xenia-canary/include/xenia/kernel/fs/entry.h

89 lines
1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_FS_ENTRY_H_
#define XENIA_KERNEL_FS_ENTRY_H_
#include <xenia/common.h>
#include <xenia/core.h>
namespace xe {
namespace kernel {
namespace fs {
class Device;
class Entry {
public:
enum Type {
kTypeFile,
kTypeDirectory,
};
Entry(Type type, Device* device, const char* path);
virtual ~Entry();
Type type();
Device* device();
const char* path();
const char* name();
private:
Type type_;
Device* device_;
char* path_;
char* name_;
};
class MemoryMapping {
public:
MemoryMapping(uint8_t* address, size_t length);
virtual ~MemoryMapping();
uint8_t* address();
size_t length();
private:
uint8_t* address_;
size_t length_;
};
class FileEntry : public Entry {
public:
FileEntry(Device* device, const char* path);
virtual ~FileEntry();
//virtual void Query() = 0;
virtual MemoryMapping* CreateMemoryMapping(
xe_file_mode file_mode, const size_t offset, const size_t length) = 0;
};
class DirectoryEntry : public Entry {
public:
DirectoryEntry(Device* device, const char* path);
virtual ~DirectoryEntry();
//virtual void Query() = 0;
};
} // namespace fs
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_FS_ENTRY_H_