Commit Graph

29 Commits

Author SHA1 Message Date
Ben Vanik b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik 6e4fb87992 D3D11 window up and spinning. 2013-10-11 20:23:58 -07:00
Ben Vanik 91f62918f6 Adding vblank interrupt. 2013-09-25 00:46:09 -07:00
Ben Vanik ef0032ecff Wiring up register read/write from JIT -> GPU. 2013-05-31 21:23:26 -07:00
Ben Vanik f307bc9eb1 Adding --target= and --trace_registers flags.
--target=[xex|iso] makes it possible to specify the thing to run from a
flagfile.
2013-05-29 21:45:54 -07:00
Ben Vanik 2cecc02787 Skeleton GPU files. 2013-05-27 21:45:55 -07:00
Ben Vanik bedf86d259 Adding 'x64' backend.
Does not compile.
2013-05-23 18:04:12 -07:00
Ben Vanik 57b486c4ad Removing libjit, because it is pretty terrible. 2013-05-23 17:48:01 -07:00
Ben Vanik 720651ba9e Removing wslay socket support in prep for switch to mongoose.
Work on #21.
2013-05-21 16:16:33 -07:00
Ben Vanik 85804f7415 Initial libjit skeleton.
Not currently generating instructions, but most of the flow is right up to
that point. A lot of work required to refactor the emitter, but wanted to
get this checked in.
2013-05-21 15:36:58 -07:00
Ben Vanik 1ce68ca7fe Removing LLVM submodule and build information.
Code is still present until transitioned over to libjit.
2013-05-19 09:29:22 -07:00
Ben Vanik b018b6fe56 Broken, incomplete, but need to move forward with rewrite. 2013-04-21 12:34:20 -07:00
Ben Vanik 85bdbd24d1 In-progress work: refactoring PAL not to be instanced.
This removes a lot of useless passing around of the PAL object.
2013-03-29 05:07:32 -07:00
Ben Vanik 3cae7ed714 Converting logging to ASCII and other Windows fixes. 2013-02-09 08:05:39 -08:00
Ben Vanik 338b890ef5 Fixing VC++ warnings and errors. 2013-02-08 22:07:38 -08:00
Ben Vanik 2c42ea909b Removing the dependency on OpenSSL, as it sucks. 2013-02-06 21:47:05 -08:00
Ben Vanik 7435a327f7 Windows compat fixes. 2013-02-06 10:04:34 -08:00
Ben Vanik 88431eadce Screw convention; moving include files alongside source files.
They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00
Ben Vanik 63f0785ecf Rearranging --abort_before_entry. 2013-02-03 00:34:45 -08:00
Ben Vanik c2fbafdc28 Skeleton of the debugger host. 2013-02-01 05:37:42 -08:00
Ben Vanik f78fdba9c3 Wiring up xex loading via the new virtual filesystem.
File resolution is hacked, but works well enough for testing.
2013-01-31 16:52:50 -08:00
Ben Vanik 49af0dbc85 Real modules and threads (mostly).
Need events/waiting to get proper launch thread behavior.
2013-01-30 22:44:32 -08:00
Ben Vanik ae4d8ad40e Code fixes to get things somewhat compiling on Windows. 2013-01-30 01:35:08 -08:00
Ben Vanik 5c2060af72 Now running up to the first required kernel call.
If memory address validation is turned off it runs a lot further.
2013-01-28 03:03:37 -08:00
Ben Vanik 860a0739ec Adding gflags to handle command line flags.
It sucks, but is the best there is without using boost.
2013-01-23 21:31:23 -08:00
Ben Vanik ca2908db32 Converting everything to C++ cause I'm a masochist. 2013-01-20 01:13:59 -08:00
Ben Vanik 2f4bc598e5 CPU skeleton. 2013-01-13 00:34:08 -08:00
Ben Vanik bcd575f9b0 Massive dump of xenia-info required code.
This is a working xenia-info for xex files (no gdfs files yet).
2013-01-12 23:25:41 -08:00
Ben Vanik 7e4a9220d7 Initial project skeleton.
This includes a working gyp-based build of an executable that uses LLVM.
2013-01-11 01:23:08 -08:00