# GPU Documentation ## References ### Command Buffer/Registers ### Shaders * [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td) ** The opcode formats don't match, but the name->psuedo code is correct. * [xemit](https://github.com/gligli/libxemit/blob/master/xemitops.c) ## Tools ### apitrace [apitrace](http://apitrace.github.io/) can be used to capture and replay D3D11 call streams. To disable stdout spew first set `XE_OPTION_ENABLE_LOGGING` to 0 in `logging.h`.