![]() Add special case to TYPE_INT64's EmitAnd for UINT_MAX mask. Do mov32 to 32 if detected to take advantage of implicit zero xt/reg renaming Add helper function for skipping assignment defs in instr. Add helper function for checking if an opcode is binary value type Add several new optimizations to simplificationpass, plus weak NZM calculation code (better full evaluation of Z/NZ will be done later) . List of optimizations: If a value is anded with a bitmask that it was already masked against, reuse the old value (this cuts out most FPSCR update garbage, although it does cause a local variable to be allocated for the masked FPSCR and it still repeatedly stores the masked value to the context) If masking a value that was or'ed against another check whether our mask only considers bits from one value or another. if so, change the operand to the OR input that actually matters If the only usage of a rotate left's output is an AND against a mask that discards the bits that were rotated in change the opcode to SHIFT_LEFT If masking against all ones, become an assign. If XOR or OR against 0, become an assign (additional FPSCR codegen cleanup) If XOR against all ones, become a NOT Adding a direct CPUID check to x64_emitter for lzcnt, the version of xbyak we are using is skipping checking for lzcnt on all non-intel cpus, meaning we are generating the much slower bitscan path for AMD cpus. |
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.github | ||
android/android_studio_project | ||
assets | ||
docs | ||
src/xenia | ||
third_party | ||
tools | ||
.appveyor.yml | ||
.azure-pipelines.yml | ||
.clang-format | ||
.drone.star | ||
.gdbinit | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md | ||
premake5.lua | ||
xb | ||
xb.bat | ||
xb.ps1 | ||
xenia-build | ||
xeniarc |
README.md
Xenia - Xbox 360 Emulator
Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.
Interested in supporting the core contributors? Visit Xenia Project on Patreon.
Come chat with us about emulator-related topics on Discord.
For developer chat join #dev
but stay on topic. Lurking is not only fine, but encouraged!
Please check the FAQ page before asking questions.
We've got jobs/lives/etc, so don't expect instant answers.
Discussing illegal activities will get you banned.
Status
Buildbot | Status | Releases |
---|---|---|
Windows | Latest ◦ All | |
Linux |
Quite a few real games run. Quite a few don't. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.
Disclaimer
The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).
Quickstart
See the Quickstart page.
Building
See building.md for setup and information about the
xb
script. When writing code, check the style guide
and be sure to run clang-format!
Contributors Wanted!
Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.
For general rules and guidelines please see CONTRIBUTING.md.
Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:
- Help work through missing functionality/bugs in games
- Reduce the size of Xenia's huge log files
- Skilled with Linux? A strong contributor is needed to help with porting
See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.
FAQ
See the frequently asked questions page.