1251 lines
42 KiB
C++
1251 lines
42 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/command_processor.h"
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#include <algorithm>
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#include "xenia/base/byte_stream.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/math.h"
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#include "xenia/base/profiling.h"
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#include "xenia/base/ring_buffer.h"
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#include "xenia/gpu/gpu_flags.h"
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#include "xenia/gpu/graphics_system.h"
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#include "xenia/gpu/sampler_info.h"
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#include "xenia/gpu/texture_info.h"
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#include "xenia/gpu/xenos.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/user_module.h"
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namespace xe {
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namespace gpu {
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using namespace xe::gpu::xenos;
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CommandProcessor::CommandProcessor(GraphicsSystem* graphics_system,
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kernel::KernelState* kernel_state)
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: memory_(graphics_system->memory()),
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kernel_state_(kernel_state),
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graphics_system_(graphics_system),
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register_file_(graphics_system_->register_file()),
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trace_writer_(graphics_system->memory()->physical_membase()),
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worker_running_(true),
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write_ptr_index_event_(xe::threading::Event::CreateAutoResetEvent(false)),
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write_ptr_index_(0) {}
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CommandProcessor::~CommandProcessor() = default;
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bool CommandProcessor::Initialize(
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std::unique_ptr<xe::ui::GraphicsContext> context) {
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context_ = std::move(context);
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worker_running_ = true;
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worker_thread_ = kernel::object_ref<kernel::XHostThread>(
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new kernel::XHostThread(kernel_state_, 128 * 1024, 0, [this]() {
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WorkerThreadMain();
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return 0;
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}));
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worker_thread_->set_name("GraphicsSystem Command Processor");
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worker_thread_->Create();
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return true;
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}
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void CommandProcessor::Shutdown() {
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EndTracing();
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worker_running_ = false;
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write_ptr_index_event_->Set();
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worker_thread_->Wait(0, 0, 0, nullptr);
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worker_thread_.reset();
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}
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void CommandProcessor::RequestFrameTrace(const std::wstring& root_path) {
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if (trace_state_ == TraceState::kStreaming) {
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XELOGE("Streaming trace; cannot also trace frame.");
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return;
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}
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if (trace_state_ == TraceState::kSingleFrame) {
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XELOGE("Frame trace already pending; ignoring.");
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return;
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}
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trace_state_ = TraceState::kSingleFrame;
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trace_frame_path_ = root_path;
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}
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void CommandProcessor::BeginTracing(const std::wstring& root_path) {
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if (trace_state_ == TraceState::kStreaming) {
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XELOGE("Streaming already active; ignoring request.");
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return;
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}
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if (trace_state_ == TraceState::kSingleFrame) {
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XELOGE("Frame trace pending; ignoring streaming request.");
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return;
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}
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// Streaming starts on the next primary buffer execute.
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trace_state_ = TraceState::kStreaming;
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trace_stream_path_ = root_path;
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}
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void CommandProcessor::EndTracing() {
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if (!trace_writer_.is_open()) {
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return;
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}
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assert_true(trace_state_ == TraceState::kStreaming);
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trace_writer_.Close();
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}
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void CommandProcessor::CallInThread(std::function<void()> fn) {
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if (pending_fns_.empty() &&
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kernel::XThread::IsInThread(worker_thread_.get())) {
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fn();
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} else {
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pending_fns_.push(std::move(fn));
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}
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}
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void CommandProcessor::ClearCaches() {}
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void CommandProcessor::WorkerThreadMain() {
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context_->MakeCurrent();
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if (!SetupContext()) {
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xe::FatalError("Unable to setup command processor GL state");
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return;
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}
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while (worker_running_) {
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while (!pending_fns_.empty()) {
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auto fn = std::move(pending_fns_.front());
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pending_fns_.pop();
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fn();
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}
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uint32_t write_ptr_index = write_ptr_index_.load();
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if (write_ptr_index == 0xBAADF00D || read_ptr_index_ == write_ptr_index) {
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SCOPE_profile_cpu_i("gpu", "xe::gpu::gl4::CommandProcessor::Stall");
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// We've run out of commands to execute.
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// We spin here waiting for new ones, as the overhead of waiting on our
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// event is too high.
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PrepareForWait();
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do {
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// TODO(benvanik): if we go longer than Nms, switch to waiting?
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// It'll keep us from burning power.
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// const int wait_time_ms = 5;
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// xe::threading::Wait(write_ptr_index_event_.get(), true,
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// std::chrono::milliseconds(wait_time_ms));
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xe::threading::MaybeYield();
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write_ptr_index = write_ptr_index_.load();
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} while (worker_running_ && pending_fns_.empty() &&
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(write_ptr_index == 0xBAADF00D ||
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read_ptr_index_ == write_ptr_index));
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ReturnFromWait();
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if (!worker_running_ || !pending_fns_.empty()) {
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continue;
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}
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}
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assert_true(read_ptr_index_ != write_ptr_index);
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// Execute. Note that we handle wraparound transparently.
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read_ptr_index_ = ExecutePrimaryBuffer(read_ptr_index_, write_ptr_index);
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// TODO(benvanik): use reader->Read_update_freq_ and only issue after moving
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// that many indices.
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if (read_ptr_writeback_ptr_) {
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xe::store_and_swap<uint32_t>(
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memory_->TranslatePhysical(read_ptr_writeback_ptr_), read_ptr_index_);
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}
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}
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ShutdownContext();
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}
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void CommandProcessor::Pause() {
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if (paused_) {
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return;
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}
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paused_ = true;
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threading::Fence fence;
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CallInThread([&fence]() {
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fence.Signal();
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threading::Thread::GetCurrentThread()->Suspend();
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});
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// HACK - Prevents a hang in IssueSwap()
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swap_state_.pending = false;
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fence.Wait();
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}
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void CommandProcessor::Resume() {
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if (!paused_) {
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return;
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}
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paused_ = false;
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worker_thread_->thread()->Resume();
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}
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bool CommandProcessor::Save(ByteStream* stream) {
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assert_true(paused_);
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stream->Write<uint32_t>(primary_buffer_ptr_);
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stream->Write<uint32_t>(primary_buffer_size_);
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stream->Write<uint32_t>(read_ptr_index_);
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stream->Write<uint32_t>(read_ptr_update_freq_);
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stream->Write<uint32_t>(read_ptr_writeback_ptr_);
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stream->Write<uint32_t>(write_ptr_index_.load());
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return true;
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}
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bool CommandProcessor::Restore(ByteStream* stream) {
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assert_true(paused_);
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primary_buffer_ptr_ = stream->Read<uint32_t>();
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primary_buffer_size_ = stream->Read<uint32_t>();
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read_ptr_index_ = stream->Read<uint32_t>();
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read_ptr_update_freq_ = stream->Read<uint32_t>();
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read_ptr_writeback_ptr_ = stream->Read<uint32_t>();
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write_ptr_index_.store(stream->Read<uint32_t>());
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return true;
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}
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bool CommandProcessor::SetupContext() { return true; }
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void CommandProcessor::ShutdownContext() { context_.reset(); }
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void CommandProcessor::InitializeRingBuffer(uint32_t ptr, uint32_t page_count) {
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primary_buffer_ptr_ = ptr;
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// Not sure this is correct, but it's a way to take the page_count back to
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// the number of bytes allocated by the physical alloc.
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uint32_t original_size = 1 << (0x1C - page_count - 1);
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primary_buffer_size_ = original_size;
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}
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void CommandProcessor::EnableReadPointerWriteBack(uint32_t ptr,
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uint32_t block_size) {
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// CP_RB_RPTR_ADDR Ring Buffer Read Pointer Address 0x70C
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// ptr = RB_RPTR_ADDR, pointer to write back the address to.
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read_ptr_writeback_ptr_ = ptr;
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// CP_RB_CNTL Ring Buffer Control 0x704
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// block_size = RB_BLKSZ, number of quadwords read between updates of the
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// read pointer.
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read_ptr_update_freq_ =
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static_cast<uint32_t>(pow(2.0, static_cast<double>(block_size)) / 4);
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}
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void CommandProcessor::UpdateWritePointer(uint32_t value) {
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write_ptr_index_ = value;
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write_ptr_index_event_->Set();
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}
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void CommandProcessor::WriteRegister(uint32_t index, uint32_t value) {
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RegisterFile* regs = register_file_;
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if (index >= RegisterFile::kRegisterCount) {
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XELOGW("CommandProcessor::WriteRegister index out of bounds: %d", index);
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return;
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}
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regs->values[index].u32 = value;
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// If this is a COHER register, set the dirty flag.
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// This will block the command processor the next time it WAIT_MEM_REGs and
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// allow us to synchronize the memory.
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if (index == XE_GPU_REG_COHER_STATUS_HOST) {
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regs->values[index].u32 |= 0x80000000ul;
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}
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// Scratch register writeback.
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if (index >= XE_GPU_REG_SCRATCH_REG0 && index <= XE_GPU_REG_SCRATCH_REG7) {
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uint32_t scratch_reg = index - XE_GPU_REG_SCRATCH_REG0;
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if ((1 << scratch_reg) & regs->values[XE_GPU_REG_SCRATCH_UMSK].u32) {
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// Enabled - write to address.
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uint32_t scratch_addr = regs->values[XE_GPU_REG_SCRATCH_ADDR].u32;
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uint32_t mem_addr = scratch_addr + (scratch_reg * 4);
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xe::store_and_swap<uint32_t>(memory_->TranslatePhysical(mem_addr), value);
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}
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}
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}
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void CommandProcessor::MakeCoherent() {
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SCOPE_profile_cpu_f("gpu");
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// Status host often has 0x01000000 or 0x03000000.
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// This is likely toggling VC (vertex cache) or TC (texture cache).
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// Or, it also has a direction in here maybe - there is probably
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// some way to check for dest coherency (what all the COHER_DEST_BASE_*
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// registers are for).
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// Best docs I've found on this are here:
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// http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2013/10/R6xx_R7xx_3D.pdf
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// http://cgit.freedesktop.org/xorg/driver/xf86-video-radeonhd/tree/src/r6xx_accel.c?id=3f8b6eccd9dba116cc4801e7f80ce21a879c67d2#n454
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RegisterFile* regs = register_file_;
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auto status_host = regs->values[XE_GPU_REG_COHER_STATUS_HOST].u32;
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// auto base_host = regs->values[XE_GPU_REG_COHER_BASE_HOST].u32;
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// auto size_host = regs->values[XE_GPU_REG_COHER_SIZE_HOST].u32;
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if (!(status_host & 0x80000000ul)) {
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return;
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}
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// TODO(benvanik): notify resource cache of base->size and type.
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// XELOGD("Make %.8X -> %.8X (%db) coherent", base_host, base_host +
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// size_host, size_host);
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// Mark coherent.
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status_host &= ~0x80000000ul;
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regs->values[XE_GPU_REG_COHER_STATUS_HOST].u32 = status_host;
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}
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void CommandProcessor::PrepareForWait() { trace_writer_.Flush(); }
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void CommandProcessor::ReturnFromWait() {}
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void CommandProcessor::IssueSwap(uint32_t frontbuffer_ptr,
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uint32_t frontbuffer_width,
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uint32_t frontbuffer_height) {
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SCOPE_profile_cpu_f("gpu");
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if (!swap_request_handler_) {
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return;
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}
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// If there was a swap pending we drop it on the floor.
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// This prevents the display from pulling the backbuffer out from under us.
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// If we skip a lot then we may need to buffer more, but as the display
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// thread should be fairly idle that shouldn't happen.
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if (!FLAGS_vsync) {
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std::lock_guard<std::mutex> lock(swap_state_.mutex);
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if (swap_state_.pending) {
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swap_state_.pending = false;
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// TODO(benvanik): frame skip counter.
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XELOGW("Skipped frame!");
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}
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} else {
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// Spin until no more pending swap.
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while (true) {
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{
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std::lock_guard<std::mutex> lock(swap_state_.mutex);
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if (!swap_state_.pending) {
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break;
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}
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}
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xe::threading::MaybeYield();
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}
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}
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PerformSwap(frontbuffer_ptr, frontbuffer_width, frontbuffer_height);
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{
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// Set pending so that the display will swap the next time it can.
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std::lock_guard<std::mutex> lock(swap_state_.mutex);
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swap_state_.pending = true;
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}
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// Notify the display a swap is pending so that our changes are picked up.
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// It does the actual front/back buffer swap.
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swap_request_handler_();
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}
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uint32_t CommandProcessor::ExecutePrimaryBuffer(uint32_t read_index,
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uint32_t write_index) {
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SCOPE_profile_cpu_f("gpu");
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// If we have a pending trace stream open it now. That way we ensure we get
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// all commands.
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if (!trace_writer_.is_open() && trace_state_ == TraceState::kStreaming) {
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uint32_t title_id = kernel_state_->GetExecutableModule()
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? kernel_state_->GetExecutableModule()->title_id()
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: 0;
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auto file_name =
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xe::format_string(L"title_%8X_stream.xenia_gpu_trace", title_id);
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auto path = trace_stream_path_ + file_name;
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trace_writer_.Open(path, title_id);
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}
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// Adjust pointer base.
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uint32_t start_ptr = primary_buffer_ptr_ + read_index * sizeof(uint32_t);
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start_ptr = (primary_buffer_ptr_ & ~0x1FFFFFFF) | (start_ptr & 0x1FFFFFFF);
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uint32_t end_ptr = primary_buffer_ptr_ + write_index * sizeof(uint32_t);
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end_ptr = (primary_buffer_ptr_ & ~0x1FFFFFFF) | (end_ptr & 0x1FFFFFFF);
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trace_writer_.WritePrimaryBufferStart(start_ptr, write_index - read_index);
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// Execute commands!
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RingBuffer reader(memory_->TranslatePhysical(primary_buffer_ptr_),
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primary_buffer_size_);
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reader.set_read_offset(read_index * sizeof(uint32_t));
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reader.set_write_offset(write_index * sizeof(uint32_t));
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do {
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if (!ExecutePacket(&reader)) {
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// This probably should be fatal - but we're going to continue anyways.
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XELOGE("**** PRIMARY RINGBUFFER: Failed to execute packet.");
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assert_always();
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break;
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}
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} while (reader.read_count());
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trace_writer_.WritePrimaryBufferEnd();
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return write_index;
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}
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void CommandProcessor::ExecuteIndirectBuffer(uint32_t ptr, uint32_t count) {
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SCOPE_profile_cpu_f("gpu");
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trace_writer_.WriteIndirectBufferStart(ptr, count * sizeof(uint32_t));
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// Execute commands!
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RingBuffer reader(memory_->TranslatePhysical(ptr), count * sizeof(uint32_t));
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reader.set_write_offset(count * sizeof(uint32_t));
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do {
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if (!ExecutePacket(&reader)) {
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// Return up a level if we encounter a bad packet.
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XELOGE("**** INDIRECT RINGBUFFER: Failed to execute packet.");
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assert_always();
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break;
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}
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} while (reader.read_count());
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trace_writer_.WriteIndirectBufferEnd();
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}
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void CommandProcessor::ExecutePacket(uint32_t ptr, uint32_t count) {
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// Execute commands!
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RingBuffer reader(memory_->TranslatePhysical(ptr), count * sizeof(uint32_t));
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reader.set_write_offset(count * sizeof(uint32_t));
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do {
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if (!ExecutePacket(&reader)) {
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XELOGE("**** ExecutePacket: Failed to execute packet.");
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assert_always();
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break;
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}
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} while (reader.read_count());
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}
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bool CommandProcessor::ExecutePacket(RingBuffer* reader) {
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const uint32_t packet = reader->Read<uint32_t>(true);
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const uint32_t packet_type = packet >> 30;
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if (packet == 0) {
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trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 1);
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trace_writer_.WritePacketEnd();
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return true;
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}
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switch (packet_type) {
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case 0x00:
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return ExecutePacketType0(reader, packet);
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case 0x01:
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return ExecutePacketType1(reader, packet);
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case 0x02:
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return ExecutePacketType2(reader, packet);
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case 0x03:
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return ExecutePacketType3(reader, packet);
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default:
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assert_unhandled_case(packet_type);
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return false;
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}
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}
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bool CommandProcessor::ExecutePacketType0(RingBuffer* reader, uint32_t packet) {
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// Type-0 packet.
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// Write count registers in sequence to the registers starting at
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// (base_index << 2).
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uint32_t count = ((packet >> 16) & 0x3FFF) + 1;
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trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 1 + count);
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if (reader->read_count() < count * sizeof(uint32_t)) {
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XELOGE("ExecutePacketType0 overflow (read count %.8X, packet count %.8X)",
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reader->read_count(), count * sizeof(uint32_t));
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return false;
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}
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uint32_t base_index = (packet & 0x7FFF);
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uint32_t write_one_reg = (packet >> 15) & 0x1;
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for (uint32_t m = 0; m < count; m++) {
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uint32_t reg_data = reader->Read<uint32_t>(true);
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uint32_t target_index = write_one_reg ? base_index : base_index + m;
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WriteRegister(target_index, reg_data);
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}
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trace_writer_.WritePacketEnd();
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return true;
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}
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bool CommandProcessor::ExecutePacketType1(RingBuffer* reader, uint32_t packet) {
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// Type-1 packet.
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// Contains two registers of data. Type-0 should be more common.
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trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 3);
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uint32_t reg_index_1 = packet & 0x7FF;
|
|
uint32_t reg_index_2 = (packet >> 11) & 0x7FF;
|
|
uint32_t reg_data_1 = reader->Read<uint32_t>(true);
|
|
uint32_t reg_data_2 = reader->Read<uint32_t>(true);
|
|
WriteRegister(reg_index_1, reg_data_1);
|
|
WriteRegister(reg_index_2, reg_data_2);
|
|
trace_writer_.WritePacketEnd();
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType2(RingBuffer* reader, uint32_t packet) {
|
|
// Type-2 packet.
|
|
// No-op. Do nothing.
|
|
trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 1);
|
|
trace_writer_.WritePacketEnd();
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
|
|
// Type-3 packet.
|
|
uint32_t opcode = (packet >> 8) & 0x7F;
|
|
uint32_t count = ((packet >> 16) & 0x3FFF) + 1;
|
|
auto data_start_offset = reader->read_offset();
|
|
|
|
if (reader->read_count() < count * sizeof(uint32_t)) {
|
|
XELOGE("ExecutePacketType3 overflow (read count %.8X, packet count %.8X)",
|
|
reader->read_count(), count * sizeof(uint32_t));
|
|
return false;
|
|
}
|
|
|
|
// To handle nesting behavior when tracing we special case indirect buffers.
|
|
if (opcode == PM4_INDIRECT_BUFFER) {
|
|
trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 2);
|
|
} else {
|
|
trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 1 + count);
|
|
}
|
|
|
|
// & 1 == predicate - when set, we do bin check to see if we should execute
|
|
// the packet. Only type 3 packets are affected.
|
|
// We also skip predicated swaps, as they are never valid (probably?).
|
|
if (packet & 1) {
|
|
bool any_pass = (bin_select_ & bin_mask_) != 0;
|
|
if (!any_pass || opcode == PM4_XE_SWAP) {
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
trace_writer_.WritePacketEnd();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool result = false;
|
|
switch (opcode) {
|
|
case PM4_ME_INIT:
|
|
result = ExecutePacketType3_ME_INIT(reader, packet, count);
|
|
break;
|
|
case PM4_NOP:
|
|
result = ExecutePacketType3_NOP(reader, packet, count);
|
|
break;
|
|
case PM4_INTERRUPT:
|
|
result = ExecutePacketType3_INTERRUPT(reader, packet, count);
|
|
break;
|
|
case PM4_XE_SWAP:
|
|
result = ExecutePacketType3_XE_SWAP(reader, packet, count);
|
|
break;
|
|
case PM4_INDIRECT_BUFFER:
|
|
case PM4_INDIRECT_BUFFER_PFD:
|
|
result = ExecutePacketType3_INDIRECT_BUFFER(reader, packet, count);
|
|
break;
|
|
case PM4_WAIT_REG_MEM:
|
|
result = ExecutePacketType3_WAIT_REG_MEM(reader, packet, count);
|
|
break;
|
|
case PM4_REG_RMW:
|
|
result = ExecutePacketType3_REG_RMW(reader, packet, count);
|
|
break;
|
|
case PM4_REG_TO_MEM:
|
|
result = ExecutePacketType3_REG_TO_MEM(reader, packet, count);
|
|
break;
|
|
case PM4_MEM_WRITE:
|
|
result = ExecutePacketType3_MEM_WRITE(reader, packet, count);
|
|
break;
|
|
case PM4_COND_WRITE:
|
|
result = ExecutePacketType3_COND_WRITE(reader, packet, count);
|
|
break;
|
|
case PM4_EVENT_WRITE:
|
|
result = ExecutePacketType3_EVENT_WRITE(reader, packet, count);
|
|
break;
|
|
case PM4_EVENT_WRITE_SHD:
|
|
result = ExecutePacketType3_EVENT_WRITE_SHD(reader, packet, count);
|
|
break;
|
|
case PM4_EVENT_WRITE_EXT:
|
|
result = ExecutePacketType3_EVENT_WRITE_EXT(reader, packet, count);
|
|
break;
|
|
case PM4_EVENT_WRITE_ZPD:
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
result = true; // TODO
|
|
break;
|
|
case PM4_DRAW_INDX:
|
|
result = ExecutePacketType3_DRAW_INDX(reader, packet, count);
|
|
break;
|
|
case PM4_DRAW_INDX_2:
|
|
result = ExecutePacketType3_DRAW_INDX_2(reader, packet, count);
|
|
break;
|
|
case PM4_SET_CONSTANT:
|
|
result = ExecutePacketType3_SET_CONSTANT(reader, packet, count);
|
|
break;
|
|
case PM4_SET_CONSTANT2:
|
|
result = ExecutePacketType3_SET_CONSTANT2(reader, packet, count);
|
|
break;
|
|
case PM4_LOAD_ALU_CONSTANT:
|
|
result = ExecutePacketType3_LOAD_ALU_CONSTANT(reader, packet, count);
|
|
break;
|
|
case PM4_SET_SHADER_CONSTANTS:
|
|
result = ExecutePacketType3_SET_SHADER_CONSTANTS(reader, packet, count);
|
|
break;
|
|
case PM4_IM_LOAD:
|
|
result = ExecutePacketType3_IM_LOAD(reader, packet, count);
|
|
break;
|
|
case PM4_IM_LOAD_IMMEDIATE:
|
|
result = ExecutePacketType3_IM_LOAD_IMMEDIATE(reader, packet, count);
|
|
break;
|
|
case PM4_INVALIDATE_STATE:
|
|
result = ExecutePacketType3_INVALIDATE_STATE(reader, packet, count);
|
|
break;
|
|
case PM4_VIZ_QUERY:
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
result = true; // TODO
|
|
break;
|
|
|
|
case PM4_SET_BIN_MASK_LO: {
|
|
uint32_t value = reader->Read<uint32_t>(true);
|
|
bin_mask_ = (bin_mask_ & 0xFFFFFFFF00000000ull) | value;
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_MASK_HI: {
|
|
uint32_t value = reader->Read<uint32_t>(true);
|
|
bin_mask_ =
|
|
(bin_mask_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_SELECT_LO: {
|
|
uint32_t value = reader->Read<uint32_t>(true);
|
|
bin_select_ = (bin_select_ & 0xFFFFFFFF00000000ull) | value;
|
|
result = true;
|
|
} break;
|
|
case PM4_SET_BIN_SELECT_HI: {
|
|
uint32_t value = reader->Read<uint32_t>(true);
|
|
bin_select_ =
|
|
(bin_select_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
|
|
result = true;
|
|
} break;
|
|
|
|
// Ignored packets - useful if breaking on the default handler below.
|
|
case 0x50: // 0xC0015000 usually 2 words, 0xFFFFFFFF / 0x00000000
|
|
case 0x51: // 0xC0015100 usually 2 words, 0xFFFFFFFF / 0xFFFFFFFF
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
result = true;
|
|
break;
|
|
|
|
default:
|
|
XELOGGPU("Unimplemented GPU OPCODE: 0x%.2X\t\tCOUNT: %d\n", opcode,
|
|
count);
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
break;
|
|
}
|
|
|
|
trace_writer_.WritePacketEnd();
|
|
assert_true(reader->read_offset() ==
|
|
(data_start_offset + (count * sizeof(uint32_t))) %
|
|
reader->capacity());
|
|
return result;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_ME_INIT(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// initialize CP's micro-engine
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_NOP(RingBuffer* reader,
|
|
uint32_t packet, uint32_t count) {
|
|
// skip N 32-bit words to get to the next packet
|
|
// No-op, ignore some data.
|
|
reader->AdvanceRead(count * sizeof(uint32_t));
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INTERRUPT(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
// generate interrupt from the command stream
|
|
uint32_t cpu_mask = reader->Read<uint32_t>(true);
|
|
for (int n = 0; n < 6; n++) {
|
|
if (cpu_mask & (1 << n)) {
|
|
graphics_system_->DispatchInterruptCallback(1, n);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_XE_SWAP(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
XELOGI("XE_SWAP");
|
|
|
|
// Xenia-specific VdSwap hook.
|
|
// VdSwap will post this to tell us we need to swap the screen/fire an
|
|
// interrupt.
|
|
// 63 words here, but only the first has any data.
|
|
uint32_t magic = reader->Read<uint32_t>(true);
|
|
assert_true(magic == 'SWAP');
|
|
|
|
// TODO(benvanik): only swap frontbuffer ptr.
|
|
uint32_t frontbuffer_ptr = reader->Read<uint32_t>(true);
|
|
uint32_t frontbuffer_width = reader->Read<uint32_t>(true);
|
|
uint32_t frontbuffer_height = reader->Read<uint32_t>(true);
|
|
reader->AdvanceRead((count - 4) * sizeof(uint32_t));
|
|
|
|
if (swap_mode_ == SwapMode::kNormal) {
|
|
IssueSwap(frontbuffer_ptr, frontbuffer_width, frontbuffer_height);
|
|
}
|
|
|
|
if (trace_writer_.is_open()) {
|
|
trace_writer_.WriteEvent(EventCommand::Type::kSwap);
|
|
trace_writer_.Flush();
|
|
if (trace_state_ == TraceState::kSingleFrame) {
|
|
trace_state_ = TraceState::kDisabled;
|
|
trace_writer_.Close();
|
|
}
|
|
} else if (trace_state_ == TraceState::kSingleFrame) {
|
|
// New trace request - we only start tracing at the beginning of a frame.
|
|
uint32_t title_id = kernel_state_->GetExecutableModule()->title_id();
|
|
auto file_name = xe::format_string(L"title_%8X_frame_%u.xenia_gpu_trace",
|
|
title_id, counter_);
|
|
auto path = trace_frame_path_ + file_name;
|
|
trace_writer_.Open(path, title_id);
|
|
}
|
|
++counter_;
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INDIRECT_BUFFER(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// indirect buffer dispatch
|
|
uint32_t list_ptr = CpuToGpu(reader->Read<uint32_t>(true));
|
|
uint32_t list_length = reader->Read<uint32_t>(true) & 0xFFFFF;
|
|
ExecuteIndirectBuffer(GpuToCpu(list_ptr), list_length);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_WAIT_REG_MEM(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
// wait until a register or memory location is a specific value
|
|
uint32_t wait_info = reader->Read<uint32_t>(true);
|
|
uint32_t poll_reg_addr = reader->Read<uint32_t>(true);
|
|
uint32_t ref = reader->Read<uint32_t>(true);
|
|
uint32_t mask = reader->Read<uint32_t>(true);
|
|
uint32_t wait = reader->Read<uint32_t>(true);
|
|
bool matched = false;
|
|
do {
|
|
uint32_t value;
|
|
if (wait_info & 0x10) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(poll_reg_addr & 0x3);
|
|
poll_reg_addr &= ~0x3;
|
|
value = xe::load<uint32_t>(memory_->TranslatePhysical(poll_reg_addr));
|
|
value = GpuSwap(value, endianness);
|
|
trace_writer_.WriteMemoryRead(CpuToGpu(poll_reg_addr), 4);
|
|
} else {
|
|
// Register.
|
|
assert_true(poll_reg_addr < RegisterFile::kRegisterCount);
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
if (poll_reg_addr == XE_GPU_REG_COHER_STATUS_HOST) {
|
|
MakeCoherent();
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
}
|
|
}
|
|
switch (wait_info & 0x7) {
|
|
case 0x0: // Never.
|
|
matched = false;
|
|
break;
|
|
case 0x1: // Less than reference.
|
|
matched = (value & mask) < ref;
|
|
break;
|
|
case 0x2: // Less than or equal to reference.
|
|
matched = (value & mask) <= ref;
|
|
break;
|
|
case 0x3: // Equal to reference.
|
|
matched = (value & mask) == ref;
|
|
break;
|
|
case 0x4: // Not equal to reference.
|
|
matched = (value & mask) != ref;
|
|
break;
|
|
case 0x5: // Greater than or equal to reference.
|
|
matched = (value & mask) >= ref;
|
|
break;
|
|
case 0x6: // Greater than reference.
|
|
matched = (value & mask) > ref;
|
|
break;
|
|
case 0x7: // Always
|
|
matched = true;
|
|
break;
|
|
}
|
|
if (!matched) {
|
|
// Wait.
|
|
if (wait >= 0x100) {
|
|
PrepareForWait();
|
|
if (!FLAGS_vsync) {
|
|
// User wants it fast and dangerous.
|
|
xe::threading::MaybeYield();
|
|
} else {
|
|
xe::threading::Sleep(std::chrono::milliseconds(wait / 0x100));
|
|
}
|
|
xe::threading::SyncMemory();
|
|
ReturnFromWait();
|
|
} else {
|
|
xe::threading::MaybeYield();
|
|
}
|
|
}
|
|
} while (!matched);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_REG_RMW(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// register read/modify/write
|
|
// ? (used during shader upload and edram setup)
|
|
uint32_t rmw_info = reader->Read<uint32_t>(true);
|
|
uint32_t and_mask = reader->Read<uint32_t>(true);
|
|
uint32_t or_mask = reader->Read<uint32_t>(true);
|
|
uint32_t value = register_file_->values[rmw_info & 0x1FFF].u32;
|
|
if ((rmw_info >> 30) & 0x1) {
|
|
// | reg
|
|
value |= register_file_->values[or_mask & 0x1FFF].u32;
|
|
} else {
|
|
// | imm
|
|
value |= or_mask;
|
|
}
|
|
if ((rmw_info >> 31) & 0x1) {
|
|
// & reg
|
|
value &= register_file_->values[and_mask & 0x1FFF].u32;
|
|
} else {
|
|
// & imm
|
|
value &= and_mask;
|
|
}
|
|
WriteRegister(rmw_info & 0x1FFF, value);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_REG_TO_MEM(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// Copy Register to Memory (?)
|
|
// Count is 2, assuming a Register Addr and a Memory Addr.
|
|
|
|
uint32_t reg_addr = reader->Read<uint32_t>(true);
|
|
uint32_t mem_addr = reader->Read<uint32_t>(true);
|
|
|
|
uint32_t reg_val;
|
|
|
|
assert_true(reg_addr < RegisterFile::kRegisterCount);
|
|
reg_val = register_file_->values[reg_addr].u32;
|
|
|
|
auto endianness = static_cast<Endian>(mem_addr & 0x3);
|
|
mem_addr &= ~0x3;
|
|
reg_val = GpuSwap(reg_val, endianness);
|
|
xe::store(memory_->TranslatePhysical(mem_addr), reg_val);
|
|
trace_writer_.WriteMemoryWrite(CpuToGpu(mem_addr), 4);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_MEM_WRITE(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
uint32_t write_addr = reader->Read<uint32_t>(true);
|
|
for (uint32_t i = 0; i < count - 1; i++) {
|
|
uint32_t write_data = reader->Read<uint32_t>(true);
|
|
|
|
auto endianness = static_cast<Endian>(write_addr & 0x3);
|
|
auto addr = write_addr & ~0x3;
|
|
write_data = GpuSwap(write_data, endianness);
|
|
xe::store(memory_->TranslatePhysical(addr), write_data);
|
|
trace_writer_.WriteMemoryWrite(CpuToGpu(addr), 4);
|
|
write_addr += 4;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_COND_WRITE(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// conditional write to memory or register
|
|
uint32_t wait_info = reader->Read<uint32_t>(true);
|
|
uint32_t poll_reg_addr = reader->Read<uint32_t>(true);
|
|
uint32_t ref = reader->Read<uint32_t>(true);
|
|
uint32_t mask = reader->Read<uint32_t>(true);
|
|
uint32_t write_reg_addr = reader->Read<uint32_t>(true);
|
|
uint32_t write_data = reader->Read<uint32_t>(true);
|
|
uint32_t value;
|
|
if (wait_info & 0x10) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(poll_reg_addr & 0x3);
|
|
poll_reg_addr &= ~0x3;
|
|
trace_writer_.WriteMemoryRead(CpuToGpu(poll_reg_addr), 4);
|
|
value = xe::load<uint32_t>(memory_->TranslatePhysical(poll_reg_addr));
|
|
value = GpuSwap(value, endianness);
|
|
} else {
|
|
// Register.
|
|
assert_true(poll_reg_addr < RegisterFile::kRegisterCount);
|
|
value = register_file_->values[poll_reg_addr].u32;
|
|
}
|
|
bool matched = false;
|
|
switch (wait_info & 0x7) {
|
|
case 0x0: // Never.
|
|
matched = false;
|
|
break;
|
|
case 0x1: // Less than reference.
|
|
matched = (value & mask) < ref;
|
|
break;
|
|
case 0x2: // Less than or equal to reference.
|
|
matched = (value & mask) <= ref;
|
|
break;
|
|
case 0x3: // Equal to reference.
|
|
matched = (value & mask) == ref;
|
|
break;
|
|
case 0x4: // Not equal to reference.
|
|
matched = (value & mask) != ref;
|
|
break;
|
|
case 0x5: // Greater than or equal to reference.
|
|
matched = (value & mask) >= ref;
|
|
break;
|
|
case 0x6: // Greater than reference.
|
|
matched = (value & mask) > ref;
|
|
break;
|
|
case 0x7: // Always
|
|
matched = true;
|
|
break;
|
|
}
|
|
if (matched) {
|
|
// Write.
|
|
if (wait_info & 0x100) {
|
|
// Memory.
|
|
auto endianness = static_cast<Endian>(write_reg_addr & 0x3);
|
|
write_reg_addr &= ~0x3;
|
|
write_data = GpuSwap(write_data, endianness);
|
|
xe::store(memory_->TranslatePhysical(write_reg_addr), write_data);
|
|
trace_writer_.WriteMemoryWrite(CpuToGpu(write_reg_addr), 4);
|
|
} else {
|
|
// Register.
|
|
WriteRegister(write_reg_addr, write_data);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_EVENT_WRITE(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// generate an event that creates a write to memory when completed
|
|
uint32_t initiator = reader->Read<uint32_t>(true);
|
|
// Writeback initiator.
|
|
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
|
if (count == 1) {
|
|
// Just an event flag? Where does this write?
|
|
} else {
|
|
// Write to an address.
|
|
assert_always();
|
|
reader->AdvanceRead((count - 1) * sizeof(uint32_t));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_SHD(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// generate a VS|PS_done event
|
|
uint32_t initiator = reader->Read<uint32_t>(true);
|
|
uint32_t address = reader->Read<uint32_t>(true);
|
|
uint32_t value = reader->Read<uint32_t>(true);
|
|
// Writeback initiator.
|
|
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
|
uint32_t data_value;
|
|
if ((initiator >> 31) & 0x1) {
|
|
// Write counter (GPU vblank counter?).
|
|
data_value = counter_;
|
|
} else {
|
|
// Write value.
|
|
data_value = value;
|
|
}
|
|
auto endianness = static_cast<Endian>(address & 0x3);
|
|
address &= ~0x3;
|
|
data_value = GpuSwap(data_value, endianness);
|
|
xe::store(memory_->TranslatePhysical(address), data_value);
|
|
trace_writer_.WriteMemoryWrite(CpuToGpu(address), 4);
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_EXT(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// generate a screen extent event
|
|
uint32_t initiator = reader->Read<uint32_t>(true);
|
|
uint32_t address = reader->Read<uint32_t>(true);
|
|
// Writeback initiator.
|
|
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
|
auto endianness = static_cast<Endian>(address & 0x3);
|
|
address &= ~0x3;
|
|
// Let us hope we can fake this.
|
|
uint16_t extents[] = {
|
|
0 >> 3, // min x
|
|
2560 >> 3, // max x
|
|
0 >> 3, // min y
|
|
2560 >> 3, // max y
|
|
0, // min z
|
|
1, // max z
|
|
};
|
|
assert_true(endianness == Endian::k8in16);
|
|
xe::copy_and_swap_16_aligned(
|
|
reinterpret_cast<uint16_t*>(memory_->TranslatePhysical(address)), extents,
|
|
xe::countof(extents));
|
|
trace_writer_.WriteMemoryWrite(CpuToGpu(address), sizeof(extents));
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_DRAW_INDX(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// initiate fetch of index buffer and draw
|
|
// dword0 = viz query info
|
|
/*uint32_t dword0 =*/reader->Read<uint32_t>(true);
|
|
uint32_t dword1 = reader->Read<uint32_t>(true);
|
|
uint32_t index_count = dword1 >> 16;
|
|
auto prim_type = static_cast<PrimitiveType>(dword1 & 0x3F);
|
|
bool is_indexed = false;
|
|
IndexBufferInfo index_buffer_info;
|
|
uint32_t src_sel = (dword1 >> 6) & 0x3;
|
|
if (src_sel == 0x0) {
|
|
// Indexed draw.
|
|
is_indexed = true;
|
|
index_buffer_info.guest_base = reader->Read<uint32_t>(true);
|
|
uint32_t index_size = reader->Read<uint32_t>(true);
|
|
index_buffer_info.endianness = static_cast<Endian>(index_size >> 30);
|
|
index_size &= 0x00FFFFFF;
|
|
bool index_32bit = (dword1 >> 11) & 0x1;
|
|
index_buffer_info.format =
|
|
index_32bit ? IndexFormat::kInt32 : IndexFormat::kInt16;
|
|
index_size *= index_32bit ? 4 : 2;
|
|
index_buffer_info.length = index_size;
|
|
index_buffer_info.count = index_count;
|
|
} else if (src_sel == 0x2) {
|
|
// Auto draw.
|
|
index_buffer_info.guest_base = 0;
|
|
index_buffer_info.length = 0;
|
|
} else {
|
|
// Unknown source select.
|
|
assert_always();
|
|
}
|
|
return IssueDraw(prim_type, index_count,
|
|
is_indexed ? &index_buffer_info : nullptr);
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_DRAW_INDX_2(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// draw using supplied indices in packet
|
|
uint32_t dword0 = reader->Read<uint32_t>(true);
|
|
uint32_t index_count = dword0 >> 16;
|
|
auto prim_type = static_cast<PrimitiveType>(dword0 & 0x3F);
|
|
uint32_t src_sel = (dword0 >> 6) & 0x3;
|
|
assert_true(src_sel == 0x2); // 'SrcSel=AutoIndex'
|
|
// Index buffer unused as automatic.
|
|
// bool index_32bit = (dword0 >> 11) & 0x1;
|
|
// uint32_t indices_size = index_count * (index_32bit ? 4 : 2);
|
|
// uint32_t index_ptr = reader->ptr();
|
|
reader->AdvanceRead((count - 1) * sizeof(uint32_t));
|
|
return IssueDraw(prim_type, index_count, nullptr);
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_SET_CONSTANT(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// load constant into chip and to memory
|
|
// PM4_REG(reg) ((0x4 << 16) | (GSL_HAL_SUBBLOCK_OFFSET(reg)))
|
|
// reg - 0x2000
|
|
uint32_t offset_type = reader->Read<uint32_t>(true);
|
|
uint32_t index = offset_type & 0x7FF;
|
|
uint32_t type = (offset_type >> 16) & 0xFF;
|
|
switch (type) {
|
|
case 0: // ALU
|
|
index += 0x4000;
|
|
break;
|
|
case 1: // FETCH
|
|
index += 0x4800;
|
|
break;
|
|
case 2: // BOOL
|
|
index += 0x4900;
|
|
break;
|
|
case 3: // LOOP
|
|
index += 0x4908;
|
|
break;
|
|
case 4: // REGISTERS
|
|
index += 0x2000;
|
|
break;
|
|
default:
|
|
assert_always();
|
|
reader->AdvanceRead((count - 1) * sizeof(uint32_t));
|
|
return true;
|
|
}
|
|
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
|
uint32_t data = reader->Read<uint32_t>(true);
|
|
WriteRegister(index, data);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_SET_CONSTANT2(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
uint32_t offset_type = reader->Read<uint32_t>(true);
|
|
uint32_t index = offset_type & 0xFFFF;
|
|
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
|
uint32_t data = reader->Read<uint32_t>(true);
|
|
WriteRegister(index, data);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_LOAD_ALU_CONSTANT(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// load constants from memory
|
|
uint32_t address = reader->Read<uint32_t>(true);
|
|
address &= 0x3FFFFFFF;
|
|
uint32_t offset_type = reader->Read<uint32_t>(true);
|
|
uint32_t index = offset_type & 0x7FF;
|
|
uint32_t size_dwords = reader->Read<uint32_t>(true);
|
|
size_dwords &= 0xFFF;
|
|
uint32_t type = (offset_type >> 16) & 0xFF;
|
|
switch (type) {
|
|
case 0: // ALU
|
|
index += 0x4000;
|
|
break;
|
|
case 1: // FETCH
|
|
index += 0x4800;
|
|
break;
|
|
case 2: // BOOL
|
|
index += 0x4900;
|
|
break;
|
|
case 3: // LOOP
|
|
index += 0x4908;
|
|
break;
|
|
case 4: // REGISTERS
|
|
index += 0x2000;
|
|
break;
|
|
default:
|
|
assert_always();
|
|
return true;
|
|
}
|
|
trace_writer_.WriteMemoryRead(CpuToGpu(address), size_dwords * 4);
|
|
for (uint32_t n = 0; n < size_dwords; n++, index++) {
|
|
uint32_t data = xe::load_and_swap<uint32_t>(
|
|
memory_->TranslatePhysical(address + n * 4));
|
|
WriteRegister(index, data);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_SET_SHADER_CONSTANTS(
|
|
RingBuffer* reader, uint32_t packet, uint32_t count) {
|
|
uint32_t offset_type = reader->Read<uint32_t>(true);
|
|
uint32_t index = offset_type & 0xFFFF;
|
|
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
|
uint32_t data = reader->Read<uint32_t>(true);
|
|
WriteRegister(index, data);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_IM_LOAD(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
// load sequencer instruction memory (pointer-based)
|
|
uint32_t addr_type = reader->Read<uint32_t>(true);
|
|
auto shader_type = static_cast<ShaderType>(addr_type & 0x3);
|
|
uint32_t addr = addr_type & ~0x3;
|
|
uint32_t start_size = reader->Read<uint32_t>(true);
|
|
uint32_t start = start_size >> 16;
|
|
uint32_t size_dwords = start_size & 0xFFFF; // dwords
|
|
assert_true(start == 0);
|
|
trace_writer_.WriteMemoryRead(CpuToGpu(addr), size_dwords * 4);
|
|
auto shader =
|
|
LoadShader(shader_type, addr, memory_->TranslatePhysical<uint32_t*>(addr),
|
|
size_dwords);
|
|
switch (shader_type) {
|
|
case ShaderType::kVertex:
|
|
active_vertex_shader_ = shader;
|
|
break;
|
|
case ShaderType::kPixel:
|
|
active_pixel_shader_ = shader;
|
|
break;
|
|
default:
|
|
assert_unhandled_case(shader_type);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_IM_LOAD_IMMEDIATE(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
SCOPE_profile_cpu_f("gpu");
|
|
|
|
// load sequencer instruction memory (code embedded in packet)
|
|
uint32_t dword0 = reader->Read<uint32_t>(true);
|
|
uint32_t dword1 = reader->Read<uint32_t>(true);
|
|
auto shader_type = static_cast<ShaderType>(dword0);
|
|
uint32_t start_size = dword1;
|
|
uint32_t start = start_size >> 16;
|
|
uint32_t size_dwords = start_size & 0xFFFF; // dwords
|
|
assert_true(start == 0);
|
|
assert_true(reader->read_count() >= size_dwords * 4);
|
|
assert_true(count - 2 >= size_dwords);
|
|
auto shader =
|
|
LoadShader(shader_type, uint32_t(reader->read_ptr()),
|
|
reinterpret_cast<uint32_t*>(reader->read_ptr()), size_dwords);
|
|
switch (shader_type) {
|
|
case ShaderType::kVertex:
|
|
active_vertex_shader_ = shader;
|
|
break;
|
|
case ShaderType::kPixel:
|
|
active_pixel_shader_ = shader;
|
|
break;
|
|
default:
|
|
assert_unhandled_case(shader_type);
|
|
return false;
|
|
}
|
|
reader->AdvanceRead(size_dwords * sizeof(uint32_t));
|
|
return true;
|
|
}
|
|
|
|
bool CommandProcessor::ExecutePacketType3_INVALIDATE_STATE(RingBuffer* reader,
|
|
uint32_t packet,
|
|
uint32_t count) {
|
|
// selective invalidation of state pointers
|
|
/*uint32_t mask =*/reader->Read<uint32_t>(true);
|
|
// driver_->InvalidateState(mask);
|
|
return true;
|
|
}
|
|
|
|
} // namespace gpu
|
|
} // namespace xe
|