Commit Graph

32 Commits

Author SHA1 Message Date
Dr. Chat d1b2b4cde8 Start the audio system after the kernel state
Expose kernel state in emulator.h
2015-05-18 22:25:35 -05:00
Ben Vanik cda0341c25 Setting process affinity to use all processors. 2015-05-15 23:52:48 -07:00
Ben Vanik ade5388728 bool-ifying xe::cpu 2015-05-05 18:52:54 -07:00
Ben Vanik 4c8f3501ad Removing xdb and old tracing code before rewrite. 2015-05-03 22:01:31 -07:00
Ben Vanik e3220f7ae6 Code cleanup: moving poly/ into xenia/base/ 2015-05-02 03:42:51 -07:00
Ben Vanik 99816056be Code cleanup: removing poly.h 2015-05-02 02:29:26 -07:00
Ben Vanik 642259e16f Code cleanup: moving ExportResolver to xe::cpu 2015-05-02 02:11:11 -07:00
Ben Vanik ec84a688e9 Starting to properly attribute virtual vs. physical memory accesses. 2015-03-29 11:11:35 -07:00
Ben Vanik 130c11a2ca GPU recording (--trace_gpu=file) and playback (gpu-trace-viewer file). 2015-02-20 07:47:06 -08:00
Ben Vanik 00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik 577ab0a4f1 Main window, empty GPU files. 2014-12-31 19:26:53 -08:00
Ben Vanik d839359b4a UI hacking. 2014-12-31 19:26:52 -08:00
Ben Vanik a337ce33ed Getting ppc tests building again (big surprise: they are failing). 2014-09-09 20:25:38 -07:00
Ben Vanik 08b0226a16 Finishing unique_ptr'ing and fixing file memory management (for now). 2014-08-21 07:54:19 -07:00
Ben Vanik c59d053404 unique_ptr'ing things and removing some XECLEANUP. 2014-08-20 23:26:46 -07:00
Ben Vanik 48a0e5c601 Shrinking alloy memory interface so that alloy-sandbox doesn't need xe. 2014-08-19 21:02:15 -07:00
Ben Vanik 1c4dcd5e0e clang-format on most of kernel/ 2014-08-17 13:13:03 -07:00
Ben Vanik ead74f2cdb More string switching. 2014-08-16 16:46:20 -07:00
Ben Vanik 3de39aaf10 Postmortem debug target now loads/scans the trace and inits the filesystem. 2014-08-15 22:02:10 -07:00
Ben Vanik c275562594 Mostly complete tracing. Probably a lot of bugs. 2014-08-15 22:02:08 -07:00
Ben Vanik e9284dfaed More C++11ification. 2014-07-13 22:28:00 -07:00
Ben Vanik bf882714d0 Cleaning up asserts and file/line macros. 2014-07-12 16:51:52 -07:00
Ben Vanik 6b197c4c92 Removing the debugger and dependencies. Needs rethinking. 2014-07-09 21:21:40 -07:00
Ben Vanik 6b633e4e28 STFS loading... xex's load, but files seem broken. Ugh. 2014-01-18 22:23:26 -08:00
Ben Vanik 2a7f3de1c3 Moving shutdown logic to Emulator. 2014-01-15 07:31:21 -08:00
Ben Vanik 991e7d8ad3 Refactoring window stuff. Still needs some work. 2014-01-14 22:40:02 -08:00
Ben Vanik 4d92720109 Moving all kernel files around just to fuck with whoever's keeping track ;) 2014-01-04 17:12:46 -08:00
Ben Vanik 7969349126 Fixing some shutdown code. 2014-01-02 18:58:44 -08:00
Ben Vanik d548e7f770 Starting revival of debugger system. Work on #41. 2013-12-16 20:28:58 -08:00
Ben Vanik fdb6a5cfa3 Initial Alloy implementation.
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik 74803ae174 HID system skeleton. 2013-10-23 21:47:36 -07:00
Ben Vanik b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00