Commit Graph

114 Commits

Author SHA1 Message Date
Triang3l a41898d533 Merge branch 'master' into vulkan 2020-11-22 16:37:56 +03:00
Triang3l 4042ea50e4 [Build] Android system shared libraries 2020-11-22 16:37:31 +03:00
Triang3l 90dcc28281 Merge branch 'master' into vulkan 2020-11-21 23:55:27 +03:00
Triang3l bcdca56e32 [Build] Mark RTTI as enabled for Android 2020-11-21 23:52:45 +03:00
Triang3l 03d0988ea4 Merge branch 'master' into vulkan 2020-11-21 23:41:02 +03:00
Triang3l 233daa018d [Build] Enable exceptions and Clang STL on Android 2020-11-21 23:40:34 +03:00
Triang3l cb702b4db2 Merge branch 'master' into vulkan 2020-11-21 17:17:14 +03:00
Triang3l 2f247e0f9e [Build] Make premake-androidmk generate something 2020-11-21 17:14:40 +03:00
Triang3l e99e8c7a7d Merge branch 'master' into vulkan 2020-11-19 21:31:44 +03:00
Triang3l 3ff5965133 [Build] Disable potentially dangerous floating point optimizations 2020-11-19 21:28:02 +03:00
Triang3l 8febf02a39 Merge branch 'master' into vulkan 2020-11-15 14:06:15 +03:00
Joel Linn 8b1ebe1130 Premake: Reorder links to speed up building.
- Re-enable LTO on clang.
- Set AR on travis so it builds with LTO.
2020-11-14 13:30:06 -06:00
Joel Linn 9dea6b3f62 Add premake cmake generator.
`./build/CMakeLists.txt` is generated by `./xb.bat premake --devenv=cmake` and enables use of other IDEs like `CLion` for example.
2020-11-14 13:30:06 -06:00
Joel Linn 2a076c924f Refactor premake scripts. 2020-11-14 13:30:06 -06:00
Triang3l 4862075976 [Vulkan] Cleanup and update SPIR-V dependencies 2020-10-08 23:05:30 +03:00
Triang3l 203bf64d88 [Vulkan] Context, remove Volk 2020-09-13 17:51:00 +03:00
Triang3l fed33be62b [D3D12] Non-zeroed heaps on 2004 2020-09-06 22:08:36 +03:00
Triang3l 38e0cc4941 [D3D12] Non-zeroed heaps on 2004 2020-09-06 00:52:30 +03:00
Triang3l 7b93670dbd [Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend 2020-08-31 21:44:29 +03:00
Triang3l dffdf92e39 [Vulkan] Remove stillborn vk project 2020-08-22 23:31:52 +03:00
Joel Linn 6267c73c4c [SDL] Add global helper to setup the library.
Call to SDLHelper::Prepare() is needed before first SDL_InitSubSystem().
- Sets hints (SDL configuration vars).
- Configures logging.
2020-04-23 15:44:58 -05:00
Joel Linn 804384c19c [SDL2] On Win, build and link statically.
Keep using system lib dynamically on Unix.
2020-04-08 21:55:56 -05:00
gibbed bbb3445b53 Mark C4839/C4840 as severe warnings.
Mark C4839 and C4840 as severe warnings:

- C4839: non-standard use of class 'type' as an argument to a variadic function
- C4840: non-portable use of class 'type' as an argument to a variadic function
2020-04-07 16:09:41 -05:00
gibbed 5bf0b34445 C++17ification.
C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Joel Linn 8efa35d996 Remove unused yaml-cpp. 2020-02-20 06:44:34 -06:00
Joel Linn 160f218210 [APU/Linux] Implement cross platform audio using SDL2 library. 2020-02-10 14:01:47 -06:00
Joel Linn 64f3925c7d [HID/Linux] Implement cross platform controller input using SDL2 library. 2020-02-10 13:41:19 -06:00
Margen67 09e1028154 Remove (hopefully) last OpenGL leftovers & crunch
Crunch is unused.
2019-11-08 09:10:51 -08:00
Margen67 80600dfc1d Remove /gt & OpenGL leftovers
Fiber-safe optimizations actually worsen performance.
2019-11-02 07:24:28 -05:00
Triang3l 2334e475de [Vulkan v2] Physical device, [D3D12] Small cleanup 2019-08-08 00:08:20 +03:00
Triang3l 352f12f92e [D3D12] Switch from gflags to cvars 2019-08-03 16:53:23 +03:00
Jonathan Goyvaerts 81fe22f1c8 Get rid of gflags alltogether 2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts 950e53779c Add cxxopts third party dependency 2019-08-03 02:21:29 +02:00
Jonathan Goyvaerts 08bdf5abe6 Add cpptoml third_party dependency 2019-08-03 02:20:33 +02:00
gibbed e05f3288e4 Merge remote-tracking branch 'origin/master' into d3d12 2019-08-02 10:00:36 -05:00
Wes Taylor ce38e7b0b1 [App] Add support for Discord rich presence. 2019-08-02 09:06:02 -05:00
Triang3l f7ea93148a Merge branch 'master' into d3d12 2019-05-25 23:03:21 +03:00
chris hawley af7bc97429 Better optimization flags for release builds. 2019-05-12 11:49:23 -05:00
gibbed 6789873620 Merge branch 'master' into d3d12 2019-05-12 07:48:18 -05:00
Margen67 24c290e8a9 Fix/remove OpenGL leftovers 2019-05-08 08:31:04 -07:00
gibbed c006acf2c2 VS2017 doesn't support shorthand Windows SDK version. 2019-04-18 14:08:52 -05:00
gibbed ae7a463b40 Use latest Windows 10 SDK version. 2019-04-18 13:54:51 -05:00
Triang3l ec92d46480 Merge branch 'master' into d3d12 2019-04-18 17:54:57 +03:00
gibbed ffbc99926b - Update premake build script for VS2017+ build support.
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l ddd2a6922c Merge branch 'master' into d3d12 2019-04-14 18:09:44 +03:00
Triang3l 85e26c5dde [Kernel] XeCryptAes using openluopworld/aes_128 2019-04-14 18:08:07 +03:00
Triang3l d623589c1c Merge branch 'master' into d3d12 2019-04-04 21:54:35 +03:00
Doug Johnson cfbfc6c17a Add debug symbols when building Debug on linux 2019-03-09 19:43:50 -05:00
Triang3l beebed4ca2 Merge branch 'master' into d3d12 2018-11-25 12:44:30 +03:00
gibbed 5fccc931ee Maybe fix Linux building mixed code projects? 2018-11-24 21:32:19 -06:00