Backend;
using xe::cpu::compiler::Compiler;
using xe::cpu::hir::HIRBuilder;
namespace passes = xe::cpu::compiler::passes;
TestModule::TestModule(Processor* processor, const std::string& name,
std::function<bool(uint32_t)> contains_address,
std::function<bool(hir::HIRBuilder&)> generate)
: Module(processor),
name_(name),
contains_address_(contains_address),
generate_(generate) {
builder_.reset(new HIRBuilder());
compiler_.reset(new Compiler(processor));
assembler_ = processor->backend()->CreateAssembler();
assembler_->Initialize();
// Merge blocks early. This will let us use more context in other passes.
// The CFG is required for simplification and dirtied by it.
compiler_->AddPass(std::make_unique<passes::ControlFlowAnalysisPass>());
compiler_->AddPass(std::make_unique<passes::ControlFlowSimplificationPass>());
compiler_->AddPass(std::make_unique<passes::ControlFlowAnalysisPass>());
// Passes are executed in the order they are added. Multiple of the same
// pass type may be used.
compiler_->AddPass(std::make_unique<passes::ContextPromotionPass>());
compiler_->AddPass(std::make_unique<passes::SimplificationPass>());
compiler_->AddPass(std::make_unique<passes::ConstantPropagationPass>());
compiler_->AddPass(std::make_unique<passes::SimplificationPass>());
// compiler_->AddPass(std::make_unique<passes::DeadStoreEliminationPass>());
compiler_->AddPass(std::make_unique<passes::DeadCodeEliminationPass>());
//// Removes all unneeded variables. Try not to add new ones after this.
// compiler_->AddPass(new passes::ValueReductionPass());
// Register allocation for the target backend.
// Will modify the HIR to add loads/stores.
// This should be the last pass before finalization, as after this all
// registers are assigned and ready to be emitted.
compiler_->AddPass(std::make_unique<passes::RegisterAllocationPass>(
processor->backend()->machine_info()));
// Must come last. The HIR is not really HIR after this.
compiler_->AddPass(std::make_unique<passes::FinalizationPass>());
}
TestModule::~TestModule() = default;
bool TestModule::ContainsAddress(uint32_t address) {
return contains_address_(address);
}
std::unique_ptr<Function> TestModule::CreateFunction(uint32_t address) {
return std::unique_ptr<Function>(
processor_->backend()->CreateGuestFunction(this, address));
}
Symbol::Status TestModule::DeclareFunction(uint32_t address,
Function** out_function) {
Symbol::Status status = Module::DeclareFunction(address, out_function);
if (status == Symbol::Status::kNew) {
auto function = static_cast<GuestFunction*>(*out_function);
// Reset() all caching when we leave.
xe::make_reset_scope(compiler_);
xe::make_reset_scope(assembler_);
if (!generate_(*builder_.get())) {
function->set_status(Symbol::Status::kFailed);
return Symbol::Status::kFailed;
}
// Run optimization passes.
compiler_->Compile(builder_.get());
// Assemble the function.
assembler_->Assemble(function, builder_.get(), 0, nullptr);
status = Symbol::Status::kDefined;
function->set_status(status);
}
return status;
}
} // namespace cpu
} // namespace xe