xenia-canary/src/xenia/hid/input_system.h

89 lines
2.6 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_HID_INPUT_SYSTEM_H_
#define XENIA_HID_INPUT_SYSTEM_H_
#include <bitset>
#include <memory>
#include <vector>
#include "xenia/base/mutex.h"
#include "xenia/hid/input.h"
#include "xenia/hid/input_driver.h"
#include "xenia/xbox.h"
namespace xe {
namespace ui {
class Window;
} // namespace ui
} // namespace xe
namespace xe {
namespace hid {
class InputSystem {
public:
explicit InputSystem(xe::ui::Window* window);
~InputSystem();
xe::ui::Window* window() const { return window_; }
X_STATUS Setup();
void AddDriver(std::unique_ptr<InputDriver> driver);
X_RESULT GetCapabilities(uint32_t user_index, uint32_t flags,
X_INPUT_CAPABILITIES* out_caps);
X_RESULT GetState(uint32_t user_index, uint32_t flags,
X_INPUT_STATE* out_state);
X_RESULT SetState(uint32_t user_index, X_INPUT_VIBRATION* vibration);
X_RESULT GetKeystroke(uint32_t user_index, uint32_t flags,
X_INPUT_KEYSTROKE* out_keystroke);
bool GetVibrationCvar();
void ToggleVibration();
const std::bitset<XUserMaxUserCount> GetConnectedSlots() const {
return connected_slots;
}
uint32_t GetLastUsedSlot() const { return last_used_slot; }
std::unique_lock<xe_unlikely_mutex> lock();
private:
typedef std::pair<uint16_t, uint16_t> joystick_value;
const std::string controller_slot_state_change_message[2] = {
"Controller disconnected from slot {}.",
"New controller connected to slot {}."};
void UpdateUsedSlot(InputDriver* driver, uint8_t slot, bool connected);
void AdjustDeadzoneLevels(const uint8_t slot, X_INPUT_GAMEPAD* gamepad);
X_INPUT_VIBRATION ModifyVibrationLevel(X_INPUT_VIBRATION* vibration);
std::vector<InputDriver*> FilterDrivers(uint32_t flags);
xe::ui::Window* window_ = nullptr;
std::vector<std::unique_ptr<InputDriver>> drivers_;
std::bitset<XUserMaxUserCount> connected_slots = {};
std::array<std::pair<joystick_value, joystick_value>, XUserMaxUserCount>
controllers_max_joystick_value = {};
uint32_t last_used_slot = 0;
xe_unlikely_mutex lock_;
};
} // namespace hid
} // namespace xe
#endif // XENIA_HID_INPUT_SYSTEM_H_