Xbox 360 Emulator Research Project
Go to file
Dr. Chat 57e89e72b1 Use the actual thread handle as a wait handle, add bool XThread::running 2015-07-05 15:43:09 -05:00
assets Fleshing out debugger types. 2015-05-25 00:51:23 -07:00
build Moving base/ into its own libxenia-base library. 2015-06-30 16:02:57 -07:00
docs Linking in libxenia-base. 2015-06-30 19:34:48 -07:00
src/xenia Use the actual thread handle as a wait handle, add bool XThread::running 2015-07-05 15:43:09 -05:00
third_party Latest TB changes. 2015-07-02 20:28:12 -07:00
tools xb lint, and --origin for lint/format to format all changes from origin. 2015-06-22 21:49:58 -07:00
.clang-format Formatting: force pointers to the left side. 2015-06-30 16:16:33 -07:00
.gitattributes gitattributes (maybe). 2015-05-24 01:16:34 -07:00
.gitignore Remove test binaries now that they can be created on Windows 2015-05-24 01:23:14 -06:00
.gitmodules Removing the new old debugger. 2015-06-30 14:26:25 -07:00
CONTRIBUTORS.md Added API scanner tool 2015-02-21 17:33:56 +00:00
LICENSE Create LICENSE 2013-01-10 15:25:20 -08:00
README.md Testing pull requests. 2015-06-19 22:45:32 -07:00
libxenia-base.vcxproj Moving base/ into its own libxenia-base library. 2015-06-30 16:02:57 -07:00
libxenia-base.vcxproj.filters Moving base/ into its own libxenia-base library. 2015-06-30 16:02:57 -07:00
libxenia.vcxproj Fix the natvis file name 2015-07-03 21:52:45 -05:00
libxenia.vcxproj.filters Fix the natvis file name 2015-07-03 21:52:45 -05:00
vsdebuggervis.natvis Recognize a couple more types in the VS debugger. 2015-06-29 23:41:22 -05:00
xb.bat xb lint, and --origin for lint/format to format all changes from origin. 2015-06-22 21:49:58 -07:00
xenia.sln xe::ui control for hosting a turbobadger UI. 2015-07-01 15:58:04 -07:00
xenia.vcxproj Adding xb-gpu-trace-viewer project. 2015-05-12 22:14:34 -07:00
xenia.vcxproj.filters Debugger stuff, and changing to vcproj's/sln. 2015-05-09 17:48:12 -07:00

README.md

Xenia - Xbox 360 Emulator Research Project

Xenia is an experimental emulator for the Xbox 360. For more information see the main xenia website.

Pull requests are welcome but the code is in a very high churn state and may not be accepted, so ask in IRC before taking on anything big. Contributions are awesome but the focus of the developers is on writing new code, not teaching programming or answering questions. If you'd like to casually help out it may be better to wait a bit until things calm down and more of the code is documented.

Come chat with us about development topics in #xenia @ irc.freenode.net. Please check the frequently asked questions page before asking questions. We've got jobs/lives/etc, so don't expect instant answers. Discussing illegal activities will get you banned. No warnings.

Status

Buildbot: Build status

Project tracker: Stories in Ready Stories in In Progress

Some real games run. Most don't. Don't ask if GTA or whatever runs. Game compatibility list.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Quickstart

Windows 8.1+ with Python 2.7 and Visual Studio 2015 installed:

> git clone https://github.com/benvanik/xenia.git
> cd xenia
> xb setup
# Build on command line:
> xb build
# Open Visual Studio (run the 'xenia' project):
> xb edit

When fetching updates use xb pull to automatically fetch everything and update gyp files/etc.

Building

See building for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

Contributors Wanted!

Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.

Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:

  • Help work through missing functionality/bugs in game compat
  • Add input drivers for PS4 controllers (or anything else)

See more projects good for contributors. It's a good idea to ask on IRC/the bugs before beginning work on something.

FAQ

For more see the main frequently asked questions page.

Can I get an exe?

Not yet.