xenia-canary/src/xenia/hid/input_system.h

57 lines
1.6 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_HID_INPUT_SYSTEM_H_
#define XENIA_HID_INPUT_SYSTEM_H_
#include <memory>
#include <vector>
#include "xenia/hid/input.h"
#include "xenia/hid/input_driver.h"
#include "xenia/xbox.h"
namespace xe {
namespace ui {
class Window;
} // namespace ui
} // namespace xe
namespace xe {
namespace hid {
class InputSystem {
public:
explicit InputSystem(xe::ui::Window* window);
~InputSystem();
xe::ui::Window* window() const { return window_; }
X_STATUS Setup();
void AddDriver(std::unique_ptr<InputDriver> driver);
X_RESULT GetCapabilities(uint32_t user_index, uint32_t flags,
X_INPUT_CAPABILITIES* out_caps);
X_RESULT GetState(uint32_t user_index, X_INPUT_STATE* out_state);
X_RESULT SetState(uint32_t user_index, X_INPUT_VIBRATION* vibration);
X_RESULT GetKeystroke(uint32_t user_index, uint32_t flags,
X_INPUT_KEYSTROKE* out_keystroke);
private:
xe::ui::Window* window_ = nullptr;
std::vector<std::unique_ptr<InputDriver>> drivers_;
};
} // namespace hid
} // namespace xe
#endif // XENIA_HID_INPUT_SYSTEM_H_