Commit Graph

5761 Commits

Author SHA1 Message Date
Gliniak 074fcd4bb7 [XAM/User] Added title_id == 0 check for few User functions
Games like to report title_id as 0 (it is expected behaviour).
0 in this case means currently opened title
2020-01-11 20:44:14 +11:00
Gliniak f95838cf6d [GPU] InitializeRingBuffer - Clear buffer space to prevent random data readout 2020-01-11 20:44:14 +11:00
emoose a216fae710 [XAM] Add XamShowCreateProfileUI & XamProfileCreate impl.
Seems to kinda work, xshell uses XamProfileCreate and says that it's successful at least.
Dash uses the ShowUI function, but doesn't seem to login to the created profile correctly for some reason... restarting with the toml configured for the new profile does seem to work though.
2020-01-11 20:44:13 +11:00
emoose 5cf3bbf829 [VFS] Oops, fix wrong BlockToOffset result for non-CON packages 2020-01-11 20:44:13 +11:00
emoose 243c9c9a22 [Kernel] Fix XamReadTile not returning profile pic, breaking dash profile...
This caused dash not to load profile anymore, since dash passes user_index == kNone...
The new method should be closer to how things are actually meant to work.
2020-01-11 20:44:13 +11:00
emoose a6e1231531 [VFS] Port new BlockToOffsetSTFS algo from stfs-headers
65ca664fdb
This should give better compatibility with CON packages - ie. profiles taken from actual consoles should hopefully extract properly without errors, now there's shouldn't be any need for extracting them with Velocity/Horizon first.
2020-01-11 20:44:13 +11:00
emoose 2b2a2ade43 [XMP] Add extra checks from XAM to help prevent dash host crash 2020-01-11 20:44:13 +11:00
emoose f31e28a2f7 [User] Add some extra checks from XAM to Read/WriteProfileSettings exports 2020-01-11 20:44:13 +11:00
emoose 73330e67f4 [XAM/User] Fix wrong error code given when ReadProfileSettings buffer is too small
Strange, seems ReadProfileSettings returns this error as the result code instead of the xoverlapped error code - it could be possible other Xam functions do the same too.
This fixes Crackdown loading (thanks Gliniak for the tip about buffer size), hope it doesn't break any other games though.
2020-01-11 20:44:13 +11:00
emoose 77b30b1374 [XAM/User] Fix dashboard GPD overwrite when loading new game 2020-01-11 20:44:13 +11:00
emoose b1d352d9d8 [XAM/User] Allow titles to actually access title-specific settings
Would only allow access to dash GPD previously...
I'm not sure if we need to setup the XPROFILE_TITLE_SPECIFIC settings in advance or not though, really it should be on the games to do this themselves, but not sure whats actually needed...

This should probably fix games that would save progress to profile (Halo 3 progression, etc.), haven't actually noticed any changes myself yet though.
2020-01-11 20:44:12 +11:00
emoose 2878146aed [User/XAM] Oops, fix null pointer deref 2020-01-11 20:44:12 +11:00
emoose fc5f761fa5 [XAM/User] Try logging in to any available profile when XUID isn't set
Now the XUID doesn't need to be set at all for Xenia to try logging into an available profile (as long as signin_state != 0, previously this needed XUID to be set to '1')

So from a default install, you should be able to just drop an X360 profile into the right profiles dir, and when you run Xenia it'll login to it automatically for you, no config changes needed!

This applies to all 4 user slots, just set their signin states, drop 4 profiles in and it should log them all into each one seperately, then you can edit the config with specific profile XUIDs for each user.

Xenia should now only generate a default XeniaUser profile when no profiles are available for a user.
2020-01-11 20:44:12 +11:00
emoose 5bd51bc6a0 [XAM/User] Add UserIndex enum, handle special UserIndexes inside KernelState::user_profile 2020-01-11 20:44:12 +11:00
emoose 2418869fda [XAM/User] Add support for multiple signed-in users/profiles
This adds support for multiple profiles to Xenia, profiles can be configured with the [Profiles] user_*_xuid / user_*_state config settings.
If state is non-zero (1 = offline, 2 = LIVE), the profile will be counted as logged-on - either with a generated XeniaUser gamertag, or if the XUID is set to 1 the first available profile will be loaded.
The XUID can also be set to the offline-XUID (E000...) of an existing profile, to sign in the user as that profile.
(Profiles should be stored in the Xenia content/FFFE07D1/00010000/ folder, either as an STFS package or an extracted folder)

All the XamUser* functions have been updated to support multiple user_index's provided to them too.
(there's still issues with weird indexes like 0xFF, 0x7FF9... being given though, still dunno what's with that, the KernelState::user_profile() code will treat 0xFF as 0)

I'm not really sure if this is the most ideal way to do things though, but it does appear to work fine, at least Halo 3 does detect the profiles with state > 0 fine.

TODO: look into changing up xam_content to make use of user_index & profiles.
It shouldn't be too difficult now to emulate the same content paths X360 uses (seperating content by XUID etc)
Would probably be a good idea, since it'd probably be needed for us to support multiple profiles properly, so that they don't all share savegames etc...
2020-01-11 20:44:12 +11:00
emoose 28be8c80c3 [HID] Allow winkey driver to use the first unused user index
This removes the user_index == 0 requirement from the InputSystem code, and updates WinKeyInputDriver to use the first non-connected user index if it can.

Eg. if you had 2 XInput controllers plugged in, those two will take up user index 0 and 1, and keyboard will take user index 2.
If all four indexes are taken up already, the WinKey driver will be disabled.

(This is done by passing already-setup drivers to each drivers Setup function: since WinKey is the last to be setup, this'll let it query the XInput driver and find which user_index it should handle)
2020-01-11 20:44:12 +11:00
emoose dbd9eb9f61 [Xam/Content] Remove unused ResolveGameUserContentPath func
(not needed since we store this stuff inside GPD now)
2020-01-11 20:44:11 +11:00
emoose 96096ab0a0 [XAM] Allow loading profile from STFS (extracts package automatically!)
Profiles can now be placed as either an extracted folder with GPDs, or an STFS package, inside the Documents\Xenia\content\FFFE07D1\00010000\ directory
eg. Documents\Xenia\content\FFFE07D1\00010000\E0000E07FA53D7F1
(this roughly matches the same location as X360 stores it)

If loading an STFS package the package will first get extracted to <path>.dir/, and then the profile is loaded/saved into that directory.
(originally was going to mount the package and read everything in-memory, but then realized how hard adding new files/modifying/etc would be.. VFS doesn't allow mixing two devices into the same mount_path afaik)

Code for extraction is taken from xenia-vfs-dump (as StfsContainerDevice::ExtractToFolder)

A [XAM]profile_xuid config option is added too, which should let you pick which profile to load from the FFFE07D1\00010000\ folder if you have multiple there.
(at least I hope it should - something like "profile_xuid = 0xE0000E07FA53D7F1" will work I hope... cpptoml might have issues with hex digits though, not sure, will investigate later...)
If profile_xuid isn't set (left at -1), Xenia will just load whatever the first file/folder inside there is.
2020-01-11 20:44:11 +11:00
emoose 2e618a6e7e [Base] Change DEFINE_uint64 -> DEFINE_int64, cpptoml seems to have issues with uint64..
Tried setting a uint64 setting to -1 (FFFF FFFF FFFF FFFF), which made it throw a out of range exception when loading the toml...
Internally it uses int64 to parse numbers, so I guess it doesn't work well with converting to uint64?
Changing everything from uint64->int64 seems to solve it though, now -1 works fine.
2020-01-11 20:44:11 +11:00
emoose c299247a63 [VFS] Fix STFS file table info being read in wrong endian 2020-01-11 20:44:11 +11:00
emoose e292d58928 [XAM/User] Fix AchievementPlatform definitions...
big oof
2020-01-11 20:44:11 +11:00
emoose 5034b2cba7 [XAM/User] Store profile inside content root instead of next to EXE
eg. Documents/Xenia/content/profile/
2020-01-11 20:44:11 +11:00
emoose 25bb73b8c1 [XAM/Misc] Impl. IsSystem/IsXbox1/IsSystemExperience & FirstRunExperienceShouldRun exports 2020-01-11 20:44:11 +11:00
emoose f3571477dc [XAM/User] Only add arcade games to profile if license_mask is set 2020-01-11 20:44:11 +11:00
emoose de0fb991e0 [XAM/User] GetTitleId -> GetTitleData, check flags/titletype before adding to profile 2020-01-11 20:44:11 +11:00
emoose 9d26537681 [XAM/User] ...CreateTitlesPlayedEnumerator: sort titles by date played (thanks Gliniak!) 2020-01-11 20:44:10 +11:00
emoose ba6bef0252 [XAM/User] Stub GetIndexFromXUID, add param to IsOnlineEnabled
Maybe can help with user_index issues? Not sure, dash still seems to use some wacky indexes sometimes..
2020-01-11 20:44:10 +11:00
emoose e10dd9a389 [XAM/User] XamReadTile: support reading gamerpic from profile tile_64.png file 2020-01-11 20:44:10 +11:00
emoose 6f2469543a [XAM/User] Add extra checks to XamReadTile, remove GetTitleSpa
GetTitleGpd should work fine for what we're using it for here... it could be a good idea to keep an instance of the current SpaFile of the running title and have a GetTitleSpa that returns that though, since I think some stuff like XamReadString might eventually need access to SPA data, not really sure yet though.
2020-01-11 20:44:10 +11:00
emoose c3a552dc7f [XAM] Allow reading binary & unicode settings, but block AVATAR_INFO_1 2020-01-11 20:44:10 +11:00
emoose 192a16d3d3 [XAM] Small XamUserCreateTitlesPlayedEnumerator tweaks + other fixups 2020-01-11 20:44:10 +11:00
emoose f2a443e9a6 [XAM] UserProfile: Update ach/gamerscore info inside UpdateGpd, add dash checks to SetTitleSpaData 2020-01-11 20:44:10 +11:00
emoose 230f571824 [XAM] UserProfile::LoadProfile: setup default settings 2020-01-11 20:44:10 +11:00
emoose fc78fa92cf [XAM] Update profile setting code to use new xdbf::Setting struct 2020-01-11 20:44:10 +11:00
emoose 626467951d [XAM] xdbf.h: const-ify some parameters 2020-01-11 20:44:10 +11:00
emoose f64dd882c9 [XAM] xdbf.h: add more achievement details (flags, comments..) 2020-01-11 20:44:09 +11:00
emoose a539266d28 [XAM] xdbf_xbox.h: add X360 GPD settings structs + minor fixups 2020-01-11 20:44:09 +11:00
Gliniak 49e292718a [XAM/User] XamUserCreateTitlesPlayedEnumerator - Skip titles without achievements
It mimics behaviour of real 360 dashboard that
skips info about demos and system apps

also smaller code style changes
2020-01-11 20:44:09 +11:00
Gliniak 1a872dcd85 [XAM/User] Implemented sketchy XamReadTileEx
Also changes to XamReadTile
2020-01-11 20:44:09 +11:00
Gliniak f282fbe21c [XAM/User] Resolved missing profile tab on 12xxx dashboard
It doesn't provide overlap pointer and requires instant response
2020-01-11 20:44:09 +11:00
Gliniak 80eb0b6c4c [XAM/User] Added descriptions and labels for achievements
Disclaimer: On old dash it causes memleak (slight),
newer dashboards allocates them only once which is solution for that.

Ps. If anyone have easy solution please implement it. Cheers
2020-01-11 20:44:09 +11:00
Gliniak a9210375a6 [XAM/Misc] Added stub for: XamIsXbox1TitleId 2020-01-11 20:44:09 +11:00
Gliniak 2e15185e8a [User] Removed hardcode from XPROFILE_GAMERCARD_TITLES_PLAYED
(Now dashboard 9199 shows more reliable amount of games played)
2020-01-11 20:44:09 +11:00
Cancerous 94c00674b8 stubs for 9199 (eventually) 2020-01-11 20:44:09 +11:00
Gliniak 9d637ae402 [User] Added method for calculating gamerscore 2020-01-11 20:44:09 +11:00
Gliniak d565d87d8d [XAM/Media] Added stub for: XamLoaderGetMediaInfo 2020-01-11 20:44:08 +11:00
Gliniak ba19fe83b8 [XAM/User] Added Stub for: XamUserIsOnlineEnabled 2020-01-11 20:44:08 +11:00
Gliniak edac054ebd [XAM/User] XamUserGetGamerTag - added exception for user_index -1 (0xFF)
(Fixes gamertag in 9199 dash)
2020-01-11 20:44:08 +11:00
Gliniak e386038a62 [Profile] Added dummy settings (This causes gamertag to appear) 2020-01-11 20:44:08 +11:00
Gliniak 091bb36393 [XAM] XamReadTile - Changed size of item_id 2020-01-11 20:44:08 +11:00