xenia-canary/include/xenia/cpu/exec_module.h

86 lines
2.0 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_USERMODULE_H_
#define XENIA_CPU_USERMODULE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <tr1/unordered_map>
#include <xenia/cpu/sdb.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/user_module.h>
namespace llvm {
class ExecutionEngine;
class Function;
class LLVMContext;
class Module;
}
namespace xe {
namespace cpu {
namespace codegen {
class ModuleGenerator;
}
}
}
namespace xe {
namespace cpu {
typedef std::tr1::unordered_map<uint32_t, llvm::Function*> FunctionMap;
class ExecModule {
public:
ExecModule(
xe_memory_ref memory, shared_ptr<kernel::ExportResolver> export_resolver,
const char* module_name, const char* module_path,
shared_ptr<llvm::ExecutionEngine>& engine);
~ExecModule();
int PrepareUserModule(kernel::UserModule* user_module);
int PrepareRawBinary(uint32_t start_address, uint32_t end_address);
void AddFunctionsToMap(FunctionMap& map);
void Dump();
private:
int Prepare();
int InjectGlobals();
int Init();
int Uninit();
xe_memory_ref memory_;
shared_ptr<kernel::ExportResolver> export_resolver_;
char* module_name_;
char* module_path_;
shared_ptr<llvm::ExecutionEngine> engine_;
shared_ptr<sdb::SymbolDatabase> sdb_;
shared_ptr<llvm::LLVMContext> context_;
shared_ptr<llvm::Module> gen_module_;
auto_ptr<codegen::ModuleGenerator> codegen_;
FunctionMap fns_;
};
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_USERMODULE_H_