[XAM] Fixed issue with incorrect guest path in launch data
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355c43fe66
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@ -109,10 +109,16 @@ void XamModule::SaveLoaderData() {
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}
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std::filesystem::path host_path = loader_data_.host_path;
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std::string launch_path = loader_data_.launch_path;
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const std::string launch_prefix = "game:\\";
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if (launch_path.compare(0, launch_prefix.length(), launch_prefix) == 0) {
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launch_path = launch_path.substr(launch_prefix.length());
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}
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if (host_path.extension() == ".xex") {
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host_path.remove_filename();
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host_path = host_path / loader_data_.launch_path;
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loader_data_.launch_path = "";
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host_path = host_path / launch_path;
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launch_path = "";
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}
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const std::string host_path_as_string = xe::path_to_utf8(host_path);
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@ -122,10 +128,9 @@ void XamModule::SaveLoaderData() {
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fwrite(&host_path_length, sizeof(host_path_length), 1, file);
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fwrite(host_path_as_string.c_str(), host_path_length, 1, file);
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const uint16_t launch_path_length =
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static_cast<uint16_t>(loader_data_.launch_path.size());
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const uint16_t launch_path_length = static_cast<uint16_t>(launch_path.size());
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fwrite(&launch_path_length, sizeof(launch_path_length), 1, file);
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fwrite(loader_data_.launch_path.c_str(), launch_path_length, 1, file);
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fwrite(launch_path.c_str(), launch_path_length, 1, file);
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fwrite(&loader_data_.launch_flags, sizeof(loader_data_.launch_flags), 1,
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file);
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