.. |
app
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[D3D12] Add DXBC tokens and checksum
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2018-08-27 15:18:30 +03:00 |
apu
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[APU] Handle XAudio2 initialization failures
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2018-05-08 17:39:33 -05:00 |
base
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[Base] Undo last commit because it breaks file redirection.
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2018-05-31 17:22:50 -05:00 |
cpu
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[D3D12] Shared memory typo fix and improvements
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2018-08-01 01:09:51 +03:00 |
debug/ui
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Remove some files that weren't even staged :|
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2018-05-07 19:05:29 -05:00 |
gpu
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[D3D12] DXBC: Use eq, not lt, to check for zero operands in mul
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2018-09-18 21:44:39 +03:00 |
hid
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Merge branch 'master' into d3d12
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2018-08-25 23:26:32 +03:00 |
kernel
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[Kernel] Allow specifying of additional command-line passed to guest.
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2018-06-06 19:56:03 -05:00 |
tools/api-scanner
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Format all code with new clang-format
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2017-12-14 20:44:43 -06:00 |
ui
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[D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore
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2018-09-16 20:35:10 +03:00 |
vfs
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[VFS] Add VFS dump tool (supporting STFS only as of now)
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2018-06-26 13:45:16 -05:00 |
emulator.cc
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[Core] Treat .exe files as XEX
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2018-06-09 10:24:11 +03:00 |
emulator.h
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[UI] Add game title ID to titlebar
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2017-12-17 22:16:00 -06:00 |
memory.cc
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[D3D12] Shared memory typo fix and improvements
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2018-08-01 01:09:51 +03:00 |
memory.h
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[D3D12] Shared memory typo fix and improvements
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2018-08-01 01:09:51 +03:00 |
premake5.lua
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Folding build_tools back into the main repo for simplicity.
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2015-12-30 16:53:14 -08:00 |
xbox.h
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[Kernel] Fix return of XamUserGetXUID and XamUserGetSigninInfo.
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2018-05-27 19:51:25 -05:00 |