[Kernel] nonintrusive guest to host object mapping
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@ -17,9 +17,7 @@ struct XAPC;
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struct X_KPCR;
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struct X_KTHREAD;
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struct X_OBJECT_HEADER;
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struct X_OBJECT_CREATE_INFORMATION;
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struct X_OBJECT_TYPE;
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} // namespace xe::kernel
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@ -479,6 +479,31 @@ X_STATUS ObjectTable::RestoreHandle(X_HANDLE handle, XObject* object) {
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return X_STATUS_SUCCESS;
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}
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void ObjectTable::MapGuestObjectToHostHandle(uint32_t guest_object,
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X_HANDLE host_handle) {
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auto global_lock = global_critical_region_.Acquire();
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guest_to_host_handle_[guest_object] = host_handle;
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}
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bool ObjectTable::HostHandleForGuestObject(uint32_t guest_object, X_HANDLE& out) {
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auto global_lock = global_critical_region_.Acquire();
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auto gobj_iter = guest_to_host_handle_.find(guest_object);
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if (gobj_iter == guest_to_host_handle_.end()) {
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return false;
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}
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out = gobj_iter->second;
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return true;
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}
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void ObjectTable::UnmapGuestObjectHostHandle(uint32_t guest_object) {
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auto global_lock = global_critical_region_.Acquire();
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auto iter = guest_to_host_handle_.find(guest_object);
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if (iter == guest_to_host_handle_.end()) {
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return;
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} else {
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guest_to_host_handle_.erase(iter);
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}
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}
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} // namespace util
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} // namespace kernel
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} // namespace xe
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@ -80,6 +80,9 @@ class ObjectTable {
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std::vector<object_ref<XObject>> GetAllObjects();
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void PurgeAllObjects(); // Purges the object table of all guest objects
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void MapGuestObjectToHostHandle(uint32_t guest_object, X_HANDLE host_handle);
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void UnmapGuestObjectHostHandle(uint32_t guest_object);
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bool HostHandleForGuestObject(uint32_t guest_object, X_HANDLE& out);
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private:
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struct ObjectTableEntry {
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int handle_ref_count = 0;
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@ -107,6 +110,7 @@ class ObjectTable {
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uint32_t last_free_entry_ = 0;
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uint32_t last_free_host_entry_ = 0;
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std::unordered_map<string_key_case, X_HANDLE> name_table_;
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std::unordered_map<uint32_t, X_HANDLE> guest_to_host_handle_;
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};
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// Generic lookup
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@ -25,6 +25,7 @@
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#include "xenia/kernel/xsemaphore.h"
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#include "xenia/kernel/xsymboliclink.h"
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#include "xenia/kernel/xthread.h"
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#include "xenia/xbox.h"
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namespace xe {
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namespace kernel {
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@ -328,14 +329,11 @@ uint8_t* XObject::CreateNative(uint32_t size) {
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SetNativePointer(mem + sizeof(X_OBJECT_HEADER), true);
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auto header = memory()->TranslateVirtual<X_OBJECT_HEADER*>(mem);
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auto object_type = memory()->SystemHeapAlloc(sizeof(X_OBJECT_TYPE));
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if (object_type) {
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// Set it up in the header.
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// Some kernel method is accessing this struct and dereferencing a member
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// @ offset 0x14
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header->object_type_ptr = object_type;
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}
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// todo: should check whether
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header->flags = OBJECT_HEADER_IS_TITLE_OBJECT;
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header->pointer_count = 1;
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header->handle_count = 0;
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header->object_type_ptr = 0;
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return memory()->TranslateVirtual(guest_object_ptr_);
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}
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@ -346,17 +344,11 @@ void XObject::SetNativePointer(uint32_t native_ptr, bool uninitialized) {
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// If hit: We've already setup the native ptr with CreateNative!
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assert_zero(guest_object_ptr_);
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auto header =
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kernel_state_->memory()->TranslateVirtual<X_DISPATCH_HEADER*>(native_ptr);
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// Memory uninitialized, so don't bother with the check.
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if (!uninitialized) {
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assert_true(!(header->wait_list_blink & 0x1));
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}
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// Stash pointer in struct.
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// FIXME: This assumes the object has a dispatch header (some don't!)
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StashHandle(header, handle());
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//StashHandle(header, handle());
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kernel_state()->object_table()->MapGuestObjectToHostHandle(native_ptr,
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handle());
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guest_object_ptr_ = native_ptr;
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}
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@ -375,22 +367,30 @@ object_ref<XObject> XObject::GetNativeObject(KernelState* kernel_state,
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// We identify this by setting wait_list_flink to a magic value. When set,
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// wait_list_blink will hold a handle to our object.
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auto guest_ptr = kernel_state->memory()->HostToGuestVirtual(native_ptr);
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if (!already_locked) {
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global_critical_region::mutex().lock();
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}
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auto header = reinterpret_cast<X_DISPATCH_HEADER*>(native_ptr);
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XObject* result;
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auto header = reinterpret_cast<X_DISPATCH_HEADER*>(native_ptr);
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if (as_type == -1) {
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as_type = header->type;
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}
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auto true_object_header =
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kernel_state->memory()->TranslateVirtual<X_OBJECT_HEADER*>(guest_ptr-sizeof(X_OBJECT_HEADER));
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if (header->wait_list_flink == kXObjSignature) {
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X_HANDLE host_handle;
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if (kernel_state->object_table()->HostHandleForGuestObject(guest_ptr, host_handle)) {
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// Already initialized.
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// TODO: assert if the type of the object != as_type
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uint32_t handle = header->wait_list_blink;
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result = kernel_state->object_table()
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->LookupObject<XObject>(handle, true)
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->LookupObject<XObject>(host_handle, true)
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.release();
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goto return_result;
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// TODO(benvanik): assert nothing has been changed in the struct.
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@ -444,7 +444,9 @@ object_ref<XObject> XObject::GetNativeObject(KernelState* kernel_state,
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// Stash pointer in struct.
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// FIXME: This assumes the object contains a dispatch header (some don't!)
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StashHandle(header, object->handle());
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// StashHandle(header, object->handle());
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kernel_state->object_table()->MapGuestObjectToHostHandle(guest_ptr,
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object->handle());
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result = object;
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return_result:
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@ -62,28 +62,6 @@ typedef struct {
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} X_DISPATCH_HEADER;
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static_assert_size(X_DISPATCH_HEADER, 0x10);
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// https://www.nirsoft.net/kernel_struct/vista/OBJECT_HEADER.html
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struct X_OBJECT_HEADER {
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xe::be<uint32_t> pointer_count;
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union {
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xe::be<uint32_t> handle_count;
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xe::be<uint32_t> next_to_free;
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};
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uint8_t name_info_offset;
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uint8_t handle_info_offset;
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uint8_t quota_info_offset;
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uint8_t flags;
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union {
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xe::be<uint32_t> object_create_info; // X_OBJECT_CREATE_INFORMATION
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xe::be<uint32_t> quota_block_charged;
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};
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xe::be<uint32_t> object_type_ptr; // -0x8 POBJECT_TYPE
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xe::be<uint32_t> unk_04; // -0x4
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// Object lives after this header.
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// (There's actually a body field here which is the object itself)
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};
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// https://www.nirsoft.net/kernel_struct/vista/OBJECT_CREATE_INFORMATION.html
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struct X_OBJECT_CREATE_INFORMATION {
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xe::be<uint32_t> attributes; // 0x0
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@ -99,16 +77,6 @@ struct X_OBJECT_CREATE_INFORMATION {
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// Security QoS here (SECURITY_QUALITY_OF_SERVICE) too!
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};
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struct X_OBJECT_TYPE {
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xe::be<uint32_t> constructor; // 0x0
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xe::be<uint32_t> destructor; // 0x4
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xe::be<uint32_t> unk_08; // 0x8
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xe::be<uint32_t> unk_0C; // 0xC
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xe::be<uint32_t> unk_10; // 0x10
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xe::be<uint32_t> unk_14; // 0x14 probably offset from ntobject to keobject
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xe::be<uint32_t> pool_tag; // 0x18
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};
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class XObject {
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public:
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// 45410806 needs proper handle value for certain calculations
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@ -221,11 +189,7 @@ class XObject {
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return reinterpret_cast<T*>(CreateNative(sizeof(T)));
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}
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// Stash native pointer into X_DISPATCH_HEADER
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static void StashHandle(X_DISPATCH_HEADER* header, uint32_t handle) {
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header->wait_list_flink = kXObjSignature;
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header->wait_list_blink = handle;
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}
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static uint32_t TimeoutTicksToMs(int64_t timeout_ticks);
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@ -250,7 +250,7 @@ void StfsContainerDevice::UpdateCachedHashTable(
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xe::filesystem::Seek(file, hash_offset + secondary_table_offset, SEEK_SET);
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StfsHashTable table;
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if (fread(&table, sizeof(StfsHashTable), 1, file) != 1) {
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XELOGE("GetBlockHash failed to read level{} hash table at 0x{X}",
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XELOGE("GetBlockHash failed to read level{} hash table at 0x{:08X}",
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hash_level, hash_offset + secondary_table_offset);
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return;
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}
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@ -312,12 +312,62 @@ struct X_EX_TITLE_TERMINATE_REGISTRATION {
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};
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static_assert_size(X_EX_TITLE_TERMINATE_REGISTRATION, 16);
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enum X_OBJECT_HEADER_FLAGS : uint16_t {
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OBJECT_HEADER_FLAG_NAMED_OBJECT =
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1, // if set, has X_OBJECT_HEADER_NAME_INFO prior to X_OBJECT_HEADER
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OBJECT_HEADER_FLAG_IS_PERMANENT = 2,
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OBJECT_HEADER_FLAG_CONTAINED_IN_DIRECTORY =
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4, // this object resides in an X_OBJECT_DIRECTORY
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OBJECT_HEADER_IS_TITLE_OBJECT = 0x10, // used in obcreateobject
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};
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// https://www.nirsoft.net/kernel_struct/vista/OBJECT_HEADER.html
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struct X_OBJECT_HEADER {
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xe::be<uint32_t> pointer_count;
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xe::be<uint32_t> handle_count;
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xe::be<uint32_t> object_type_ptr; // -0x8 POBJECT_TYPE
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xe::be<uint16_t> flags;
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uint8_t unknownE;
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uint8_t unknownF;
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// Object lives after this header.
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// (There's actually a body field here which is the object itself)
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};
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static_assert_size(X_OBJECT_HEADER, 0x10);
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struct X_OBJECT_DIRECTORY {
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// each is a pointer to X_OBJECT_HEADER_NAME_INFO
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// i believe offset 0 = pointer to next in bucket
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xe::be<uint32_t> name_buckets[13];
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};
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static_assert_size(X_OBJECT_DIRECTORY, 0x34);
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// https://www.geoffchappell.com/studies/windows/km/ntoskrnl/inc/ntos/ob/object_header_name_info.htm
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// quite different, though
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struct X_OBJECT_HEADER_NAME_INFO {
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// i think that this is the next link in an X_OBJECT_DIRECTORY's buckets
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xe::be<uint32_t> next_in_directory;
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xe::be<uint32_t> object_directory; // pointer to X_OBJECT_DIRECTORY
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X_ANSI_STRING name;
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};
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struct X_OBJECT_ATTRIBUTES {
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xe::be<uint32_t> root_directory; // 0x0
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xe::be<uint32_t> name_ptr; // 0x4 PANSI_STRING
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xe::be<uint32_t> attributes; // 0xC
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};
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struct X_OBJECT_TYPE {
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xe::be<uint32_t> allocate_proc; // 0x0
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xe::be<uint32_t> free_proc; // 0x4
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xe::be<uint32_t> close_proc; // 0x8
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xe::be<uint32_t> delete_proc; // 0xC
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xe::be<uint32_t> unknown_proc; // 0x10
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xe::be<uint32_t>
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unknown_size_or_object_; // this seems to be a union, it can be a pointer
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// or it can be the size of the object
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xe::be<uint32_t> pool_tag; // 0x18
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};
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static_assert_size(X_OBJECT_TYPE, 0x1C);
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363082.aspx
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typedef struct {
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// Renamed due to a collision with exception_code from Windows excpt.h.
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