[Kernel] Make HDTV gamma the default

This commit is contained in:
Triang3l 2020-12-31 16:14:26 +03:00
parent 37013ee352
commit ea9ee0d4ba
2 changed files with 9 additions and 6 deletions

View File

@ -440,7 +440,7 @@ class IConfigVarUpdate {
// If you're reviewing a pull request with a change here, check if 1) has been
// done by the submitter before merging.
static constexpr uint32_t kLastCommittedUpdateDate =
MakeConfigVarUpdateDate(2020, 12, 31, 12);
MakeConfigVarUpdateDate(2020, 12, 31, 13);
virtual ~IConfigVarUpdate() = default;

View File

@ -20,10 +20,13 @@
#include "xenia/kernel/xboxkrnl/xboxkrnl_rtl.h"
#include "xenia/xbox.h"
DEFINE_int32(kernel_display_gamma_type, 1,
"Display gamma type: 0 - linear, 1 - sRGB, 2 - TV (BT.709), "
"3 - power specified via kernel_display_gamma_power.",
// BT.709 on modern monitors and TVs looks the closest to the Xbox 360 connected
// to an HDTV.
DEFINE_uint32(kernel_display_gamma_type, 2,
"Display gamma type: 0 - linear, 1 - sRGB (CRT), 2 - BT.709 "
"(HDTV), 3 - power specified via kernel_display_gamma_power.",
"Kernel");
UPDATE_from_uint32(kernel_display_gamma_type, 2020, 12, 31, 13, 1);
DEFINE_double(kernel_display_gamma_power, 2.22222233,
"Display gamma to use with kernel_display_gamma_type 3.",
"Kernel");
@ -51,7 +54,7 @@ void VdGetCurrentDisplayGamma(lpdword_t type_ptr, lpfloat_t power_ptr) {
// 3 - use the power written to *power_ptr.
// Anything else - linear.
// Used in D3D SetGammaRamp/SetPWLGamma to adjust the ramp for the display.
*type_ptr = uint32_t(cvars::kernel_display_gamma_type);
*type_ptr = cvars::kernel_display_gamma_type;
*power_ptr = float(cvars::kernel_display_gamma_power);
}
DECLARE_XBOXKRNL_EXPORT1(VdGetCurrentDisplayGamma, kVideo, kStub);