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1 Commits
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...
f9db312fd0
Author | SHA1 | Date |
---|---|---|
The-Little-Wolf | f9db312fd0 |
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@ -31,6 +31,7 @@
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#include "xenia/cpu/processor.h"
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#include "xenia/emulator.h"
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#include "xenia/gpu/command_processor.h"
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#include "xenia/gpu/d3d12/d3d12_command_processor.h"
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#include "xenia/gpu/graphics_system.h"
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#include "xenia/hid/input_system.h"
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#include "xenia/kernel/xam/profile_manager.h"
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@ -57,9 +58,7 @@ DECLARE_bool(guide_button);
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DECLARE_bool(clear_memory_page_state);
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DECLARE_bool(readback_resolve);
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DECLARE_bool(readback_memexport);
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DECLARE_bool(d3d12_readback_resolve);
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DEFINE_bool(fullscreen, false, "Whether to launch the emulator in fullscreen.",
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"Display");
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@ -1663,19 +1662,14 @@ EmulatorWindow::ControllerHotKey EmulatorWindow::ProcessControllerHotkey(
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xe::threading::Sleep(delay);
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break;
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case ButtonFunctions::RunTitle: {
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if (selected_title_index == -1) {
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selected_title_index++;
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}
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if (selected_title_index == -1) selected_title_index++;
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if (selected_title_index < recently_launched_titles_.size()) {
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app_context().CallInUIThread([this]() {
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RunTitle(
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recently_launched_titles_[selected_title_index].path_to_file);
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});
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}
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app_context().CallInUIThread([this]() {
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RunTitle(recently_launched_titles_[selected_title_index].path_to_file);
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});
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} break;
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case ButtonFunctions::ClearMemoryPageState:
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ToggleGPUSetting(GPUSetting::ClearMemoryPageState);
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ToggleGPUSetting(gpu_cvar::ClearMemoryPageState);
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// Assume the user wants ClearCaches as well
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if (cvars::clear_memory_page_state) {
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@ -1690,10 +1684,10 @@ EmulatorWindow::ControllerHotKey EmulatorWindow::ProcessControllerHotkey(
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xe::threading::Sleep(delay);
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break;
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case ButtonFunctions::ReadbackResolve:
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ToggleGPUSetting(GPUSetting::ReadbackResolve);
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ToggleGPUSetting(gpu_cvar::ReadbackResolve);
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notificationTitle = "Toggle Readback Resolve";
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notificationDesc = cvars::readback_resolve ? "Enabled" : "Disabled";
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notificationDesc = cvars::d3d12_readback_resolve ? "Enabled" : "Disabled";
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// Extra Sleep
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xe::threading::Sleep(delay);
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@ -1765,9 +1759,8 @@ EmulatorWindow::ControllerHotKey EmulatorWindow::ProcessControllerHotkey(
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if ((button_combination.function == ButtonFunctions::IncTitleSelect ||
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button_combination.function == ButtonFunctions::DecTitleSelect) &&
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recently_launched_titles_.size() > 0) {
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selected_title_index =
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std::clamp(selected_title_index, 0,
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static_cast<int32_t>(recently_launched_titles_.size() - 1));
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selected_title_index = std::clamp(
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selected_title_index, 0, (int)recently_launched_titles_.size() - 1);
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// Must clear dialogs to prevent stacking
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ClearDialogs();
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@ -1863,17 +1856,15 @@ void EmulatorWindow::GamepadHotKeys() {
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}
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}
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void EmulatorWindow::ToggleGPUSetting(gpu::GPUSetting setting) {
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switch (setting) {
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case GPUSetting::ClearMemoryPageState:
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SaveGPUSetting(GPUSetting::ClearMemoryPageState,
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!cvars::clear_memory_page_state);
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void EmulatorWindow::ToggleGPUSetting(gpu_cvar value) {
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switch (value) {
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case gpu_cvar::ClearMemoryPageState:
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CommonSaveGPUSetting(CommonGPUSetting::ClearMemoryPageState,
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!cvars::clear_memory_page_state);
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break;
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case GPUSetting::ReadbackResolve:
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SaveGPUSetting(GPUSetting::ReadbackResolve, !cvars::readback_resolve);
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break;
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case GPUSetting::ReadbackMemexport:
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SaveGPUSetting(GPUSetting::ReadbackMemexport, !cvars::readback_memexport);
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case gpu_cvar::ReadbackResolve:
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D3D12SaveGPUSetting(D3D12GPUSetting::ReadbackResolve,
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!cvars::d3d12_readback_resolve);
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break;
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}
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}
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@ -1918,7 +1909,7 @@ void EmulatorWindow::DisplayHotKeysConfig() {
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msg += "\n";
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msg += "Readback Resolve: " +
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xe::string_util::BoolToString(cvars::readback_resolve);
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xe::string_util::BoolToString(cvars::d3d12_readback_resolve);
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msg += "\n";
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msg += "Clear Memory Page State: " +
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@ -112,6 +112,11 @@ class EmulatorWindow {
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Unknown
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};
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enum class gpu_cvar {
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ClearMemoryPageState,
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ReadbackResolve,
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};
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class ControllerHotKey {
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public:
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// If true the hotkey can be activated while a title is running, otherwise
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@ -230,7 +235,7 @@ class EmulatorWindow {
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void VibrateController(xe::hid::InputSystem* input_sys, uint32_t user_index,
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bool vibrate = true);
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void GamepadHotKeys();
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void ToggleGPUSetting(gpu::GPUSetting setting);
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void ToggleGPUSetting(gpu_cvar index);
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void DisplayHotKeysConfig();
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static std::string CanonicalizeFileExtension(
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@ -402,7 +402,6 @@ class Timer : public WaitHandle {
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virtual bool Cancel() = 0;
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};
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#if XE_PLATFORM_WIN32
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struct ThreadPriority {
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static const int32_t kLowest = -2;
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static const int32_t kBelowNormal = -1;
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@ -410,15 +409,6 @@ struct ThreadPriority {
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static const int32_t kAboveNormal = 1;
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static const int32_t kHighest = 2;
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};
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#else
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struct ThreadPriority {
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static const int32_t kLowest = 1;
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static const int32_t kBelowNormal = 8;
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static const int32_t kNormal = 16;
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static const int32_t kAboveNormal = 24;
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static const int32_t kHighest = 32;
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};
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#endif
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// Models a Win32-like thread object.
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// https://msdn.microsoft.com/en-us/library/windows/desktop/ms682453(v=vs.85).aspx
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@ -27,8 +27,6 @@
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#include <ctime>
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#include <memory>
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#include "logging.h"
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#if XE_PLATFORM_ANDROID
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#include <dlfcn.h>
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@ -662,18 +660,8 @@ class PosixCondition<Thread> : public PosixConditionBase {
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WaitStarted();
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sched_param param{};
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param.sched_priority = new_priority;
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int res = pthread_setschedparam(thread_, SCHED_FIFO, ¶m);
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if (res != 0) {
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switch (res) {
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case EPERM:
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XELOGW("Permission denied while setting priority");
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break;
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case EINVAL:
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assert_always();
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default:
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XELOGW("Unknown error while setting priority");
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}
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}
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if (pthread_setschedparam(thread_, SCHED_FIFO, ¶m) != 0)
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assert_always();
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}
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void QueueUserCallback(std::function<void()> callback) {
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@ -505,7 +505,6 @@ Emulator::FileSignatureType Emulator::GetFileSignature(
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return FileSignatureType::XISO;
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}
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XELOGE("{}: {} ({:08X})", __func__, path.extension(), magic_value);
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return FileSignatureType::Unknown;
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}
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@ -1373,12 +1372,6 @@ X_STATUS Emulator::CompleteLaunch(const std::filesystem::path& path,
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return X_STATUS_NOT_FOUND;
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}
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if (!module->is_executable()) {
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kernel_state_->UnloadUserModule(module, false);
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XELOGE("Failed to load user module {}", path);
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return X_STATUS_NOT_SUPPORTED;
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}
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X_RESULT result = kernel_state_->ApplyTitleUpdate(module);
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if (XFAILED(result)) {
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XELOGE("Failed to apply title update! Cannot run module {}", path);
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@ -50,52 +50,17 @@ DEFINE_bool(clear_memory_page_state, false,
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"for 'Team Ninja' Games to fix missing character models)",
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"GPU");
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DEFINE_bool(
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readback_resolve, false,
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"[D3D12 Only] Read render-to-texture results on the CPU. This may be "
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"needed in some games, for instance, for screenshots in saved games, but "
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"causes mid-frame synchronization, so it has a huge performance impact.",
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"GPU");
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DEFINE_bool(
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readback_memexport, false,
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"[D3D12 Only] Read data written by memory export in shaders on the CPU. "
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"This may be needed in some games (but many only access exported data on "
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"the GPU, and this flag isn't needed to handle such behavior), but causes "
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"mid-frame synchronization, so it has a huge performance impact.",
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"GPU");
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namespace xe {
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namespace gpu {
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// This should be written completely differently with support for different
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// types.
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void SaveGPUSetting(GPUSetting setting, uint64_t value) {
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void CommonSaveGPUSetting(CommonGPUSetting setting, uint64_t value) {
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switch (setting) {
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case GPUSetting::ClearMemoryPageState:
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OVERRIDE_bool(clear_memory_page_state, static_cast<bool>(value));
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break;
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case GPUSetting::ReadbackResolve:
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OVERRIDE_bool(readback_resolve, static_cast<bool>(value));
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break;
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case GPUSetting::ReadbackMemexport:
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OVERRIDE_bool(readback_memexport, static_cast<bool>(value));
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case CommonGPUSetting::ClearMemoryPageState:
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OVERRIDE_bool(clear_memory_page_state, (bool)value);
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break;
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}
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}
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bool GetGPUSetting(GPUSetting setting) {
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switch (setting) {
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case GPUSetting::ClearMemoryPageState:
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return cvars::clear_memory_page_state;
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case GPUSetting::ReadbackResolve:
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return cvars::readback_resolve;
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case GPUSetting::ReadbackMemexport:
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return cvars::readback_memexport;
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}
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return false;
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}
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using namespace xe::gpu::xenos;
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CommandProcessor::CommandProcessor(GraphicsSystem* graphics_system,
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@ -33,14 +33,11 @@ class ByteStream;
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namespace gpu {
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enum class GPUSetting {
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enum class CommonGPUSetting {
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ClearMemoryPageState,
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ReadbackResolve,
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ReadbackMemexport
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};
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void SaveGPUSetting(GPUSetting setting, uint64_t value);
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bool GetGPUSetting(GPUSetting setting);
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void CommonSaveGPUSetting(CommonGPUSetting setting, uint64_t value);
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class GraphicsSystem;
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class Shader;
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@ -32,7 +32,19 @@ DEFINE_bool(d3d12_bindless, true,
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"Use bindless resources where available - may improve performance, "
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"but may make debugging more complicated.",
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"D3D12");
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DEFINE_bool(d3d12_readback_memexport, false,
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"Read data written by memory export in shaders on the CPU. This "
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"may be needed in some games (but many only access exported data "
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"on the GPU, and this flag isn't needed to handle such behavior), "
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"but causes mid-frame synchronization, so it has a huge "
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"performance impact.",
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"D3D12");
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DEFINE_bool(d3d12_readback_resolve, false,
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"Read render-to-texture results on the CPU. This may be needed in "
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"some games, for instance, for screenshots in saved games, but "
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"causes mid-frame synchronization, so it has a huge performance "
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"impact.",
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"D3D12");
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DEFINE_bool(d3d12_submit_on_primary_buffer_end, true,
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"Submit the command list when a PM4 primary buffer ends if it's "
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"possible to submit immediately to try to reduce frame latency.",
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@ -42,6 +54,15 @@ DECLARE_bool(clear_memory_page_state);
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namespace xe {
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namespace gpu {
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void D3D12SaveGPUSetting(D3D12GPUSetting setting, uint64_t value) {
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switch (setting) {
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case D3D12GPUSetting::ReadbackResolve:
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OVERRIDE_bool(d3d12_readback_resolve, (bool)value);
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break;
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}
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}
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namespace d3d12 {
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// Generated with `xb buildshaders`.
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@ -2990,7 +3011,7 @@ bool D3D12CommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
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memexport_range.base_address_dwords << 2, memexport_range.size_bytes,
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false);
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}
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if (GetGPUSetting(GPUSetting::ReadbackResolve)) {
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if (cvars::d3d12_readback_memexport) {
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// Read the exported data on the CPU.
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uint32_t memexport_total_size = 0;
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for (const draw_util::MemExportRange& memexport_range :
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@ -3070,7 +3091,7 @@ bool D3D12CommandProcessor::IssueCopy() {
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if (!BeginSubmission(true)) {
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return false;
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}
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if (!GetGPUSetting(GPUSetting::ReadbackResolve)) {
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if (!cvars::d3d12_readback_resolve) {
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uint32_t written_address, written_length;
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return render_target_cache_->Resolve(*memory_, *shared_memory_,
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*texture_cache_, written_address,
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|
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@ -93,12 +93,6 @@ inline std::string_view TranslateAnsiString(const Memory* memory,
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ansi_string->length);
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}
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inline std::string TranslateAnsiPath(const Memory* memory,
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const X_ANSI_STRING* ansi_string) {
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return string_util::trim(
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std::string(TranslateAnsiString(memory, ansi_string)));
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}
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inline std::string_view TranslateAnsiStringAddress(const Memory* memory,
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uint32_t guest_address) {
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if (!guest_address) {
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|
|
|
@ -106,12 +106,6 @@ std::filesystem::path ContentManager::ResolvePackagePath(
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uint64_t used_xuid =
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(data.xuid != -1 && data.xuid != 0) ? data.xuid.get() : xuid;
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// All DLCs are stored in common directory, so we need to override xuid for
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// them and probably some other types.
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if (data.content_type == XContentType::kMarketplaceContent) {
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used_xuid = 0;
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}
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auto package_root =
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ResolvePackageRoot(used_xuid, title_id, data.content_type);
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std::string final_name = xe::string_util::trim(data.file_name());
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|
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@ -15,40 +15,7 @@ namespace xe {
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namespace kernel {
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namespace xam {
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dword_result_t XamProfileFindAccount_entry(
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qword_t offline_xuid, pointer_t<X_XAMACCOUNTINFO> account_ptr,
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lpdword_t device_id) {
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if (!account_ptr) {
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return X_ERROR_INVALID_PARAMETER;
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}
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account_ptr.Zero();
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const auto& account =
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kernel_state()->xam_state()->profile_manager()->GetAccount(offline_xuid);
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if (!account) {
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return X_ERROR_NO_SUCH_USER;
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}
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std::memcpy(account_ptr, &account, sizeof(X_XAMACCOUNTINFO));
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xe::string_util::copy_and_swap_truncating(
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account_ptr->gamertag, account->gamertag, sizeof(account->gamertag));
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if (device_id) {
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*device_id = 1;
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}
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return X_ERROR_SUCCESS;
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}
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DECLARE_XAM_EXPORT1(XamProfileFindAccount, kUserProfiles, kImplemented);
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dword_result_t XamProfileOpen_entry(qword_t xuid, lpstring_t mount_path,
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dword_t flags, lpvoid_t content_data) {
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/* Notes:
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- If xuid is not local then returns X_ERROR_INVALID_PARAMETER
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*/
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dword_result_t XamProfileOpen_entry(qword_t xuid, lpstring_t mount_path) {
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const bool result =
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kernel_state()->xam_state()->profile_manager()->MountProfile(
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xuid, mount_path.value());
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|
@ -57,17 +24,6 @@ dword_result_t XamProfileOpen_entry(qword_t xuid, lpstring_t mount_path,
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}
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DECLARE_XAM_EXPORT1(XamProfileOpen, kNone, kImplemented);
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dword_result_t XamProfileCreate_entry(dword_t flags, lpdword_t device_id,
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qword_t xuid,
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pointer_t<X_XAMACCOUNTINFO> account,
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dword_t unk1, dword_t unk2, dword_t unk3,
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dword_t unk4) {
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// **unk4
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return X_ERROR_SUCCESS;
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}
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DECLARE_XAM_EXPORT1(XamProfileCreate, kNone, kStub);
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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|
|
|
@ -799,18 +799,6 @@ dword_result_t XamUserGetUserFlagsFromXUID_entry(qword_t xuid) {
|
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}
|
||||
DECLARE_XAM_EXPORT1(XamUserGetUserFlagsFromXUID, kUserProfiles, kImplemented);
|
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|
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dword_result_t XamUserGetOnlineLanguageFromXUID_entry(qword_t xuid) {
|
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/* Notes:
|
||||
- Calls XamUserGetUserFlagsFromXUID and returns (ulonglong)(cached_flag <<
|
||||
0x20) >> 0x39 & 0x1f;
|
||||
- XamUserGetMembershipTierFromXUID and XamUserGetOnlineCountryFromXUID also
|
||||
call it
|
||||
- Removed in metro
|
||||
*/
|
||||
return cvars::user_language;
|
||||
}
|
||||
DECLARE_XAM_EXPORT1(XamUserGetOnlineLanguageFromXUID, kUserProfiles, kStub);
|
||||
|
||||
constexpr uint8_t kStatsMaxAmount = 64;
|
||||
|
||||
struct X_STATS_DETAILS {
|
||||
|
@ -856,6 +844,35 @@ dword_result_t XamUserCreateStatsEnumerator_entry(
|
|||
}
|
||||
DECLARE_XAM_EXPORT1(XamUserCreateStatsEnumerator, kUserProfiles, kSketchy);
|
||||
|
||||
dword_result_t XamProfileFindAccount_entry(
|
||||
qword_t offline_xuid, pointer_t<X_XAMACCOUNTINFO> account_ptr,
|
||||
lpdword_t device_id) {
|
||||
if (!account_ptr) {
|
||||
return X_ERROR_INVALID_PARAMETER;
|
||||
}
|
||||
|
||||
account_ptr.Zero();
|
||||
|
||||
const auto& account =
|
||||
kernel_state()->xam_state()->profile_manager()->GetAccount(offline_xuid);
|
||||
|
||||
if (!account) {
|
||||
return X_ERROR_NO_SUCH_USER;
|
||||
}
|
||||
|
||||
std::memcpy(account_ptr, &account, sizeof(X_XAMACCOUNTINFO));
|
||||
|
||||
xe::string_util::copy_and_swap_truncating(
|
||||
account_ptr->gamertag, account->gamertag, sizeof(account->gamertag));
|
||||
|
||||
if (device_id) {
|
||||
*device_id = 1;
|
||||
}
|
||||
|
||||
return X_ERROR_SUCCESS;
|
||||
}
|
||||
DECLARE_XAM_EXPORT1(XamProfileFindAccount, kUserProfiles, kImplemented);
|
||||
|
||||
} // namespace xam
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
||||
|
|
|
@ -63,7 +63,7 @@ dword_result_t NtCreateFile_entry(lpdword_t handle_out, dword_t desired_access,
|
|||
vfs::Entry* root_entry = nullptr;
|
||||
|
||||
// Compute path, possibly attrs relative.
|
||||
auto target_path = util::TranslateAnsiPath(kernel_memory(), object_name);
|
||||
auto target_path = util::TranslateAnsiString(kernel_memory(), object_name);
|
||||
|
||||
// Enforce that the path is ASCII.
|
||||
if (!IsValidPath(target_path, false)) {
|
||||
|
@ -462,7 +462,7 @@ dword_result_t NtQueryFullAttributesFile_entry(
|
|||
assert_always();
|
||||
}
|
||||
|
||||
auto target_path = util::TranslateAnsiPath(kernel_memory(), object_name);
|
||||
auto target_path = util::TranslateAnsiString(kernel_memory(), object_name);
|
||||
|
||||
// Enforce that the path is ASCII.
|
||||
if (!IsValidPath(target_path, false)) {
|
||||
|
@ -501,7 +501,7 @@ dword_result_t NtQueryDirectoryFile_entry(
|
|||
uint32_t info = 0;
|
||||
|
||||
auto file = kernel_state()->object_table()->LookupObject<XFile>(file_handle);
|
||||
auto name = util::TranslateAnsiPath(kernel_memory(), file_name);
|
||||
auto name = util::TranslateAnsiString(kernel_memory(), file_name);
|
||||
|
||||
// Enforce that the path is ASCII.
|
||||
if (!IsValidPath(name, true)) {
|
||||
|
@ -558,7 +558,7 @@ dword_result_t NtOpenSymbolicLinkObject_entry(
|
|||
auto object_name =
|
||||
kernel_memory()->TranslateVirtual<X_ANSI_STRING*>(object_attrs->name_ptr);
|
||||
|
||||
auto target_path = util::TranslateAnsiPath(kernel_memory(), object_name);
|
||||
auto target_path = util::TranslateAnsiString(kernel_memory(), object_name);
|
||||
|
||||
// Enforce that the path is ASCII.
|
||||
if (!IsValidPath(target_path, false)) {
|
||||
|
|
|
@ -234,7 +234,7 @@ dword_result_t NtSetInformationFile_entry(
|
|||
auto info = info_ptr.as<X_FILE_RENAME_INFORMATION*>();
|
||||
// Compute path, possibly attrs relative.
|
||||
std::filesystem::path target_path =
|
||||
util::TranslateAnsiPath(kernel_memory(), &info->ansi_string);
|
||||
util::TranslateAnsiString(kernel_memory(), &info->ansi_string);
|
||||
|
||||
// Place IsValidPath in path from where it can be accessed everywhere
|
||||
if (!IsValidPath(target_path.string(), false)) {
|
||||
|
|
|
@ -263,7 +263,7 @@ dword_result_t XexLoadImageHeaders_entry(pointer_t<X_ANSI_STRING> path,
|
|||
return X_STATUS_BUFFER_TOO_SMALL;
|
||||
}
|
||||
auto current_kernel = ctx->kernel_state;
|
||||
auto target_path = util::TranslateAnsiPath(current_kernel->memory(), path);
|
||||
auto target_path = util::TranslateAnsiString(current_kernel->memory(), path);
|
||||
|
||||
vfs::File* vfs_file = nullptr;
|
||||
vfs::FileAction file_action;
|
||||
|
|
|
@ -350,9 +350,9 @@ DECLARE_XBOXKRNL_EXPORT1(ObReferenceObject, kNone, kImplemented);
|
|||
dword_result_t ObCreateSymbolicLink_entry(pointer_t<X_ANSI_STRING> path_ptr,
|
||||
pointer_t<X_ANSI_STRING> target_ptr) {
|
||||
auto path = xe::utf8::canonicalize_guest_path(
|
||||
util::TranslateAnsiPath(kernel_memory(), path_ptr));
|
||||
util::TranslateAnsiString(kernel_memory(), path_ptr));
|
||||
auto target = xe::utf8::canonicalize_guest_path(
|
||||
util::TranslateAnsiPath(kernel_memory(), target_ptr));
|
||||
util::TranslateAnsiString(kernel_memory(), target_ptr));
|
||||
|
||||
if (xe::utf8::starts_with(path, "\\??\\")) {
|
||||
path = path.substr(4); // Strip the full qualifier
|
||||
|
@ -367,7 +367,7 @@ dword_result_t ObCreateSymbolicLink_entry(pointer_t<X_ANSI_STRING> path_ptr,
|
|||
DECLARE_XBOXKRNL_EXPORT1(ObCreateSymbolicLink, kNone, kImplemented);
|
||||
|
||||
dword_result_t ObDeleteSymbolicLink_entry(pointer_t<X_ANSI_STRING> path_ptr) {
|
||||
auto path = util::TranslateAnsiPath(kernel_memory(), path_ptr);
|
||||
auto path = util::TranslateAnsiString(kernel_memory(), path_ptr);
|
||||
if (!kernel_state()->file_system()->UnregisterSymbolicLink(path)) {
|
||||
return X_STATUS_UNSUCCESSFUL;
|
||||
}
|
||||
|
|
|
@ -98,9 +98,9 @@ static bool IsValidPath(const std::string_view s, bool is_pattern) {
|
|||
case '+':
|
||||
case ',':
|
||||
// case ':':
|
||||
// case ';':
|
||||
case ';':
|
||||
case '<':
|
||||
// case '=':
|
||||
case '=':
|
||||
case '>':
|
||||
// case '?':
|
||||
case '|': {
|
||||
|
|
|
@ -48,8 +48,8 @@ void PluginLoader::LoadConfigs() {
|
|||
xe::filesystem::FilterByName(dir_files, std::regex("[A-Fa-f0-9]{8}"));
|
||||
|
||||
for (const auto& entry : dir_files) {
|
||||
const uint32_t title_id = string_util::from_string<uint32_t>(
|
||||
entry.name.filename().string(), true);
|
||||
const uint32_t title_id =
|
||||
std::stoi(entry.name.filename().string(), nullptr, 16);
|
||||
|
||||
LoadTitleConfig(title_id);
|
||||
}
|
||||
|
|
16
xenia-build
16
xenia-build
|
@ -17,7 +17,6 @@ import re
|
|||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import stat
|
||||
|
||||
__author__ = 'ben.vanik@gmail.com (Ben Vanik)'
|
||||
|
||||
|
@ -1280,25 +1279,12 @@ class GenTestsCommand(Command):
|
|||
print('Generating test binaries...')
|
||||
print('')
|
||||
|
||||
if sys.platform == 'win32':
|
||||
binutils_path = os.path.join('third_party', 'binutils-ppc-cygwin')
|
||||
else:
|
||||
binutils_path = os.path.join('third_party', 'binutils', 'bin')
|
||||
|
||||
binutils_path = os.path.join('third_party', 'binutils-ppc-cygwin')
|
||||
ppc_as = os.path.join(binutils_path, 'powerpc-none-elf-as')
|
||||
ppc_ld = os.path.join(binutils_path, 'powerpc-none-elf-ld')
|
||||
ppc_objdump = os.path.join(binutils_path, 'powerpc-none-elf-objdump')
|
||||
ppc_nm = os.path.join(binutils_path, 'powerpc-none-elf-nm')
|
||||
|
||||
if not os.path.exists(ppc_as) and sys.platform == 'linux':
|
||||
print('Binaries are missing, binutils build required')
|
||||
print('')
|
||||
shell_script = os.path.join('third_party', 'binutils', 'build.sh')
|
||||
# Set executable bit for build script before running it
|
||||
os.chmod(shell_script, stat.S_IRUSR | stat.S_IWUSR |
|
||||
stat.S_IXUSR | stat.S_IRGRP | stat.S_IROTH)
|
||||
shell_call([shell_script])
|
||||
|
||||
test_src = os.path.join('src', 'xenia', 'cpu', 'ppc', 'testing')
|
||||
test_bin = os.path.join(test_src, 'bin')
|
||||
|
||||
|
|
Loading…
Reference in New Issue