Xbox 360 Emulator Research Project
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emoose 79f5ed6d6a [XAM] Load SPA achievement data from DLC content if it exists
This'll load in and convert the SPA data from the spa.bin inside DLC (marketplace / 00000002) content, into the profile GPDs.
(note that changes from the new SPA won't show in the log-file achievement list until game is restarted!)
Also fixed some minor log bugs to do with endianness...

The existing SPA code should make sure only additions from the SPA are loaded in, eg. achievements that were added - achievements that might be missing shouldn't make any difference.
e.g. it should be able to perform a load like:
  base game (20 achievements) -> DLC2 (50 achievements) -> DLC1 (30 achievements)
and the final GPD will contain the 50 achievements, from the SPA which contained the most.

Only additions from new SPAs will be loaded, any achievement changes (like a description text change or something) won't have any effect.
Not sure if we should try adding things to support that or not...
I'd guess that the X360 would probably support it, but if there isn't anything that takes advantage of it, is it worth us supporting?
2020-03-20 20:54:53 +11:00
.github [CI] Skip master branch, also rename xenia.exe to xenia-canary.exe in AppVeyor+Azure 2020-03-20 20:54:25 +11:00
assets [Base] icon fix 2020-03-20 20:54:29 +11:00
docs Remove (hopefully) last OpenGL leftovers & crunch 2019-11-08 09:10:51 -08:00
src/xenia [XAM] Load SPA achievement data from DLC content if it exists 2020-03-20 20:54:53 +11:00
third_party Update libav submodule. 2020-02-24 00:34:19 -06:00
tools Fix diff.py to assume UTF-8. 2020-02-22 12:31:21 -06:00
.appveyor.yml [AppVeyor] Skip tests 2020-03-20 20:54:30 +11:00
.azure-pipelines.yml [CI] Skip master branch, also rename xenia.exe to xenia-canary.exe in AppVeyor+Azure 2020-03-20 20:54:25 +11:00
.clang-format Don't use Preserve for IncludeBlocks. 2020-02-22 12:31:21 -06:00
.gitattributes gitattributes (maybe). 2015-05-24 01:16:34 -07:00
.gitignore Update .gitignore. 2018-05-22 22:24:39 -05:00
.gitmodules Remove unused yaml-cpp. 2020-02-20 06:44:34 -06:00
.travis.yml [Travis] Fix usage of deprecated keys. 2020-03-02 10:16:01 -06:00
LICENSE Adding CONTRIBUTING.md so that github shows it on issues. 2015-08-28 14:16:38 -07:00
README.md [README] stuff 2020-03-20 20:52:49 +11:00
premake5.lua AVX(2/512) builds 2020-03-20 20:52:29 +11:00
xb Add xb symlink to xenia-build to match xb.bat for win 2017-07-11 11:47:24 -06:00
xb.bat Fix handling of paths to Python with spaces in xb.bat. 2019-08-23 10:40:21 -05:00
xenia-build Add commit number 2020-03-20 20:54:53 +11:00
xeniarc clang-format detection cleanup. 2015-08-01 00:41:46 -07:00

README.md

Xenia - Xbox 360 Emulator

AppVeyor Build status Azure Build Status Actions Status

Xenia Canary is an experimental fork of Xenia. For more information, see the wiki.

See current Pull Request status here.

Interested in supporting the core contributors? Visit Xenia Project on Patreon.

Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Discussing illegal activities will get you banned.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Discord: Discord

Quickstart

See the Quickstart page.

Download

Windows

Building

See building.md for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

FAQ

See the frequently asked questions page.