include("build_paths.lua") include("util.lua") local function match_platform_files(base_path, base_match) files({ base_path.."/"..base_match..".h", base_path.."/"..base_match..".c", base_path.."/"..base_match..".cc", base_path.."/"..base_match..".cpp", }) removefiles({base_path.."/".."**_main.cc"}) removefiles({base_path.."/".."**_test.cc"}) removefiles({base_path.."/".."**_posix.h", base_path.."/".."**_posix.cc"}) removefiles({base_path.."/".."**_linux.h", base_path.."/".."**_linux.cc"}) removefiles({base_path.."/".."**_mac.h", base_path.."/".."**_mac.cc"}) removefiles({base_path.."/".."**_win.h", base_path.."/".."**_win.cc"}) filter("platforms:Windows") files({ base_path.."/"..base_match.."_win.h", base_path.."/"..base_match.."_win.cc", }) filter("platforms:Linux") files({ base_path.."/"..base_match.."_posix.h", base_path.."/"..base_match.."_posix.cc", base_path.."/"..base_match.."_linux.h", base_path.."/"..base_match.."_linux.cc", }) filter({}) end -- Adds all .h and .cc files in the current path that match the current platform -- suffix (_win, etc). function local_platform_files(base_path) match_platform_files(base_path or ".", "*") end -- Adds all .h and .cc files in the current path and all subpaths that match -- the current platform suffix (_win, etc). function recursive_platform_files(base_path) match_platform_files(base_path or ".", "**") end