Mystery GPU registers.
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@ -143,8 +143,12 @@ uint64_t GraphicsSystem::ReadRegister(uint32_t addr) {
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RegisterFile* regs = driver_->register_file();
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switch (r) {
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case 0x6530: // ????
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return 1;
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case 0x6544: // ? vblank pending?
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return 1;
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case 0x6584: // ????
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return 1;
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}
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XEASSERT(r >= 0 && r < kXEGpuRegisterCount);
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