# Building You must have a 64-bit machine for building and running the project. Always run your system updater before building and make sure you have the latest video drivers for your card. ## Setup ### Windows * Windows 8 or later * Visual Studio 2017 * Windows Universal CRT SDK * [Python 3.4+](https://www.python.org/downloads/) * You will also need the [Windows 8.1 SDK](http://msdn.microsoft.com/en-us/windows/desktop/bg162891) * (for VS2017 just click the Windows 8.1 SDK option in the Individual Components section in the Visual Studio Installer) Ensure Python is in your PATH. I recommend using [Cmder](http://cmder.net/) for git and command line usage. #### Debugging VS behaves oddly with the debug paths. Open the xenia project properties and set the 'Command' to `$(SolutionDir)$(TargetPath)` and the 'Working Directory' to `$(SolutionDir)..\..`. You can specify flags and the file to run in the 'Command Arguments' field (or use `--flagfile=flags.txt`). By default logs are written to a file with the name of the executable. You can override this with `--log_file=log.txt`. If running under Visual Studio and you want to look at the JIT'ed code (available around 0xA0000000) you should pass `--emit_source_annotations` to get helpful spacers/movs in the disassembly. ### Linux Linux support is extremely experimental and presently incomplete. The build script uses LLVM/Clang 3.8. GCC should also work, but is not easily swappable right now. [CodeLite](http://codelite.org) is the IDE of choice and `xb premake` will spit out files for that. Make also works via `xb build`. To get the latest Clang on an ubuntu system: ``` sudo -E apt-add-repository -y "ppa:ubuntu-toolchain-r/test" curl -sSL "http://llvm.org/apt/llvm-snapshot.gpg.key" | sudo -E apt-key add - echo "deb http://llvm.org/apt/precise/ llvm-toolchain-precise main" | sudo tee -a /etc/apt/sources.list > /dev/null sudo -E apt-get -yq update &>> ~/apt-get-update.log sudo -E apt-get -yq --no-install-suggests --no-install-recommends --force-yes install clang-4.0 clang-format-4.0 ``` You will also need some development libraries. To get them on an ubuntu system: ``` sudo apt-get install libgtk-3-dev libpthread-stubs0-dev liblz4-dev libglew-dev libx11-dev libvulkan-dev libc++-dev libc++abi-dev ``` In addition, you will need the latest OpenGL libraries and drivers for your hardware. Intel and the open source drivers are not supported as they do not yet support OpenGL 4.5. #### Linux NVIDIA Vulkan Drivers You'll need to install the latest NVIDIA drivers to enable Vulkan support on Linux. First, remove all existing NVIDIA drivers: ``` sudo apt-get purge nvidia* ``` Add the graphics-drivers PPA to your system: ``` sudo add-apt-repository ppa:graphics-drivers sudo apt update ``` Install the NVIDIA drivers (newer ones may be released after 387; check online): ``` sudo apt install nvidia-387 ``` Either reboot the computer, or inject the NVIDIA drivers: ``` sudo rmmod nouveau sudo modprobe nvidia ``` ## Running To make life easier you can use `--flagfile=myflags.txt` to specify all arguments, including using `--target=my.xex` to pick an executable. You can also specify `--log_file=stdout` to log to stdout rather than a file.