xenia-canary/src/xenia/kernel/kernel_state.h

136 lines
4.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_KERNEL_STATE_H_
#define XENIA_KERNEL_KERNEL_STATE_H_
#include <gflags/gflags.h>
#include <memory>
#include <mutex>
#include "xenia/base/mutex.h"
#include "xenia/cpu/export_resolver.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/content_manager.h"
#include "xenia/kernel/fs/filesystem.h"
#include "xenia/kernel/object_table.h"
#include "xenia/kernel/user_profile.h"
#include "xenia/memory.h"
#include "xenia/xbox.h"
namespace xe {
class Emulator;
namespace cpu {
class Processor;
} // namespace cpu
} // namespace xe
DECLARE_bool(headless);
namespace xe {
namespace kernel {
class Dispatcher;
class XKernelModule;
class XModule;
class XNotifyListener;
class XThread;
class XUserModule;
class KernelState {
public:
KernelState(Emulator* emulator);
~KernelState();
static KernelState* shared();
Emulator* emulator() const { return emulator_; }
Memory* memory() const { return memory_; }
cpu::Processor* processor() const { return processor_; }
fs::FileSystem* file_system() const { return file_system_; }
uint32_t title_id() const;
Dispatcher* dispatcher() const { return dispatcher_; }
XAppManager* app_manager() const { return app_manager_.get(); }
UserProfile* user_profile() const { return user_profile_.get(); }
ContentManager* content_manager() const { return content_manager_.get(); }
ObjectTable* object_table() const { return object_table_; }
xe::recursive_mutex& object_mutex() { return object_mutex_; }
uint32_t process_type() const { return process_type_; }
void set_process_type(uint32_t value) { process_type_ = value; }
void RegisterModule(XModule* module);
void UnregisterModule(XModule* module);
bool IsKernelModule(const char* name);
XModule* GetModule(const char* name);
XUserModule* GetExecutableModule();
void SetExecutableModule(XUserModule* module);
template <typename T>
XKernelModule* LoadKernelModule() {
auto kernel_module = std::make_unique<T>(emulator_, this);
LoadKernelModule(kernel_module.get());
return kernel_module.release();
}
XUserModule* LoadUserModule(const char* name);
void RegisterThread(XThread* thread);
void UnregisterThread(XThread* thread);
void OnThreadExecute(XThread* thread);
void OnThreadExit(XThread* thread);
XThread* GetThreadByID(uint32_t thread_id);
void RegisterNotifyListener(XNotifyListener* listener);
void UnregisterNotifyListener(XNotifyListener* listener);
void BroadcastNotification(XNotificationID id, uint32_t data);
void CompleteOverlapped(uint32_t overlapped_ptr, X_RESULT result);
void CompleteOverlappedEx(uint32_t overlapped_ptr, X_RESULT result,
uint32_t extended_error, uint32_t length);
void CompleteOverlappedImmediate(uint32_t overlapped_ptr, X_RESULT result);
void CompleteOverlappedImmediateEx(uint32_t overlapped_ptr, X_RESULT result,
uint32_t extended_error, uint32_t length);
private:
void LoadKernelModule(XKernelModule* kernel_module);
Emulator* emulator_;
Memory* memory_;
cpu::Processor* processor_;
fs::FileSystem* file_system_;
Dispatcher* dispatcher_;
std::unique_ptr<XAppManager> app_manager_;
std::unique_ptr<UserProfile> user_profile_;
std::unique_ptr<ContentManager> content_manager_;
ObjectTable* object_table_;
xe::recursive_mutex object_mutex_;
std::unordered_map<uint32_t, XThread*> threads_by_id_;
std::vector<XNotifyListener*> notify_listeners_;
bool has_notified_startup_;
uint32_t process_type_;
XUserModule* executable_module_;
std::vector<XKernelModule*> kernel_modules_;
std::vector<XUserModule*> user_modules_;
friend class XObject;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_KERNEL_STATE_H_