327 lines
10 KiB
C++
327 lines
10 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/cpu/exec_module.h>
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#include <llvm/Linker.h>
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#include <llvm/PassManager.h>
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#include <llvm/Analysis/Verifier.h>
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#include <llvm/Bitcode/ReaderWriter.h>
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#include <llvm/ExecutionEngine/GenericValue.h>
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#include <llvm/ExecutionEngine/ExecutionEngine.h>
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#include <llvm/IR/Constants.h>
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#include <llvm/IR/DataLayout.h>
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#include <llvm/IR/DerivedTypes.h>
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#include <llvm/IR/LLVMContext.h>
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#include <llvm/IR/Module.h>
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#include <llvm/Support/Host.h>
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#include <llvm/Support/MemoryBuffer.h>
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#include <llvm/Support/raw_ostream.h>
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#include <llvm/Support/system_error.h>
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#include <llvm/Support/Threading.h>
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#include <llvm/Transforms/IPO.h>
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#include <llvm/Transforms/IPO/PassManagerBuilder.h>
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#include <xenia/cpu/cpu-private.h>
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#include <xenia/cpu/llvm_exports.h>
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#include <xenia/cpu/sdb.h>
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#include <xenia/cpu/codegen/module_generator.h>
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#include <xenia/cpu/ppc/instr.h>
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#include <xenia/cpu/ppc/state.h>
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#include <xenia/cpu/xethunk/xethunk.h>
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using namespace llvm;
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using namespace xe;
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using namespace xe::cpu;
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using namespace xe::cpu::codegen;
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using namespace xe::cpu::sdb;
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using namespace xe::kernel;
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ExecModule::ExecModule(
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xe_memory_ref memory, shared_ptr<ExportResolver> export_resolver,
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const char* module_name, const char* module_path,
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shared_ptr<llvm::ExecutionEngine>& engine) {
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memory_ = xe_memory_retain(memory);
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export_resolver_ = export_resolver;
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module_name_ = xestrdupa(module_name);
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module_path_ = xestrdupa(module_path);
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engine_ = engine;
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context_ = shared_ptr<LLVMContext>(new LLVMContext());
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}
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ExecModule::~ExecModule() {
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if (gen_module_) {
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Uninit();
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engine_->removeModule(gen_module_.get());
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}
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xe_free(module_path_);
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xe_free(module_name_);
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xe_memory_release(memory_);
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}
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int ExecModule::PrepareXex(xe_xex2_ref xex) {
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sdb_ = shared_ptr<sdb::SymbolDatabase>(
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new sdb::XexSymbolDatabase(memory_, export_resolver_.get(), xex));
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int result_code = Prepare();
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if (result_code) {
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return result_code;
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}
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// Import variables.
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// TODO??
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return 0;
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}
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int ExecModule::PrepareRawBinary(uint32_t start_address, uint32_t end_address) {
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sdb_ = shared_ptr<sdb::SymbolDatabase>(
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new sdb::RawSymbolDatabase(memory_, export_resolver_.get(),
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start_address, end_address));
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return Prepare();
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}
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int ExecModule::Prepare() {
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int result_code = 1;
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std::string error_message;
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char file_name[XE_MAX_PATH];
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OwningPtr<MemoryBuffer> shared_module_buffer;
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auto_ptr<Module> shared_module;
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auto_ptr<raw_ostream> outs;
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PassManager pm;
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PassManagerBuilder pmb;
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// TODO(benvanik): embed the bc file into the emulator.
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const char *thunk_path = "src/xenia/cpu/xethunk/xethunk.bc";
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// Calculate a cache path based on the module, the CPU version, and other
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// bits.
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// TODO(benvanik): cache path calculation.
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//const char *cache_path = "build/generated.bc";
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// Check the cache to see if the bitcode exists.
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// If it does, load that module directly. In the future we could also cache
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// on linked binaries but that requires more safety around versioning.
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// TODO(benvanik): check cache for module bitcode and load.
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// if (path_exists(cache_key)) {
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// exec_module = load_bitcode(cache_key);
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// sdb = load_symbol_table(cache_key);
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// }
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// If not found in cache, generate a new module.
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if (!gen_module_.get()) {
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// Load shared bitcode files.
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// These contain globals and common thunk code that are used by the
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// generated code.
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XEEXPECTZERO(MemoryBuffer::getFile(thunk_path, shared_module_buffer));
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shared_module = auto_ptr<Module>(ParseBitcodeFile(
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&*shared_module_buffer, *context_, &error_message));
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XEEXPECTNOTNULL(shared_module.get());
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// Analyze the module and add its symbols to the symbol database.
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XEEXPECTZERO(sdb_->Analyze());
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// Load a specified module map and diff.
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if (FLAGS_load_module_map.size()) {
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sdb_->ReadMap(FLAGS_load_module_map.c_str());
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}
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// Dump the symbol database.
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if (FLAGS_dump_module_map) {
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xesnprintfa(file_name, XECOUNT(file_name),
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"%s%s.map", FLAGS_dump_path.c_str(), module_name_);
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sdb_->WriteMap(file_name);
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}
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// Initialize the module.
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gen_module_ = shared_ptr<Module>(
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new Module(module_name_, *context_.get()));
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// TODO(benavnik): addModuleFlag?
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// Inject globals.
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// This should be done ASAP to ensure that JITed functions can use the
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// constant addresses.
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XEEXPECTZERO(InjectGlobals());
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// Link shared module into generated module.
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// This gives us a single module that we can optimize and prevents the need
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// for foreward declarations.
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Linker::LinkModules(gen_module_.get(), shared_module.get(), 0,
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&error_message);
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// Build the module from the source code.
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codegen_ = auto_ptr<ModuleGenerator>(new ModuleGenerator(
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memory_, export_resolver_.get(), module_name_, module_path_,
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sdb_.get(), context_.get(), gen_module_.get(),
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engine_.get()));
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XEEXPECTZERO(codegen_->Generate());
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// Write to cache.
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// TODO(benvanik): cache stuff
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// Dump pre-optimized module to disk.
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if (FLAGS_dump_module_bitcode) {
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xesnprintfa(file_name, XECOUNT(file_name),
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"%s%s-preopt.bc", FLAGS_dump_path.c_str(), module_name_);
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outs = auto_ptr<raw_ostream>(new raw_fd_ostream(
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file_name, error_message, raw_fd_ostream::F_Binary));
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XEEXPECTTRUE(error_message.empty());
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WriteBitcodeToFile(gen_module_.get(), *outs);
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}
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}
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// Link optimizations.
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XEEXPECTZERO(gen_module_->MaterializeAllPermanently(&error_message));
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// Reset target triple (ignore what's in xethunk).
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gen_module_->setTargetTriple(llvm::sys::getDefaultTargetTriple());
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// Run full module optimizations.
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pm.add(new DataLayout(gen_module_.get()));
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if (FLAGS_optimize_ir_modules) {
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pm.add(createVerifierPass());
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pmb.OptLevel = 3;
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pmb.SizeLevel = 0;
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pmb.Inliner = createFunctionInliningPass();
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pmb.Vectorize = true;
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pmb.LoopVectorize = true;
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pmb.populateModulePassManager(pm);
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pmb.populateLTOPassManager(pm, false, true);
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}
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pm.add(createVerifierPass());
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pm.run(*gen_module_);
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// Dump post-optimized module to disk.
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if (FLAGS_optimize_ir_modules && FLAGS_dump_module_bitcode) {
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xesnprintfa(file_name, XECOUNT(file_name),
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"%s%s.bc", FLAGS_dump_path.c_str(), module_name_);
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outs = auto_ptr<raw_ostream>(new raw_fd_ostream(
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file_name, error_message, raw_fd_ostream::F_Binary));
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XEEXPECTTRUE(error_message.empty());
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WriteBitcodeToFile(gen_module_.get(), *outs);
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}
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// TODO(benvanik): experiment with LLD to see if we can write out a dll.
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// Initialize the module.
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XEEXPECTZERO(Init());
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// Force JIT of all functions.
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// for (Module::iterator it = gen_module_->begin(); it != gen_module_->end();
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// ++it) {
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// Function* fn = it;
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// if (!fn->isDeclaration()) {
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// engine_->getPointerToFunction(fn);
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// }
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// }
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result_code = 0;
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XECLEANUP:
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return result_code;
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}
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void ExecModule::AddFunctionsToMap(FunctionMap& map) {
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codegen_->AddFunctionsToMap(map);
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}
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int ExecModule::InjectGlobals() {
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LLVMContext& context = *context_.get();
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const DataLayout* dl = engine_->getDataLayout();
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Type* intPtrTy = dl->getIntPtrType(context);
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Type* int8PtrTy = PointerType::getUnqual(Type::getInt8Ty(context));
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GlobalVariable* gv;
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// xe_memory_base
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// This is the base void* pointer to the memory space.
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gv = new GlobalVariable(
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*gen_module_,
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int8PtrTy,
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true,
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GlobalValue::ExternalLinkage,
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0,
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"xe_memory_base");
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// Align to 64b - this makes SSE faster.
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gv->setAlignment(64);
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gv->setInitializer(ConstantExpr::getIntToPtr(
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ConstantInt::get(intPtrTy, (uintptr_t)xe_memory_addr(memory_, 0)),
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int8PtrTy));
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SetupLlvmExports(gen_module_.get(), dl, engine_.get());
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return 0;
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}
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int ExecModule::Init() {
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// Setup all kernel variables.
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std::vector<VariableSymbol*> variables;
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if (sdb_->GetAllVariables(variables)) {
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return 1;
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}
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uint8_t* mem = xe_memory_addr(memory_, 0);
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for (std::vector<VariableSymbol*>::iterator it = variables.begin();
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it != variables.end(); ++it) {
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VariableSymbol* var = *it;
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if (!var->kernel_export) {
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continue;
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}
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KernelExport* kernel_export = var->kernel_export;
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// Grab, if available.
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uint32_t* slot = (uint32_t*)(mem + var->address);
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if (kernel_export->type == KernelExport::Function) {
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// Not exactly sure what this should be...
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// TODO(benvanik): find out what import variables are.
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} else {
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if (kernel_export->is_implemented) {
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// Implemented - replace with pointer.
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*slot = XESWAP32BE(kernel_export->variable_ptr);
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} else {
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// Not implemented - write with a dummy value.
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*slot = XESWAP32BE(0xDEADBEEF);
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XELOGCPU(XT("WARNING: imported a variable with no value: %s"),
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kernel_export->name);
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}
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}
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}
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// Run static initializers. I'm not sure we'll have any, but who knows.
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engine_->runStaticConstructorsDestructors(gen_module_.get(), false);
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// Grab the init function and call it.
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Function* xe_module_init = gen_module_->getFunction("xe_module_init");
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std::vector<GenericValue> args;
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GenericValue ret = engine_->runFunction(xe_module_init, args);
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return static_cast<int>(ret.IntVal.getSExtValue());
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}
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int ExecModule::Uninit() {
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// Grab function and call it.
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Function* xe_module_uninit = gen_module_->getFunction("xe_module_uninit");
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std::vector<GenericValue> args;
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engine_->runFunction(xe_module_uninit, args);
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// Run static destructors.
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engine_->runStaticConstructorsDestructors(gen_module_.get(), true);
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return 0;
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}
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void ExecModule::Dump() {
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sdb_->Dump(stdout);
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}
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