47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_THREAD_STATE_H_
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#define XENIA_CPU_THREAD_STATE_H_
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#include <xenia/core.h>
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#include <xenia/cpu/ppc.h>
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namespace xe {
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namespace cpu {
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class Processor;
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class ThreadState {
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public:
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ThreadState(Processor* processor,
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uint32_t stack_address, uint32_t stack_size);
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~ThreadState();
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xe_ppc_state_t* ppc_state();
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private:
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uint32_t stack_address_;
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uint32_t stack_size_;
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xe_memory_ref memory_;
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xe_ppc_state_t ppc_state_;
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};
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_THREAD_STATE_H_
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