[Kernel] Improved handling of internal display resolution

This commit is contained in:
Gliniak 2022-08-02 12:09:25 +02:00
parent 0e1353aa71
commit f45e9e5e9a
1 changed files with 42 additions and 8 deletions

View File

@ -20,11 +20,26 @@
#include "xenia/kernel/xboxkrnl/xboxkrnl_rtl.h"
#include "xenia/xbox.h"
DEFINE_int32(internal_display_resolution, 8,
" 0=640x480\n"
" 1=640x576\n"
" 2=720x480\n"
" 3=720x576\n"
" 4=800x600\n"
" 5=848x480\n"
" 6=1024x768\n"
" 7=1152x864\n"
" 8=1280x720 (Default)\n"
" 9=1280x768\n"
" 10=1280x960\n"
" 11=1280x1024\n"
" 12=1360x768\n"
" 13=1440x900\n"
" 14=1680x1050\n"
" 15=1920x540\n"
" 16=1920x1080\n",
"Display");
DEFINE_uint32(internal_display_resolution_width, 1280,
"Set internal display output resolution.", "Display");
DEFINE_uint32(internal_display_resolution_height, 720,
"Set internal display output resolution.", "Display");
// BT.709 on modern monitors and TVs looks the closest to the Xbox 360 connected
// to an HDTV.
DEFINE_uint32(kernel_display_gamma_type, 2,
@ -36,6 +51,22 @@ DEFINE_double(kernel_display_gamma_power, 2.22222233,
"Display gamma to use with kernel_display_gamma_type 3.",
"Kernel");
static const std::vector<std::pair<uint16_t, uint16_t>>
internal_display_resolution_entries = {
{640, 480}, {640, 576}, {720, 480}, {720, 576}, {800, 600},
{848, 480}, {1024, 768}, {1152, 864}, {1280, 720}, {1280, 768},
{1280, 960}, {1280, 1024}, {1360, 768}, {1440, 900}, {1680, 1050},
{1920, 540}, {1920, 1080}};
std::pair<uint16_t, uint16_t> GetInternalDisplayResolution() {
if (cvars::internal_display_resolution >
internal_display_resolution_entries.size()) {
return internal_display_resolution_entries[8];
}
return internal_display_resolution_entries
[cvars::internal_display_resolution];
}
namespace xe {
namespace kernel {
namespace xboxkrnl {
@ -139,11 +170,14 @@ DECLARE_XBOXKRNL_EXPORT1(VdGetCurrentDisplayInformation, kVideo, kStub);
void VdQueryVideoMode(X_VIDEO_MODE* video_mode) {
// TODO(benvanik): get info from actual display.
std::memset(video_mode, 0, sizeof(X_VIDEO_MODE));
video_mode->display_width = cvars::internal_display_resolution_width;
video_mode->display_height = cvars::internal_display_resolution_height;
auto display_res = GetInternalDisplayResolution();
video_mode->display_width = display_res.first;
video_mode->display_height = display_res.second;
video_mode->is_interlaced = 0;
video_mode->is_widescreen = ((video_mode->display_width / 4) >
(video_mode->display_height / 3));
video_mode->is_widescreen =
((video_mode->display_width / 4) > (video_mode->display_height / 3));
video_mode->is_hi_def = 1;
video_mode->refresh_rate = 60.0f;
video_mode->video_standard = 1; // NTSC