Ben Vanik
b7ffd46319
Massive refactoring of all code + audio skeleton.
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This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik
6e4fb87992
D3D11 window up and spinning.
2013-10-11 20:23:58 -07:00
Ben Vanik
91f62918f6
Adding vblank interrupt.
2013-09-25 00:46:09 -07:00
Ben Vanik
ef0032ecff
Wiring up register read/write from JIT -> GPU.
2013-05-31 21:23:26 -07:00
Ben Vanik
f307bc9eb1
Adding --target= and --trace_registers flags.
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--target=[xex|iso] makes it possible to specify the thing to run from a
flagfile.
2013-05-29 21:45:54 -07:00
Ben Vanik
2cecc02787
Skeleton GPU files.
2013-05-27 21:45:55 -07:00
Ben Vanik
bedf86d259
Adding 'x64' backend.
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Does not compile.
2013-05-23 18:04:12 -07:00
Ben Vanik
57b486c4ad
Removing libjit, because it is pretty terrible.
2013-05-23 17:48:01 -07:00
Ben Vanik
720651ba9e
Removing wslay socket support in prep for switch to mongoose.
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Work on #21 .
2013-05-21 16:16:33 -07:00
Ben Vanik
85804f7415
Initial libjit skeleton.
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Not currently generating instructions, but most of the flow is right up to
that point. A lot of work required to refactor the emitter, but wanted to
get this checked in.
2013-05-21 15:36:58 -07:00
Ben Vanik
1ce68ca7fe
Removing LLVM submodule and build information.
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Code is still present until transitioned over to libjit.
2013-05-19 09:29:22 -07:00
Ben Vanik
b018b6fe56
Broken, incomplete, but need to move forward with rewrite.
2013-04-21 12:34:20 -07:00
Ben Vanik
85bdbd24d1
In-progress work: refactoring PAL not to be instanced.
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This removes a lot of useless passing around of the PAL object.
2013-03-29 05:07:32 -07:00
Ben Vanik
3cae7ed714
Converting logging to ASCII and other Windows fixes.
2013-02-09 08:05:39 -08:00
Ben Vanik
338b890ef5
Fixing VC++ warnings and errors.
2013-02-08 22:07:38 -08:00
Ben Vanik
2c42ea909b
Removing the dependency on OpenSSL, as it sucks.
2013-02-06 21:47:05 -08:00
Ben Vanik
7435a327f7
Windows compat fixes.
2013-02-06 10:04:34 -08:00
Ben Vanik
88431eadce
Screw convention; moving include files alongside source files.
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They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00
Ben Vanik
63f0785ecf
Rearranging --abort_before_entry.
2013-02-03 00:34:45 -08:00
Ben Vanik
c2fbafdc28
Skeleton of the debugger host.
2013-02-01 05:37:42 -08:00
Ben Vanik
f78fdba9c3
Wiring up xex loading via the new virtual filesystem.
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File resolution is hacked, but works well enough for testing.
2013-01-31 16:52:50 -08:00
Ben Vanik
49af0dbc85
Real modules and threads (mostly).
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Need events/waiting to get proper launch thread behavior.
2013-01-30 22:44:32 -08:00
Ben Vanik
ae4d8ad40e
Code fixes to get things somewhat compiling on Windows.
2013-01-30 01:35:08 -08:00
Ben Vanik
5c2060af72
Now running up to the first required kernel call.
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If memory address validation is turned off it runs a lot further.
2013-01-28 03:03:37 -08:00
Ben Vanik
860a0739ec
Adding gflags to handle command line flags.
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It sucks, but is the best there is without using boost.
2013-01-23 21:31:23 -08:00
Ben Vanik
ca2908db32
Converting everything to C++ cause I'm a masochist.
2013-01-20 01:13:59 -08:00
Ben Vanik
2f4bc598e5
CPU skeleton.
2013-01-13 00:34:08 -08:00
Ben Vanik
bcd575f9b0
Massive dump of xenia-info required code.
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This is a working xenia-info for xex files (no gdfs files yet).
2013-01-12 23:25:41 -08:00
Ben Vanik
7e4a9220d7
Initial project skeleton.
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This includes a working gyp-based build of an executable that uses LLVM.
2013-01-11 01:23:08 -08:00