-- This project resembles the build configuration on Windows only. group("third_party") project("SDL2") uuid("65878768-95A1-4E7B-8DFB-B23A09E0DE7C") kind("StaticLib") language("C") defines({ "HAVE_LIBC", "SDL_LEAN_AND_MEAN=1", "SDL_RENDER_DISABLED=1" }) links({ "setupapi.lib", "winmm.lib", "imm32.lib", "version.lib", }) includedirs({ "SDL2/include", }) files({ -- 1:1 from SDL2/VisualC/SDL/SDL.vcxproj file "SDL2/include/begin_code.h", "SDL2/include/close_code.h", "SDL2/include/SDL.h", "SDL2/include/SDL_assert.h", "SDL2/include/SDL_atomic.h", "SDL2/include/SDL_audio.h", "SDL2/include/SDL_bits.h", "SDL2/include/SDL_blendmode.h", "SDL2/include/SDL_clipboard.h", "SDL2/include/SDL_config.h", "SDL2/include/SDL_config_windows.h", "SDL2/include/SDL_copying.h", "SDL2/include/SDL_cpuinfo.h", "SDL2/include/SDL_egl.h", "SDL2/include/SDL_endian.h", "SDL2/include/SDL_error.h", "SDL2/include/SDL_events.h", "SDL2/include/SDL_filesystem.h", "SDL2/include/SDL_gamecontroller.h", "SDL2/include/SDL_gesture.h", "SDL2/include/SDL_guid.h", "SDL2/include/SDL_haptic.h", "SDL2/include/SDL_hints.h", "SDL2/include/SDL_hidapi.h", "SDL2/include/SDL_joystick.h", "SDL2/include/SDL_keyboard.h", "SDL2/include/SDL_keycode.h", "SDL2/include/SDL_loadso.h", "SDL2/include/SDL_locale.h", "SDL2/include/SDL_log.h", "SDL2/include/SDL_main.h", "SDL2/include/SDL_messagebox.h", "SDL2/include/SDL_metal.h", "SDL2/include/SDL_misc.h", "SDL2/include/SDL_mouse.h", "SDL2/include/SDL_mutex.h", "SDL2/include/SDL_name.h", "SDL2/include/SDL_opengl.h", "SDL2/include/SDL_opengl_glext.h", "SDL2/include/SDL_opengles.h", "SDL2/include/SDL_opengles2.h", "SDL2/include/SDL_opengles2_gl2.h", "SDL2/include/SDL_opengles2_gl2ext.h", "SDL2/include/SDL_opengles2_gl2platform.h", "SDL2/include/SDL_opengles2_khrplatform.h", "SDL2/include/SDL_pixels.h", "SDL2/include/SDL_platform.h", "SDL2/include/SDL_power.h", "SDL2/include/SDL_quit.h", "SDL2/include/SDL_rect.h", "SDL2/include/SDL_render.h", "SDL2/include/SDL_revision.h", "SDL2/include/SDL_rwops.h", "SDL2/include/SDL_scancode.h", "SDL2/include/SDL_sensor.h", "SDL2/include/SDL_shape.h", "SDL2/include/SDL_stdinc.h", "SDL2/include/SDL_surface.h", "SDL2/include/SDL_system.h", "SDL2/include/SDL_syswm.h", "SDL2/include/SDL_test.h", "SDL2/include/SDL_test_assert.h", "SDL2/include/SDL_test_common.h", "SDL2/include/SDL_test_compare.h", "SDL2/include/SDL_test_crc32.h", "SDL2/include/SDL_test_font.h", "SDL2/include/SDL_test_fuzzer.h", "SDL2/include/SDL_test_harness.h", "SDL2/include/SDL_test_images.h", "SDL2/include/SDL_test_log.h", "SDL2/include/SDL_test_md5.h", "SDL2/include/SDL_test_memory.h", "SDL2/include/SDL_test_random.h", "SDL2/include/SDL_thread.h", "SDL2/include/SDL_timer.h", "SDL2/include/SDL_touch.h", "SDL2/include/SDL_types.h", "SDL2/include/SDL_version.h", "SDL2/include/SDL_video.h", "SDL2/include/SDL_vulkan.h", "SDL2/src/audio/directsound/SDL_directsound.h", "SDL2/src/audio/disk/SDL_diskaudio.h", "SDL2/src/audio/dummy/SDL_dummyaudio.h", "SDL2/src/audio/SDL_audio_c.h", "SDL2/src/audio/SDL_audiodev_c.h", "SDL2/src/audio/SDL_sysaudio.h", "SDL2/src/audio/SDL_wave.h", "SDL2/src/audio/wasapi/SDL_wasapi.h", "SDL2/src/audio/winmm/SDL_winmm.h", "SDL2/src/core/windows/SDL_directx.h", "SDL2/src/core/windows/SDL_hid.h", "SDL2/src/core/windows/SDL_immdevice.h", "SDL2/src/core/windows/SDL_windows.h", "SDL2/src/core/windows/SDL_xinput.h", "SDL2/src/dynapi/SDL_dynapi.h", "SDL2/src/dynapi/SDL_dynapi_overrides.h", "SDL2/src/dynapi/SDL_dynapi_procs.h", "SDL2/src/events/blank_cursor.h", "SDL2/src/events/default_cursor.h", "SDL2/src/events/scancodes_windows.h", "SDL2/src/events/SDL_clipboardevents_c.h", "SDL2/src/events/SDL_displayevents_c.h", "SDL2/src/events/SDL_dropevents_c.h", "SDL2/src/events/SDL_events_c.h", "SDL2/src/events/SDL_gesture_c.h", "SDL2/src/events/SDL_keyboard_c.h", "SDL2/src/events/SDL_mouse_c.h", "SDL2/src/events/SDL_touch_c.h", "SDL2/src/events/SDL_windowevents_c.h", "SDL2/src/haptic/SDL_haptic_c.h", "SDL2/src/haptic/SDL_syshaptic.h", "SDL2/src/haptic/windows/SDL_dinputhaptic_c.h", "SDL2/src/haptic/windows/SDL_windowshaptic_c.h", "SDL2/src/haptic/windows/SDL_xinputhaptic_c.h", "SDL2/src/hidapi/hidapi/hidapi.h", "SDL2/src/hidapi/SDL_hidapi_c.h", "SDL2/src/joystick/controller_type.h", "SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h", "SDL2/src/joystick/hidapi/SDL_hidapi_rumble.h", "SDL2/src/joystick/SDL_gamecontrollerdb.h", "SDL2/src/joystick/SDL_joystick_c.h", "SDL2/src/joystick/SDL_steam_virtual_gamepad.h", "SDL2/src/joystick/SDL_sysjoystick.h", "SDL2/src/joystick/usb_ids.h", "SDL2/src/joystick/virtual/SDL_virtualjoystick_c.h", "SDL2/src/joystick/windows/SDL_dinputjoystick_c.h", "SDL2/src/joystick/windows/SDL_rawinputjoystick_c.h", "SDL2/src/joystick/windows/SDL_windowsjoystick_c.h", "SDL2/src/joystick/windows/SDL_xinputjoystick_c.h", "SDL2/src/libm/math_libm.h", "SDL2/src/libm/math_private.h", "SDL2/src/locale/SDL_syslocale.h", "SDL2/src/misc/SDL_sysurl.h", "SDL2/src/power/SDL_syspower.h", "SDL2/src/render/direct3d11/SDL_shaders_d3d11.h", "SDL2/src/render/direct3d12/SDL_shaders_d3d12.h", "SDL2/src/render/direct3d/SDL_shaders_d3d.h", "SDL2/src/render/opengles2/SDL_gles2funcs.h", "SDL2/src/render/opengles2/SDL_shaders_gles2.h", "SDL2/src/render/opengl/SDL_glfuncs.h", "SDL2/src/render/opengl/SDL_shaders_gl.h", "SDL2/src/render/SDL_d3dmath.h", "SDL2/src/render/SDL_sysrender.h", "SDL2/src/render/SDL_yuv_sw_c.h", "SDL2/src/render/software/SDL_blendfillrect.h", "SDL2/src/render/software/SDL_blendline.h", "SDL2/src/render/software/SDL_blendpoint.h", "SDL2/src/render/software/SDL_draw.h", "SDL2/src/render/software/SDL_drawline.h", "SDL2/src/render/software/SDL_drawpoint.h", "SDL2/src/render/software/SDL_render_sw_c.h", "SDL2/src/render/software/SDL_rotate.h", "SDL2/src/render/software/SDL_triangle.h", "SDL2/src/SDL_assert_c.h", "SDL2/src/SDL_dataqueue.h", "SDL2/src/SDL_error_c.h", "SDL2/src/SDL_guid.c", "SDL2/src/SDL_hints_c.h", "SDL2/src/SDL_internal.h", "SDL2/src/SDL_list.h", "SDL2/src/SDL_log_c.h", "SDL2/src/sensor/dummy/SDL_dummysensor.h", "SDL2/src/sensor/SDL_sensor_c.h", "SDL2/src/sensor/SDL_syssensor.h", "SDL2/src/sensor/windows/SDL_windowssensor.h", "SDL2/src/thread/SDL_systhread.h", "SDL2/src/thread/SDL_thread_c.h", "SDL2/src/thread/generic/SDL_syscond_c.h", "SDL2/src/thread/windows/SDL_sysmutex_c.h", "SDL2/src/thread/windows/SDL_systhread_c.h", "SDL2/src/timer/SDL_timer_c.h", "SDL2/src/video/dummy/SDL_nullevents_c.h", "SDL2/src/video/dummy/SDL_nullframebuffer_c.h", "SDL2/src/video/dummy/SDL_nullvideo.h", "SDL2/src/video/khronos/vulkan/vk_icd.h", "SDL2/src/video/khronos/vulkan/vk_layer.h", "SDL2/src/video/khronos/vulkan/vk_platform.h", "SDL2/src/video/khronos/vulkan/vk_sdk_platform.h", "SDL2/src/video/khronos/vulkan/vulkan.h", "SDL2/src/video/khronos/vulkan/vulkan_android.h", "SDL2/src/video/khronos/vulkan/vulkan_beta.h", "SDL2/src/video/khronos/vulkan/vulkan_core.h", "SDL2/src/video/khronos/vulkan/vulkan_directfb.h", "SDL2/src/video/khronos/vulkan/vulkan_fuchsia.h", "SDL2/src/video/khronos/vulkan/vulkan_ggp.h", "SDL2/src/video/khronos/vulkan/vulkan_ios.h", "SDL2/src/video/khronos/vulkan/vulkan_macos.h", "SDL2/src/video/khronos/vulkan/vulkan_metal.h", "SDL2/src/video/khronos/vulkan/vulkan_vi.h", "SDL2/src/video/khronos/vulkan/vulkan_wayland.h", "SDL2/src/video/khronos/vulkan/vulkan_win32.h", "SDL2/src/video/khronos/vulkan/vulkan_xcb.h", "SDL2/src/video/khronos/vulkan/vulkan_xlib.h", "SDL2/src/video/khronos/vulkan/vulkan_xlib_xrandr.h", "SDL2/src/video/SDL_blit.h", "SDL2/src/video/SDL_blit_auto.h", "SDL2/src/video/SDL_blit_copy.h", "SDL2/src/video/SDL_blit_slow.h", "SDL2/src/video/SDL_egl_c.h", "SDL2/src/video/SDL_pixels_c.h", "SDL2/src/video/SDL_rect_c.h", "SDL2/src/video/SDL_RLEaccel_c.h", "SDL2/src/video/SDL_shape_internals.h", "SDL2/src/video/SDL_sysvideo.h", "SDL2/src/video/SDL_vulkan_internal.h", "SDL2/src/video/SDL_yuv_c.h", "SDL2/src/video/windows/SDL_msctf.h", "SDL2/src/video/windows/SDL_vkeys.h", "SDL2/src/video/windows/SDL_windowsclipboard.h", "SDL2/src/video/windows/SDL_windowsevents.h", "SDL2/src/video/windows/SDL_windowsframebuffer.h", "SDL2/src/video/windows/SDL_windowskeyboard.h", "SDL2/src/video/windows/SDL_windowsmessagebox.h", "SDL2/src/video/windows/SDL_windowsmodes.h", "SDL2/src/video/windows/SDL_windowsmouse.h", "SDL2/src/video/windows/SDL_windowsopengl.h", "SDL2/src/video/windows/SDL_windowsopengles.h", "SDL2/src/video/windows/SDL_windowsshape.h", "SDL2/src/video/windows/SDL_windowsvideo.h", "SDL2/src/video/windows/SDL_windowsvulkan.h", "SDL2/src/video/windows/SDL_windowswindow.h", "SDL2/src/video/windows/wmmsg.h", "SDL2/src/video/yuv2rgb/yuv_rgb.h", "SDL2/src/video/yuv2rgb/yuv_rgb_common.h", "SDL2/src/video/yuv2rgb/yuv_rgb_internal.h", "SDL2/src/video/yuv2rgb/yuv_rgb_lsx.h", "SDL2/src/video/yuv2rgb/yuv_rgb_lsx_func.h", "SDL2/src/video/yuv2rgb/yuv_rgb_sse.h", "SDL2/src/video/yuv2rgb/yuv_rgb_sse_func.h", "SDL2/src/video/yuv2rgb/yuv_rgb_std.h", "SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h", "SDL2/src/atomic/SDL_atomic.c", "SDL2/src/atomic/SDL_spinlock.c", "SDL2/src/audio/directsound/SDL_directsound.c", "SDL2/src/audio/disk/SDL_diskaudio.c", "SDL2/src/audio/dummy/SDL_dummyaudio.c", "SDL2/src/audio/SDL_audio.c", "SDL2/src/audio/SDL_audiocvt.c", "SDL2/src/audio/SDL_audiodev.c", "SDL2/src/audio/SDL_audiotypecvt.c", "SDL2/src/audio/SDL_mixer.c", "SDL2/src/audio/SDL_wave.c", "SDL2/src/audio/winmm/SDL_winmm.c", "SDL2/src/audio/wasapi/SDL_wasapi.c", "SDL2/src/audio/wasapi/SDL_wasapi_win32.c", "SDL2/src/core/windows/SDL_hid.c", "SDL2/src/core/windows/SDL_immdevice.c", "SDL2/src/core/windows/SDL_windows.c", "SDL2/src/core/windows/SDL_xinput.c", "SDL2/src/cpuinfo/SDL_cpuinfo.c", "SDL2/src/dynapi/SDL_dynapi.c", "SDL2/src/events/SDL_clipboardevents.c", "SDL2/src/events/SDL_displayevents.c", "SDL2/src/events/SDL_dropevents.c", "SDL2/src/events/SDL_events.c", "SDL2/src/events/SDL_gesture.c", "SDL2/src/events/SDL_keyboard.c", "SDL2/src/events/SDL_mouse.c", "SDL2/src/events/SDL_quit.c", "SDL2/src/events/SDL_touch.c", "SDL2/src/events/SDL_windowevents.c", "SDL2/src/file/SDL_rwops.c", "SDL2/src/filesystem/windows/SDL_sysfilesystem.c", "SDL2/src/haptic/dummy/SDL_syshaptic.c", "SDL2/src/haptic/SDL_haptic.c", "SDL2/src/haptic/windows/SDL_dinputhaptic.c", "SDL2/src/haptic/windows/SDL_windowshaptic.c", "SDL2/src/haptic/windows/SDL_xinputhaptic.c", "SDL2/src/hidapi/SDL_hidapi.c", "SDL2/src/joystick/controller_type.c", "SDL2/src/joystick/dummy/SDL_sysjoystick.c", "SDL2/src/joystick/hidapi/SDL_hidapijoystick.c", "SDL2/src/joystick/hidapi/SDL_hidapi_combined.c", "SDL2/src/joystick/hidapi/SDL_hidapi_gamecube.c", "SDL2/src/joystick/hidapi/SDL_hidapi_luna.c", "SDL2/src/joystick/hidapi/SDL_hidapi_ps3.c", "SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c", "SDL2/src/joystick/hidapi/SDL_hidapi_ps5.c", "SDL2/src/joystick/hidapi/SDL_hidapi_rumble.c", "SDL2/src/joystick/hidapi/SDL_hidapi_shield.c", "SDL2/src/joystick/hidapi/SDL_hidapi_stadia.c", "SDL2/src/joystick/hidapi/SDL_hidapi_steam.c", "SDL2/src/joystick/hidapi/SDL_hidapi_steamdeck.c", "SDL2/src/joystick/hidapi/SDL_hidapi_switch.c", "SDL2/src/joystick/hidapi/SDL_hidapi_wii.c", "SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c", "SDL2/src/joystick/hidapi/SDL_hidapi_xbox360w.c", "SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c", "SDL2/src/joystick/SDL_gamecontroller.c", "SDL2/src/joystick/SDL_joystick.c", "SDL2/src/joystick/SDL_steam_virtual_gamepad.c", "SDL2/src/joystick/virtual/SDL_virtualjoystick.c", "SDL2/src/joystick/windows/SDL_dinputjoystick.c", "SDL2/src/joystick/windows/SDL_rawinputjoystick.c", "SDL2/src/joystick/windows/SDL_windowsjoystick.c", "SDL2/src/joystick/windows/SDL_windows_gaming_input.c", "SDL2/src/joystick/windows/SDL_xinputjoystick.c", "SDL2/src/libm/e_atan2.c", "SDL2/src/libm/e_exp.c", "SDL2/src/libm/e_fmod.c", "SDL2/src/libm/e_log.c", "SDL2/src/libm/e_log10.c", "SDL2/src/libm/e_pow.c", "SDL2/src/libm/e_rem_pio2.c", "SDL2/src/libm/e_sqrt.c", "SDL2/src/libm/k_cos.c", "SDL2/src/libm/k_rem_pio2.c", "SDL2/src/libm/k_sin.c", "SDL2/src/libm/k_tan.c", "SDL2/src/libm/s_atan.c", "SDL2/src/libm/s_copysign.c", "SDL2/src/libm/s_cos.c", "SDL2/src/libm/s_fabs.c", "SDL2/src/libm/s_floor.c", "SDL2/src/libm/s_scalbn.c", "SDL2/src/libm/s_sin.c", "SDL2/src/libm/s_tan.c", "SDL2/src/loadso/windows/SDL_sysloadso.c", "SDL2/src/locale/SDL_locale.c", "SDL2/src/locale/windows/SDL_syslocale.c", "SDL2/src/misc/SDL_url.c", "SDL2/src/misc/windows/SDL_sysurl.c", "SDL2/src/power/SDL_power.c", "SDL2/src/power/windows/SDL_syspower.c", "SDL2/src/render/direct3d11/SDL_shaders_d3d11.c", "SDL2/src/render/direct3d12/SDL_render_d3d12.c", "SDL2/src/render/direct3d12/SDL_shaders_d3d12.c", "SDL2/src/render/direct3d/SDL_render_d3d.c", "SDL2/src/render/direct3d11/SDL_render_d3d11.c", "SDL2/src/render/direct3d/SDL_shaders_d3d.c", "SDL2/src/render/opengl/SDL_render_gl.c", "SDL2/src/render/opengl/SDL_shaders_gl.c", "SDL2/src/render/opengles2/SDL_render_gles2.c", "SDL2/src/render/opengles2/SDL_shaders_gles2.c", "SDL2/src/render/SDL_d3dmath.c", "SDL2/src/render/SDL_render.c", "SDL2/src/render/SDL_yuv_sw.c", "SDL2/src/render/software/SDL_blendfillrect.c", "SDL2/src/render/software/SDL_blendline.c", "SDL2/src/render/software/SDL_blendpoint.c", "SDL2/src/render/software/SDL_drawline.c", "SDL2/src/render/software/SDL_drawpoint.c", "SDL2/src/render/software/SDL_render_sw.c", "SDL2/src/render/software/SDL_rotate.c", "SDL2/src/render/software/SDL_triangle.c", "SDL2/src/SDL.c", "SDL2/src/SDL_assert.c", "SDL2/src/SDL_dataqueue.c", "SDL2/src/SDL_list.c", "SDL2/src/SDL_error.c", "SDL2/src/SDL_hints.c", "SDL2/src/SDL_log.c", "SDL2/src/SDL_utils.c", "SDL2/src/sensor/dummy/SDL_dummysensor.c", "SDL2/src/sensor/SDL_sensor.c", "SDL2/src/sensor/windows/SDL_windowssensor.c", "SDL2/src/stdlib/SDL_crc16.c", "SDL2/src/stdlib/SDL_crc32.c", "SDL2/src/stdlib/SDL_getenv.c", "SDL2/src/stdlib/SDL_iconv.c", "SDL2/src/stdlib/SDL_malloc.c", "SDL2/src/stdlib/SDL_mslibc.c", "SDL2/src/stdlib/SDL_qsort.c", "SDL2/src/stdlib/SDL_stdlib.c", "SDL2/src/stdlib/SDL_string.c", "SDL2/src/stdlib/SDL_strtokr.c", "SDL2/src/thread/generic/SDL_syscond.c", "SDL2/src/thread/SDL_thread.c", "SDL2/src/thread/windows/SDL_syscond_cv.c", "SDL2/src/thread/windows/SDL_sysmutex.c", "SDL2/src/thread/windows/SDL_syssem.c", "SDL2/src/thread/windows/SDL_systhread.c", "SDL2/src/thread/windows/SDL_systls.c", "SDL2/src/timer/SDL_timer.c", "SDL2/src/timer/windows/SDL_systimer.c", "SDL2/src/video/dummy/SDL_nullevents.c", "SDL2/src/video/dummy/SDL_nullframebuffer.c", "SDL2/src/video/dummy/SDL_nullvideo.c", "SDL2/src/video/SDL_blit.c", "SDL2/src/video/SDL_blit_0.c", "SDL2/src/video/SDL_blit_1.c", "SDL2/src/video/SDL_blit_A.c", "SDL2/src/video/SDL_blit_auto.c", "SDL2/src/video/SDL_blit_copy.c", "SDL2/src/video/SDL_blit_N.c", "SDL2/src/video/SDL_blit_slow.c", "SDL2/src/video/SDL_bmp.c", "SDL2/src/video/SDL_clipboard.c", "SDL2/src/video/SDL_egl.c", "SDL2/src/video/SDL_fillrect.c", "SDL2/src/video/SDL_pixels.c", "SDL2/src/video/SDL_rect.c", "SDL2/src/video/SDL_RLEaccel.c", "SDL2/src/video/SDL_shape.c", "SDL2/src/video/SDL_stretch.c", "SDL2/src/video/SDL_surface.c", "SDL2/src/video/SDL_video.c", "SDL2/src/video/SDL_vulkan_utils.c", "SDL2/src/video/SDL_yuv.c", "SDL2/src/video/windows/SDL_windowsclipboard.c", "SDL2/src/video/windows/SDL_windowsevents.c", "SDL2/src/video/windows/SDL_windowsframebuffer.c", "SDL2/src/video/windows/SDL_windowskeyboard.c", "SDL2/src/video/windows/SDL_windowsmessagebox.c", "SDL2/src/video/windows/SDL_windowsmodes.c", "SDL2/src/video/windows/SDL_windowsmouse.c", "SDL2/src/video/windows/SDL_windowsopengl.c", "SDL2/src/video/windows/SDL_windowsopengles.c", "SDL2/src/video/windows/SDL_windowsshape.c", "SDL2/src/video/windows/SDL_windowsvideo.c", "SDL2/src/video/windows/SDL_windowsvulkan.c", "SDL2/src/video/windows/SDL_windowswindow.c", "SDL2/src/video/yuv2rgb/yuv_rgb_lsx.c", "SDL2/src/video/yuv2rgb/yuv_rgb_sse.c", "SDL2/src/video/yuv2rgb/yuv_rgb_std.c", })