[Kernel] Move xam_input to new shim convention.
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@ -28,243 +28,181 @@ using xe::hid::X_INPUT_VIBRATION;
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constexpr uint32_t XINPUT_FLAG_GAMEPAD = 0x01;
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constexpr uint32_t XINPUT_FLAG_ANY_USER = 1 << 30;
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SHIM_CALL XamResetInactivity_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t unk = SHIM_GET_ARG_32(0);
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XELOGD("XamResetInactivity(%d)", unk);
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dword_result_t XamResetInactivity(dword_t unk) {
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// Result ignored.
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SHIM_SET_RETURN_32(0);
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return 0;
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}
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DECLARE_XAM_EXPORT(XamResetInactivity, ExportTag::kInput | ExportTag::kStub);
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SHIM_CALL XamEnableInactivityProcessing_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t zero = SHIM_GET_ARG_32(0);
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uint32_t unk = SHIM_GET_ARG_32(1);
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XELOGD("XamEnableInactivityProcessing(%d, %d)", zero, unk);
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dword_result_t XamEnableInactivityProcessing(dword_t zero, dword_t unk) {
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// Expects 0.
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SHIM_SET_RETURN_32(0);
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return 0;
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}
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DECLARE_XAM_EXPORT(XamEnableInactivityProcessing,
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ExportTag::kInput | ExportTag::kStub);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetcapabilities(v=vs.85).aspx
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SHIM_CALL XamInputGetCapabilities_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t flags = SHIM_GET_ARG_32(1);
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uint32_t caps_ptr = SHIM_GET_ARG_32(2);
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XELOGD("XamInputGetCapabilities(%d, %.8X, %.8X)", user_index, flags,
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caps_ptr);
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if (!caps_ptr) {
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SHIM_SET_RETURN_32(X_ERROR_BAD_ARGUMENTS);
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return;
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dword_result_t XamInputGetCapabilities(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_CAPABILITIES> caps) {
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if (!caps) {
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return X_ERROR_BAD_ARGUMENTS;
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}
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if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
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// Ignore any query for other types of devices.
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SHIM_SET_RETURN_32(X_ERROR_DEVICE_NOT_CONNECTED);
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return;
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return X_ERROR_DEVICE_NOT_CONNECTED;
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}
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if ((user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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uint32_t actual_user_index = user_index;
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if ((actual_user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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// Always pin user to 0.
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user_index = 0;
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actual_user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto caps = SHIM_STRUCT(X_INPUT_CAPABILITIES, caps_ptr);
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X_RESULT result = input_system->GetCapabilities(user_index, flags, caps);
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SHIM_SET_RETURN_32(result);
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auto input_system = kernel_state()->emulator()->input_system();
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return input_system->GetCapabilities(actual_user_index, flags, caps);
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}
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DECLARE_XAM_EXPORT(XamInputGetCapabilities,
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ExportTag::kInput | ExportTag::kSketchy);
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SHIM_CALL XamInputGetCapabilitiesEx_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t unk = SHIM_GET_ARG_32(0);
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uint32_t user_index = SHIM_GET_ARG_32(1);
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uint32_t flags = SHIM_GET_ARG_32(2);
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uint32_t caps_ptr = SHIM_GET_ARG_32(3);
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XELOGD("XamInputGetCapabilitiesEx(%d, %d, %.8X, %.8X)", unk, user_index,
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flags, caps_ptr);
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if (!caps_ptr) {
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SHIM_SET_RETURN_32(X_ERROR_BAD_ARGUMENTS);
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return;
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dword_result_t XamInputGetCapabilitiesEx(dword_t unk, dword_t user_index,
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dword_t flags,
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pointer_t<X_INPUT_CAPABILITIES> caps) {
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if (!caps) {
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return X_ERROR_BAD_ARGUMENTS;
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}
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if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
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// Ignore any query for other types of devices.
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SHIM_SET_RETURN_32(X_ERROR_DEVICE_NOT_CONNECTED);
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return;
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return X_ERROR_DEVICE_NOT_CONNECTED;
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}
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if ((user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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uint32_t actual_user_index = user_index;
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if ((actual_user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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// Always pin user to 0.
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user_index = 0;
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actual_user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto caps = SHIM_STRUCT(X_INPUT_CAPABILITIES, caps_ptr);
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X_RESULT result = input_system->GetCapabilities(user_index, flags, caps);
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SHIM_SET_RETURN_32(result);
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auto input_system = kernel_state()->emulator()->input_system();
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return input_system->GetCapabilities(actual_user_index, flags, caps);
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}
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DECLARE_XAM_EXPORT(XamInputGetCapabilitiesEx,
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ExportTag::kInput | ExportTag::kSketchy);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetstate(v=vs.85).aspx
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SHIM_CALL XamInputGetState_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t flags = SHIM_GET_ARG_32(1);
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uint32_t state_ptr = SHIM_GET_ARG_32(2);
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XELOGD("XamInputGetState(%d, %.8X, %.8X)", user_index, flags, state_ptr);
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dword_result_t XamInputGetState(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_STATE> input_state) {
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// Games call this with a NULL state ptr, probably as a query.
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if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
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// Ignore any query for other types of devices.
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SHIM_SET_RETURN_32(X_ERROR_DEVICE_NOT_CONNECTED);
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return;
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return X_ERROR_DEVICE_NOT_CONNECTED;
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}
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if ((user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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uint32_t actual_user_index = user_index;
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if ((actual_user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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// Always pin user to 0.
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user_index = 0;
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actual_user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto input_state = SHIM_STRUCT(X_INPUT_STATE, state_ptr);
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X_RESULT result = input_system->GetState(user_index, input_state);
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SHIM_SET_RETURN_32(result);
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auto input_system = kernel_state()->emulator()->input_system();
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return input_system->GetState(user_index, input_state);
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}
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DECLARE_XAM_EXPORT(XamInputGetState,
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ExportTag::kInput | ExportTag::kImplemented);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputsetstate(v=vs.85).aspx
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SHIM_CALL XamInputSetState_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t unk = SHIM_GET_ARG_32(1);
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uint32_t vibration_ptr = SHIM_GET_ARG_32(2);
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XELOGD("XamInputSetState(%d, %.8X, %.8X)", user_index, unk, vibration_ptr);
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if (!vibration_ptr) {
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SHIM_SET_RETURN_32(X_ERROR_BAD_ARGUMENTS);
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return;
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dword_result_t XamInputSetState(dword_t user_index, dword_t unk,
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pointer_t<X_INPUT_VIBRATION> vibration) {
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if (!vibration) {
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return X_ERROR_BAD_ARGUMENTS;
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}
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uint32_t actual_user_index = user_index;
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if ((user_index & 0xFF) == 0xFF) {
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// Always pin user to 0.
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user_index = 0;
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actual_user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto vibration = SHIM_STRUCT(X_INPUT_VIBRATION, vibration_ptr);
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X_RESULT result = input_system->SetState(user_index, vibration);
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SHIM_SET_RETURN_32(result);
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auto input_system = kernel_state()->emulator()->input_system();
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return input_system->SetState(user_index, vibration);
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}
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DECLARE_XAM_EXPORT(XamInputSetState,
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ExportTag::kInput | ExportTag::kImplemented);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetkeystroke(v=vs.85).aspx
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SHIM_CALL XamInputGetKeystroke_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t flags = SHIM_GET_ARG_32(1);
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uint32_t keystroke_ptr = SHIM_GET_ARG_32(2);
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dword_result_t XamInputGetKeystroke(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_KEYSTROKE> keystroke) {
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// http://ffplay360.googlecode.com/svn/Test/Common/AtgXime.cpp
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// user index = index or XUSER_INDEX_ANY
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// flags = XINPUT_FLAG_GAMEPAD (| _ANYUSER | _ANYDEVICE)
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XELOGD("XamInputGetKeystroke(%d, %.8X, %.8X)", user_index, flags,
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keystroke_ptr);
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if (!keystroke_ptr) {
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SHIM_SET_RETURN_32(X_ERROR_BAD_ARGUMENTS);
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return;
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if (!keystroke) {
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return X_ERROR_BAD_ARGUMENTS;
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}
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if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
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// Ignore any query for other types of devices.
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SHIM_SET_RETURN_32(X_ERROR_DEVICE_NOT_CONNECTED);
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return;
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return X_ERROR_DEVICE_NOT_CONNECTED;
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}
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if ((user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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uint32_t actual_user_index = user_index;
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if ((actual_user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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// Always pin user to 0.
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user_index = 0;
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actual_user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto keystroke = SHIM_STRUCT(X_INPUT_KEYSTROKE, keystroke_ptr);
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X_RESULT result = input_system->GetKeystroke(user_index, flags, keystroke);
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SHIM_SET_RETURN_32(result);
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auto input_system = kernel_state()->emulator()->input_system();
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return input_system->GetKeystroke(user_index, flags, keystroke);
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}
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DECLARE_XAM_EXPORT(XamInputGetKeystroke,
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ExportTag::kInput | ExportTag::kImplemented);
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// Same as non-ex, just takes a pointer to user index.
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SHIM_CALL XamInputGetKeystrokeEx_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index_ptr = SHIM_GET_ARG_32(0);
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uint32_t flags = SHIM_GET_ARG_32(1);
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uint32_t keystroke_ptr = SHIM_GET_ARG_32(2);
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uint32_t user_index = SHIM_MEM_32(user_index_ptr);
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XELOGD("XamInputGetKeystrokeEx(%.8X(%d), %.8X, %.8X)", user_index_ptr,
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user_index, flags, keystroke_ptr);
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if (!keystroke_ptr) {
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SHIM_SET_RETURN_32(X_ERROR_BAD_ARGUMENTS);
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return;
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dword_result_t XamInputGetKeystrokeEx(lpdword_t user_index_ptr, dword_t flags,
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pointer_t<X_INPUT_KEYSTROKE> keystroke) {
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if (!keystroke) {
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return X_ERROR_BAD_ARGUMENTS;
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}
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if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
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// Ignore any query for other types of devices.
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SHIM_SET_RETURN_32(X_ERROR_DEVICE_NOT_CONNECTED);
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return;
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return X_ERROR_DEVICE_NOT_CONNECTED;
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}
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uint32_t user_index = *user_index_ptr;
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if ((user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
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// Always pin user to 0.
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user_index = 0;
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}
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auto input_system = kernel_state->emulator()->input_system();
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auto keystroke = SHIM_STRUCT(X_INPUT_KEYSTROKE, keystroke_ptr);
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X_RESULT result = input_system->GetKeystroke(user_index, flags, keystroke);
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auto input_system = kernel_state()->emulator()->input_system();
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auto result = input_system->GetKeystroke(user_index, flags, keystroke);
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if (XSUCCEEDED(result)) {
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SHIM_SET_MEM_32(user_index_ptr, keystroke->user_index);
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*user_index_ptr = keystroke->user_index;
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}
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SHIM_SET_RETURN_32(result);
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return result;
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}
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DECLARE_XAM_EXPORT(XamInputGetKeystrokeEx,
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ExportTag::kInput | ExportTag::kImplemented);
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SHIM_CALL XamUserGetDeviceContext_shim(PPCContext* ppc_context,
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KernelState* kernel_state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t unk = SHIM_GET_ARG_32(1);
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uint32_t out_ptr = SHIM_GET_ARG_32(2);
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XELOGD("XamUserGetDeviceContext(%d, %d, %.8X)", user_index, unk, out_ptr);
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dword_result_t XamUserGetDeviceContext(dword_t user_index, dword_t unk,
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lpdword_t out_ptr) {
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// Games check the result - usually with some masking.
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// If this function fails they assume zero, so let's fail AND
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// set zero just to be safe.
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SHIM_SET_MEM_32(out_ptr, 0);
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*out_ptr = 0;
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if (!user_index || (user_index & 0xFF) == 0xFF) {
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SHIM_SET_RETURN_32(0);
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return 0;
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} else {
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SHIM_SET_RETURN_32(-1);
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return -1;
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}
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}
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DECLARE_XAM_EXPORT(XamUserGetDeviceContext,
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ExportTag::kInput | ExportTag::kStub);
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void RegisterInputExports(xe::cpu::ExportResolver* export_resolver,
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KernelState* kernel_state) {
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SHIM_SET_MAPPING("xam.xex", XamResetInactivity, state);
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SHIM_SET_MAPPING("xam.xex", XamEnableInactivityProcessing, state);
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SHIM_SET_MAPPING("xam.xex", XamInputGetCapabilities, state);
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SHIM_SET_MAPPING("xam.xex", XamInputGetCapabilitiesEx, state);
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SHIM_SET_MAPPING("xam.xex", XamInputGetState, state);
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SHIM_SET_MAPPING("xam.xex", XamInputSetState, state);
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SHIM_SET_MAPPING("xam.xex", XamInputGetKeystroke, state);
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SHIM_SET_MAPPING("xam.xex", XamInputGetKeystrokeEx, state);
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SHIM_SET_MAPPING("xam.xex", XamUserGetDeviceContext, state);
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}
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} // namespace xam
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