// // File: vk_layer.h // /* * Copyright (c) 2015-2017 The Khronos Group Inc. * Copyright (c) 2015-2017 Valve Corporation * Copyright (c) 2015-2017 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /* Need to define dispatch table * Core struct can then have ptr to dispatch table at the top * Along with object ptrs for current and next OBJ */ #pragma once #include "vulkan.h" #if defined(__GNUC__) && __GNUC__ >= 4 #define VK_LAYER_EXPORT __attribute__((visibility("default"))) #elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) #define VK_LAYER_EXPORT __attribute__((visibility("default"))) #else #define VK_LAYER_EXPORT #endif // Definition for VkLayerDispatchTable and VkLayerInstanceDispatchTable now appear in externally generated header #include "vk_layer_dispatch_table.h" #define MAX_NUM_UNKNOWN_EXTS 250 // Loader-Layer version negotiation API. Versions add the following features: // Versions 0/1 - Initial. Doesn't support vk_layerGetPhysicalDeviceProcAddr // or vk_icdNegotiateLoaderLayerInterfaceVersion. // Version 2 - Add support for vk_layerGetPhysicalDeviceProcAddr and // vk_icdNegotiateLoaderLayerInterfaceVersion. #define CURRENT_LOADER_LAYER_INTERFACE_VERSION 2 #define MIN_SUPPORTED_LOADER_LAYER_INTERFACE_VERSION 1 // Version negotiation values typedef enum VkNegotiateLayerStructType { LAYER_NEGOTIATE_UNINTIALIZED = 0, LAYER_NEGOTIATE_INTERFACE_STRUCT = 1, } VkNegotiateLayerStructType; // Version negotiation structures typedef struct VkNegotiateLayerInterface { VkNegotiateLayerStructType sType; void *pNext; uint32_t loaderLayerInterfaceVersion; PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr; PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr; PFN_GetPhysicalDeviceProcAddr pfnGetPhysicalDeviceProcAddr; } VkNegotiateLayerInterface; // Version negotiation functions typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderLayerInterfaceVersion)(VkNegotiateLayerInterface *pVersionStruct); // Function prototype for unknown physical device extension command typedef VkResult(VKAPI_PTR *PFN_PhysDevExt)(VkPhysicalDevice phys_device, ...); // ------------------------------------------------------------------------------------------------ // CreateInstance and CreateDevice support structures /* Sub type of structure for instance and device loader ext of CreateInfo. * When sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO * or sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO * then VkLayerFunction indicates struct type pointed to by pNext */ typedef enum VkLayerFunction_ { VK_LAYER_LINK_INFO = 0, VK_LOADER_DATA_CALLBACK = 1 } VkLayerFunction; typedef struct VkLayerInstanceLink_ { struct VkLayerInstanceLink_ *pNext; PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; PFN_GetPhysicalDeviceProcAddr pfnNextGetPhysicalDeviceProcAddr; } VkLayerInstanceLink; /* * When creating the device chain the loader needs to pass * down information about it's device structure needed at * the end of the chain. Passing the data via the * VkLayerDeviceInfo avoids issues with finding the * exact instance being used. */ typedef struct VkLayerDeviceInfo_ { void *device_info; PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; } VkLayerDeviceInfo; typedef VkResult (VKAPI_PTR *PFN_vkSetInstanceLoaderData)(VkInstance instance, void *object); typedef VkResult (VKAPI_PTR *PFN_vkSetDeviceLoaderData)(VkDevice device, void *object); typedef struct { VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO const void *pNext; VkLayerFunction function; union { VkLayerInstanceLink *pLayerInfo; PFN_vkSetInstanceLoaderData pfnSetInstanceLoaderData; } u; } VkLayerInstanceCreateInfo; typedef struct VkLayerDeviceLink_ { struct VkLayerDeviceLink_ *pNext; PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; PFN_vkGetDeviceProcAddr pfnNextGetDeviceProcAddr; } VkLayerDeviceLink; typedef struct { VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO const void *pNext; VkLayerFunction function; union { VkLayerDeviceLink *pLayerInfo; PFN_vkSetDeviceLoaderData pfnSetDeviceLoaderData; } u; } VkLayerDeviceCreateInfo;