Ben Vanik
4c2257a29d
Moving imgui to the new ImmediateDrawer.
2015-11-05 23:03:02 -08:00
Ben Vanik
5087ccd565
Tracking capstone next.
2015-11-05 18:43:15 -08:00
Ben Vanik
3fc1d02a09
Suspend some host threads that make guest callbacks.
2015-09-21 21:24:26 -07:00
Ben Vanik
4c8634bc31
Fixing breakpoints.
2015-09-21 21:10:57 -07:00
Ben Vanik
5d033f9cb3
A new debugger.
...
Lots of bugs/rough edges/etc - issues will be filed.
Old-style debugging still works (just use --emit_source_annotations to get
the helpful movs back and --break_on_instruction will still fire).
2015-09-20 21:31:05 -07:00
Ben Vanik
fa9c681c7c
Implicit Window::MakeReady on context set.
2015-09-07 09:29:07 -07:00
Ben Vanik
2b30ac393d
Source control.
2015-09-07 08:28:02 -07:00
Ben Vanik
a1a996c1e6
Shrinking UI elements in the debugger.
2015-09-06 20:49:20 -07:00
Ben Vanik
e5fbf840d2
Shuffling kernel/.
2015-09-06 18:07:52 -07:00
Dr. Chat
3d684ac304
Fixup the premake files
2015-08-29 22:04:12 -05:00
Dr. Chat
f2b2a22687
Add gflags to projects that need it only
2015-08-29 21:16:57 -05:00
Ben Vanik
b7203c2989
Logging to with a ringbuffer. Much faster.
2015-08-29 18:06:30 -07:00
Ben Vanik
3c50b6739a
Capturing guest/host context and showing registers in debugger.
2015-08-29 08:08:54 -07:00
Ben Vanik
2b012f37bf
Adding base callstack control.
2015-08-16 14:29:09 -07:00
Ben Vanik
a92566dfc5
More style.
2015-08-07 21:29:03 -07:00
Ben Vanik
5e08889d93
More style cleanup.
2015-08-06 20:17:01 -07:00
Ben Vanik
48d6e6becf
Cleaning up debugger threading and adding hacky callstacks to UI.
2015-08-05 07:50:37 -07:00
Ben Vanik
0a8d6eec91
Simplifying debug stuff, as I'm not going to bother with gdb.
2015-08-04 18:39:51 -07:00
Ben Vanik
ec326119cf
Replacing beaengine in mmio handler with custom decoder.
...
Fixes #358 .
2015-08-04 08:25:42 -07:00
Ben Vanik
37ded9acc3
Window->Form.
2015-08-01 10:24:41 -07:00
Ben Vanik
7ecc6362de
Debugger stuff. Lots of wasted work :/
2015-07-26 22:47:16 -07:00
Ben Vanik
e0eb85bbbc
Switching to premake. Probably with disasterous consequences.
2015-07-18 16:00:01 -07:00
Ben Vanik
f520d3a2a4
Run with latest clang-format.
2015-07-15 22:44:30 -07:00
Ben Vanik
15c17459be
Massive refactoring of xenia::ui and GL swap behavior.
...
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
Ben Vanik
77894ac03a
Skeleton debugger UI (playing with things).
2015-07-12 22:04:15 -07:00
Ben Vanik
6b52f2682e
Fixing elemental input and using embedded resources.
2015-07-07 22:16:46 -07:00
Ben Vanik
5da29d88e2
Removing old lib.
2015-07-07 07:44:51 -07:00
Ben Vanik
95e2ea11eb
Cleaning up paths a bit. Need to de-globalize.
2015-07-06 23:03:24 -07:00
Ben Vanik
253a685dde
Switching to my turbo badger fork.
2015-07-06 18:12:56 -07:00
Ben Vanik
f2ce11d268
Latest TB.
2015-07-06 18:12:56 -07:00
Ben Vanik
fd50209760
Latest TB changes.
2015-07-02 20:28:12 -07:00
Ben Vanik
4ec0655751
xe::ui control for hosting a turbobadger UI.
2015-07-01 15:58:04 -07:00
Ben Vanik
88d01e8375
App skeleton.
2015-07-01 08:24:44 -07:00
Ben Vanik
1bae2ef10b
Skeleton debugger window.
2015-07-01 08:13:22 -07:00
Ben Vanik
60290fe526
Moving base/ into its own libxenia-base library.
2015-06-30 16:02:57 -07:00
Ben Vanik
d6136c6f3f
Skeleton debugger project.
...
Progress on #316 .
2015-06-30 15:50:52 -07:00