include("build_tools") location(build_root) targetdir(build_bin) objdir(build_obj) includedirs({ ".", "src", "third_party", "build_tools/third_party/gflags/src", }) defines({ "_UNICODE", "UNICODE", "MICROPROFILE_MAX_THREADS=128", }) vectorextensions("AVX") flags({ --"ExtraWarnings", -- Sets the compiler's maximum warning level. "FatalWarnings", -- Treat warnings as errors. "Unicode", }) filter("kind:StaticLib") defines({ "_LIB", }) filter("configurations:Checked") runtime("Debug") defines({ "DEBUG", }) flags({"Symbols"}) runtime("Debug") buildoptions({ "/RTCsu", -- Full Run-Time Checks. }) filter("configurations:Debug") runtime("Debug") defines({ "DEBUG", "_NO_DEBUG_HEAP=1", }) flags({"Symbols"}) runtime("Release") linkoptions({"/NODEFAULTLIB:MSVCRTD"}) filter("configurations:Release") runtime("Release") defines({ "NDEBUG", "_NO_DEBUG_HEAP=1", }) optimize("On") flags({ "LinkTimeOptimization", }) runtime("Release") linkoptions({"/NODEFAULTLIB:MSVCRTD"}) filter("platforms:Windows") system("windows") toolset("msc") -- Ignores complaints about empty obj files: linkoptions({"/ignore:4006", "/ignore:4221"}) -- Enable multiprocessor compiles (requires Minimal Rebuild to be disabled). buildoptions({"/MP"}) flags({ "NoMinimalRebuild", }) defines({ "_CRT_NONSTDC_NO_DEPRECATE", "_CRT_SECURE_NO_WARNINGS", "WIN32", "_WIN64=1", "_AMD64=1", }) links({ "ntdll", "wsock32", "ws2_32", "xinput", "xaudio2", "glu32", "opengl32", "comctl32", "shlwapi", }) -- Create scratch/ path and dummy flags file if needed. if not os.isdir("scratch") then os.mkdir("scratch") local flags_file = io.open("scratch1/flags.txt", "w") flags_file:write("# Put flags, one on each line.\n") flags_file:write("# Launch executables with --flags_file=scratch/flags.txt\n") flags_file:write("\n") flags_file:write("--cpu=x64\n") flags_file:write("#--enable_haswell_instructions=false\n") flags_file:write("\n") flags_file:write("--debug\n") flags_file:write("#--protect_zero=false\n") flags_file:write("\n") flags_file:write("#--mute\n") flags_file:write("\n") flags_file:write("--fast_stdout\n") flags_file:write("#--flush_stdout=false\n") flags_file:write("\n") flags_file:write("#--vsync=false\n") flags_file:write("#--gl_debug\n") flags_file:write("#--gl_debug_output\n") flags_file:write("#--gl_debug_output_synchronous\n") flags_file:write("#--trace_gpu_prefix=scratch/gpu/gpu_trace_\n") flags_file:write("#--trace_gpu_stream\n") flags_file:write("#--disable_framebuffer_readback\n") flags_file:write("\n") flags_file:close() end solution("xenia") uuid("931ef4b0-6170-4f7a-aaf2-0fece7632747") startproject("xenia-app") configurations({"Checked", "Debug", "Release"}) platforms({"Windows"}) architecture("x86_64") include("src/xenia") include("src/xenia/app") include("src/xenia/apu") include("src/xenia/apu/nop") include("src/xenia/apu/xaudio2") include("src/xenia/base") include("src/xenia/cpu") include("src/xenia/cpu/backend/x64") include("src/xenia/debug") include("src/xenia/debug/ui") include("src/xenia/gpu") include("src/xenia/gpu/gl4") include("src/xenia/hid") include("src/xenia/hid/nop") include("src/xenia/hid/winkey") include("src/xenia/hid/xinput") include("src/xenia/kernel") include("src/xenia/ui") include("src/xenia/ui/gl") include("src/xenia/vfs") include("third_party/beaengine.lua") include("third_party/capstone.lua") include("third_party/elemental-forms") include("third_party/glew.lua") include("third_party/imgui.lua") include("third_party/xxhash.lua") include("build_tools/third_party/gflags.lua")