Ben Vanik
f5a2b85d42
Switching to xe::mutex.
2015-05-25 00:52:21 -07:00
Ben Vanik
da655d15b3
Sharing memory.
2015-05-25 00:51:23 -07:00
gibbed
ea99ba8e3b
0x7F000000-0x7FFFFFFF is magic.
2015-05-22 02:20:05 -05:00
Ben Vanik
b119aa50f5
Fixing thread ID.
2015-05-18 21:24:14 -07:00
Ben Vanik
8bfc43bb0d
Trying to do MMIO protects on allocation granularity.
2015-05-18 20:47:41 -07:00
Ben Vanik
7796f5cb60
Fixing page guards to work at system page granularity.
2015-05-18 20:25:15 -07:00
Ben Vanik
6d821df3a9
Zeroing heap memory.
2015-05-18 18:48:48 -07:00
Ben Vanik
f5f7d15366
Trying, and failing, to get E0000000 range addresses to work.
2015-05-17 21:26:44 -07:00
Ben Vanik
c1a0f46ea8
Implementing dcbz.
2015-05-17 16:40:38 -07:00
Ben Vanik
37804d692c
Fixing stack allocation alignment.
2015-05-17 10:17:32 -07:00
Dr. Chat
6adde32558
Scribble memory when allocated
2015-05-16 18:41:18 -05:00
Ben Vanik
147a70b9c1
Rewriting memory manager.
2015-05-17 00:16:56 +01:00
Ben Vanik
4c8f3501ad
Removing xdb and old tracing code before rewrite.
2015-05-03 22:01:31 -07:00
Ben Vanik
d1ee1512b9
Fixing most clang-format errors.
2015-05-03 10:27:50 -07:00
Ben Vanik
e3220f7ae6
Code cleanup: moving poly/ into xenia/base/
2015-05-02 03:42:51 -07:00
Ben Vanik
30f7effa73
Code cleanup: removing common.h
2015-05-02 01:25:59 -07:00
Ben Vanik
ec84a688e9
Starting to properly attribute virtual vs. physical memory accesses.
2015-03-29 11:11:35 -07:00
Ben Vanik
3a197705bb
Special memory functions for system allocs.
2015-03-28 15:54:44 -07:00
Ben Vanik
281abea955
Converting addresses in xe::cpu to 32bit.
2015-03-24 19:41:29 -07:00
Ben Vanik
9281d62106
Moving cpu/runtime/ to cpu/.
2015-03-24 08:25:58 -07:00
Ben Vanik
29912f44c0
Moving alloy/ into xenia/cpu/ to start simplifying things.
2015-03-24 07:46:18 -07:00
Ben Vanik
59adde4d7f
Negative size allocs. Probably.
2015-02-01 21:20:55 -08:00
Ben Vanik
00e4a4fe1b
Fix #include format.
2015-01-31 22:49:47 -08:00
Ben Vanik
b8bb338564
Removing IVM.
2015-01-19 12:35:43 -08:00
Ben Vanik
9e1c3e1dfc
Putting something at 0x40000000.
2015-01-07 22:24:59 -08:00
Ben Vanik
0529fdb84d
Basic hacky write watching for texture invalidation. Doesn't scale.
2015-01-04 16:28:42 -08:00
Ben Vanik
756cfbb484
Removing dirty page table hack.
2014-12-19 17:29:27 -08:00
Ben Vanik
8c314225bb
Make XPS happy and remove some GPU address munging.
2014-11-02 00:02:17 -07:00
Ben Vanik
447b5bf316
Fixing xex loading into 4k pages.
2014-09-13 19:32:37 -07:00
Ben Vanik
c59d053404
unique_ptr'ing things and removing some XECLEANUP.
2014-08-20 23:26:46 -07:00
Ben Vanik
cecf83b7b7
Removing xenia/malloc.*
...
Using standard memory functions now.
2014-08-20 22:22:47 -07:00
Ben Vanik
48a0e5c601
Shrinking alloy memory interface so that alloy-sandbox doesn't need xe.
2014-08-19 21:02:15 -07:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
...
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
7d6dda356c
Clear all allocated memory.
2013-10-27 16:01:35 -07:00
Ben Vanik
11f99ce33b
Obeying request to zero.
2013-10-27 12:47:00 -07:00
Ben Vanik
6477d6c21e
--scribble_heap, which memsets all allocated memory.
...
Already exposing bugs.
2013-10-27 12:06:02 -07:00
Ben Vanik
b7ffd46319
Massive refactoring of all code + audio skeleton.
...
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00